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Game Development

1,660 skills found, page 9.
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385

Build a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2kAutomated safety check: PassApache-2.02 days ago
386

Generate game assets using AI image generation APIs (DALL-E, Replicate, fal.ai) and prepare them for Godot.

jwynia/agent-skills170—~3.8kAutomated safety check: PassMIT7 mo ago
387

Add Rapier rigid bodies, colliders, forces, sensors, and joints to React Three Fiber.

EnzeD/r3f-skills128—~1.4kAutomated safety check: PassNo licence1 mo ago
388
388.Fix

Change a sprite that already exists — the user's own work or your earlier output — without destroying what is already right.

with-pebbly/aseprite-ai-artist230—~1.1kAutomated safety check: PassMIT3 days ago
389

Render GLB 3D models to PNG images for visual verification. An agent skill from rawwerks/VibeCAD.

rawwerks/VibeCAD121—~527Automated safety check: PassMIT9 mo ago
390

Capture gameplay screenshots using godot-e2e for visual verification.

RandallLiuXin/GodotMaker5501 repo~1.5kAutomated safety check: PassUnknown24 days ago
391

生成横向翻页网页 PPT(单 HTML 文件),含 WebGL 背景、章节幕封、数据大字报、图片网格等模板。提供两种风格:① "电子杂志 × 电子墨水"(衬线 + 流体背景 + 暖色) ② "瑞士国际主义"(无衬线 + 网格点阵 + IKB/柠檬黄/柠檬绿/安全橙高亮)。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风 PPT"、"瑞士风 PPT"、"Swiss…

HHU3637kr/skills1451 repo~4.7kAutomated safety check: PassMIT18 days ago
392

Iterate broadly on an existing game, on top of vibegame-build.

tettethu/VibeGame269—~731Automated safety check: PassApache-2.010 days ago
393

Get Unity project information via uloop CLI. An agent skill from hatayama/unity-cli-loop.

hatayama/unity-cli-loop578—~228Automated safety check: PassMITtoday
394

Build and verify a 2D sprite and Tilemap scene with unity-cli.

akiojin/unity-cli108—~1.6kAutomated safety check: PassMIT2 days ago
395

CesiumJS 3D Tiles - Cesium3DTileset, compressed and CAD-style glTF content, MVTDataProvider, UrlTemplate3DTilesDataProvider, styling, metadata, feature picking, voxels, point clouds, I3S, Gaussian…

CesiumGS/cesiumjs-skills189—~4.7kAutomated safety check: PassApache-2.027 days ago
396

FRB1 (engine + Glue) release runbook — gh CLI sequence for Engine.yml/glue.yml, version scheme, release notes.

vchelaru/FlatRedBall578—~3.5kAutomated safety check: PassMITyesterday
397

How we answer a client email

ajsahni/agents-office557—~255Automated safety check: PassUnknown3 days ago
398

Handles mouse, keyboard, and touch input via the IMouse and InputManager systems.

hexianWeb/Third-Person-MC195—~1.8kAutomated safety check: PassMIT2 mo ago
399

Drive Unity Behavior behavior graphs and blackboard variables

Besty0728/Unity-Skills1.8k—~3kAutomated safety check: PassMITyesterday
400

Method for writing interactive film and game scripts with branching story trees, state variables, producible nodes, multiple endings and consistent assets.

Narcooo/inkos10k—~774Automated safety check: PassAGPL-3.0yesterday
401

Teaches the agent to use the Behavior MCP server for ~60Hz in-browser behavior trees, triggers, and recordings.

putervision/state-memory-mcp50—~853Automated safety check: PassMIT8 days ago
402

Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.

rehan-remade/universal-modder6.5k—~2kAutomated safety check: NotesMITtoday
403

Build a fully self-contained 360° equirectangular panorama viewer as a single HTML file.

happycapy-ai/Happycapy-skills137—~2.1kAutomated safety check: PassMIT1 mo ago
404

Apply Scott's Go engineering conventions when designing, editing, or reviewing Go code.

Argus-Labs/world-engine117—~893Automated safety check: NotesLGPL-3.0yesterday
405

Guides API changes in the AppsFlyer Unity plugin across the C# layer and the Android Java and iOS Objective-C bridges, ending with a compatibility-risk report.

AppsFlyerSDK/appsflyer-unity-plugin178—~514Automated safety check: PassMIT7 days ago
406

Design and build playable levels — the blockout/whitebox-to-playable workflow, player metrics and grid layout, pacing and flow (tension/rest curve), gating and the critical path, and encounter design.

ukanwat/overtime3871 repo~1.8kAutomated safety check: PassApache-2.0today
407

Covers animation in Godot 4.3 and later: AnimationPlayer basics, AnimationTree blend trees and state machines, sprite animation, skeleton IK and code-driven motion.

jame581/GodotPrompter805—~3.8kAutomated safety check: PassMIT2 days ago
408

A skill your agent uses when understanding how PixiJS v8 renders frames: the systems-and-pipes renderer, the render loop, and how the library adapts to different environments.

netaart/cohub572—~1.7kAutomated safety check: PassMITtoday
409

Three.js materials - PBR, basic, phong, shader materials, material properties.

