Library
Three.js agent skills, page 5
Three.js skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 193 | 193.Threejs Weather Put weather into a Three.js scene that reads as weather — rain anchored inside the frustum, a storm that is the rain leaned on rather than a second system, lightning on its own light with thunder… | nirholas/ | 226 | 1 repo | ~2k | Automated safety check: Pass | Apache-2.0 | today |
| 194 | 194.Obj Exporter Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format. | benchflow-ai/ | 1.8k | — | ~514 | Automated safety check: Pass | Apache-2.0 | 2 mo ago |
| 195 | 195.Inspira UI 120+ Vue/Nuxt animated components with TailwindCSS v4, motion-v, GSAP, Three.js. | secondsky/ | 227 | — | ~2.6k | Automated safety check: Pass | MIT | 9 days ago |
| 196 | Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. | freshtechbro/ | 986 | — | ~5.3k | Automated safety check: Pass | MIT | 10 mo ago |
| 197 | Build, extend, or audit production-linked browser map editors for Three.js and isometric games. | nirholas/ | 226 | 1 repo | ~2.3k | Automated safety check: Pass | Apache-2.0 | today |
| 198 | Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. | nirholas/ | 226 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 199 | Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. | nirholas/ | 226 | 1 repo | ~1.7k | Automated safety check: Pass | Apache-2.0 | today |
| 200 | 200.Mira 3D Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado. | sandeco/ | 218 | — | ~3.6k | Automated safety check: Pass | Unknown | 22 days ago |
| 201 | 201.Mira Offline Converte um deck do Mira já criado para modo OFFLINE (self-contained, sem CDN em runtime), para abrir por file:// mesmo atrás do firewall corporativo que bloqueia as CDNs (Tailwind, AOS, Lucide, D3… | sandeco/ | 218 | — | ~1.3k | Automated safety check: Pass | Unknown | 22 days ago |
| 202 | A skill your agent uses when asked to build a 3D viewer for a GLB model, make an interactive explorer with clickable labelled parts, add an exploded view or quiz to a 3D model, or turn a parts list… | mohitagw15856/ | 1.4k | — | ~1.1k | Automated safety check: Pass | MIT | yesterday |
| 203 | 203.Globe Gl A skill your agent uses when implementing globe.gl (Globe.GL) for 3D globe data visualization with WebGL/ThreeJS, including setup, data layers (points, arcs, polygons, labels), and integration… | nirholas/ | 226 | 1 repo | ~410 | Automated safety check: Pass | Apache-2.0 | today |
| 204 | Turn a network topology into one stylized, AI-generated still image via a self-hosted ComfyUI instance — reuses the same topology model as threejs-network-viz (any of 8 topology-source integrations… | automateyournetwork/ | 674 | — | ~3.9k | Automated safety check: Notes | Apache-2.0 | 2 days ago |
| 205 | Generate browser-based interactive 3D network topology visualizations from inventory or a topology description. | automateyournetwork/ | 674 | — | ~1.8k | Automated safety check: Notes | Apache-2.0 | 2 days ago |
| 206 | Author or revise readable, flat-world Three.js game levels. An agent skill from nirholas/three.ws. | nirholas/ | 226 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 207 | Art-direct and implement distinctive, motion-rich marketing, editorial, portfolio, and landing websites with original reference-inspired imagery, standout heroes, GSAP choreography, one… | nirholas/ | 226 | 1 repo | ~1.8k | Automated safety check: Pass | Apache-2.0 | today |
| 208 | Plan, create, integrate, or audit a hybrid asset pipeline for a Three.js or web game. | nirholas/ | 226 | 1 repo | ~748 | Automated safety check: Pass | Apache-2.0 | today |
| 209 | Build or extend a playable isometric action RPG in Three.js, React, or similar web technology. | nirholas/ | 226 | 1 repo | ~587 | Automated safety check: Pass | Apache-2.0 | today |
