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Godot agent skills, page 4

Skills #145–192 of 307, ranked by score.

Godot skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Godot skills, ranked
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145

A skill your agent uses when targeting Android/iOS — export and signing, permissions, plugins, in-app purchases, ads, app lifecycle, device features, and mobile performance

jame581/GodotPrompter795—~3.3kAutomated safety check: PassMIT2 days ago
146

A skill your agent uses when implementing multiplayer — MultiplayerAPI, ENet/WebSocket peers, RPCs, and authority model

jame581/GodotPrompter795—~3.1kAutomated safety check: PassMIT2 days ago
147

A skill your agent uses when synchronizing multiplayer state — MultiplayerSynchronizer, interpolation, prediction, and lag compensation

jame581/GodotPrompter795—~2.7kAutomated safety check: PassMIT2 days ago
148

A skill your agent uses when running work off the main thread — WorkerThreadPool, Thread/Mutex/Semaphore, calldeferred, thread-safe scene access, and threaded resource loading

jame581/GodotPrompter795—~2.7kAutomated safety check: PassMIT2 days ago
149

A skill your agent uses when implementing particle effects — GPUParticles2D/3D, ParticleProcessMaterial, emission shapes, subemitters, trails, attractors, collision, and common VFX recipes

jame581/GodotPrompter795—~3kAutomated safety check: PassMIT2 days ago
150

A skill your agent uses when using the Phantom Camera addon — PhantomCamera2D/3D with priority-based switching, follow and look-at modes, and tween transitions

jame581/GodotPrompter795—~3.2kAutomated safety check: PassMIT2 days ago
151

A skill your agent uses when implementing player movement — CharacterBody2D/3D patterns, input handling, physics, common movement recipes

jame581/GodotPrompter795—~3.5kAutomated safety check: PassMIT2 days ago
152

A skill your agent uses when using the Popochiu addon — point-and-click adventure framework with rooms, characters, props/hotspots, inventory, dialog trees, and a command-based GUI

jame581/GodotPrompter795—~2.6kAutomated safety check: PassMIT2 days ago
153

A skill your agent uses when implementing procedural generation — noise-based terrain, BSP dungeons, cellular automata caves, wave function collapse, and seeded randomness in Godot 4.3+

jame581/GodotPrompter795—~1.2kAutomated safety check: PassMIT2 days ago
154

A skill your agent uses when creating data containers in Godot — custom Resources for configuration, items, stats, and editor integration

jame581/GodotPrompter795—~3.1kAutomated safety check: PassMIT2 days ago
155

A skill your agent uses when handling multiple resolutions — stretch modes, aspect ratios, DPI scaling, and mobile/desktop adaptation

jame581/GodotPrompter795—~2.3kAutomated safety check: PassMIT2 days ago
156

A skill your agent uses when implementing shaders — Godot shader language, visual shaders, common visual recipes, and post-processing effects

jame581/GodotPrompter795—~3.7kAutomated safety check: PassMIT2 days ago
157

A skill your agent uses when implementing state machines in Godot — enum-based, node-based, and resource-based FSM patterns with trade-offs

jame581/GodotPrompter795—~3.5kAutomated safety check: PassMIT2 days ago
158

A skill your agent uses when implementing tweens — property animation, method tweening, chaining, parallel sequences, easing, and common UI/gameplay motion recipes

jame581/GodotPrompter795—~3.5kAutomated safety check: PassMIT2 days ago
159

A skill your agent uses when building VR/AR/XR applications — OpenXR setup, XROrigin3D, hand tracking, controllers, passthrough, and Meta Quest deployment in Godot 4.3+

jame581/GodotPrompter795—~3.6kAutomated safety check: PassMIT2 days ago
160

Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking.

thedivergentai/GD-Agentic-Skills809—~5.9kAutomated safety check: PassLGPL-3.029 days ago
161

Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion.

thedivergentai/GD-Agentic-Skills809—~5.5kAutomated safety check: PassLGPL-3.029 days ago
162

Consolidated expert library for professional Godot 4.7+ game and application development.

thedivergentai/GD-Agentic-Skills809—~12kAutomated safety check: PassLGPL-3.029 days ago
163

A skill your agent uses when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings…

scenario-labs/skills913—~4.5kAutomated safety check: PassMIT2 days ago
164

A skill your agent uses when an agent drives Godot 4.7 on a Mac for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, windowed screenshots, the headless…

scenario-labs/skills913—~5.9kAutomated safety check: PassMIT2 days ago
165

Create and maintain mediation network plugins (e.g., AppLovin, Vungle, Meta, IronSource) across Godot, C, Android, and iOS.

poingstudios/godot-admob-plugin632—~2kAutomated safety check: PassMIT7 days ago
166
166.Godot

Build Godot games with GDScript, native gameplay assertions and sandboxed Web exports.

autonomous-ai/openharness1.1k—~570Automated safety check: PassMITtoday
167

Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries.

thedivergentai/GD-Agentic-Skills809—~4kAutomated safety check: PassLGPL-3.029 days ago
168

Expert patterns for RPG/action ability systems including cooldown strategies, combo systems, ability chaining, skill trees with prerequisites, upgrade paths, and resource management.

thedivergentai/GD-Agentic-Skills809—~3.4kAutomated safety check: PassLGPL-3.029 days ago
169

Expert patterns for porting desktop games to mobile including touch control schemes (virtual joystick, gesture detection), UI scaling for small screens, performance optimization for mobile GPUs…

thedivergentai/GD-Agentic-Skills809—~3.1kAutomated safety check: PassLGPL-3.029 days ago
170

