Agent skill

Unity Inspector

by Besty0728 in Besty0728/Unity-Skills

“Advise on Unity Inspector authoring UX”

— description from SKILL.md by Besty0728
MITAuto-check passedGame Development

Install Unity Inspector

skills CLI
$ npx skills add Besty0728/Unity-Skills --skill unity-inspector -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Besty0728/Unity-Skills unity-inspector --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Besty0728/Unity-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/'SkillsForUnity/unity-skills~/skills/inspector' .claude/skills/unity-inspector && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
unity-inspector
GitHub stars
1.8k
Token cost
~462 tokens
SKILL.md length
217 words
Files
1
Skills in repo
82
Repo updated
First seen
Licence
MIT

At a glance

  • SKILL.md covers Triggers, Guardrails, Default Rules and Inspector Quality Checklist, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

About this skill

Unity Inspector is a skill in Besty0728/Unity-Skills (1.8k stars). Its SKILL.md is about 462 tokens. Licence: MIT.

What it can do on your machine

Read from SKILL.md and the folder at commit ec8aa7c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Unity Inspector loads about 462 tokens when it runs. Until then it costs about 14 tokens; SKILL.md has 217 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~14
When it runs · the whole SKILL.md, loaded when a task matches
~462

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Besty0728/Unity-Skills at commit ec8aa7c, republished under its MIT licence (© Besty0728). 217 words, ~462 tokens.

Download SKILL.mdSave it as .claude/skills/unity-inspector/SKILL.md (or your agent's skills folder).
name
unity-inspector
description
Advise on Unity Inspector authoring UX

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Designing component Inspector display
  • Organizing serialized fields
  • Adding tooltips/headers
  • 设计组件在 Inspector 的呈现、组织序列化字段、添加提示/分组

Unity Inspector Design

Use this skill when scripts need to be easier to author, configure, and review in the Inspector.

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Prefer [SerializeField] private over unnecessary public fields.
  • Do not over-decorate with attributes when simple naming suffices.

Default Rules

  • Use [Header], [Tooltip], [Space], [Range], [Min], [TextArea] when they clarify authoring intent.
  • Use [RequireComponent] for mandatory sibling dependencies.
  • Use [CreateAssetMenu] for config/data assets that designers should create directly.
  • Use OnValidate only for lightweight editor-time validation and normalization.
  • Use SerializeReference only when polymorphic serialized data is genuinely needed.

Inspector Quality Checklist

  • Are defaults safe?
  • Are required references obvious?
  • Are fields grouped by responsibility?
  • Are tuning values constrained?
  • Are debug-only fields separated from authoring fields?
  • Will another person understand this script from the Inspector alone?

Output Format

  • Field exposure strategy
  • Recommended attributes
  • Validation rules
  • Authoring UX improvements
  • Over-design to avoid

© Besty0728, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in SkillsForUnity/unity-skills~/skills/inspector of Besty0728/Unity-Skills.

Open the folder on GitHubat commit ec8aa7c

Compare with similar skills

Unity Inspector next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Unity Inspector compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Unity Inspector this skillBesty0728/Unity-Skills1.8k—~462Automated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Unity Inspector

How do I install Unity Inspector in Claude Code?

Run `npx skills add Besty0728/Unity-Skills --skill unity-inspector -a claude-code`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/inspector in Besty0728/Unity-Skills) into .claude/skills/unity-inspector in your project. Claude Code loads it when a task matches its description.

How do I install Unity Inspector in Codex?

Run `npx skills add Besty0728/Unity-Skills --skill unity-inspector -a codex`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/inspector in Besty0728/Unity-Skills) into .agents/skills/unity-inspector in your project. Codex loads it when a task matches its description.

Can I use Unity Inspector in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Besty0728/Unity-Skills --skill unity-inspector -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unity-inspector, .gemini/skills/unity-inspector, .github/skills/unity-inspector and .opencode/skills/unity-inspector in your project.

What does Unity Inspector need to run?

SKILL.md names no scripts, command-line tools or credentials: Unity Inspector is instructions for the agent only.

Does Unity Inspector access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Unity Inspector safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Unity Inspector use?

Unity Inspector is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Unity Inspector use?

About 462 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Unity Inspector?

Skills that share tags, products or a category with Unity Inspector: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Unity Inspector?

Besty0728 (a GitHub user) maintains it in Besty0728/Unity-Skills, which has 1,815 GitHub stars. The repository holds 82 skills in this directory. The repository was last updated on October 7, 2026.

Source: Besty0728/Unity-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.