Agent skill

Video To Superprompt

by nirholas in nirholas/three.ws

Turn a reference video into a super detailed recreation or inspiration prompt.

Apache-2.0Auto-check passedGame Development

Install Video To Superprompt

skills CLI
$ npx skills add nirholas/three.ws --skill video-to-superprompt -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install nirholas/three.ws video-to-superprompt --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/video-to-superprompt .claude/skills/video-to-superprompt && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
video-to-superprompt
GitHub stars
229
Used in
1 other repo
Token cost
~1.4k tokens
SKILL.md length
644 words
Files
8 (incl. references)
Skills in repo
92
Repo updated
First seen
Licence
Apache-2.0

At a glance

Turn a reference video into a super detailed recreation or inspiration prompt.

  • Works in 6 steps: Locate the source video. → Inspect the video technically. → Analyze in layers. → …
  • The user provides
  • SKILL.md covers Goal, Workflow, Output Modes and Quality Bar, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Video To Superprompt is an agent skill from nirholas/three.ws. Turn a reference video into a super detailed recreation or inspiration prompt. Use when the user provides, mentions, uploads, links, or points to a video and asks to analyze the design, UI, animations, transitions, scroll interactions, typography, colors, assets, WebGL/Three.js, storytelling, section-by-section behavior, or to create a prompt/article that recreates the page, app, interaction, or motion system.

Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files, including reference files (for example `agents/openai.yaml`, `demo/PROMPT.md` and `demo/expected-output.md`).

It sits in Game Development, covering 3D graphics and WebGL, Storytelling and Typography. It works with Three.js. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is Apache-2.0.

When your agent uses it

  • The user provides
  • Points to a video and asks to analyze the design
  • Scroll interactions
  • Section-by-section behavior

Example prompts

  • “/video-to-superprompt”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Locate the source video.
  2. Inspect the video technically.
  3. Analyze in layers.
  4. Plan assets.
  5. Write the superprompt.
  6. Verify before finalizing.

What it can do on your machine

Read from SKILL.md and the folder at commit 66624fb. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Video To Superprompt loads about 1.4k tokens when it runs, and up to ~1.9k if it reads all its reference files. Until then it costs about 109 tokens; SKILL.md has 644 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~109
When it runs · the whole SKILL.md, loaded when a task matches
~1.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~1.9k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from nirholas/three.ws at commit 66624fb, republished under its Apache-2.0 licence (© nirholas). 644 words, ~1,380 tokens.

Download SKILL.mdSave it as .claude/skills/video-to-superprompt/SKILL.md (or your agent's skills folder). This skill also uses 7 other files; get the full folder from GitHub.
name
video-to-superprompt
description
Turn a reference video into a super detailed recreation or inspiration prompt. Use when the user provides, mentions, uploads, links, or points to a video and asks to analyze the design, UI, animations, transitions, scroll interactions, typography, colors, assets, WebGL/Three.js, storytelling, section-by-section behavior, or to create a prompt/article that recreates the page, app, interaction, or motion system.

Video To Superprompt

Goal

Convert any usable reference video into a builder-ready prompt that captures what the video shows, how it moves, how it should be rebuilt, and what assets or generated media are needed. The default output is one paste-ready prompt unless the user asks for an article, asset pack, or implementation.

Workflow

  1. Locate the source video.

    • Accept local paths, uploaded files, URLs, browser-visible videos, article assets, or repo media.
    • If the video is referenced but inaccessible, ask for the exact file or URL before inventing details.
    • If the user wants exact recreation, inspect any source HTML/CSS/JS or local page connected to the video before writing the prompt.
  2. Inspect the video technically.

    • For local files, run ffprobe for duration, dimensions, frame rate, codec, and size.
    • Extract representative frames with ffmpeg, favoring timeline beats over uniform thumbnails.
    • Suggested quick pass:
      bash
      ffprobe -v error -show_entries format=duration,size:stream=width,height,r_frame_rate -of json "$VIDEO"
      mkdir -p /tmp/video-frames
      ffmpeg -y -i "$VIDEO" -vf fps=1 /tmp/video-frames/frame-%03d.jpg
    • For long or scroll-heavy videos, also extract start/middle/end and visible transition moments.
  3. Analyze in layers.

    • Story: page/app purpose, emotional arc, section order, transition between beats.
    • Screen/layout: viewport framing, grids, sticky zones, cards, media, overlays, margins, navigation, footer.
    • Motion: reveal timing, easing, parallax, masks, pinned sections, scroll scrubbing, hover/tap states, looped ambient motion, camera moves.
    • Visual design: typography, color palette, surfaces, borders, shadows, texture, iconography, image/video treatment.
    • Technical rebuild: CSS/native APIs, IntersectionObserver, Web Animations API, GSAP ScrollTrigger, Lenis, Framer Motion/Motion One, Three.js/WebGL, canvas, video currentTime scrubbing, carousels, or other domain libraries.
    • Accessibility/performance: reduced motion, mobile behavior, touch/keyboard states, lazy loading, video preload, pixel-ratio caps, static fallbacks.
  4. Plan assets.

    • Produce an asset map. Include exact URLs when supplied, local filenames when used, or placeholder names when assets still need generation.
    • If AI assets are needed, create separate prompts for image plates, video clips, WebGL/canvas elements, posters, sprites, masks, and texture overlays.
    • If user names specific models or APIs, preserve them exactly in the prompt and separate image prompts from video prompts.
  5. Write the superprompt.

