Agent skill

Premium 3D Website

by sickn33 in sickn33/agentic-awesome-skills

Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.

MITAuto-check passedGame Development

Install Premium 3D Website

skills CLI
$ npx skills add sickn33/agentic-awesome-skills --skill premium-3d-website -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install sickn33/agentic-awesome-skills premium-3d-website --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/sickn33/agentic-awesome-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/premium-3d-website .claude/skills/premium-3d-website && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
premium-3d-website
GitHub stars
47k
Used in
1 other repo
Token cost
~1.5k tokens
SKILL.md length
521 words
Files
1
Skills in repo
1,497
Repo updated
First seen
Licence
MIT

At a glance

Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.

  • Works in 4 steps: Establish the Render Loop and Scene… → Implement Shader Effects and… → Integrate Interactive Physics and Motion → …
  • Tasks that involve 3D graphics and WebGL
  • SKILL.md covers Overview, When to Use This Skill, How It Works and Examples, plus 5 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Premium 3D Website is an agent skill from sickn33/agentic-awesome-skills. Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.

Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development, covering 3D graphics and WebGL and Shaders. The repository describes itself as: AAS Core is the local, agent-first control plane for complete catalog discovery, agent-owned selection, stack validation, and planning, backed by 2,400+ agentic skills. Includes… The licence is MIT.

When your agent uses it

  • Tasks that involve 3D graphics and WebGL
  • Tasks that involve Shaders

Example prompts

  • “Use the premium-3d-website skill to guideline for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based…”
  • “/premium-3d-website”

Workflow steps

4 steps, taken from the step headings in SKILL.md.

  1. Establish the Render Loop and Scene Architecture
  2. Implement Shader Effects and Post-Processing
  3. Integrate Interactive Physics and Motion
  4. Asset Pipeline and Preloader

What it can do on your machine

Read from SKILL.md and the folder at commit b84d35a. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Premium 3D Website loads about 1.5k tokens when it runs. Until then it costs about 50 tokens; SKILL.md has 521 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~50
When it runs · the whole SKILL.md, loaded when a task matches
~1.5k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from sickn33/agentic-awesome-skills at commit b84d35a, republished under its MIT licence (© sickn33). 521 words, ~1,501 tokens.

Download SKILL.mdSave it as .claude/skills/premium-3d-website/SKILL.md (or your agent's skills folder).
name
premium-3d-website
description
Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.
category
frontend
risk
safe
source
self
source_type
self
date_added
2026-06-25
author
Rsmiyani
tags
threejs, webgl, shaders, post-processing, creative-coding, premium-design
tools
claude, cursor, gemini

Premium 3D Website

Overview

This skill provides architectural guidelines and code patterns for developing premium, high-end 3D websites. It targets developers looking to implement advanced WebGL visual effects, custom shader pipelines, interactive physics elements, and immersive page transitions while maintaining high performance.

When to Use This Skill

  • Use when designing premium or award-winning creative websites with 3D elements.
  • Use when integrating Three.js, React Three Fiber (R3F), or Spline with custom shaders (GLSL).
  • Use when implementing post-processing effects like bloom, depth-of-field, or custom film grain.
  • Use when designing interactive preloaders and high-performance asset loading strategies.
  • Use when optimizing complex 3D scenes for mobile responsiveness and performance.

How It Works

Step 1: Establish the Render Loop and Scene Architecture

Setting up a robust WebGL context with proper resize handling and performance-friendly pixel ratios is crucial. Keep pixel ratios capped at a maximum of 2 to avoid rendering too many pixels on high-DPI screens.

Step 2: Implement Shader Effects and Post-Processing

Incorporate post-processing pipelines (using EffectComposer or @react-three/postprocessing) to add bloom, chromatic aberration, depth of field, or film grain. Keep pass counts low and combine custom fragment shaders to minimize draw calls.

Step 3: Integrate Interactive Physics and Motion

Utilize physics frameworks (such as Cannon.js or Rapier) or procedural spring animations to make 3D objects react to mouse hover, drag, and click inputs with organic feedback.

Step 4: Asset Pipeline and Preloader

Optimize 3D models (using Draco compression) and load them using custom loading managers. Render interactive preloaders to entertain users while heavy assets are fetched in the background.

Examples

Example 1: Custom Post-processing in React Three Fiber (R3F)
jsx
import { Canvas } from '@react-three/fiber';
import { EffectComposer, Bloom, DepthOfField, Vignette } from '@react-three/postprocessing';

export default function PremiumComposer() {
  return (
    <Canvas dpr={[1, 2]} gl={{ powerPreference: "high-performance", antialias: false }}>
      <ambientLight intensity={0.5} />
      <mesh>
        <boxGeometry />
        <meshStandardMaterial emissive="orange" emissiveIntensity={2.0} />
      </mesh>
      
      <EffectComposer disableNormalPass>
        <DepthOfField focusDistance={0} focalLength={0.02} bokehScale={2} height={480} />
        <Bloom luminanceThreshold={0.3} luminanceSmoothing={0.9} height={300} />
        <Vignette eskil={false} offset={0.1} darkness={1.1} />
      </EffectComposer>
    </Canvas>
  );
}
Example 2: Custom GLSL Shader Material for Liquid/Wavy Effects
javascript
import * as THREE from 'three';

const CustomWavyMaterial = new THREE.ShaderMaterial({
  vertexShader: `
    varying vec2 vUv;
    uniform float uTime;
    void main() {
      vUv = uv;
      vec3 pos = position;
      pos.z += sin(pos.x * 5.0 + uTime) * 0.1;
      pos.z += cos(pos.y * 5.0 + uTime) * 0.1;
      gl_Position = projectionMatrix * modelViewMatrix * vec4(pos, 1.0);
    }
  `,
  fragmentShader: `
    varying vec2 vUv;
    uniform float uTime;
    uniform vec3 uColor;
    void main() {
      float pulse = 0.5 + 0.5 * sin(uTime + vUv.x * 10.0);
      gl_FragColor = vec4(uColor * pulse, 1.0);
    }
  `,
  uniforms: {
    uTime: { value: 0.0 },
    uColor: { value: new THREE.Color('#3b82f6') }
  }
});
Show full SKILL.md (246 more words)Show less

