Godot Export Builds is an agent skill from thedivergentai/GD-Agentic-Skills. Expert patterns for multi-platform exports including export templates (Windows/Linux/macOS/Android/iOS/Web), command-line exports (headless mode), platform-specific settings (codesign, notarization, Android SDK), feature flags (OS.hasfeature), CI/CD pipelines (GitHub Actions), and build optimization (size reduction, debug stripping). Use for release preparation or automated deployment. Trigger keywords: exportpreset, exporttemplate, headlessexport, platformspecific, featureflag, CICD, buildoptimization, codesign…
Its SKILL.md is about 3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including scripts and reference files (for example `references/export-setup-guide.md`, `references/migration-notes.md` and `scripts/export_ci_github_actions.yml`).
It sits in DevOps & Cloud, covering CI/CD, Game development and Android development. It works with Android, Godot, macOS and GitHub Actions. The repository describes itself as: The official "Long-Term Memory" for Godot 4.7+ AI Agents. A high-density library of 99 expert skills and 27 genre blueprints, providing audited, strictly typed GDScript patterns… The licence is LGPL-3.0.