Library

Three.js agent skills, page 2

Skills #49–96 of 228, ranked by score.

Three.js skills, ranked

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Three.js skills, ranked
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49

Helps design, write and verify hash-seeded long-form generative art for onchain mint platforms and screen-based venues, covering determinism, rarity and plotter output.

camilleroux/genart-skill146—~1.9kAutomated safety check: PassMIT5 days ago
50

Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures.

corosolto/client2561 repo~1.8kAutomated safety check: PassApache-2.0today
51

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games using the Tripo API.

corosolto/client256—~3.4kAutomated safety check: PassAGPL-3.0today
52

Verify and release Three.js browser games: playtest QA, automated bot playtests, mobile and responsive checks, production builds, static-hosting base paths, debug gating, bundle review, screenshots…

valkor-ai/loom1.2k1 repo~1.3kAutomated safety check: PassApache-2.0yesterday
53

Guides React animation work with GSAP, Motion, Anime.js and Lenis for scroll effects, page transitions, text effects and generative visuals, with a library decision table.

Hainrixz/editor-pro-max260—~4.4kAutomated safety check: PassUnknown6 mo ago
54

Poses and animates a 22-bone anatomical humanoid rig with joint range-of-motion limits, using a Node CLI, a Three.js viewer and WebMCP tools an agent can drive live.

bgauryy/octocode946—~1.2kAutomated safety check: PassMIT4 days ago
55

Decides whether an interface effect belongs in CSS, SVG, Canvas 2D, WebGL or WebGPU, then builds, debugs and visually verifies focused GPU effects inside product UIs.

v2space-labs/shader-for-interfaces115—~3.1kAutomated safety check: PassMIT1 mo ago
56

Three.js interaction - raycasting, controls, mouse/touch input, object selection.

OWWZO/ai-agent1855 repos~4.1kAutomated safety check: PassNo licence18 days ago
57

Configures Tweakpane debug panels for 3D components. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC194—~638Automated safety check: PassMIT2 mo ago
58

Preview-first authoring of deterministic procedural terrain for Three.js WebGPU and Vibe3D registries, including SDF or field-generated rocks, cliffs, caves, ground patches, formations, topology…

vibe-stack/vibe3d137—~1.3kAutomated safety check: PassMIT1 mo ago
59

NERV Operations Console v2 — Evangelion-inspired UI component library.

TheGreatGildo/nerv-ui228—~2.3kAutomated safety check: PassMIT7 mo ago
60

Convert a CAD file or a PartCAD object to another geometry format - STEP, BREP, STL, 3MF, OBJ, IGES, glTF, three.js, SVG, DXF, URDF, ASSY - with pc convert for an object a package declares (which…

partcad/partcad503—~1.5kAutomated safety check: PassApache-2.0today
61

Build and upgrade general Three.js apps including model and material viewers, configurators, walkthroughs, simulations, visualizations, editors, showcases, and interactive experiences.

mintdotgg/mint-threejs-skills114—~1.2kAutomated safety check: PassMIT2 mo ago
62

Deploy tellux examples/docs sites via project scripts — one local command (pnpm run deploy) rclone-syncs to the self-hosted site then Wrangler Direct Uploads to Cloudflare Pages.

cyanfish-x/tellux207—~1.1kAutomated safety check: NotesMIT16 days ago
63

Light and shade a three.js scene: choose materials (MeshStandardMaterial PBR vs unlit MeshBasicMaterial), add ambient/hemisphere/directional/point/spot lights, turn on shadow maps, and use an…

corosolto/client2561 repo~1.8kAutomated safety check: PassApache-2.0today
64

TypeGPU is type-safe WebGPU in TypeScript. An agent skill from software-mansion-labs/skills.

software-mansion-labs/skills2912 repos~5.6kAutomated safety check: PassNo licence9 days ago
65

Extract, reproduce, and locally replay a single WebGL / WebGPU / Canvas / shader / animated-3D visual effect from a web page — the GPU-rendered surface that DOM/CSS cloning is blind to.

cth9191/site-clone127—~1.4kAutomated safety check: PassMIT1 mo ago
66

Three.js lighting - light types, shadows, environment lighting.

OWWZO/ai-agent1855 repos~3kAutomated safety check: PassNo licence18 days ago
67

Builds 3D web scenes with Three.js and React Three Fiber, with attention to art direction, a performance budget, mobile behavior and fallbacks.

madebyaris/advance-minimax-m3-cursor-rules126—~3kAutomated safety check: PassMIT3 mo ago
68

Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a…

TheOrcDev/skills106—~2.3kAutomated safety check: PassNo licence9 days ago
69
69.Tsl

Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing.

pmndrs/glyph392—~1.5kAutomated safety check: PassMITtoday
70

Design and implement playable Three.js game loops, architecture, controls, cameras, physics, levels, encounters, audio hooks, feedback, and game feel.

mintdotgg/mint-threejs-skills114—~677Automated safety check: PassMIT2 mo ago
71

Build, modify, debug, or publish VIVERSE-ready web games and 3D apps with Three.js, React Three Fiber, @pmndrs/viverse, @react-three/viverse, VIVERSE SDK integrations, character controllers…

pmndrs/viverse132—~1.7kAutomated safety check: PassUnknown5 days ago
72

Cut and publish a new tellux release — bump version, curate a changelog summary from recent commits, pause for the user to manually pnpm publish (browser 2FA), then push the tag and create the…

cyanfish-x/tellux207—~1.3kAutomated safety check: PassMIT16 days ago
73

Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls.

corosolto/client2561 repo~1.7kAutomated safety check: PassApache-2.0today
74

Architecture and gotchas for packages/stage — the Threlte/Three.js map renderer (layers, two-pass rendering, shaders, coordinate flips, performance tiers, disposal).