Expert patterns for scaling mobile games to desktop including mouse/keyboard controls, increased resolution and graphical fidelity, expanded UI layouts, settings menus, window management, and…

thedivergentai/GD-Agentic-Skills809—~2.9kAutomated safety check: PassLGPL-3.029 days ago
171

Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server…

thedivergentai/GD-Agentic-Skills809—~3.3kAutomated safety check: PassLGPL-3.029 days ago
172

Godot Expert Analyst: Anara. An agent skill from thedivergentai/GD-Agentic-Skills.

thedivergentai/GD-Agentic-Skills809—~4kAutomated safety check: PassLGPL-3.029 days ago
173

Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and…

thedivergentai/GD-Agentic-Skills809—~2.8kAutomated safety check: PassLGPL-3.029 days ago
174

Expert patterns for Godot audio including AudioStreamPlayer variants (2D positional, 3D spatial), AudioBus mixing architecture, dynamic effects (reverb, EQ,compression), audio pooling for…

thedivergentai/GD-Agentic-Skills809—~3.5kAutomated safety check: PassLGPL-3.029 days ago
175

Godot Expert Auditor: Aurelius. An agent skill from thedivergentai/GD-Agentic-Skills.

thedivergentai/GD-Agentic-Skills809—~3.6kAutomated safety check: PassLGPL-3.029 days ago
176

Expert patterns for 2D/3D camera control including smooth following (lerp, positionsmoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers…

thedivergentai/GD-Agentic-Skills809—~3kAutomated safety check: PassLGPL-3.029 days ago
177

Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way…

thedivergentai/GD-Agentic-Skills809—~3.3kAutomated safety check: PassLGPL-3.029 days ago
178

Expert debugging and profiling for leaks, GPU/Visual Profiler, headless CI QA, orphan nodes, thread-safe logs, and custom Debugger monitors — not print/breakpoint tutorials.

thedivergentai/GD-Agentic-Skills809—~3.3kAutomated safety check: PassLGPL-3.029 days ago
179

Expert patterns for branching dialogue systems including dialogue graphs (Resource-based), character portraits, player choices, conditional dialogue (flags/quests), typewriter effects, localization…

thedivergentai/GD-Agentic-Skills809—~3kAutomated safety check: PassLGPL-3.029 days ago
180

Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted…

thedivergentai/GD-Agentic-Skills809—~3kAutomated safety check: PassLGPL-3.029 days ago
181

Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization…

thedivergentai/GD-Agentic-Skills809—~3kAutomated safety check: PassLGPL-3.029 days ago
182

Expert collection-loop systems for collectible IDs, scavenger hunts, completion archives, nearest-item compass UI, hidden spawners, and persistent find-all-X progress.

thedivergentai/GD-Agentic-Skills809—~2.4kAutomated safety check: PassLGPL-3.029 days ago
183

Expert patterns for racing mechanics, checkpoint tracking, and ghost recording/playback in Godot 4.

thedivergentai/GD-Agentic-Skills809—~3.1kAutomated safety check: PassLGPL-3.029 days ago
184

Expert patterns for managing combat waves, difficulty scaling, and automated enemy spawning in Godot 4.

thedivergentai/GD-Agentic-Skills809—~3.3kAutomated safety check: PassLGPL-3.029 days ago
185

Expert GDScript landmine guidance: static typing opcodes, signal-up/call-down, %UniqueName/@onready lifecycle, Callable bind/unbind, await sequences, typed collections, and safe Dictionary iteration.

thedivergentai/GD-Agentic-Skills809—~3.3kAutomated safety check: PassLGPL-3.029 days ago
186

Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item…

thedivergentai/GD-Agentic-Skills809—~4kAutomated safety check: PassLGPL-3.029 days ago
187

Expert blueprint for Battle Royale games including shrinking zone/storm mechanics (phase-based, damage scaling), large-scale networking (relevancy, tick rate optimization), deployment systems…

thedivergentai/GD-Agentic-Skills809—~3.9kAutomated safety check: PassLGPL-3.029 days ago
188

Expert blueprint for digital card games (CCG/Deckbuilders) including card data structures (Resource-based), deck management (draw/discard/reshuffle), turn logic, hand layout (arcing), drag-and-drop…

thedivergentai/GD-Agentic-Skills809—~3.1kAutomated safety check: PassLGPL-3.029 days ago
189

Expert blueprint for fighting games including frame data (startup/active/recovery frames, advantage on hit/block), hitbox/hurtbox systems, input buffering (5-10 frames), motion input detection (QCF…

thedivergentai/GD-Agentic-Skills809—~3.8kAutomated safety check: PassLGPL-3.029 days ago
190

Expert blueprint for horror games: sawtooth tension pacing, Director macro-AI, sensory predator AI, sanity/stress FX, and scarcity loops.

thedivergentai/GD-Agentic-Skills809—~4kAutomated safety check: PassLGPL-3.029 days ago
191

Expert blueprint for idle/clicker games including big number handling (mantissa + exponent system), exponential growth curves (costgrowthfactor 1.15x), generator systems (auto-producers), offline…

thedivergentai/GD-Agentic-Skills809—~3.2kAutomated safety check: PassLGPL-3.029 days ago
192

Expert blueprint for open world games including chunk-based streaming (load/unload regions dynamically), floating origin (prevent precision jitter beyond 5000 units), HLOD (hierarchical LOD for…

thedivergentai/GD-Agentic-Skills809—~3.7kAutomated safety check: PassLGPL-3.029 days ago