Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Reverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering…
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install modu-ai/moai-adk moai-domain-design-dna --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .claude/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .claude/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dnaType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install modu-ai/moai-adk moai-domain-design-dna --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .agents/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .agents/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install modu-ai/moai-adk moai-domain-design-dna --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .cursor/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .cursor/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/modu-ai/moai-adk.git --path .claude/skills/moai-domain-design-dna--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install modu-ai/moai-adk moai-domain-design-dna --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .gemini/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .gemini/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install modu-ai/moai-adk moai-domain-design-dnaInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .github/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .github/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install modu-ai/moai-adk moai-domain-design-dna --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/modu-ai/moai-adk.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/moai-domain-design-dna .opencode/skills/moai-domain-design-dna && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "moai-domain-design-dna" agent skill from https://github.com/modu-ai/moai-adk/tree/main/.claude/skills/moai-domain-design-dna into .opencode/skills/moai-domain-design-dna/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "moai-domain-design-dna", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
moai-domain-design-dnaReverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering…
Moai Domain Design Dna is an agent skill from modu-ai/moai-adk. Reverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering effects), then generate a new self-contained artifact from that JSON. Carries the extraction rules (dominance-based colour roles, relative radius measurement, multi-reference conflict resolution), a performance-tier technology map for Canvas / WebGL / shader / scroll effects, and a delivery gate covering contrast, reduced…
Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/diagram-profiles.md`, `references/dna-schema.md` and `references/effects-implementation.md`). Compatibility notes: Designed for Claude Code
It sits in Game Development, covering 3D graphics and WebGL. The repository describes itself as: Agentic development harness for Claude Code — SPEC-driven plan/run/sync, TRUST 5 quality gates, model+effort routing, and Claude×GLM multi-LLM cost control. Single Go binary, 16… The licence is Apache-2.0.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 2aab5f7. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadWriteEditGrepGlobWebFetchBashFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Designed for Claude Code
From compatibility in the SKILL.md frontmatter.
Moai Domain Design Dna loads about 2.6k tokens when it runs, and up to ~7.4k if it reads all its reference files. Until then it costs about 144 tokens; SKILL.md has 1,245 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Write, Edit, Grep, Glob, WebFetch, BashAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from modu-ai/moai-adk at commit 2aab5f7, republished under its Apache-2.0 licence (© modu-ai). 1,245 words, ~2,621 tokens.
.claude/skills/moai-domain-design-dna/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Most "make it look like this" requests fail the same way: the reference is looked at once, an impression is formed, and the impression is coded from memory. What survives is a vague resemblance — the palette drifts, the rhythm flattens, and the one effect that gave the reference its character is missing entirely.
This skill inserts an artifact between looking and building. The reference is first deconstructed into a Design DNA JSON, and only that JSON is used to generate. The intermediate step is what makes the result checkable: every colour, radius, and easing curve in the output traces to a recorded field, so a mismatch is a diff rather than an argument about taste.
Provenance: the three-dimension taxonomy and several extraction rules are adapted from the MIT-licensed
zanwei/design-dnaskill. See.claude/rules/moai/NOTICE.mdfor the retained copyright notice.
The split matters because the three are extracted differently and fail differently.
| Dimension | What it holds | How it is obtained |
|---|---|---|
design_system | What can be measured — colour hex values, type scale, spacing base unit, radius, elevation, motion timings, component patterns | Sampled and measured from the reference; numeric |
design_style | What can be felt — mood, ornamentation level, composition strategy, whitespace philosophy, interaction personality, microcopy tone | Judged holistically; descriptive words, not numbers |
visual_effects | What cannot be expressed in plain CSS — Canvas scenes, WebGL / 3D, shaders, particle systems, scroll-driven motion, cursor behaviour, glassmorphism | Read from source where available, described from screenshots where not |
Collapsing them loses information in both directions. A token dump with no style dimension reproduces the colours and none of the character; a mood board with no system dimension reproduces the vibe and no two elements align.
Field-by-field schema and enum vocabularies: references/dna-schema.md.
When the request is for the schema itself ("what does a design profile
contain?"), read references/dna-schema.md, present the three dimensions and
their field groups, and ask whether any dimension should be extended or
dropped before extraction begins.
Read references/dna-schema.md first, then work reference by reference.
<canvas> elements, WebGL
contexts, animation-library imports, custom shaders, IntersectionObserver
scroll triggers, and SVG <animate> are stated facts, where a screenshot
only supports inference.12px is meaningless once the button is a
different size, while "half the control height" survives rescaling. The
concentric-radius rule for nested surfaces is moai-ref-ui-polish's; do not
restate it here, apply it there.enabled: false. This is the
non-invention rule, and it is load-bearing: an unset flag invites the
generator to add a particle field nobody asked for.composite_notes. A screenshot shows
that a surface glows without showing how. Describing the observation beats
guessing the implementation and recording the guess as fact.Output the completed JSON, then ask whether any value should be adjusted before generation.
Read references/effects-implementation.md before implementing any
visual_effects entry.
Order matters, because early decisions constrain later ones. Colour and typography together carry most of a design's identity, so they are settled first; effects are layered onto a design that already works without them.
design_style qualitative fields — these guide the judgement calls the
token values do not determinevisual_effectsEmit design_system as CSS custom properties in a single :root block, so
every downstream value has one definition and a token swap is one edit.