Siege-Perilous/tableslayer122—~4.1kAutomated safety check: PassUnknownyesterday
75

Set up React Three Fiber scenes, Canvas, typed JSX, hooks, and resource ownership.

EnzeD/r3f-skills126—~1.4kAutomated safety check: PassNo licence1 mo ago
76

Builds a phone-first interactive 3D step-by-step build guide as one self-contained Three.js HTML file, starting from a bundled starter template.

SkylarKitchen/skills117—~1.6kAutomated safety check: PassMIT9 days ago
77

Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.

freshtechbro/claudedesignskills986—~4.2kAutomated safety check: PassMIT10 mo ago
78

Configures third-person camera systems with collision avoidance.

hexianWeb/Third-Person-MC194—~1.9kAutomated safety check: PassMIT2 mo ago
79

Run the egocentric reconstruction pipeline on an input video.

nvidia-isaac/video_to_data847—~1.2kAutomated safety check: PassUnknowntoday
80

Three.js asset loading - GLTF, textures, images, models, async patterns.

OWWZO/ai-agent1855 repos~3.5kAutomated safety check: PassNo licence18 days ago
81

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture.

vibe-motion/skills1.3k—~705Automated safety check: PassNo licence2 days ago
82

Jalankan "Kantor Agent" — kantor 3D (three.js) tanpa konfigurasi di http://127.0.0.1:8788/kerja yang menampilkan apa yang sedang dikerjakan Claude di project ini.

humaedihume/kantor-agent100—~1kAutomated safety check: PassMIT8 days ago
83

Write a CAD file out of an object a PartCAD package declares - STEP, BREP, STL, 3MF, OBJ, IGES, glTF, three.js, URDF for 3D, SVG or DXF for a sketch, or a file type the package implements itself -…

partcad/partcad503—~1.7kAutomated safety check: PassApache-2.0today
84

Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop kits, shaders, VFX, lighting…

valkor-ai/loom1.2k1 repo~1.2kAutomated safety check: PassApache-2.0yesterday
85

Build React Three Fiber geometry, custom buffers, instanced meshes, points, and lines.

EnzeD/r3f-skills126—~1.2kAutomated safety check: PassNo licence1 mo ago
86

Verify and release Three.js apps and games through primary-journey QA, desktop/mobile visual checks, canvas metrics, visual regression, optional game bot playtests, production previews, and…

mintdotgg/mint-threejs-skills114—~856Automated safety check: PassMIT2 mo ago
87

Make a short, frame-exact product film for X or a portfolio from the real thing (a web app, a site, a Three.js scene, project photos), authored as a plan and rendered on a canvas engine rather than…

SkylarKitchen/skills117—~1.9kAutomated safety check: PassMIT9 days ago
88

Covers GSAP tweens and timelines and the ScrollTrigger plugin for scroll-driven animation, including pinning, scrubbing, parallax and horizontal scroll sections.

freshtechbro/claudedesignskills986—~4.3kAutomated safety check: PassMIT10 mo ago
89

Builds WebXR experiences for Meta VR and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI.

meta-quest/agentic-tools213—~3kAutomated safety check: PassApache-2.013 days ago
90

Creates 3D components using the Experience singleton pattern.

hexianWeb/Third-Person-MC194—~1.5kAutomated safety check: PassMIT2 mo ago
91

Make a page in this starter actually smooth — build it, scroll it in real Chrome on PC and on an emulated phone, fix what the measurement blames, re-measure to prove it.

textura-agency/next16-claude-starter132—~3.7kAutomated safety check: NotesUnlicensetoday
92

Three.js materials - PBR, basic, phong, shader materials, material properties.

OWWZO/ai-agent1855 repos~3.4kAutomated safety check: PassNo licence18 days ago
93

Pneuma Lucid Mode workspace guidelines. An agent skill from pandazki/pneuma-skills.

pandazki/pneuma-skills162—~4.6kAutomated safety check: WarnMIT10 days ago
94

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus…

chmonitor/chmonitor2982 repos~1.8kAutomated safety check: PassGPL-3.02 days ago
95

Handles mouse, keyboard, and touch input via the IMouse and InputManager systems.

hexianWeb/Third-Person-MC194—~1.8kAutomated safety check: PassMIT2 mo ago
96

Build a fully self-contained 360° equirectangular panorama viewer as a single HTML file.

happycapy-ai/Happycapy-skills137—~2.1kAutomated safety check: PassMIT1 mo ago