    • Use a single fenced text block for the paste-ready prompt unless the user asks for another format.
    • Start with the final thing to build and the reference boundary: exact recreation vs inspired adaptation.
    • Include: asset map, brand/content, global design language, layout rules, section-by-section anatomy, motion system, scroll system, video behavior, WebGL/Three.js behavior, responsive requirements, accessibility/performance, and anti-patterns.
    • For every major section, specify purpose, layout, visual details, animation, interactions, scroll behavior, library/API choice, and reduced-motion fallback.
    • Avoid vague phrases like “make it beautiful,” “similar animation,” or “nice transitions.” Convert taste into concrete build instructions.
  6. Verify before finalizing.

    • Check that all asset paths/URLs in the prompt exist or are clearly marked as placeholders.
    • If screenshots/frames were created, confirm files are non-empty and representative.
    • If writing an article or repo artifact, obey local workspace instructions, keep dirty-worktree staging narrow, and commit when required.
Show full SKILL.md (167 more words)Show less

Output Modes

  • Prompt only: Give the paste-ready prompt and, when helpful, a short asset map above it.
  • Article: Create content.md plus local frame/video evidence, manifest, and prompts. Follow the current repo article conventions.
  • Implementation brief: Add a build plan and QA checklist after the prompt.
  • Asset-generation pack: Split prompts into background images, video clips, sprites/WebGL, posters, and final page prompt.

Quality Bar

  • The prompt should be long enough to rebuild the interaction without seeing the original video.
  • It should preserve the video’s sequence, pacing, and notable quirks.
  • It should name exact motion mechanisms: pinned section, scrubbed timeline, video.currentTime, parallax layer, opacity reveal, transform, mask, shader, particle field, hover state, or carousel physics.
  • It should include mobile behavior and reduced-motion behavior every time.
  • It should call out what to avoid, especially generic landing-page sections, decorative blobs, mismatched stock media, autoplay-only video when scroll-scrubbing is required, and text overlap.

References

  • Read references/superprompt-template.md when writing the final prompt from scratch or when the user asks for the “full detailed prompt.”

© nirholas, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 7 other files (references) in third_party/designcode-agent-skills/agent-skills/codex/video-to-superprompt of nirholas/three.ws.

  • SKILL.md
  • agents/openai.yaml
  • demo/PROMPT.md
  • demo/expected-output.md
  • demo/index.html
  • demo/input.md
  • demo/preview.jpg
  • references/superprompt-template.md

Open the folder on GitHubat commit 66624fb

Used in 1 other repository

We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in nirholas/three.ws, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Video To Superprompt next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Video To Superprompt compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Video To Superprompt this skillnirholas/three.ws2291 repos~1.4kAutomated safety check: PassApache-2.0
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Auteuragiwhitelist/auteur1k—~5kAutomated safety check: PassMIT
Epic Designalirezarezvani/claude-skills28k1 repos~4kAutomated safety check: PassMIT
Oma Designfirst-fluke/oh-my-agent1.3k—~2.9kAutomated safety check: PassMIT
Polycsslayoutit/polycss767—~2.4kAutomated safety check: PassMIT

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Works with

Questions about Video To Superprompt

What does Video To Superprompt do?

Turn a reference video into a super detailed recreation or inspiration prompt. ws. Turn a reference video into a super detailed recreation or inspiration prompt.

When should I use Video To Superprompt?

Video To Superprompt fits situations like: the user provides; points to a video and asks to analyze the design; scroll interactions; section-by-section behavior.

How do I install Video To Superprompt in Claude Code?

Run `npx skills add nirholas/three.ws --skill video-to-superprompt -a claude-code`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/codex/video-to-superprompt in nirholas/three.ws) into .claude/skills/video-to-superprompt in your project. Claude Code loads it when a task matches its description.

How do I install Video To Superprompt in Codex?

Run `npx skills add nirholas/three.ws --skill video-to-superprompt -a codex`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/codex/video-to-superprompt in nirholas/three.ws) into .agents/skills/video-to-superprompt in your project. Codex loads it when a task matches its description.

Can I use Video To Superprompt in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill video-to-superprompt -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/video-to-superprompt, .gemini/skills/video-to-superprompt, .github/skills/video-to-superprompt and .opencode/skills/video-to-superprompt in your project.

What does Video To Superprompt need to run?

SKILL.md names no scripts, command-line tools or credentials: Video To Superprompt is instructions for the agent only.

Does Video To Superprompt access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Video To Superprompt safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Video To Superprompt use?

Video To Superprompt is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Video To Superprompt use?

About 1.4k tokens (SKILL.md is roughly 5.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 561 tokens, read only when the agent opens those files.

What are the alternatives to Video To Superprompt?

Skills that share tags, products or a category with Video To Superprompt: Motion Web (feitangyuan/motion-web, 696 stars), Auteur (agiwhitelist/auteur, 1k stars), Epic Design (alirezarezvani/claude-skills, 28k stars) and Oma Design (first-fluke/oh-my-agent, 1.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Video To Superprompt?

nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 229 GitHub stars. The repository holds 92 skills in this directory. The repository was last updated on October 10, 2026.

Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.