Search

Game Development · C#

96 skills found.
Search results
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.

CyberAgentGameEntertainment/NovaShader1.6k1 repo~1.9kAutomated safety check: PassMIT2 days ago
2

A skill your agent uses when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C must be executed, or…

Misaka-Mikoto-Tech/agent-skills278—~4kAutomated safety check: PassMIT18 days ago
3

List the fully-qualified C type names of every concrete UnityEngine.Component subclass available in the project.

IvanMurzak/Unity-MCP4.4k—~846Automated safety check: PassApache-2.05 days ago
4

Validates PlayFab Game Server SDK (GSDK) integrations in game server projects.

PlayFab/gsdk170—~645Automated safety check: PassApache-2.0yesterday
5

AIBridge/Unity 项目的标准开发工作流。Use when creating, modifying, fixing, refactoring, or validating C code, Unity assets, prefabs, editor tools, package structure, tests, AGENTS.md, or local Skills.

FlameskyDexive/Legends-Of-Heroes929—~790Automated safety check: PassMIT17 days ago
6

Control Unity Editor via OpenClaw Unity Plugin. An agent skill from TomLeeLive/openclaw-unity-plugin.

TomLeeLive/openclaw-unity-plugin107—~5.1kAutomated safety check: PassApache-2.01 mo ago
7

Covers Godot 4.3+ 2D systems with GDScript and C# examples: canvas layers, draw order, TileMaps, parallax, lights and shadows, particles and custom drawing.

jame581/GodotPrompter799—~2.3kAutomated safety check: PassMITtoday
8

Provides instructions to implement, load, show, and destroy App Open ads (shown on application startup or app resume) in GDScript and C.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT8 days ago
9

Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++…

elix22/Sokol.NET154—~2.8kAutomated safety check: PassMITyesterday
10

Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.

kurotu/VRCQuestTools3731 repo~1.6kAutomated safety check: PassMIT9 days ago
11

UdonSharp scripting skill for VRChat SDK 3.10.5 (active and verified target).

niaka3dayo/agent-skills-vrc-udon332—~9.8kAutomated safety check: PassMIT25 days ago
12

Covers Godot 4.3+ 3D systems such as materials, lighting, shadows, environment, global illumination, fog, LOD, occlusion culling and decals, with GDScript first and C# second.

jame581/GodotPrompter799—~3.7kAutomated safety check: PassMITtoday
13

Provides instructions to implement, load, and destroy banner ads (AdView) using custom or adaptive sizes in GDScript and C.

poingstudios/godot-admob-plugin632—~718Automated safety check: PassMIT8 days ago
14

本指南适用于 Revolution(RevolutionFramework / Rev 前缀)Unity 游戏框架的开发与代码审查。当任务涉及以下任何内容时使用:Revolution 框架、Assets/Revolution、RevLog / RevTimer / RevMono / RevPool / RevEvent / RevServiceLocator / RevTask /…

Yokino337088/Revolution102—~2.1kAutomated safety check: PassMITyesterday
15

VRChat World SDK 3 guide for scene and Inspector setup, component placement, optimization, and upload.

niaka3dayo/agent-skills-vrc-udon332—~7.8kAutomated safety check: PassMIT25 days ago
16

Install KimodoUnityBridge and route Unity animation work through its cooperating capability tools.

OneYoungMean/KimodoUnityBridge107—~1.4kAutomated safety check: PassApache-2.02 days ago
17

Provides instructions to initialize the Godot AdMob SDK and configure user consent (UMP Flow) in GDScript and C.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT8 days ago
18

Split a C file into Unity 6.5+ and pre-Unity 6.5 variants. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~1.1kAutomated safety check: PassApache-2.05 days ago
19

Apply C edits to the running Editor without a compile or domain reload, keeping Play Mode state.

hatayama/unity-cli-loop577—~2kAutomated safety check: PassMITtoday
20

Covers Godot 4.3+ editor plugins: plugin folders, @tool scripts, the EditorPlugin lifecycle, custom inspectors, dock panels and gizmos, in GDScript and C#.

jame581/GodotPrompter799—~3.3kAutomated safety check: PassMITtoday
21

Provides instructions to implement, load, show, and destroy interstitial ads (full-screen image/text ads) in GDScript and C.

poingstudios/godot-admob-plugin632—~1.1kAutomated safety check: PassMIT8 days ago
22

Covers pathfinding and enemy movement in Godot 4.3 and later: navigation regions, NavigationAgent nodes, steering, behavior trees and patrol routes.

jame581/GodotPrompter799—~3.5kAutomated safety check: PassMITtoday
23

Provides instructions to implement, load, show, and destroy Native Overlay ads (customized/native-looking Control node template overlays) in GDScript and C.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT8 days ago
24

配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。

pixel-cellar/Claude-Code-Game-Studios346—~1.5kAutomated safety check: PassMIT6 mo ago
25

Covers animation in Godot 4.3 and later: AnimationPlayer basics, AnimationTree blend trees and state machines, sprite animation, skeleton IK and code-driven motion.

