Agent skill

Console Get Logs

by IvanMurzak in IvanMurzak/Unity-MCP

Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window.

Apache-2.0Auto-check passedDevelopment

Install Console Get Logs

skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill console-get-logs -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install IvanMurzak/Unity-MCP console-get-logs --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/IvanMurzak/Unity-MCP.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Unity-MCP-Plugin/.claude/skills/console-get-logs .claude/skills/console-get-logs && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
console-get-logs
GitHub stars
4.4k
Token cost
~1k tokens
SKILL.md length
280 words
Files
1
Skills in repo
80
Repo updated
First seen
Licence
Apache-2.0

At a glance

Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window.

  • Tasks that involve Debugging
  • SKILL.md covers Inputs, Polling, How to Call and Input, plus 1 more section
  • Calls npm and npx
  • Tasks that involve MCP servers

What it does

Console Get Logs is an agent skill from IvanMurzak/Unity-MCP. Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window. Useful for debugging and monitoring Editor activity.

Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development, covering Debugging and MCP servers. It works with Model Context Protocol and Unity. The repository describes itself as: AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C method may be turned into a… The licence is Apache-2.0.

When your agent uses it

  • Tasks that involve Debugging
  • Tasks that involve MCP servers

Example prompts

  • “/console-get-logs”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit 4c8056f. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npm
    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Console Get Logs loads about 1k tokens when it runs. Until then it costs about 46 tokens; SKILL.md has 280 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~46
When it runs · the whole SKILL.md, loaded when a task matches
~1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from IvanMurzak/Unity-MCP at commit 4c8056f, republished under its Apache-2.0 licence (© IvanMurzak). 280 words, ~1,031 tokens.

Download SKILL.mdSave it as .claude/skills/console-get-logs/SKILL.md (or your agent's skills folder).
name
console-get-logs
description
Retrieve Unity Editor logs from the MCP plugin's `LogCollector`, optionally filtered by log type or time window. Useful for debugging and monitoring Editor activity.

Console / Get Logs

Retrieves Unity Editor logs. Useful for debugging and monitoring Unity Editor activity.

Inputs

  • maxEntries (default 100, minimum 1) — caps the size of the returned array.
  • logTypeFilter — Unity LogType filter; null returns all severities.
  • includeStackTrace (default false) — include stack-trace strings in each entry.
  • lastMinutes (default 0) — when non-zero, only logs from the last N minutes are returned.
  • sinceSequence (default 0) — every entry carries a sequence number. When greater than 0, only entries with a higher sequence are returned, oldest first, up to maxEntries.

Polling

To read only what is new, pass the highest sequence you have received as sinceSequence; if the result has maxEntries entries, call again with the new highest sequence to continue. If returned sequences are lower than your cursor, the log restarted.

How to Call

bash
unity-mcp-cli run-tool console-get-logs --input '{
  "maxEntries": 0,
  "logTypeFilter": "string_value",
  "includeStackTrace": false,
  "lastMinutes": 0,
  "sinceSequence": 0
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

bash
unity-mcp-cli run-tool console-get-logs --input-file args.json

Or pipe via stdin (recommended):

bash
unity-mcp-cli run-tool console-get-logs --input-file - <<'EOF'
{"param": "value"}
EOF
Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
maxEntriesintegerNoMaximum number of log entries to return. Minimum: 1. Default: 100
logTypeFilteranyNoFilter by log type. 'null' means All.
includeStackTracebooleanNoInclude stack traces in the output. Default: false
lastMinutesintegerNoReturn logs from the last N minutes. If 0, returns all available logs. Default: 0
sinceSequenceintegerNoReturn only entries whose sequence is greater than this value, oldest first. If 0, returns the most recent entries. Default: 0
Input JSON Schema
json
{
  "type": "object",
  "properties": {
    "maxEntries": {
      "type": "integer"
    },
    "logTypeFilter": {
      "$ref": "#/$defs/UnityEngine.LogType"
    },
    "includeStackTrace": {
      "type": "boolean"
    },
    "lastMinutes": {
      "type": "integer"
    },
    "sinceSequence": {
      "type": "integer"
    }
  },
  "$defs": {
    "UnityEngine.LogType": {
      "type": "string",
      "enum": [
        "Error",
        "Assert",
        "Warning",
        "Log",
        "Exception"
      ]
    }
  }
}

Output

Output JSON Schema
json
{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.LogEntry-1"
    }
  },
  "$defs": {
    "com.IvanMurzak.Unity.MCP.LogEntry": {
      "type": "object",
      "properties": {
        "LogType": {
          "type": "string",
          "enum": [
            "Error",
            "Assert",
            "Warning",
            "Log",
            "Exception"
          ]
        },
        "Message": {
          "type": "string"
        },
        "Timestamp": {
          "type": "string",
          "format": "date-time"
        },
        "StackTrace": {
          "type": "string"
        },
        "sequence": {
          "type": "integer"
        }
      },
      "required": [
        "LogType",
        "Timestamp",
        "sequence"
      ]
    },
    "com.IvanMurzak.Unity.MCP.LogEntry-1": {
      "type": "array",
      "items": {
        "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.LogEntry"
      }
    }
  },
  "required": [
    "result"
  ]
}

© IvanMurzak, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in Unity-MCP-Plugin/.claude/skills/console-get-logs of IvanMurzak/Unity-MCP.

Open the folder on GitHubat commit 4c8056f

Compare with similar skills

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Questions about Console Get Logs

What does Console Get Logs do?

Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window. Console Get Logs is an agent skill from IvanMurzak/Unity-MCP. Retrieve Unity Editor logs from the MCP plugin's LogCollector, optionally filtered by log type or time window.

When should I use Console Get Logs?

Console Get Logs fits situations like: tasks that involve Debugging; tasks that involve MCP servers.

How do I install Console Get Logs in Claude Code?

Run `npx skills add IvanMurzak/Unity-MCP --skill console-get-logs -a claude-code`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/console-get-logs in IvanMurzak/Unity-MCP) into .claude/skills/console-get-logs in your project. Claude Code loads it when a task matches its description.

How do I install Console Get Logs in Codex?

Run `npx skills add IvanMurzak/Unity-MCP --skill console-get-logs -a codex`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/console-get-logs in IvanMurzak/Unity-MCP) into .agents/skills/console-get-logs in your project. Codex loads it when a task matches its description.

Can I use Console Get Logs in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add IvanMurzak/Unity-MCP --skill console-get-logs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/console-get-logs, .gemini/skills/console-get-logs, .github/skills/console-get-logs and .opencode/skills/console-get-logs in your project.

What does Console Get Logs need to run?

Going by SKILL.md and its folder, Console Get Logs needs the command-line tools its instructions call (npm and npx). Our summary lists: Node.js.

Does Console Get Logs access the network?

SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Console Get Logs safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Console Get Logs use?

Console Get Logs is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Console Get Logs use?

About 1k tokens (SKILL.md is roughly 4.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Console Get Logs?

Skills that share tags, products or a category with Console Get Logs: Misakanet Failure Memory (Ikalus1988/MisakaNet, 526 stars), Gearcoleco Debugging (drhelius/Gearcoleco, 142 stars), MCP Debugger (debugmcp/mcp-debugger, 172 stars) and Vscode MCP Architecture (tjx666/vscode-mcp, 105 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Console Get Logs?

IvanMurzak (a GitHub user) maintains it in IvanMurzak/Unity-MCP, which has 4,405 GitHub stars. The repository holds 80 skills in this directory. The repository was last updated on October 4, 2026.

Source: IvanMurzak/Unity-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.