Topic · Game Development

Best 3D graphics and WebGL skills, page 2

Skills #49–96 of 373, ranked by score.

3D graphics and WebGL skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

3D graphics and WebGL skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
49

Build a game-ready 3D asset in Blender from reference images (concept art, photos, turnarounds, sketches, screenshots) for any category, including characters, creatures, architecture, vehicles…

majidmanzarpour/blender-game-skills132—~5.7kAutomated safety check: PassMIT14 days ago
50

Check whether a Playwright, Puppeteer, Selenium or CDP-driven browser presents a coherent fingerprint, using liarjs as a library against a Page you already have - navigator.webdriver, HeadlessChrome…

liarjsdev/liarjs-skills5181 repo~1.3kAutomated safety check: NotesMIT2 mo ago
51

create robust, browser-runnable three.js primitive reconstructions from static low-poly, voxel, isometric, or stylized game-art reference images.

jasonkneen/tiny-world-builder1.6k—~1.1kAutomated safety check: PassAGPL-3.0today
52

Generate a game-ready 3D asset by running the local AI pipeline sequentially: Fooocus (SDXL text-to-image) - Hunyuan3D-2 (image-to-textured-GLB) - optional Blender FBX convert + Unreal import.

LaurentiuGabriel/unreal-game-assets-creation-skill147—~2.1kAutomated safety check: PassNo licence2 mo ago
53

Entrypoint for building, upgrading, and finishing Three.js browser games.

valkor-ai/loom1.2k—~2.3kAutomated safety check: PassApache-2.0yesterday
54

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems.

OWWZO/ai-agent1865 repos~2.9kAutomated safety check: PassNo licence19 days ago
55

Build and iterate playable Three.js game systems. An agent skill from corosolto/client.

corosolto/client257—~1.5kAutomated safety check: PassAGPL-3.0today
56

Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta VR and Horizon OS.

meta-quest/agentic-tools2131 repo~2.7kAutomated safety check: PassApache-2.013 days ago
57

Generate images, videos, audio, and 3D models via RunningHub API (420 endpoints) and run any RunningHub AI Application (custom ComfyUI workflow) by webappId.

HM-RunningHub/OpenClaw_RH_Skills141—~1.6kAutomated safety check: PassApache-2.01 mo ago
58

CAD modeling with build123d Python library. An agent skill from rawwerks/VibeCAD.

rawwerks/VibeCAD121—~1.4kAutomated safety check: NotesMIT9 mo ago
59

把一个化学反应做成自包含的微观 3D 交互演示网页:左/上为 Three.js 可交互分子动画 (拖滑块看断键·成键·原子重组,分步高亮),右为 KaTeX 反应方程 + 分步讲解 + 原子守恒计数 + 可选能量-反应进程曲线。支持三入口——给定文字反应/方程、随机出题、上传图片识别后演示。

wy51ai/edulab1.4k—~1.2kAutomated safety check: PassApache-2.09 days ago
60

How to write application code with Tellux (0.3 API shape). An agent skill from cyanfish-x/tellux.

cyanfish-x/tellux207—~884Automated safety check: PassMIT16 days ago
61

Turn arbitrary source content (README, article, story, slides, deck, data/report, product description, tutorial text, audio/transcript, or a bare topic) into a finished, high-quality MP4 video.

architectds/modeldock117—~2.4kAutomated safety check: PassApache-2.02 days ago
62

交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。

pixelxzen/phantom-motion185—~1kAutomated safety check: PassApache-2.04 mo ago
63

Generate, convert, clean, and integrate audio for Three.js browser games with ElevenLabs: sound effects, looping ambience, UI sounds, impact/weapon/vehicle audio, creature and boss stingers…

valkor-ai/loom1.2k1 repo~1.3kAutomated safety check: PassApache-2.0yesterday
64

Deterministic palette/matrix pixel art (not AI). An agent skill from notque/vexjoy-agent.

notque/vexjoy-agent438—~2.3kAutomated safety check: NotesMIT5 days ago
65

Generate a 3D model from a text description or reference image using build123d and render it in the browser viewer.

mfranzon/render169—~3.5kAutomated safety check: NotesNo licence2 mo ago
66

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing.

OWWZO/ai-agent1865 repos~3.5kAutomated safety check: PassNo licence19 days ago
67

Make kinetic-typography motion reels (MP4) in code: showreels, portfolio or work reels, product promos, intro films, "motion design"-style videos with bold condensed type, HUD micro-type…

tuzhechen2005/opus-video-skills127—~1.8kAutomated safety check: PassUnknown11 days ago
68

Preview-first reconstruction of reference-driven hard-surface props, machinery, signage, modular architecture, and hero assemblies as direct Three.js source.

vibe-stack/vibe3d137—~1.1kAutomated safety check: PassMIT1 mo ago
69

Create versioned OpenSCAD (.scad) files for 3D printing, render previews, and compare iterations.

iancanderson/openscad-agent130—~842Automated safety check: PassNo licence8 mo ago
70

A skill your agent uses when an AI agent needs to inspect, verify, debug, or profile a live Vite app by running temporary snippets inside the browser page and reading browser logs or captured…

pmndrs/viverse132—~2.5kAutomated safety check: PassUnknown5 days ago
71

Generate PNG images by building a real Three.js 3D scene and capturing one frame headlessly — no image model involved.

hassancs91/claude-image-generation101—~1.4kAutomated safety check: PassMIT1 mo ago
72

Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y.