jame581/GodotPrompter799—~3.8kAutomated safety check: PassMITtoday
26

Provides instructions to configure user consent (UMP Flow), GDPR compliance, COPPA (child-directed treatment), CCPA, and request targeting options in GDScript and C.

poingstudios/godot-admob-plugin632—~621Automated safety check: PassMIT8 days ago
27

Apply the Stage Tamagotchi Godot C development method and code style when working in apps/stage-tamagotchi-kirie or its migration predecessor, engines/stage-tamagotchi-godot.

moeru-ai/airi50k—~677Automated safety check: PassMITtoday
28

Explains how Godot 4.3 and later imports assets: image compression modes, 3D scenes, audio and resource formats, and import settings, with GDScript and C# examples.

jame581/GodotPrompter799—~3.6kAutomated safety check: PassMITtoday
29

Provides instructions to implement, load, show, and handle callbacks (including user rewards) for Rewarded and Rewarded Interstitial ads in GDScript and C.

poingstudios/godot-admob-plugin632—~1.2kAutomated safety check: PassMIT8 days ago
30

Compile the Unity project and report errors/warnings. An agent skill from CyberAgentGameEntertainment/NovaShader.

CyberAgentGameEntertainment/NovaShader1.6k—~1.1kAutomated safety check: PassMIT2 days ago
31

Godot 4.3+ audio guide: player nodes, audio buses, looping, decibel volume control, bus effects, music management and sound-effect pooling in GDScript and C#.

jame581/GodotPrompter799—~3.7kAutomated safety check: PassMITtoday
32

Provides instructions to diagnose ad loading errors, handle error codes, open the Ad Inspector, and resolve integration issues in GDScript and C.

poingstudios/godot-admob-plugin632—~812Automated safety check: PassMIT8 days ago
33

Compile the Unity project and report errors/warnings. An agent skill from hatayama/unity-cli-loop.

hatayama/unity-cli-loop577—~1.3kAutomated safety check: PassMITtoday
34

Covers game programming in Unity and Unreal Engine: ECS design, physics, multiplayer networking, shaders and profiling toward a 60 FPS target.

Jeffallan/claude-skills12k—~1.5kAutomated safety check: PassMIT6 days ago
35

A skill your agent uses when using the Beehave addon — pure-GDScript behavior trees with composites, decorators, leaves, a blackboard, and a visual runtime debugger

jame581/GodotPrompter799—~2.8kAutomated safety check: PassMITtoday
36

Compile C with the Unity-bundled Roslyn compiler without launching or contacting the Unity Editor; reports errors and warnings only.

hatayama/unity-cli-loop577—~1.4kAutomated safety check: PassMITtoday
37

Provides instructions to configure, integrate, and verify third-party mediation networks (AppLovin, Meta Audience Network, Unity Ads, etc.) in GDScript and C.

poingstudios/godot-admob-plugin632—~364Automated safety check: PassMIT8 days ago
38

Shows how to build cameras in Godot 4.3 and later: smooth follow, trauma-based screen shake, camera zones and transitions, with GDScript and C# examples for 2D and 3D.

jame581/GodotPrompter799—~2.8kAutomated safety check: PassMITtoday
39

Implement, fix, and refactor Unity C code with unity-cli write tools.

akiojin/unity-cli107—~979Automated safety check: PassMIT4 days ago
40

A skill your agent uses when working with C in Godot — conventions, GodotSharp API differences from GDScript, project setup, and interop

jame581/GodotPrompter799—~3.6kAutomated safety check: PassMITtoday
41

Synchronize documentation with code changes. An agent skill from poingstudios/godot-admob-plugin.

poingstudios/godot-admob-plugin632—~871Automated safety check: PassMIT8 days ago
42

Explore Unity C code without modifying files. An agent skill from akiojin/unity-cli.

akiojin/unity-cli107—~738Automated safety check: PassMIT4 days ago
43

A skill your agent uses when implementing signals in C — [Signal] delegates, EmitSignal patterns, async signal awaiting, and event-driven architecture

jame581/GodotPrompter799—~2.4kAutomated safety check: PassMITtoday
44

Integrate Ethereum into Unity games using Nethereum with async Web3 API, WebGL wallet support via EIP-6963 multi-wallet discovery and MetaMask (.NET/C).

Nethereum/Nethereum2.3k—~1.6kAutomated safety check: PassMIT4 days ago
45

Provides instructions to migrate your Godot AdMob project between different plugin versions (e.g.

poingstudios/godot-admob-plugin632—~1kAutomated safety check: PassMIT8 days ago
46

Call a C method by reflection — including private methods. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~2.5kAutomated safety check: PassApache-2.05 days ago
47

Find C methods across every loaded assembly by name / type / parameters — including private methods.

IvanMurzak/Unity-MCP4.4k—~1.4kAutomated safety check: PassApache-2.05 days ago
48

Compiles and executes C code dynamically using Roslyn. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~2kAutomated safety check: PassApache-2.05 days ago