Godot Gdscript Patterns
925236118/AlphaAgent
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted…
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-system --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/godot-economy-system .claude/skills/godot-economy-system && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .claude/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-systemType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-system --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/godot-economy-system .agents/skills/godot-economy-system && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .agents/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-system --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/godot-economy-system .cursor/skills/godot-economy-system && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .cursor/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/thedivergentai/GD-Agentic-Skills.git --path skills/godot-economy-system--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-system --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/godot-economy-system .gemini/skills/godot-economy-system && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .gemini/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-systemInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/godot-economy-system .github/skills/godot-economy-system && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .github/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install thedivergentai/GD-Agentic-Skills godot-economy-system --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thedivergentai/GD-Agentic-Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/godot-economy-system .opencode/skills/godot-economy-system && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "godot-economy-system" agent skill from https://github.com/thedivergentai/GD-Agentic-Skills/tree/main/skills/godot-economy-system into .opencode/skills/godot-economy-system/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "godot-economy-system", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
godot-economy-systemExpert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted…
Godot Economy System is an agent skill from thedivergentai/GD-Agentic-Skills. Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted drops, rarity tiers), and economic balance (inflation control, currency sinks). Use for RPGs, trading games, or resource management systems. Trigger keywords: EconomyManager, currency, shopitem, loottable, dynamicpricing, buysellspread, currencysink, inflation, itemrarity.
Its SKILL.md is about 3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including scripts and reference files (for example `references/economy-elite-patterns.md` and `references/migration-notes.md`).
It sits in Game Development, covering Game development and Trading and backtesting. It works with Godot. The repository describes itself as: The official "Long-Term Memory" for Godot 4.7+ AI Agents. A high-density library of 99 expert skills and 27 genre blueprints, providing audited, strictly typed GDScript patterns… The licence is LGPL-3.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 4c4d0ff. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 14 files in scripts/, which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
docs.godotengine.orgFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Godot Economy System loads about 3k tokens when it runs, and up to ~4.2k if it reads all its reference files. Until then it costs about 125 tokens; SKILL.md has 925 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from thedivergentai/GD-Agentic-Skills at commit 4c4d0ff, republished under its LGPL-3.0 licence (© thedivergentai). 925 words, ~3,010 tokens.
.claude/skills/godot-economy-system/SKILL.md (or your agent's skills folder). This skill also uses 16 other files; get the full folder from GitHub.| Economy type | Store as | Why |
|---|---|---|
| Soft currency (gold, scrap) with UI decimals | int cents / smallest unit | Exact math; display value / 100.0 |
| Premium / idle quantities >> 2^31 | BigInt / multi-limb int (or carefully scaled float only if approx OK) | 32-bit int caps ~2.1B |
| Multiplayer / persistent wallet | Authoritative int (or BigInt) on server | Client never finalizes spends |
| Prices with fractional display only | Still int smallest unit | Avoid 0.1 + 0.2 float drift |
NEVER mix "use float for money" and "never use float for money" without this tree — pick one column and stick to it.
current >= amount — Underflow / negative wallets corrupt saves.Delete ad-hoc EconomyManager gold tutorials — do not re-inline wallet logic in scenes.
| Task | Load | Do NOT Load |
|---|---|---|
| Balances / Autoload wallet | wallet_manager_singleton.gd | Inline gold ints on Player |
| Spend/grant validation | transaction_manager.gd | UI calling gold -= n |
| Shop buy/sell + stock | shop_item_data.gd + shop_system_logic.gd | Equal buy/sell prices |
| Sales / reputation pricing | dynamic_price_modifier.gd | — |
| Weighted loot | loot_table_weighted.gd | Hardcoded % in enemy scripts |
| Loot → wallet bridge | loot_drop_economy_bridge.gd | — |
| HUD sync | currency_label_sync.gd | Polling wallet in _process without signals |
| Save wallet | economy_persistence_handler.gd | — |
| Pickup VFX | currency_pickup_effect.gd | — |
| Multi-item barter | trade_contract_resource.gd | — |
[ECON] log lines.MANDATORY for GPM logging, dynamic valuation, and moved shop/loot tutorials: economy-elite-patterns.md. Do NOT Load for wallet + transaction golden path only.
