Topic · Game Development

Best 3D graphics and WebGL skills, page 6

Skills #241–288 of 376, ranked by score.

3D graphics and WebGL skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

3D graphics and WebGL skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
241

Integrates Vue UI with Three.js while maintaining strict separation.

hexianWeb/Third-Person-MC195—~2.2kAutomated safety check: PassMIT2 mo ago
242

Design readable, responsive Three.js game HUDs, menus, overlays, touch controls, typography, safe areas, and game-state-driven interface feedback.

mintdotgg/mint-threejs-skills114—~379Automated safety check: PassMIT2 mo ago
243

Covers scripting Autodesk 3ds Max, the 3D modeling and rendering application, with MAXScript and Python (pymxs): scene manipulation, object creation, material assignment, camera and light setup…

TerminalSkills/skills163—~3.2kAutomated safety check: PassApache-2.06 days ago
244

Build stunning 3D scenes via a concept-art fidelity loop. An agent skill from NousResearch/hermes-agent.

NousResearch/hermes-agent252k—~3.5kAutomated safety check: PassMITtoday
245

Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.

sickn33/agentic-awesome-skills47k1 repo~1.5kAutomated safety check: PassMITyesterday
246

A skill your agent uses when adding, importing, designing, reviewing, or animating low-poly / stylized 3D assets in Tiny World Builder, including Three.js procedural meshes, GLB/GLTF assets, Poly…

jasonkneen/tiny-world-builder1.6k—~4kAutomated safety check: PassAGPL-3.0today
247

Expert blueprint for HTML5/web export on Compatibility (WebGL 2.0): JavaScriptBridge, localStorage wrapper, custom loading shells, COOP/COEP hosts, relative paths, beforeunload, visibility pause…

thedivergentai/GD-Agentic-Skills821—~2.9kAutomated safety check: PassLGPL-3.01 mo ago
248

Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMIT4 days ago
249

Configure React Three Fiber postprocessing, bloom, selection effects, ambient occlusion, and depth of field.

EnzeD/r3f-skills128—~1.5kAutomated safety check: PassNo licence1 mo ago
250

Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages.

nirholas/three.ws2291 repo~944Automated safety check: PassApache-2.0today
251

Model objects and scenes with Blender's Python (bpy) headless — primitives, modifiers, materials, collections, cameras, lights, animation — export glTF the 3D pane shows live, render stills and…

autonomous-ai/openharness1.2k—~2.1kAutomated safety check: PassMITtoday
252
252.Cad

Create, modify, inspect, and validate parametric CAD parts and assemblies authored as cadgen model scripts.

autonomous-ai/openharness1.2k—~7kAutomated safety check: PassMITtoday
253

A skill your agent uses when working with Phaser 4 game object components and the mixin system.

autonomous-ai/openharness1.2k—~5.8kAutomated safety check: PassMITtoday
254

A skill your agent uses when creating a new Phaser 4 game instance or configuring GameConfig options.

autonomous-ai/openharness1.2k—~4.9kAutomated safety check: PassMITtoday
255

Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta VR and Horizon OS.

meta-quest/agentic-tools215—~2.7kAutomated safety check: PassApache-2.016 days ago
256

Build Three.js app interaction systems including cameras, controls, picking, selection, manipulation, annotations, configuration UI, loading states, responsive input, and accessibility.

mintdotgg/mint-threejs-skills114—~403Automated safety check: PassMIT2 mo ago
257

Capability-based multi-tool matrix for 3D modeling, CAD, point clouds, rendering, GPU debugging, and fabrication.

HKUDS/CLI-Anything52k—~2.4kAutomated safety check: PassApache-2.018 days ago
258

Senior graphics programmer specializing in Three.js, WebGL, shaders, and performance optimizationUse when "three.js, threejs, webgl, 3d web, 3d graphics, shaders, glsl, 3d scene, 3d animation…

corosolto/client2571 repo~733Automated safety check: PassAGPL-3.0today
259

Create 3D scenes, interactive experiences, and visual effects using Three.js.

aiskillstore/marketplace4334 repos~4.2kAutomated safety check: PassNo licencetoday
260

AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.

first-fluke/oh-my-agent1.3k—~2.9kAutomated safety check: PassMITtoday
261

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera…

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMIT4 days ago
262

Three.js and React Three Fiber sub-skill - 3D scenes, shaders, postprocessing.

AThevon/genjutsu440—~2kAutomated safety check: PassUnknown4 days ago
263
263.Webgpu Threejs TslOfficial

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language).

