Phantom Motion
pixelxzen/phantom-motion
交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。
Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees…
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nirholas/three.ws optimize-web-animations --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .claude/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .claude/skills/optimize-web-animations && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .claude/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animationsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nirholas/three.ws optimize-web-animations --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .agents/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .agents/skills/optimize-web-animations && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .agents/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nirholas/three.ws optimize-web-animations --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .cursor/skills/optimize-web-animations && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .cursor/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nirholas/three.ws.git --path third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nirholas/three.ws optimize-web-animations --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .gemini/skills/optimize-web-animations && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .gemini/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nirholas/three.ws optimize-web-animationsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .github/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .github/skills/optimize-web-animations && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .github/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nirholas/three.ws --skill optimize-web-animations -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nirholas/three.ws optimize-web-animations --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nirholas/three.ws.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations .opencode/skills/optimize-web-animations && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "optimize-web-animations" agent skill from https://github.com/nirholas/three.ws/tree/main/third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations into .opencode/skills/optimize-web-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "optimize-web-animations", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
optimize-web-animationsProfile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees…
Optimize Web Animations is an agent skill from nirholas/three.ws. Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees, skeletons, GSAP/Three/Matter effects, timers, listeners, and observers. Use when the user asks to make animations performant, pause offscreen animations, look for memory leaks, profile pages that slow the computer over time, fix janky scrolling, reduce CPU/GPU use, or repeat the "only play in view" optimization on…
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files, including reference files (for example `agents/openai.yaml`, `demo/PROMPT.md` and `demo/expected-output.md`).
It sits in Frontend & Design, covering Web animation and motion, Performance optimization and 3D graphics and WebGL. It works with GSAP, Vite and React. The repository describes itself as: Open-source platform for 3D AI agents. Turn text or a photo into a rigged, animated GLB avatar, give it an LLM brain, memory and a wallet, and embed it anywhere with one web… The licence is Apache-2.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 238ef60. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitnpmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git and npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Optimize Web Animations loads about 2.1k tokens when it runs, and up to ~4.9k if it reads all its reference files. Until then it costs about 148 tokens; SKILL.md has 916 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nirholas/three.ws at commit 238ef60, republished under its Apache-2.0 licence (© nirholas). 916 words, ~2,065 tokens.
.claude/skills/optimize-web-animations/SKILL.md (or your agent's skills folder). This skill also uses 7 other files; get the full folder from GitHub.Measure the real page before editing. The goal is not to remove motion; it is to make offscreen work stop, visible motion resume correctly, and route/unmount cleanup release long-lived resources.
Use Codex Browser when available, especially for localhost pages. Do not use Chrome unless the user explicitly asks for it.
Inspect repo context.
AGENTS.md or local instructions.git status --short early.requestAnimationFrame, setInterval, setTimeout, canvas/WebGL/physics components, media elements, GSAP timelines/tweens, and existing visibility utilities.Capture a baseline in the browser.
animationName, animationPlayState, and visibility. Include ::before and ::after.null or the Browser sandbox blocks monkey-patching, say so and rely on stable observable counts plus source audit.references/browser-profiling.md for a reusable Codex Browser evaluator.Patch the smallest owner that controls the motion.
IntersectionObserver that toggles a stable class such as is-offscreen on sections and animated child elements.main > section.is-offscreen .expensive-animation,
.expensive-animation.is-offscreen {
animation-play-state: paused !important;
}::before and ::after pause selectors where needed.requestAnimationFrame when offscreen.data-animation-active when it helps browser verification.prefers-reduced-motion if the component already does, and avoid introducing React render loops for scroll/animation state.IntersectionObserver, ResizeObserver, MutationObserver, and custom subscriptions.isDisposed flag and dispose loaded resources if they resolve after unmount.ref.current values inside the effect before returning cleanup if lint warns the ref may change.Verify behavior, not just builds.
offscreenRunningCount: 0 for the page sections under test.Run local checks.
git diff --check
npm run lint
npm run buildrm -f /tmp/<task>-index
GIT_INDEX_FILE=/tmp/<task>-index git read-tree HEAD
# Apply only the intended hunks to the temporary index.
GIT_INDEX_FILE=/tmp/<task>-index git diff --cached --check
GIT_INDEX_FILE=/tmp/<task>-index git commit -m "Pause offscreen <page> animations"
git restore --staged <files> 2>/dev/null || trueis-offscreen plus element-level is-offscreen for long sections where below-the-fold child animations can still run.COURSES_PAGE_ANIMATION_VISIBILITY_SELECTOR.IntersectionObserver thresholds around 0.01 for animation gating.animation-play-state cannot pause JavaScript render loops.isDisposed guards for image/video/texture/data loaders that may resolve after unmount.animation-play-state covers pseudo-elements or JavaScript RAF loops.© nirholas, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 7 other files (references) in third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations of nirholas/three.ws.
