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Unity
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Development and review guide for the Fantasy C# distributed game server framework: ECS, FTask, routing, service discovery, config and databases. | qq362946/ | 1.4k | — | ~5.8k | Automated safety check: Pass | Unknown | 6 days ago |
| 2 | Capture Unity Editor windows or Game View rendering as PNG. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~1.2k | Automated safety check: Pass | MIT | 7 days ago |
| 3 | A skill your agent uses when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C must be executed, or… | Misaka-Mikoto-Tech/ | 275 | — | ~4k | Automated safety check: Pass | MIT | 16 days ago |
| 4 | 4.Aibridge Unity Editor and Player Runtime CLI integration for AIBridge. | FlameskyDexive/ | 929 | — | ~2.1k | Automated safety check: Pass | MIT | 16 days ago |
| 5 | Automate the Unity Editor through a local REST API — scripts, scenes, prefabs, assets, materials, lighting, tests and hundreds of other Editor operations. | Besty0728/ | 1.8k | — | ~2k | Automated safety check: Pass | MIT | today |
| 6 | Control Unity Editor Play Mode. An agent skill from CyberAgentGameEntertainment/NovaShader. | CyberAgentGameEntertainment/ | 1.6k | 1 repo | ~1.3k | Automated safety check: Pass | MIT | yesterday |
| 7 | Control Unity Editor via OpenClaw Unity Plugin. An agent skill from TomLeeLive/openclaw-unity-plugin. | TomLeeLive/ | 107 | — | ~5.1k | Automated safety check: Pass | Apache-2.0 | 29 days ago |
| 8 | Migrate MacacaViewSystem ViewElement pools from KeepForever to an evidence-based recovery policy while preserving lifecycle, requested-pool, unique, async, event, and Addressable ownership safety. | MacacaGames/ | 121 | — | ~1.3k | Automated safety check: Pass | MIT | 8 days ago |
| 9 | Record the Game View or any Editor window (Scene, Inspector, ...) to an .mp4 or .webm video. | hatayama/ | 576 | — | ~1.7k | Automated safety check: Pass | MIT | today |
| 10 | Split a C file into Unity 6.5+ and pre-Unity 6.5 variants. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 11 | 11.Unity CLI 安装和修复 DGame Unity CLI,使用内嵌 Pipeline 与项目级 Workflow 排查 CLI/MCP 连接,查询 Unity Editor/Development Player,执行编译、测试和受控验证。涉及 CLI 安装、连接配置或实际 Unity 状态时使用;纯源码或文档任务不连接 Editor。 | AmaniDawn/ | 169 | — | ~554 | Automated safety check: Pass | MIT | yesterday |
| 12 | UnityBridge workflow for AI operations in Unity Editor. An agent skill from FlameskyDexive/Legends-Of-Heroes. | FlameskyDexive/ | 929 | — | ~483 | Automated safety check: Pass | MIT | 16 days ago |
| 13 | 13.Uloop Launch Launch or restart Unity Editor. An agent skill from CyberAgentGameEntertainment/NovaShader. | CyberAgentGameEntertainment/ | 1.6k | 1 repo | ~782 | Automated safety check: Pass | MIT | yesterday |
| 14 | AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes. | FlameskyDexive/ | 929 | — | ~459 | Automated safety check: Pass | MIT | 16 days ago |
| 15 | Get Unity project information via uloop CLI. An agent skill from hatayama/unity-cli-loop. | hatayama/ | 576 | — | ~228 | Automated safety check: Pass | MIT | today |
| 16 | Capture and query the Unity Editor console. An agent skill from Besty0728/Unity-Skills. | Besty0728/ | 1.8k | — | ~1.8k | Automated safety check: Pass | MIT | today |
| 17 | Search the built-in assets of the Unity Editor (located at Resources/unitybuiltinextra). | IvanMurzak/ | 4.4k | 1 repo | ~994 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 18 | 18.Et Test Run ET test execution and failure debugging workflow for WOW. An agent skill from FlameskyDexive/Legends-Of-Heroes. | FlameskyDexive/ | 929 | — | ~486 | Automated safety check: Pass | MIT | 16 days ago |
| 19 | Set or inspect the Unity Game View custom rendering resolution. | CyberAgentGameEntertainment/ | 1.6k | 1 repo | ~341 | Automated safety check: Pass | MIT | yesterday |
| 20 | Manage Unity assets and import metadata with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 107 | — | ~1.8k | Automated safety check: Pass | MIT | 2 days ago |
| 21 | Configure Unity audio with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 107 | — | ~1.4k | Automated safety check: Pass | MIT | 2 days ago |
| 22 | 22.Unity Editor Control and observe the Unity Editor state. An agent skill from Besty0728/Unity-Skills. | Besty0728/ | 1.8k | — | ~3.4k | Automated safety check: Pass | MIT | today |
| 23 | Compile C with the Unity-bundled Roslyn compiler without launching or contacting the Unity Editor; reports errors and warnings only. | hatayama/ | 576 | — | ~1.4k | Automated safety check: Pass | MIT | today |
