Agent skill

Threejs Earth Render

by vibe-motion in vibe-motion/skills

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture.

No licenceAuto-check passedGame Development

Install Threejs Earth Render

skills CLI
$ npx skills add vibe-motion/skills --skill threejs-earth-render -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install vibe-motion/skills threejs-earth-render --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/threejs-earth-render .claude/skills/threejs-earth-render && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
threejs-earth-render
GitHub stars
1.3k
Token cost
~705 tokens
SKILL.md length
257 words
Files
4 (incl. scripts, assets)
Skills in repo
16
Repo updated
First seen
Licence
None found

At a glance

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture.

  • Works in 6 steps: Use scripts/render_threejs_earth.py from… → Pass --workspace when the user specifies… → Pass --output when the user specifies a… → …
  • Users ask for 三维地球航线动画
  • SKILL.md covers Workflow, Command, Installed Skill Resolution and Behavior, plus 2 more sections
  • Runs JavaScript and Python scripts from its folder; calls python3; reaches github.com

What it does

Threejs Earth Render is an agent skill from vibe-motion/skills. Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture. Use when users ask for 三维地球航线动画, Three.js Earth, 地球飞线, globe route animation, or exporting an Earth GIF/MP4/PNG sequence.

Its SKILL.md is about 710 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including scripts and assets (for example `scripts/render_threejs_earth.py`).

It sits in Game Development, covering 3D graphics and WebGL. It works with Three.js, Puppeteer and GitHub. The repository describes itself as: agent skills for vibe motion.

When your agent uses it

  • Users ask for 三维地球航线动画
  • Globe route animation
  • Exporting an Earth GIF/MP4/PNG sequence

Example prompts

  • “/threejs-earth-render”

Requirements

  • Python 3
  • Node.js

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Use scripts/render_threejs_earth.py from this skill.
  2. Pass --workspace when the user specifies where the source checkout should live; otherwise use the current directory.
  3. Pass --output when the user specifies a GIF/MP4 path; otherwise use out/threejs-earth.gif.
  4. For customized routes, edit threejs-earth/src/routeConfig.js first and render with --skip-update so local edits are preserved.
  5. Run the script and wait for completion.
  6. Return the final absolute output path printed by the script.

What it can do on your machine

Read from SKILL.md and the folder at commit 4c86c0d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 2 files in scripts/ (JavaScript and Python), which the agent can run.

    Shell commands in SKILL.md call:

    • python3

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Threejs Earth Render loads about 705 tokens when it runs. Until then it costs about 70 tokens; SKILL.md has 257 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~70
When it runs · the whole SKILL.md, loaded when a task matches
~705

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 257 words (~705 tokens).

“Use the installed skill copy, not the source repo checkout:”

— opening of SKILL.md by vibe-motion
name
threejs-earth-render

Read the full SKILL.md on GitHub

Files

SKILL.md and 3 other files (scripts, assets) in threejs-earth-render of vibe-motion/skills.

  • SKILL.md
  • assets/earth.gif
  • scripts/capture_threejs_earth.mjs
  • scripts/render_threejs_earth.py

Open the folder on GitHubat commit 4c86c0d

Compare with similar skills

Threejs Earth Render next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Threejs Earth Render compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Threejs Earth Render this skillvibe-motion/skills1.3k—~705Automated safety check: PassNone
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Urban Design AI Submissionopen-city-ai/haidian415—~9.4kAutomated safety check: PassNone
Releasecyanfish-x/tellux207—~1.3kAutomated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT

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Questions about Threejs Earth Render

What does Threejs Earth Render do?

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture. Threejs Earth Render is an agent skill from vibe-motion/skills.js Earth route animation with Puppeteer frame capture.

When should I use Threejs Earth Render?

Threejs Earth Render fits situations like: users ask for 三维地球航线动画; globe route animation; exporting an Earth GIF/MP4/PNG sequence.

How do I install Threejs Earth Render in Claude Code?

Run `npx skills add vibe-motion/skills --skill threejs-earth-render -a claude-code`. Or copy the skill folder (threejs-earth-render in vibe-motion/skills) into .claude/skills/threejs-earth-render in your project. Claude Code loads it when a task matches its description.

How do I install Threejs Earth Render in Codex?

Run `npx skills add vibe-motion/skills --skill threejs-earth-render -a codex`. Or copy the skill folder (threejs-earth-render in vibe-motion/skills) into .agents/skills/threejs-earth-render in your project. Codex loads it when a task matches its description.

Can I use Threejs Earth Render in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add vibe-motion/skills --skill threejs-earth-render -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/threejs-earth-render, .gemini/skills/threejs-earth-render, .github/skills/threejs-earth-render and .opencode/skills/threejs-earth-render in your project.

What does Threejs Earth Render need to run?

Going by SKILL.md and its folder, Threejs Earth Render needs JavaScript and Python for the scripts in its folder and the command-line tools its instructions call (python3). Our summary lists: Python 3; Node.js.

Does Threejs Earth Render access the network?

SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Threejs Earth Render safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Threejs Earth Render use?

No licence was found for Threejs Earth Render or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Threejs Earth Render use?

About 705 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Threejs Earth Render?

Skills that share tags, products or a category with Threejs Earth Render: Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Urban Design AI Submission (open-city-ai/haidian, 415 stars), Release (cyanfish-x/tellux, 207 stars) and Image to Three.js Model (img2threejs/img2threejs, 18k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Threejs Earth Render?

vibe-motion (a GitHub organization) maintains it in vibe-motion/skills, which has 1,320 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on October 5, 2026.

Source: vibe-motion/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.