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3D graphics and WebGL

377 skills found, page 7.
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289

Standalone WebGL fragment shaders for card visual effects: holographic foil, shimmer, rarity glow.

notque/vexjoy-agent441—~2.9kAutomated safety check: NotesMITyesterday
290

A skill your agent uses when reviewing React rendering performance — profiler-first diagnosis, memo/useCallback/useMemo correctness, virtual scroll, useTransition/useDeferredValue, and canvas/WebGL…

mizchi/skills360—~1.6kAutomated safety check: PassNo licence9 days ago
291

Prepare strict-front character sheets, isolated parts and optional multiview references for 3D modeling from an approved image.

witnesstodark/mr-mak-workspace347—~724Automated safety check: PassMIT2 days ago
292

Design GPU-accelerated animations with Web Animations API (WAAPI), Scroll-Driven Animations (ScrollTimeline/ViewTimeline), FLIP technique, easing systems, and accessibility (prefers-reduced-motion).

EliasOulkadi/shokunin114—~6.4kAutomated safety check: PassMIT6 days ago
293

A skill your agent uses when the user wants a 3D model, mesh or GLB out of Higgsfield — image-to-3D, multi-view-to-3D, text-to-3D, rigging or animating a mesh, remesh / retopology, retexture, or 3D…

OSideMedia/higgsfield-ai-prompt-skill713—~6.8kAutomated safety check: PassMIT14 days ago
294

NVPanoptix3D for panoptic 3D scene reconstruction from posed RGB images.

NVIDIA/skills3.6k—~4.3kAutomated safety check: NotesApache-2.0yesterday
295

Neo4j Visualization Library (NVL) — framework-agnostic graph rendering for the browser.

neo4j-contrib/neo4j-skills114—~5kAutomated safety check: NotesMITyesterday
296

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

software-mansion-labs/skills291—~1.1kAutomated safety check: PassNo licence13 days ago
297

Build convincing woven cloth in Three.js, with a thread-level weave normal map, sheen and anisotropic highlights, folds that never stretch the texture, hems with thickness, stitches, seams, frayed…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMIT4 days ago
298

Create or integrate highly detailed 3D models with smooth silhouettes, shaped surfaces, believable bevels, and close-up geometry, then prepare suitable runtime LODs and loading.

MengTo/Skills6.7k—~1.4kAutomated safety check: PassMIT4 days ago
299

Build sharp, physically coherent high-resolution materials for 3D rendering with appropriate PBR maps, texel density, UV direction, mipmaps, anisotropic filtering, and progressive asset delivery.

MengTo/Skills6.7k—~1.4kAutomated safety check: PassMIT4 days ago
300

Build hyperrealistic PBR metal in Three.js: steel, brass, gold, copper and iron as true conductors (metalness 1, measured F0 tint, no albedo) with roughness-varied finishes (polished, brushed…

MengTo/Skills6.7k—~2.6kAutomated safety check: PassMIT4 days ago
301

Make a 3D object lean around on hover and open a full inspect view on click.

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMIT4 days ago
302

Build a paper sheet in Three.js that reads as paper up close — washi, cotton rag or kraft with baked fibre and tooth relief, laid and chain lines, a torn deckle edge with frayed fibres, four-layer…

MengTo/Skills6.7k—~2.4kAutomated safety check: PassMIT4 days ago
303

Create a camera-correct sky background for a 3D scene with a procedural atmosphere or panorama, horizon haze, aligned sunlight, and coherent environment lighting.

MengTo/Skills6.7k—~1.3kAutomated safety check: PassMIT4 days ago
304

Build guided and interactive virtual tours through a 3D environment with authored camera paths, room and floor-plan navigation, orbit inspection, smooth mode handoffs, and progressive loading.

MengTo/Skills6.7k—~2.3kAutomated safety check: PassMIT4 days ago
305

Build convincing timber for Three.js as one procedural MeshPhysicalMaterial with growth rings, cathedral figure, pores, medullary rays, checks, tool marks, end grain, and oil, wax, or lacquer…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMIT4 days ago
306

Build a burning-paper ring loader whose GLSL flame is drawn by a Worker on an OffscreenCanvas started from the head, so a main thread blocked by the page build cannot freeze it, with a progress…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMIT4 days ago
307

Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored…

nirholas/three.ws2291 repo~4.7kAutomated safety check: PassApache-2.0yesterday
308

Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models.

nirholas/three.ws2291 repo~870Automated safety check: PassApache-2.0yesterday
309

Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees…

nirholas/three.ws2291 repo~2.1kAutomated safety check: PassApache-2.0yesterday
310

Turn a reference video into a super detailed recreation or inspiration prompt.

nirholas/three.ws2291 repo~1.4kAutomated safety check: PassApache-2.0yesterday
311

Build a fully-interactive 3D character-selector experience powered entirely by fal.ai.

fal-ai-community/skills251—~1.6kAutomated safety check: PassNo licence12 days ago
312

WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or posters.

