Library

Three.js agent skills, page 4

Skills #145–192 of 226, ranked by score.

Three.js skills, ranked

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Three.js skills, ranked
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145

A skill your agent uses when adding, importing, designing, reviewing, or animating low-poly / stylized 3D assets in Tiny World Builder, including Three.js procedural meshes, GLB/GLTF assets, Poly…

jasonkneen/tiny-world-builder1.6k—~4kAutomated safety check: PassAGPL-3.0today
146

Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMITyesterday
147

Build Three.js app interaction systems including cameras, controls, picking, selection, manipulation, annotations, configuration UI, loading states, responsive input, and accessibility.

mintdotgg/mint-threejs-skills114—~403Automated safety check: PassMIT2 mo ago
148

Senior graphics programmer specializing in Three.js, WebGL, shaders, and performance optimizationUse when "three.js, threejs, webgl, 3d web, 3d graphics, shaders, glsl, 3d scene, 3d animation…

corosolto/client2571 repo~733Automated safety check: PassAGPL-3.0today
149

Upgrade Three.js games from basic/prototype visuals to premium AAA-inspired browser graphics.

corosolto/client257—~1.6kAutomated safety check: PassAGPL-3.0today
150

Create 3D scenes, interactive experiences, and visual effects using Three.js.

aiskillstore/marketplace4304 repos~4.2kAutomated safety check: PassNo licencetoday
151

AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.

first-fluke/oh-my-agent1.3k—~2.9kAutomated safety check: PassMITtoday
152

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera…

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMITyesterday
153

Run this repository’s egocentric reconstruction pipeline on a video.

nvidia-isaac/video_to_data850—~293Automated safety check: PassUnknowntoday
154

Declarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture.

freshtechbro/claudedesignskills994—~6.8kAutomated safety check: PassMIT10 mo ago
155

Comprehensive skill for Babylon.js 3D web rendering engine. An agent skill from freshtechbro/claudedesignskills.

freshtechbro/claudedesignskills994—~7.8kAutomated safety check: PassMIT10 mo ago
156

Modern web design trends, principles, and implementation patterns for 2024-2025.

freshtechbro/claudedesignskills994—~6.6kAutomated safety check: PassMIT10 mo ago
157

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration.

freshtechbro/claudedesignskills994—~5.7kAutomated safety check: PassMIT10 mo ago
158

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js.

freshtechbro/claudedesignskills994—~5.7kAutomated safety check: PassMIT10 mo ago
159

Build recognizable falling leaves in world space using instanced geometry, independent tumble, coupled sideways drift, shared wind, scene occlusion, and camera-aware recycling.

MengTo/Skills6.7k—~1.3kAutomated safety check: PassMITyesterday
160

Add sun shafts and crepuscular rays to a Three.js or equivalent 3D scene, using scene occlusion, a projected sun position, controlled foreground spill, and scalable post-processing.

MengTo/Skills6.7k—~1.2kAutomated safety check: PassMITyesterday
161

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

nexu-io/open-design100k—~292Automated safety check: PassApache-2.0today
162

Three.js 3D reference hub. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~374Automated safety check: PassMITtoday
163

Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assetsindex animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.

chongdashu/vibejam-starter-pack149—~1.6kAutomated safety check: PassNo licence5 mo ago
164

Prevents common mistakes and prohibited practices in vite-threejs projects.

hexianWeb/Third-Person-MC194—~1.5kAutomated safety check: PassMIT2 mo ago
165

Declarative Three.js using Vue components. An agent skill from skilld-dev/vue-ecosystem-skills.

skilld-dev/vue-ecosystem-skills181—~2.2kAutomated safety check: PassMIT15 days ago
166

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMITyesterday
167

Standalone WebGL fragment shaders for card visual effects: holographic foil, shimmer, rarity glow.

notque/vexjoy-agent438—~2.9kAutomated safety check: NotesMIT5 days ago
168

Design GPU-accelerated animations with Web Animations API (WAAPI), Scroll-Driven Animations (ScrollTimeline/ViewTimeline), FLIP technique, easing systems, and accessibility (prefers-reduced-motion).