Best Practices

  • ✅ Set dpr={[1, 2]} to restrict the device pixel ratio to a maximum of 2.
  • ✅ Disable antialiasing on the WebGLRenderer when post-processing is active to prevent double-aliasing performance penalties.
  • ✅ Bake ambient occlusion, lighting, and shadows into textures using Blender or other 3D software instead of using dynamic lights and real-time shadows.
  • ✅ Use instance rendering (THREE.InstancedMesh or R3F <Instances>) for scenes containing multiple identical meshes.
  • ❌ Avoid using uncompressed GLTF/OBJ models. Always compress models using Draco or Meshopt.
  • ❌ Avoid real-time shadow maps (such as THREE.DirectionalLightShadow) on mobile or low-end devices due to the heavy performance overhead.

Limitations

  • This skill does not replace environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, or safety boundaries are missing.
  • Complex shader mathematics and advanced physics simulation bounds require manual testing across different device chipsets.

Security & Safety Notes

  • Verify that external 3D model URLs (loaded via GLTFLoader) are hosted on trusted, secure CDNs (HTTPS).
  • Do not execute arbitrary, unvalidated shell scripts or use unpinned NPM packages to optimize assets.

Common Pitfalls

  • Problem: Severe lag/framerate drop on mobile or high-DPI (Retina) screens. Solution: Ensure the pixel ratio is limited to 2 (renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2))) and disable unused post-processing passes.
  • Problem: Long loading times and white screens during initialization. Solution: Use a loading manager (THREE.LoadingManager) and display a responsive, interactive preloader to keep the user engaged.
  • @3d-web-experience - Core WebGL, Three.js, and Spline concepts.
  • @scroll-experience - Integrating 3D animation with scroll controllers.
  • @performance-optimizer - General code execution performance tuning.

© sickn33, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/premium-3d-website of sickn33/agentic-awesome-skills.

Open the folder on GitHubat commit b84d35a

Used in 1 other repository

We found 5 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sickn33/agentic-awesome-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Premium 3D Website next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Premium 3D Website compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Premium 3D Website this skillsickn33/agentic-awesome-skills47k1 repos~1.5kAutomated safety check: PassMIT
PixijsRSamaium/CanvasEngine4012 repos~1.6kAutomated safety check: PassMIT
New ExperimentTresjs/tres3.8k—~782Automated safety check: PassMIT
Shader Extractcth9191/site-clone138—~1.4kAutomated safety check: PassMIT
Typegpusoftware-mansion-labs/skills2912 repos~5.6kAutomated safety check: PassNone
Tslpmndrs/glyph395—~1.5kAutomated safety check: PassMIT

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Questions about Premium 3D Website

What does Premium 3D Website do?

Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization. Premium 3D Website is an agent skill from sickn33/agentic-awesome-skills. Guidelines for building premium 3D websites, focusing on custom WebGL shaders, post-processing, physics-based interactions, smooth animations, preloaders, and device optimization.

When should I use Premium 3D Website?

Premium 3D Website fits situations like: tasks that involve 3D graphics and WebGL; tasks that involve Shaders.

How do I install Premium 3D Website in Claude Code?

Run `npx skills add sickn33/agentic-awesome-skills --skill premium-3d-website -a claude-code`. Or copy the skill folder (skills/premium-3d-website in sickn33/agentic-awesome-skills) into .claude/skills/premium-3d-website in your project. Claude Code loads it when a task matches its description.

How do I install Premium 3D Website in Codex?

Run `npx skills add sickn33/agentic-awesome-skills --skill premium-3d-website -a codex`. Or copy the skill folder (skills/premium-3d-website in sickn33/agentic-awesome-skills) into .agents/skills/premium-3d-website in your project. Codex loads it when a task matches its description.

Can I use Premium 3D Website in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sickn33/agentic-awesome-skills --skill premium-3d-website -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/premium-3d-website, .gemini/skills/premium-3d-website, .github/skills/premium-3d-website and .opencode/skills/premium-3d-website in your project.

What does Premium 3D Website need to run?

SKILL.md names no scripts, command-line tools or credentials: Premium 3D Website is instructions for the agent only.

Does Premium 3D Website access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Premium 3D Website safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Premium 3D Website use?

Premium 3D Website is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Premium 3D Website use?

About 1.5k tokens (SKILL.md is roughly 6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Premium 3D Website?

Skills that share tags, products or a category with Premium 3D Website: Pixijs (RSamaium/CanvasEngine, 401 stars), New Experiment (Tresjs/tres, 3.8k stars), Shader Extract (cth9191/site-clone, 138 stars) and Typegpu (software-mansion-labs/skills, 291 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Premium 3D Website?

sickn33 (a GitHub user) maintains it in sickn33/agentic-awesome-skills, which has 47,405 GitHub stars. The repository holds 1,497 skills in this directory. The repository was last updated on October 9, 2026.

Source: sickn33/agentic-awesome-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.