Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
A skill your agent uses when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot.
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install corosolto/client csbrasil-smoke-check --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .claude/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .claude/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-checkType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install corosolto/client csbrasil-smoke-check --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .agents/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .agents/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install corosolto/client csbrasil-smoke-check --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .cursor/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .cursor/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/corosolto/client.git --path .codex/skills/csbrasil-smoke-check--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install corosolto/client csbrasil-smoke-check --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .gemini/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .gemini/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install corosolto/client csbrasil-smoke-checkInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .github/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .github/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add corosolto/client --skill csbrasil-smoke-check -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install corosolto/client csbrasil-smoke-check --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/corosolto/client.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/csbrasil-smoke-check .opencode/skills/csbrasil-smoke-check && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "csbrasil-smoke-check" agent skill from https://github.com/corosolto/client/tree/main/.codex/skills/csbrasil-smoke-check into .opencode/skills/csbrasil-smoke-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "csbrasil-smoke-check", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
csbrasil-smoke-checkA skill your agent uses when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot.
Csbrasil Smoke Check is an agent skill from corosolto/client. Use when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot.
Its SKILL.md is about 190 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development. The repository describes itself as: FPS satírico de navegador: 5 facções brasileiras caricatas, 44 personagens, 5 mapas e 26 armas — rounds e Capture the Flag contra bots, direto na aba, sem instalar nada. Three.js… The licence is AGPL-3.0.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 23c16f5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Csbrasil Smoke Check loads about 189 tokens when it runs. Until then it costs about 47 tokens; SKILL.md has 86 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from corosolto/client at commit 23c16f5, republished under its AGPL-3.0 licence (© corosolto). 86 words, ~189 tokens.
.claude/skills/csbrasil-smoke-check/SKILL.md (or your agent's skills folder).Use this skill when a PR changes UI, menu flow, HUD, runtime boot, or site/game integration.
/id.?debug=1 when useful.© corosolto, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .codex/skills/csbrasil-smoke-check of corosolto/client.
Open the folder on GitHubat commit 23c16f5
Csbrasil Smoke Check next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Csbrasil Smoke Check this skillcorosolto/client | 257 | — | ~189 | Automated safety check: Pass | AGPL-3.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.5k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
CyberAgentGameEntertainment/NovaShader
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
corosolto/client
Build and iterate playable Three.js game systems. An agent skill from corosolto/client.
corosolto/client
Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures.
corosolto/client
Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games using the Tripo API.
corosolto/client
Light and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an…
corosolto/client
Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls.
corosolto/client
Primary entrypoint for complete Three.js browser game creation and premium iteration.
Categories
A skill your agent uses when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot. Csbrasil Smoke Check is an agent skill from corosolto/client. Use when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot.
Csbrasil Smoke Check fits situations like: validating that a change did not break the basic playable flow of this repository; especially menu; team/character selection; initial game boot.
Run `npx skills add corosolto/client --skill csbrasil-smoke-check -a claude-code`. Or copy the skill folder (.codex/skills/csbrasil-smoke-check in corosolto/client) into .claude/skills/csbrasil-smoke-check in your project. Claude Code loads it when a task matches its description.
Run `npx skills add corosolto/client --skill csbrasil-smoke-check -a codex`. Or copy the skill folder (.codex/skills/csbrasil-smoke-check in corosolto/client) into .agents/skills/csbrasil-smoke-check in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add corosolto/client --skill csbrasil-smoke-check -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/csbrasil-smoke-check, .gemini/skills/csbrasil-smoke-check, .github/skills/csbrasil-smoke-check and .opencode/skills/csbrasil-smoke-check in your project.
SKILL.md names no scripts, command-line tools or credentials: Csbrasil Smoke Check is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Csbrasil Smoke Check is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 189 tokens (SKILL.md is roughly 756 characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Csbrasil Smoke Check: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
corosolto (a GitHub organization) maintains it in corosolto/client, which has 257 GitHub stars. The repository holds 21 skills in this directory. The repository was last updated on October 10, 2026.
Source: corosolto/client on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.