Progressive disclosure: open Official Documentation links only when researching a specific API; load Related Skills when routing to a peer domain — do not preload the whole lattice.
Resource assets so designers can retune prices and drop weights without code changes.duplicate() when applying runtime price modifiers or per-merchant stock so one shop cannot mutate the shared .tres template for every vendor.@export buy/sell spreads, stock caps, currency ids, and loot weights so economy balance stays Inspector-driven.balance_changed / transaction_failed so HUD labels and pickup VFX subscribe without writing wallet balances from the UI.user:// paths for player-writable balance files.currency_id → amount dictionaries as JSON-compatible structures for transparent save/load and analytics dumps.randf, seeded RNG) rather than ad-hoc modulo hacks.gold +=.© thedivergentai, LGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 16 other files (scripts, references) in skills/godot-economy-system of thedivergentai/GD-Agentic-Skills.
Open the folder on GitHubat commit 4c4d0ff
Godot Economy System next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Godot Economy System this skillthedivergentai/GD-Agentic-Skills | 821 | — | ~3k | Automated safety check: Pass | LGPL-3.0 | |
| Godot Gdscript Patterns925236118/AlphaAgent | 103 | 10 repos | ~5k | Automated safety check: Pass | MIT | |
| 2D Map and Scene Generator0x0funky/agent-sprite-forge | 4.4k | — | ~2.9k | Automated safety check: Pass | MIT | |
| Godot UI Integrationzimo-xiao-zheng/godot-ui-integration | 285 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Godot Wechat Minigame Adaptergodothub/godot-minigame | 187 | — | ~1.5k | Automated safety check: Pass | MIT | |
| AI Game Art Pipelineybuild-ai/ai-game-art-pipeline-skill | 297 | — | ~1.1k | Automated safety check: Pass | MIT |
925236118/AlphaAgent
Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization.
0x0funky/agent-sprite-forge
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zimo-xiao-zheng/godot-ui-integration
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Works with
Categories
Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted…. Godot Economy System is an agent skill from thedivergentai/GD-Agentic-Skills. Expert patterns for game economies including currency management (multi-currency, wallet system), shop systems (buy/sell prices, stock limits), dynamic pricing (supply/demand), loot tables (weighted drops, rarity tiers), and economic balance (inflation control, currency sinks).
Godot Economy System fits situations like: resource management systems; keywords: EconomyManager.
Run `npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a claude-code`. Or copy the skill folder (skills/godot-economy-system in thedivergentai/GD-Agentic-Skills) into .claude/skills/godot-economy-system in your project. Claude Code loads it when a task matches its description.
Run `npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a codex`. Or copy the skill folder (skills/godot-economy-system in thedivergentai/GD-Agentic-Skills) into .agents/skills/godot-economy-system in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add thedivergentai/GD-Agentic-Skills --skill godot-economy-system -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/godot-economy-system, .gemini/skills/godot-economy-system, .github/skills/godot-economy-system and .opencode/skills/godot-economy-system in your project.
SKILL.md names no scripts, command-line tools or credentials: Godot Economy System is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: docs.godotengine.org. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Godot Economy System is published under the LGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Godot Economy System: Godot Gdscript Patterns (925236118/AlphaAgent, 103 stars), 2D Map and Scene Generator (0x0funky/agent-sprite-forge, 4.4k stars), Godot UI Integration (zimo-xiao-zheng/godot-ui-integration, 285 stars) and Godot Wechat Minigame Adapter (godothub/godot-minigame, 187 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
thedivergentai (a GitHub user) maintains it in thedivergentai/GD-Agentic-Skills, which has 821 GitHub stars. The repository holds 98 skills in this directory. The repository was last updated on September 9, 2026.
Source: thedivergentai/GD-Agentic-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.