Category
Best game development skills, page 34
Game Development skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1585 | 1585.Unity Shadergraph Create and inspect Shader Graph assets | Besty0728/ | 1.8k | — | ~1.6k | Automated safety check: Pass | MIT | yesterday |
| 1586 | 1586.Unity Timeline Edit Unity Timeline assets and tracks | Besty0728/ | 1.8k | — | ~2k | Automated safety check: Pass | MIT | yesterday |
| 1587 | 1587.Unity Volume Work with the SRP Volume framework | Besty0728/ | 1.8k | — | ~841 | Automated safety check: Pass | MIT | yesterday |
| 1588 | 1588.Comfyui Topology Viz Turn a network topology into one stylized, AI-generated still image via a self-hosted ComfyUI instance — reuses the same topology model as threejs-network-viz (any of 8 topology-source integrations… | automateyournetwork/ | 675 | — | ~3.9k | Automated safety check: Notes | Apache-2.0 | 3 days ago |
| 1589 | 1589.Threejs Network Viz Generate browser-based interactive 3D network topology visualizations from inventory or a topology description. | automateyournetwork/ | 675 | — | ~1.8k | Automated safety check: Notes | Apache-2.0 | 3 days ago |
| 1590 | 1590.Unity Development Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds. | CoWork-OS/ | 473 | — | ~439 | Automated safety check: Pass | MIT | yesterday |
| 1591 | Обеспечивает нейросетевой AI-апскейлинг обложек и текстур через Real-ESRGAN Vulkan до 4K, а также интеграцию библиотеки Libretro Slang Shaders и алгоритмов AMD FidelityFX CAS в эмуляторы. | ReiKatari/ | 116 | — | ~285 | Automated safety check: Pass | GPL-3.0 | 4 days ago |
| 1592 | 1592.Author Game Levels Author or revise readable, flat-world Three.js game levels. An agent skill from nirholas/three.ws. | nirholas/ | 227 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 1593 | Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one… | nirholas/ | 227 | 1 repo | ~1.8k | Automated safety check: Pass | Apache-2.0 | today |
| 1594 | Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. | nirholas/ | 227 | 1 repo | ~748 | Automated safety check: Pass | Apache-2.0 | today |
| 1595 | 1595.Build Isometric Arpg Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. | nirholas/ | 227 | 1 repo | ~587 | Automated safety check: Pass | Apache-2.0 | today |
| 1596 | Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. | nirholas/ | 227 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 1597 | 1597.Design Action Combat Design, implement, tune, or test readable tactical action combat for web games. | nirholas/ | 227 | 1 repo | ~467 | Automated safety check: Pass | Apache-2.0 | today |
| 1598 | A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion… | nirholas/ | 227 | 1 repo | ~1.3k | Automated safety check: Pass | Apache-2.0 | today |
| 1599 | 1599.Csbrasil Smoke Check A skill your agent uses when validating that a change did not break the basic playable flow of this repository, especially menu, ranking, team/character selection, and initial game boot. | corosolto/ | 257 | — | ~189 | Automated safety check: Pass | AGPL-3.0 | yesterday |
| 1600 | 1600.Pp Printgoat Search and reliably download 3D-print files across Printables and Thingiverse (plus search Cults3D) — with real resumable downloads and cross-site duplicate detection nothing else has. | mvanhorn/ | 2.1k | — | ~7.6k | Automated safety check: Notes | Apache-2.0 | yesterday |
| 1601 | 1601.Web Cloud Designer Creates realistic cloud effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. | curiositech/ | 243 | — | ~4.5k | Automated safety check: Notes | MIT | 1 mo ago |
| 1602 | 1602.Team Audio 编排音频团队:audio-director + sound-designer + technical-artist + gameplay-programmer,覆盖从音频方向制定到落地的完整音频管线。 | pixel-cellar/ | 342 | — | ~444 | Automated safety check: Notes | MIT | 6 mo ago |
| 1603 | 1603.Threejs Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. | secondsky/ | 227 | — | ~3.5k | Automated safety check: Pass | MIT | 10 days ago |