nexu-io/open-design100k—~791Automated safety check: PassApache-2.0yesterday
313

Three.js scene-graph parsing and export workflows: mesh baking, InstancedMesh expansion, part partitioning, per-link OBJ export, and URDF articulation.

benchflow-ai/skillsbench1.8k—~807Automated safety check: PassApache-2.02 mo ago
314

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

aiskillstore/marketplace4333 repos~2.1kAutomated safety check: PassNo licenceyesterday
315

Frontend: UI design, distinctive visual styles, HTML artifacts, Three.js 3D.

notque/vexjoy-agent441—~5kAutomated safety check: NotesMITyesterday
316

three.js model, downloadable as OBJ or GLB. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0yesterday
317

Author a PostHog canvas with semantic HTML, CSS, and direct browser APIs — documents, articles, generative graphics, 2D canvas and WebGL experiences, and focused experiments where React components…

PostHog/posthog40k—~1.3kAutomated safety check: PassUnknownyesterday
318

A skill your agent uses when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok…

scenario-labs/skills946—~4kAutomated safety check: PassMITyesterday
319

A skill your agent uses when a Unity 6.3 game must run in a browser: 'export to WebGL', Web build settings or Build Profiles, gzip or Brotli, Decompression Fallback, server headers, 'Unable to parse…

scenario-labs/skills946—~4kAutomated safety check: PassMITyesterday
320

Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations.

nirholas/three.ws2291 repo~1.5kAutomated safety check: PassApache-2.0yesterday
321

Reveal Three.js geometry with an expanding world-space scan whose wire cage leads the solid surface, then burns away.

nirholas/three.ws2291 repo~1.6kAutomated safety check: PassApache-2.0yesterday
322

Create a globe-like 3D particle visualization with a dense luminous spherical core and thinner orbital ring or flattened disc.

nirholas/three.ws2291 repo~2.5kAutomated safety check: PassApache-2.0yesterday
323

Turn an article, case study, brand narrative, product journey, or long-form story into a cinematic scroll-driven landing page using one of three renderers: scrubbed video, a real-time Three.js…

nirholas/three.ws2291 repo~3kAutomated safety check: PassApache-2.0yesterday
324

A skill your agent uses when building or debugging interactive 3D scenes on the web with Three.js (scene/camera/renderer, lights/materials, GLTF loading, controls, performance).

nirholas/three.ws2291 repo~865Automated safety check: PassApache-2.0yesterday
325

Build a live Three.js landscape that stays quiet behind a subject — a noise heightfield on a polar grid so resolution follows the lens, ground coloured by slope and moisture rather than by texture…

nirholas/three.ws2291 repo~2.1kAutomated safety check: PassApache-2.0yesterday
326

Generate architecture procedurally in Three.js and film it assembling — a small geometry vocabulary that builds pagodas, castles, domes and spires from parameters instead of mesh files, hip roofs…

nirholas/three.ws2291 repo~2kAutomated safety check: PassApache-2.0yesterday
327

Put weather into a Three.js scene that reads as weather — rain anchored inside the frustum, a storm that is the rain leaned on rather than a second system, lightning on its own light with thunder…

nirholas/three.ws2291 repo~2kAutomated safety check: PassApache-2.0yesterday
328

A skill your agent uses when embedding and customizing Unicorn Studio interactive animations on the web (embed, responsive sizing, performance, layering with UI, fallbacks).

nirholas/three.ws2291 repo~635Automated safety check: PassApache-2.0yesterday
329

A skill your agent uses when adding animated WebGL background effects with Vanta.js (setup, parameters, resizing, performance, integration in React/Next.js).

nirholas/three.ws2291 repo~506Automated safety check: PassApache-2.0yesterday
330

Create a real 3D WebGL object with geometric mesh depth, physically based material, directional and ambient lighting, perspective camera, subtle rotation, and floating motion.

nirholas/three.ws2291 repo~1.7kAutomated safety check: PassApache-2.0yesterday
331

Implement web and React animation, gesture feedback, layout transitions and scroll sequences.

WrongStack/WrongStack371—~852Automated safety check: PassMITyesterday
332

Build and optimize browser 3D scenes with Three.js, React Three Fiber, WebGPU or WebGL, TSL and glTF assets.

WrongStack/WrongStack371—~878Automated safety check: PassMITyesterday
333

Three.js OBJExporter utility for exporting 3D geometry to Wavefront OBJ format.

benchflow-ai/skillsbench1.8k—~514Automated safety check: PassApache-2.02 mo ago
334

120+ Vue/Nuxt animated components with TailwindCSS v4, motion-v, GSAP, Three.js.

secondsky/claude-skills227—~2.6kAutomated safety check: PassMIT13 days ago
335

Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences.

freshtechbro/claudedesignskills1k—~5.3kAutomated safety check: PassMIT10 mo ago
336

Build, extend, or audit production-linked browser map editors for Three.js and isometric games.

nirholas/three.ws2291 repo~2.3kAutomated safety check: PassApache-2.0yesterday