JetBrains/skills3662 repos~833Automated safety check: PassNo licence3 mo ago
264

Run this repository’s egocentric reconstruction pipeline on a video.

nvidia-isaac/video_to_data861—~293Automated safety check: PassUnknownyesterday
265

Reverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering…

modu-ai/moai-adk1.2k—~2.6kAutomated safety check: NotesApache-2.0yesterday
266

Declarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture.

freshtechbro/claudedesignskills1k—~6.8kAutomated safety check: PassMIT10 mo ago
267

Comprehensive skill for Babylon.js 3D web rendering engine. An agent skill from freshtechbro/claudedesignskills.

freshtechbro/claudedesignskills1k—~7.8kAutomated safety check: PassMIT10 mo ago
268

Fast, lightweight 2D rendering engine for creating interactive graphics, particle effects, and canvas-based applications using WebGL/WebGPU.

freshtechbro/claudedesignskills1k—~5.3kAutomated safety check: PassMIT10 mo ago
269

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration.

freshtechbro/claudedesignskills1k—~5.7kAutomated safety check: PassMIT10 mo ago
270

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js.

freshtechbro/claudedesignskills1k—~5.7kAutomated safety check: PassMIT10 mo ago
271

从网页中提取 WebGL/Canvas/Shader 视觉特效代码,反混淆后移植为独立原生 JS 项目. An agent skill from Ali-Marandi/Web-Scraper-Framework.

Ali-Marandi/Web-Scraper-Framework107—~1.1kAutomated safety check: WarnNo licence1 mo ago
272

Build recognizable falling leaves in world space using instanced geometry, independent tumble, coupled sideways drift, shared wind, scene occlusion, and camera-aware recycling.

MengTo/Skills6.7k—~1.3kAutomated safety check: PassMIT4 days ago
273

Add coordinated spring, summer, fall, and winter states to a 3D scene, blending foliage, sunlight, sky, ground materials, snow, and particles without rebuilding the world.

MengTo/Skills6.7k—~1.3kAutomated safety check: PassMIT4 days ago
274

Render a 3D canvas sharply on Retina and HiDPI displays, including explicit 200 percent resolution, synchronized renderer and post-processing sizes, correct pointer coordinates, and measured quality…

MengTo/Skills6.7k—~1.6kAutomated safety check: PassMIT4 days ago
275

Add sun shafts and crepuscular rays to a Three.js or equivalent 3D scene, using scene occlusion, a projected sun position, controlled foreground spill, and scalable post-processing.

MengTo/Skills6.7k—~1.2kAutomated safety check: PassMIT4 days ago
276

Change between pages, chapters or scenes with a paper-burn transition, a ragged ember line that sweeps across the frame, chars the old page ahead of it and reveals the next scene live behind it…

MengTo/Skills6.7k—~2.9kAutomated safety check: PassMIT4 days ago
277
277.Fal 3D

Generate 3D models from text or images via fal.ai. An agent skill from nexu-io/open-design.

nexu-io/open-design100k—~291Automated safety check: PassApache-2.0today
278

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

nexu-io/open-design100k—~292Automated safety check: PassApache-2.0today
279

Use this plugin when the user wants a "Liquid Background Hero" HyperFrames motion video — WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or…

nexu-io/open-design100k—~332Automated safety check: PassApache-2.0today
280

Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assetsindex animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.

chongdashu/vibejam-starter-pack149—~1.6kAutomated safety check: PassNo licence5 mo ago
281

Three.js 3D reference hub. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~374Automated safety check: PassMITtoday
282

Prevents common mistakes and prohibited practices in vite-threejs projects.

hexianWeb/Third-Person-MC195—~1.5kAutomated safety check: PassMIT2 mo ago
283

Upgrade Three.js games from basic/prototype visuals to premium AAA-inspired browser graphics.

corosolto/client257—~1.6kAutomated safety check: PassAGPL-3.0today
284

Declarative Three.js using Vue components. An agent skill from skilld-dev/vue-ecosystem-skills.

skilld-dev/vue-ecosystem-skills181—~2.2kAutomated safety check: PassMIT18 days ago
285

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMIT4 days ago
286

Analyze NYC lot zoning, FAR, height, setbacks, uses, and buildable envelope from PLUTO and the Zoning Resolution.

AlpacaLabsLLC/skills-for-architects373—~2.1kAutomated safety check: NotesMIT4 days ago
287

Extract visual effects, animation systems, Canvas/WebGL/Shader behavior, and interaction details from a reference website, then rebuild them as an editable OpenDesign web artifact.

nexu-io/open-design100k—~1.6kAutomated safety check: PassApache-2.0today
288

Standalone WebGL fragment shaders for card visual effects: holographic foil, shimmer, rarity glow.

notque/vexjoy-agent441—~2.9kAutomated safety check: NotesMITyesterday