Open the folder on GitHubat commit 238ef60
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in nirholas/three.ws, which our catalogue first saw on October 7, 2026.
Optimize Web Animations next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Optimize Web Animations this skillnirholas/three.ws | 226 | 1 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Phantom Motionpixelxzen/phantom-motion | 185 | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Oma Designfirst-fluke/oh-my-agent | 1.3k | — | ~2.9k | Automated safety check: Pass | MIT | |
| GSAP Core Animationgreensock/gsap-skills | 16k | 4 repos | ~3.7k | Automated safety check: Pass | MIT | |
| GSAP for Reactgreensock/gsap-skills | 16k | 4 repos | ~1.6k | Automated safety check: Pass | MIT | |
| Auteuragiwhitelist/auteur | 1k | — | ~5k | Automated safety check: Pass | MIT |
pixelxzen/phantom-motion
交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。
first-fluke/oh-my-agent
AI design specialist skill with DESIGN.md management, anti-pattern enforcement, optional Stitch MCP integration, and component library guidance.
greensock/gsap-skills
Covers the GSAP core API for tweens, easing, staggers, defaults and matchMedia, and when to choose GSAP over CSS animations or other JavaScript animation libraries.
greensock/gsap-skills
Shows how to run GSAP animations in React and Next.js with the useGSAP hook, refs, scoped selectors and automatic cleanup on unmount.
agiwhitelist/auteur
Design and build complete web experiences from scratch — award-level product and marketing pages, cinematic scroll-directed sites where the page is directed like a film, and multi-screen products…
bendrape1-byte/silk-design
Build websites and web UI with smooth, polished, high-end motion by default — the buttery feel of premium sites, not static slop.
nirholas/three.ws
Add the Shaders WebGPU mouse effect used for the Tidal Commons hero: a white twinkling halftone cursor trail driven by ChromaFlow, masked through a DotGrid, finished with chromatic ripples and film…
nirholas/three.ws
Package a finished local project into an intentional GitHub repository, create a strong README and visual preview, push it safely, configure a public GitHub Pages URL when the project is compatible…
nirholas/three.ws
Audit a website or digital experience against its supplied source references for originality and plagiarism risk.
nirholas/three.ws
Turn a completed daily UI inspiration capture into exactly five original landing-page builds, one per separate Codex task, using Sites.
nirholas/three.ws
Write, rewrite, review, or continuously refine X/Twitter posts in Meng To's current voice using his deduplicated authored-post corpus, personal and product context, shared resources, and Content…
nirholas/three.ws
Create polished 60 fps 4:3 4K browser screen-recording style videos from Codex in-app browser captures, with browser-only crop, natural macOS cursor styling, deliberate click choreography…
Categories
Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees…. ws. Profile, audit, and optimize frontend page performance with emphasis on animation work, memory-leak risks, long-session slowdowns, CSS animations, canvas/WebGL requestAnimationFrame loops, marquees, skeletons, GSAP/Three/Matter effects, timers, listeners, and observers.
Optimize Web Animations fits situations like: the user asks to make animations performant; pause offscreen animations; look for memory leaks; profile pages that slow the computer over time.
Run `npx skills add nirholas/three.ws --skill optimize-web-animations -a claude-code`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations in nirholas/three.ws) into .claude/skills/optimize-web-animations in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nirholas/three.ws --skill optimize-web-animations -a codex`. Or copy the skill folder (third_party/designcode-agent-skills/agent-skills/codex/optimize-web-animations in nirholas/three.ws) into .agents/skills/optimize-web-animations in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nirholas/three.ws --skill optimize-web-animations -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/optimize-web-animations, .gemini/skills/optimize-web-animations, .github/skills/optimize-web-animations and .opencode/skills/optimize-web-animations in your project.
Going by SKILL.md and its folder, Optimize Web Animations needs the command-line tools its instructions call (git and npm).
SKILL.md contains no URLs. Its commands use git and npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Optimize Web Animations is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.8k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Optimize Web Animations: Phantom Motion (pixelxzen/phantom-motion, 185 stars), Oma Design (first-fluke/oh-my-agent, 1.3k stars), GSAP Core Animation (greensock/gsap-skills, 16k stars) and GSAP for React (greensock/gsap-skills, 16k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nirholas (a GitHub user) maintains it in nirholas/three.ws, which has 226 GitHub stars. The repository holds 165 skills in this directory. The repository was last updated on October 7, 2026.
Source: nirholas/three.ws on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.