Fetch real assets rather than approximating them. When the reference is a URL and the design needs its logo, image, or font, retrieve the actual asset from that source. A recreated approximation is the single most visible difference between a copy and a clone.
Default output is a self-contained file — inline CSS and JS, no build
step — unless a framework was specified. The self-contained convention itself
is documented once in moai-domain-html-report § output; the difference here
is scope: that skill renders a report from markdown, this one generates a
designed artifact from a DNA profile.
Phase 2 can end by saving the completed DNA JSON as a named profile, and
Phase 3 can start from the active profile instead of re-extracting the same
reference: references/diagram-profiles.md documents the mechanism — the
project-root .design-dna/ store, the marker-first active selector, the slug
grammar, schema validation with "not observed" backfill on load, and the
confirm-before-overwrite / verify-by-re-read save path. A project with no
profile marker proceeds exactly as above; persistence adds a save hook and a
start-from option, never a routing change.
Verify before handing over. Each item below has failed in practice.
prefers-reduced-motion: reduce is honoured — not merely detected.enabled flag is false.requestAnimationFrame; setInterval is not an
animation primitive and drifts against the display refresh.fallback_strategy is actually implemented, not just recorded.A first pass that reads thin is usually not a token problem — it is an attention problem, and re-reading the reference beats re-reading the output. Re-attach the same references and audit against them along six axes: hierarchy, ornamentation, typographic rhythm, motion, materiality, and overall interface finish. Merge the conclusions back into the current implementation rather than regenerating from scratch, which discards the parts that were already right.
| Request | Owner |
|---|---|
| Markdown report → HTML | moai-domain-html-report |
| Architecture / flow diagram | moai-domain-svg-infographic |
| Chart, dashboard, or categorical palette | dataviz |
| Component-level finish: concentric radius, optical alignment, hit areas, easing craft | moai-ref-ui-polish |
| Hosted claude.ai visual-identity page | artifact-design |
| Design-system sync with the Claude Design product | manager-design |
This skill owns one thing the others do not: turning an existing reference into a structured profile, and generating from that profile. Where the design is authored from first principles rather than deconstructed, those skills own it.
references/dna-schema.md — the three-dimension field list and enum vocabulariesreferences/diagram-profiles.md — named-profile persistence: the .design-dna/ store, marker-first resolution, slug grammar, load-time validationreferences/effects-implementation.md — performance tiers, technology selection, and per-effect implementation patterns© modu-ai, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (references) in .claude/skills/moai-domain-design-dna of modu-ai/moai-adk.
Open the folder on GitHubat commit 2aab5f7
Moai Domain Design Dna next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Moai Domain Design Dna this skillmodu-ai/moai-adk | 1.2k | — | ~2.6k | Automated safety check: Notes | Apache-2.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.5k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
calesthio/OpenMontage
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs.
modu-ai/moai-adk
Builds hand-editable SVG diagrams from computed layout coordinates, lints the source and renders a 2x PNG, with rules for when mermaid is the better choice.
modu-ai/moai-adk
Reference for MoAI-ADK's core development principles: TRUST 5 quality gates, SPEC-first domain-driven workflow, agent delegation and token budgeting.
modu-ai/moai-adk
Manages SPEC documents for MoAI-ADK development, with GEARS or EARS requirement notation, acceptance criteria and a link into the Plan-Run-Sync workflow.
modu-ai/moai-adk
Drives test-first development through the RED, GREEN, REFACTOR cycle, with a config switch that selects between TDD and a DDD workflow for existing code.
modu-ai/moai-adk
Gives each SPEC its own Git worktree with a registry of active workspaces, base-branch sync and cleanup of merged ones, inside the MoAI-ADK workflow.
modu-ai/moai-adk
Watches a pull request's CI checks after creation, separates required from auxiliary failures, applies limited safe fixes and escalates anything semantic to you.
Categories
Reverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering…. Moai Domain Design Dna is an agent skill from modu-ai/moai-adk. Reverse-engineer a reference design — a screenshot, an image set, or a live URL — into a portable Design DNA JSON across three dimensions (measurable tokens, qualitative style, special-rendering effects), then generate a new self-contained artifact from that JSON.
Moai Domain Design Dna fits situations like: tasks that involve 3D graphics and WebGL.
Run `npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a claude-code`. Or copy the skill folder (.claude/skills/moai-domain-design-dna in modu-ai/moai-adk) into .claude/skills/moai-domain-design-dna in your project. Claude Code loads it when a task matches its description.
Run `npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a codex`. Or copy the skill folder (.claude/skills/moai-domain-design-dna in modu-ai/moai-adk) into .agents/skills/moai-domain-design-dna in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add modu-ai/moai-adk --skill moai-domain-design-dna -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/moai-domain-design-dna, .gemini/skills/moai-domain-design-dna, .github/skills/moai-domain-design-dna and .opencode/skills/moai-domain-design-dna in your project.
SKILL.md names no scripts, command-line tools or credentials: Moai Domain Design Dna is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Write, Edit, Grep, Glob, WebFetch, Bash. Compatibility (from SKILL.md): Designed for Claude Code.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Moai Domain Design Dna is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.8k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Moai Domain Design Dna: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.5k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
modu-ai (a GitHub organization) maintains it in modu-ai/moai-adk, which has 1,230 GitHub stars. The repository holds 48 skills in this directory. The repository was last updated on October 9, 2026.
Source: modu-ai/moai-adk on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.