| 1604 | 1604.Board Game Designer Take a board game idea from 'wouldn't it be cool if' to a playtestable prototype — core loop, tension source, components you can make tonight, balance starting-points, and a real playtest protocol… | mohitagw15856/ | 1.4k | — | ~1.3k | Automated safety check: Pass | MIT | yesterday |
| 1605 | 1605.Model Prompt Pack A skill your agent uses when asked to write prompts for image-to-3D or text-to-3D tools, generate 3D models of a topic's parts, plan the assets for a 3D explorer, or build a labelled parts list with… | mohitagw15856/ | 1.4k | — | ~1.2k | Automated safety check: Pass | MIT | yesterday |
| 1606 | 1606.Threejs Performance Three.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发关键词:"Three.js 优化"、"WebGPU"、"draw calls"、"内存泄漏"、"TSL"、"InstancedMesh"、"R3F 优化"等。不用于:通用… | staruhub/ | 727 | — | ~904 | Automated safety check: Pass | MIT | 1 mo ago |
| 1607 | 1607.Style A game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and… | hashgraph-online/ | 1.2k | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | today |
| 1608 | A skill your agent uses when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation. | hashgraph-online/ | 1.2k | — | ~4.4k | Automated safety check: Pass | Apache-2.0 | today |
| 1609 | A skill your agent uses when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when… | hashgraph-online/ | 1.2k | — | ~5k | Automated safety check: Pass | Apache-2.0 | today |
| 1610 | 1610.Abstract Strategy Design abstract strategy games with perfect information, no randomness, and strategic depth. | jwynia/ | 166 | — | ~2.7k | Automated safety check: Pass | MIT | 7 mo ago |
| 1611 | 1611.Meshy 3D Agent Generate 3D models, textures, images, rig characters, animate them, and prepare for 3D printing using the Meshy AI API. | majiayu000/ | 666 | 1 repo | ~7.8k | Automated safety check: Notes | MIT-0 | yesterday |
| 1612 | Create or extend data-driven config tables (WeaponData, EnemyData, LevelData, etc.) in a Godot 4 project so that designers can tweak numbers in .tres files via natural language. | infometa/ | 344 | — | ~2.2k | Automated safety check: Pass | No licence | yesterday |
| 1613 | 1613.Algo Rank Trueskill Implement TrueSkill rating system for multiplayer and team-based competitive ranking. | asgard-ai-platform/ | 241 | — | ~1.1k | Automated safety check: Pass | MIT | 4 mo ago |
| 1614 | 1614.Maoxuan Unity Front 用户在需要扩大阵营、联合多方力量、管理利益相关者时,应激活此skill. An agent skill from chinapathbreaker/mao-skill. | chinapathbreaker/ | 129 | — | ~798 | Automated safety check: Pass | No licence | 5 mo ago |
| 1615 | NavigationAgent2D使用、AStarGrid2D算法、自定义A实现、流式寻路及性能优化。用于2D/3D导航系统、动态障碍物避让、游戏AI导航等场景。 | 925236118/ | 103 | — | ~5.9k | Automated safety check: Pass | MIT | 8 days ago |
| 1616 | 1616.Godot Skill Upgrade Godot 4技能与升级系统,支持JSON配置技能、解锁条件判断、升级触发逻辑、UI面板设计. An agent skill from 925236118/AlphaAgent. | 925236118/ | 103 | — | ~5.1k | Automated safety check: Pass | MIT | 8 days ago |
| 1617 | 1617.Godot Weapon System Godot 4武器切换系统,支持武器类型枚举、武器基类设计、多种切换逻辑、输入绑定和锁定机制. An agent skill from 925236118/AlphaAgent. | 925236118/ | 103 | — | ~5.8k | Automated safety check: Pass | MIT | 8 days ago |
| 1618 | 使用 Reactor 内置的登录态只读工具读取 Twitter/X、Reddit 和雪球. An agent skill from OWWZO/ai-agent. | OWWZO/ | 186 | — | ~227 | Automated safety check: Pass | No licence | 19 days ago |
| 1619 | 1619.Od Threejs Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. | criptogus/ | 288 | — | ~768 | Automated safety check: Pass | Apache-2.0 | 29 days ago |
| 1620 | 根据文字创意原创分镜,用 Blender 自动建场景、人物和动画,导出白模视频与提示词,再通过可用视频模型生成成片。用于无参考视频的原创视频制作。 | pandazki/ | 162 | — | ~294 | Automated safety check: Pass | MIT | 11 days ago |
| 1621 | 将参考视频拆成镜头和动作,用 Blender 复刻三维灰白模、导出视频与提示词,并通过可用视频模型生成新视频。用于已有参考视频的运镜、构图和动作复刻。 | pandazki/ | 162 | — | ~265 | Automated safety check: Pass | MIT | 11 days ago |