| 210 | Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. | nirholas/ | 226 | 1 repo | ~1.1k | Automated safety check: Pass | Apache-2.0 | today |
| 211 | A skill your agent uses when creating or refining WebGL-heavy landing pages and you need to steer toward a specific visual outcome (premium, technical, playful, cinematic) while balancing conversion… | nirholas/ | 226 | 1 repo | ~1.3k | Automated safety check: Pass | Apache-2.0 | today |
| 212 | Creates realistic cloud effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. | curiositech/ | 243 | — | ~4.5k | Automated safety check: Notes | MIT | 1 mo ago |
| 213 | 213.Threejs Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. | secondsky/ | 227 | — | ~3.5k | Automated safety check: Pass | MIT | 9 days ago |
| 214 | Three.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发关键词:"Three.js 优化"、"WebGPU"、"draw calls"、"内存泄漏"、"TSL"、"InstancedMesh"、"R3F 优化"等。不用于:通用… | staruhub/ | 727 | — | ~904 | Automated safety check: Pass | MIT | 1 mo ago |
| 215 | 215.Od Threejs Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing. | criptogus/ | 288 | — | ~768 | Automated safety check: Pass | Apache-2.0 | 27 days ago |
| 216 | 216.Build Game Generate and iteratively develop polished 3D browser games from natural language. | LeoYeAI/ | 2.2k | — | ~6k | Automated safety check: Notes | MIT | 2 mo ago |
| 217 | Create original Blender assets with editable sources, GLB exports and inspection through a Three.js loader. | DanMcInerney/ | 117 | — | ~520 | Automated safety check: Pass | MIT | 3 days ago |
| 218 | Design or implement responsive audio feedback for a Three.js or web game. | nirholas/ | 226 | 1 repo | ~277 | Automated safety check: Pass | Apache-2.0 | today |
| 219 | Implement or tune Three.js game cameras. An agent skill from nirholas/three.ws. | nirholas/ | 226 | 1 repo | ~299 | Automated safety check: Pass | Apache-2.0 | today |
| 220 | Build, tune, or test a Three.js game for mobile web. An agent skill from nirholas/three.ws. | nirholas/ | 226 | 1 repo | ~301 | Automated safety check: Pass | Apache-2.0 | today |
| 221 | 221.Create Game Vfx Create readable, performance-safe Three.js game visual effects. | nirholas/ | 226 | 1 repo | ~270 | Automated safety check: Pass | Apache-2.0 | today |
| 222 | Design, implement, tune, or test Three.js action-game encounters. | nirholas/ | 226 | 1 repo | ~259 | Automated safety check: Pass | Apache-2.0 | today |
| 223 | Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay. | nirholas/ | 226 | 1 repo | ~421 | Automated safety check: Pass | Apache-2.0 | today |
| 224 | 224.Ship Web Games Package, deploy, and verify a playable Three.js or web game. | nirholas/ | 226 | 1 repo | ~284 | Automated safety check: Pass | Apache-2.0 | today |
| 225 | Creates realistic ocean and water wave effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. | curiositech/ | 243 | — | ~7k | Automated safety check: Notes | MIT | 1 mo ago |
| 226 | Production guidance for planning, building, animating, capturing, and reviewing complete Three.js scenes for rendered media. | calesthio/ | 191 | — | ~5.1k | Automated safety check: Pass | MIT | 2 mo ago |
| 227 | Local react-three-fiber documentation reference (latest). An agent skill from olorehq/olore. | olorehq/ | 103 | — | ~1k | Automated safety check: Pass | MIT | today |
| 228 | Verifies that a NetClaw-generated visualization HTML file (three.js, canvas, drawio, UML, markmap) actually renders correctly — screenshot, console-error check, and an optional Lighthouse audit. | automateyournetwork/ | 674 | — | ~1.5k | Automated safety check: Pass | Apache-2.0 | 2 days ago |