EliasOulkadi/shokunin114—~6.4kAutomated safety check: PassMIT3 days ago
169
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Routes any game-development request to the right specialized skill(s): it detects the engine (Godot, Unity, Unreal, Bevy, Phaser, PixiJS, three.js, LÖVE, pygame, Roblox) and the task, then reads the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~3.8kAutomated safety check: PassApache-2.011 days ago
170

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

software-mansion-labs/skills291—~1.1kAutomated safety check: PassNo licence10 days ago
171

Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems with thickness, stitches, seams, frayed…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMITyesterday
172

Build hyperrealistic PBR metal in Three.js: steel, brass, gold, copper and iron as true conductors (metalness 1, measured F0 tint, no albedo) with roughness-varied finishes (polished, brushed…

MengTo/Skills6.7k—~2.6kAutomated safety check: PassMITyesterday
173

Make a 3D object lean around on hover and open a full inspect view on click.

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMITyesterday
174

Build a paper sheet in Three.js that reads as paper up close — washi, cotton rag or kraft with baked fibre and tooth relief, laid and chain lines, a torn deckle edge with frayed fibres, four-layer…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMITyesterday
175

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading.

MengTo/Skills6.7k—~2.3kAutomated safety check: PassMITyesterday
176

Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMITyesterday
177

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMITyesterday
178

Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored…

nirholas/three.ws2271 repo~4.7kAutomated safety check: PassApache-2.0today
179

Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models.

nirholas/three.ws2271 repo~870Automated safety check: PassApache-2.0today
180

Turn a reference video into a super detailed recreation or inspiration prompt.

nirholas/three.ws2271 repo~1.4kAutomated safety check: PassApache-2.0today
181

Build a fully-interactive 3D character-selector experience powered entirely by fal.ai.

fal-ai-community/skills249—~1.6kAutomated safety check: PassNo licence9 days ago
182

Three.js scene-graph parsing and export workflows: mesh baking, InstancedMesh expansion, part partitioning, per-link OBJ export, and URDF articulation.

benchflow-ai/skillsbench1.8k—~807Automated safety check: PassApache-2.02 mo ago
183

three.js model, downloadable as OBJ or GLB. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0today
184

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

aiskillstore/marketplace4303 repos~2.1kAutomated safety check: PassNo licencetoday
185

Frontend: UI design, distinctive visual styles, HTML artifacts, Three.js 3D.

notque/vexjoy-agent438—~5kAutomated safety check: NotesMIT5 days ago
186

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations.

nirholas/three.ws2271 repo~1.5kAutomated safety check: PassApache-2.0today
187

Reveal Three.js geometry with an expanding world-space scan whose wire cage leads the solid surface, then burns away.

nirholas/three.ws2271 repo~1.6kAutomated safety check: PassApache-2.0today
188

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc.

nirholas/three.ws2271 repo~2.5kAutomated safety check: PassApache-2.0today
189

Turn an article, case study, brand narrative, product journey, or long-form story into a cinematic scroll-driven landing page using one of three renderers: scrubbed video, a real-time Three.js…

nirholas/three.ws2271 repo~3kAutomated safety check: PassApache-2.0today
190

A skill your agent uses when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance).

nirholas/three.ws2271 repo~865Automated safety check: PassApache-2.0today
191

Build a live Three.js landscape that stays quiet behind a subject — a noise heightfield on a polar grid so resolution follows the lens, ground coloured by slope and moisture rather than by texture…

nirholas/three.ws2271 repo~2.1kAutomated safety check: PassApache-2.0today
192

Generate architecture procedurally in Three.js and film it assembling — a small geometry vocabulary that builds pagodas, castles, domes and spires from parameters instead of mesh files, hip roofs…

nirholas/three.ws2271 repo~2kAutomated safety check: PassApache-2.0today