| 1622 | 1622.Build Game Generate and iteratively develop polished 3D browser games from natural language. | LeoYeAI/ | 2.2k | — | ~6k | Automated safety check: Notes | MIT | 2 mo ago |
| 1623 | 1623.Matchclaws Register and manage AI agents on MatchClaws — the first agent-native dating platform. | LeoYeAI/ | 2.2k | — | ~6.4k | Automated safety check: Pass | MIT | 2 mo ago |
| 1624 | 1624.Game Design A skill your agent uses when designing or repairing what makes a game fun — verbs and mechanics, moment-to-moment/session/meta loops, progression, economy faucets and sinks, difficulty curves… | ericrisco/ | 167 | — | ~3.6k | Automated safety check: Pass | MIT | yesterday |
| 1625 | 1625.Gamedev Multiplayer A skill your agent uses when adding multiplayer or netcode to a game — client-server vs P2P, server authority and anti-cheat, state replication vs RPCs, prediction and reconciliation, lag… | ericrisco/ | 167 | — | ~3.9k | Automated safety check: Pass | MIT | yesterday |
| 1626 | 1626.Gamedev Pathing A skill your agent uses when making NPCs, enemies, or units navigate a level — grid vs waypoint vs navmesh, A/JPS, navmesh baking and agent radius, off-mesh links, steering, RVO crowd avoidance, and… | ericrisco/ | 167 | — | ~3.8k | Automated safety check: Pass | MIT | yesterday |
| 1627 | 1627.Gamedev Physics A skill your agent uses when working with a game engine's physics — rigid bodies, colliders, collision layers and masks, character controllers, joints, forces versus impulses, raycasts and… | ericrisco/ | 167 | — | ~3.7k | Automated safety check: Pass | MIT | yesterday |
| 1628 | 1628.Gamedev Shaders A skill your agent uses when authoring or debugging a shader, material, VFX, or full-screen post-process in a game engine — Godot 4.x .gdshader, Unity 6 URP/HDRP, Unreal 5.x Materials, effect… | ericrisco/ | 167 | — | ~3.6k | Automated safety check: Pass | MIT | yesterday |
| 1629 | 1629.Gamedev Shipping A skill your agent uses when exporting, packaging, signing, or publishing a game — export presets per engine, macOS notarization, cross-origin isolation for threaded web builds, Android… | ericrisco/ | 167 | — | ~3.5k | Automated safety check: Pass | MIT | yesterday |
| 1630 | 1630.Godot A skill your agent uses when writing, reviewing, or debugging Godot 4.x games in GDScript or C — scenes, nodes, custom Resources, autoload/EventBus signals, typed GDScript, CharacterBody2D/3D… | ericrisco/ | 167 | — | ~3.6k | Automated safety check: Pass | MIT | yesterday |
| 1631 | 1631.Unity A skill your agent uses when writing, reviewing or structuring Unity game code in C for Unity 6 LTS — GameObjects and the Transform hierarchy, the MonoBehaviour lifecycle, prefabs and variants… | ericrisco/ | 167 | — | ~4k | Automated safety check: Pass | MIT | yesterday |
| 1632 | 1632.Unreal A skill your agent uses when building, scripting or debugging a game in Unreal Engine 5 with Blueprint or C++ — the gameplay framework (Actor, Pawn, Character, GameMode, PlayerController), Actor… | ericrisco/ | 167 | — | ~4k | Automated safety check: Pass | MIT | yesterday |
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Topics in Game Development
Products these skills work with
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Other categories
- Development15,229
- Frontend & Design5,834
- Backend & APIs7,161
- Testing & QA5,085
- DevOps & Cloud5,962
- Databases2,339
- Data & Analytics3,647
- AI & LLM Engineering5,096
- Agent Workflows8,311
- Documents & Office4,273
- Writing & Content3,731
- Marketing & SEO3,910
- Sales & Support1,815
- Research & Science6,075
- Security3,084
- Productivity & Automation4,016
- Business, Finance & HR3,836
- Legal & Compliance1,617
- Education1,065
- Media & Creative4,286
- Mobile2,765
- Product & Project Management2,360
- Knowledge Management1,433