| 24 | Start / stop / pause the Unity Editor 'playmode'. An agent skill from IvanMurzak/Unity-MCP. | IvanMurzak/ | 4.4k | 1 repo | ~981 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 25 | 25.Scene Unload Unload an opened scene from the Unity Editor (asynchronously via SceneManager.UnloadSceneAsync). | IvanMurzak/ | 4.4k | 1 repo | ~802 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 26 | Capture a screenshot from the Unity Editor Scene View at the requested size. | IvanMurzak/ | 4.4k | 1 repo | ~506 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 27 | List all Unity-MCP tools registered in the connected Unity Editor instance. | IvanMurzak/ | 4.4k | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 28 | 28.Uloop Status Check whether the Unity Editor for this project can take a uloop command now, without side effects. | hatayama/ | 576 | — | ~826 | Automated safety check: Pass | MIT | today |
| 29 | Bring the Unity Editor window to front. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~336 | Automated safety check: Pass | MIT | 7 days ago |
| 30 | Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and MetaMask (.NET/C). | Nethereum/ | 2.3k | — | ~1.6k | Automated safety check: Pass | MIT | 3 days ago |
| 31 | Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window. | IvanMurzak/ | 4.4k | — | ~1k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 32 | Get information about the current Selection in the Unity Editor — active object, active transform, selected GameObjects, transforms, instance IDs, and asset GUIDs (each enrichment is opt-in). | IvanMurzak/ | 4.4k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 33 | Set the current Selection in the Unity Editor to the provided objects. | IvanMurzak/ | 4.4k | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 34 | List every scene currently opened in the Unity Editor as a shallow snapshot (name, path, build flags). | IvanMurzak/ | 4.4k | — | ~819 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 35 | Capture a screenshot of the Unity Editor's Game View by reading its internal render texture directly. | IvanMurzak/ | 4.4k | — | ~497 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 36 | Provides an initial setup for AI Skills, unity-mcp-cli command line tool installation and everything else that is helpful to set up at the start of the project. | IvanMurzak/ | 4.4k | — | ~855 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 37 | Create a new skill (MCP tool) for the Unity Editor by writing a C (.cs) file that Unity compiles into the project. | IvanMurzak/ | 4.4k | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 38 | Control Unity Editor Play Mode. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~400 | Automated safety check: Pass | MIT | 7 days ago |
| 39 | Clear the MCP log cache (used by 'console-get-logs') and the Unity Editor Console window. | IvanMurzak/ | 4.4k | — | ~396 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 40 | Compile the Unity project and report errors/warnings. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~535 | Automated safety check: Pass | MIT | 7 days ago |
| 41 | 41.Uloop Launch A skill your agent uses when Unity Editor is not running or needs a clean restart. | kurotu/ | 373 | 1 repo | ~431 | Automated safety check: Pass | MIT | 7 days ago |
| 42 | Get Unity and project information via uloop CLI. An agent skill from hatayama/unity-cli-loop. | hatayama/ | 576 | — | ~197 | Automated safety check: Pass | MIT | today |
| 43 | Implement E2E tests for Unity Editor extensions (EditorWindow and custom Inspector) using the unity-editor-driver framework in this repository. | kurotu/ | 373 | — | ~3.1k | Automated safety check: Pass | MIT | 7 days ago |
| 44 | Build, port, or debug NDMF (Non-Destructive Modular Framework, nadena.dev.ndmf) plugins and passes -- Unity Editor code that transforms a VRChat avatar at build time (duplicating materials… | kurotu/ | 373 | — | ~2.4k | Automated safety check: Pass | MIT | 7 days ago |
| 45 | Inspect and control Unity Editor state with unity-cli. An agent skill from akiojin/unity-cli. | akiojin/ | 107 | — | ~2.9k | Automated safety check: Pass | MIT | 2 days ago |
| 46 | Manually add, configure, reorder, and copy components on GameObjects using Unity Editor UI. | Besty0728/ | 1.8k | — | ~845 | Automated safety check: Pass | MIT | today |
| 47 | Manually create GameObjects, organize the Hierarchy, and adjust Transforms using Unity Editor UI. | Besty0728/ | 1.8k | — | ~972 | Automated safety check: Pass | MIT | today |
| 48 | Manually create and edit Materials and assign them to objects using Unity Editor UI. | Besty0728/ | 1.8k | — | ~704 | Automated safety check: Pass | MIT | today |