chongdashu/vibejam-starter-pack149—~2.1kAutomated safety check: PassNo licence5 mo ago
73
73.23rd

Install, choose, and compose 23rd shadcn/ui registry components for React and Svelte 5.

radiumcoders/23rd.dev142—~2.8kAutomated safety check: PassNo licenceyesterday
74

3D work in the studio's own Blender with its toolkits: MoBlend (MoGraph cloners, effectors, fields, MoText, fracture), Nova FX (particles, fire, sparks, fireworks), Camera (framing, shot presets…

GTKottman/mortiflix-oss396—~902Automated safety check: PassAGPL-3.0today
75

Build PolyCSS scenes that render 3D meshes, primitive shapes, or custom polygons as DOM/CSS polygon elements.

layoutit/polycss759—~2.4kAutomated safety check: PassMIT1 mo ago
76

A skill your agent uses when understanding how PixiJS v8 renders frames: the systems-and-pipes renderer, the render loop, and how the library adapts to different environments.

pixijs/pixijs-skills346—~1.9kAutomated safety check: PassMIT6 days ago
77

Guides building browser apps with the @manycore/aholo-viewer npm package to render 3D Gaussian Splatting and mesh content from TypeScript.

manycoretech/aholo-viewer1.1k—~2.2kAutomated safety check: PassMITtoday
78

Build, improve, and review production interfaces with the Better Design MCP.

marvkr/better-design254—~1.2kAutomated safety check: PassMIT15 days ago
79

Create, edit, validate, inspect, snapshot, review, benchmark, or render deterministic Onmark videos from one HTML screenplay.

zihanyang-dev/onmark126—~1.2kAutomated safety check: PassMIT2 mo ago
80

See and control desktop apps on this Cloud sandbox’s virtual Linux screen with cloudroom computer-use: launch GUI apps you build or install, read their UI, click, type, and take screenshots.

davidondrej/cloudroom-core272—~881Automated safety check: NotesApache-2.0today
81
81.P5js

Production pipeline for interactive and generative visual art using p5.js.

Tommy-yw/RunbookHermes5461 repo~6.8kAutomated safety check: PassMIT4 mo ago
82

Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures.

corosolto/client2571 repo~1.8kAutomated safety check: PassApache-2.0today
83

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games using the Tripo API.

corosolto/client257—~3.4kAutomated safety check: PassAGPL-3.0today
84

Verify and release Three.js browser games: playtest QA, automated bot playtests, mobile and responsive checks, production builds, static-hosting base paths, debug gating, bundle review, screenshots…

valkor-ai/loom1.2k1 repo~1.3kAutomated safety check: PassApache-2.0yesterday
85

Covers Godot 4.3+ 3D systems such as materials, lighting, shadows, environment, global illumination, fog, LOD, occlusion culling and decals, with GDScript first and C# second.

jame581/GodotPrompter795—~3.7kAutomated safety check: PassMITyesterday
86

Poses and animates a 22-bone anatomical humanoid rig with joint range-of-motion limits, using a Node CLI, a Three.js viewer and WebMCP tools an agent can drive live.

bgauryy/octocode949—~1.2kAutomated safety check: PassMIT4 days ago
87

Three.js interaction - raycasting, controls, mouse/touch input, object selection.

OWWZO/ai-agent1865 repos~4.1kAutomated safety check: PassNo licence19 days ago
88

Decides whether an interface effect belongs in CSS, SVG, Canvas 2D, WebGL or WebGPU, then builds, debugs and visually verifies focused GPU effects inside product UIs.

v2space-labs/shader-for-interfaces115—~3.1kAutomated safety check: PassMIT1 mo ago
89

Configures Tweakpane debug panels for 3D components. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC194—~638Automated safety check: PassMIT2 mo ago
90

Preview-first authoring of deterministic procedural terrain for Three.js WebGPU and Vibe3D registries, including SDF or field-generated rocks, cliffs, caves, ground patches, formations, topology…

vibe-stack/vibe3d137—~1.3kAutomated safety check: PassMIT1 mo ago
91

Guides scene and world building in Unreal Engine through the Flopperam MCP: placing actors, sculpting landscapes, scattering foliage, editing materials and verifying the level.

flopperam/unreal-engine-mcp1.1k—~1.4kAutomated safety check: PassNo licence3 mo ago
92

A skill your agent uses when the user asks to build, pose, frame, or ANIMATE a 3D scene in Build Scene — characters, primitives, shot framing, keyframe motion, or exporting a blockout as a…

benjiyaya/Calliope241—~1.1kAutomated safety check: PassMITtoday
93

Plan, implement, and debug frontend tests: unit/integration/E2E/visual/a11y.

chongdashu/vibejam-starter-pack149—~2.2kAutomated safety check: PassNo licence5 mo ago
94

NERV Operations Console v2 — Evangelion-inspired UI component library.

TheGreatGildo/nerv-ui228—~2.3kAutomated safety check: PassMIT7 mo ago
95

Convert a CAD file or a PartCAD object to another geometry format - STEP, BREP, STL, 3MF, OBJ, IGES, glTF, three.js, SVG, DXF, URDF, ASSY - with pc convert for an object a package declares (which…

partcad/partcad503—~1.5kAutomated safety check: PassApache-2.0today
96

Build and upgrade general Three.js apps including model and material viewers, configurators, walkthroughs, simulations, visualizations, editors, showcases, and interactive experiences.

mintdotgg/mint-threejs-skills114—~1.2kAutomated safety check: PassMIT2 mo ago