OWWZO/ai-agent1895 repos~3.4kAutomated safety check: PassNo licence2 days ago
410

Provides instructions to configure user consent (UMP Flow), GDPR compliance, COPPA (child-directed treatment), CCPA, and request targeting options in GDScript and C.

poingstudios/godot-admob-plugin632—~621Automated safety check: PassMIT10 days ago
411
411.Evolve

Iteratively improve any artifact and its improvement harness, inventing evaluation when needed; supports bounded runs, tournaments and continuous resumable search.

DanMcInerney/orchflows117—~805Automated safety check: PassMIT7 days ago
412

Verifies a game build on its target runtime with real run evidence for launch, rendering, input, core loop, outcome and restart, and records limitations honestly.

zenstory-ai/novel-to-game841—~389Automated safety check: PassMIT8 days ago
413

Character creation, protagonist/antagonist design and dramatic conflict for scripts (人物/对手/冲突) — merged from Lajos Egri (three-dimensional character, orchestration, unity of opposites, pivotal…

jtydhr88/screenwriting-skills1.6k—~3kAutomated safety check: PassMIT8 days ago
414

Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).

selimanac/defold-astar111—~1.8kAutomated safety check: PassNo licence5 mo ago
415

Meshy 등에서 받은 GLB/FBX를 Blender로 가져와 게임용 아이템 애셋으로 만든다 — 기존 애셋과 비교해 스케일 결정·적용, 원점 바닥 중심, Meshy emissive 제거, 텍스처 512² 축소·WebP export, client/public/models/ 로 GLB export, 128×128 아이콘 렌더, 원화 배치, pc5090으로…

Julian-adv/OpenMMO1.8k—~3.5kAutomated safety check: WarnUnknownyesterday
416

UMAP dimensionality reduction. An agent skill from davila7/claude-code-templates.

davila7/claude-code-templates33k11 repos~3.8kAutomated safety check: PassMITtoday
417

Guide users through their first interaction with the Cesium 3D globe via MCP tools

gaopengbin/cesium-mcp140—~354Automated safety check: PassMITtoday
418

Build portable, first-person colored ASCII city engines and small GIS-derived city packs.

magnus919/agent-skills119—~1.1kAutomated safety check: PassMITtoday
419

A skill your agent uses when changing the home island layout, edge dressing, undersides, autoincentive sponsor banner (now a top-left logo-adjacent DOM banner), plane/crop-duster flight paths…

jasonkneen/tiny-world-builder1.6k—~4.7kAutomated safety check: PassAGPL-3.0today
420

Create and render OpenSCAD 3D models. An agent skill from mitsuhiko/agent-stuff.

mitsuhiko/agent-stuff3.2k1 repo~1.6kAutomated safety check: PassApache-2.013 days ago
421

Regenerate the landing site's OG/social card (web/landing/public/og.webp) by rendering a temporary in-app route with the real hero WebGL aurora and screenshotting it with headless Chrome.

termio-sh/termio539—~1kAutomated safety check: PassMIT2 days ago
422

Create and debug Minecraft 26.x and 1.21.x resource packs, including pack metadata, textures, models, blockstates, item definitions, sounds, fonts, animations, and shaders.

Jahrome907/minecraft-agent-skills170—~3.2kAutomated safety check: PassMIT28 days ago
423

Compares every game design document against the entity registry to find cross-document conflicts such as differing stats, using a grep-first scan that avoids full reads.

Donchitos/Claude-Code-Game-Studios26k—~3.6kAutomated safety check: NotesMIT3 days ago
424

Query and manage UE assets via UCP. An agent skill from Italink/UnrealClientProtocol.

Italink/UnrealClientProtocol127—~4.4kAutomated safety check: PassMIT1 mo ago
425

Expert patterns for Godot AutoLoad (singleton) architecture including global state management, scene transitions, signal-based communication, dependency injection, autoload initialization order, and…

thedivergentai/GD-Agentic-Skills821—~3.4kAutomated safety check: PassLGPL-3.01 mo ago
426

Set up and start Infinite Pokémon when a user asks to install, play, or launch the game with their AI assistant.

Shellishack/infinite-pokemon185—~1.6kAutomated safety check: PassMIT-021 days ago
427

Generate a PartCAD 2D sketch from a natural-language description by authoring the sketch (build123d / cadquery / dxf / svg / basic) and validating it with the PartCAD CLI.

partcad/partcad503—~672Automated safety check: PassApache-2.0yesterday
428

Rewrite DreamShaderLang 1.x sources (.dsm / .dsf / .dsh) as 2.0 .dss with dsc migrate, which proves each rewrite builds the same graph before it writes anything.

TypeDreamMoon/DreamShader106—~1.6kAutomated safety check: PassMIT2 days ago
429

Design DNA capture — extracts palette, type stack, motifs, motion, and 3D signatures from a shipped HTML file and saves them as a reusable reference pack.

Kayforkind/reimagine-it205—~959Automated safety check: PassMIT5 days ago
430

Create a new folder under a parent folder inside 'Assets/'. An agent skill from IvanMurzak/Unity-MCP.

IvanMurzak/Unity-MCP4.4k—~940Automated safety check: PassApache-2.0yesterday
431

Publish a new release of the openusd workspace crates. An agent skill from mxpv/openusd.

mxpv/openusd132—~2kAutomated safety check: PassMITtoday
432

A skill your agent uses when creating a ChatGPT pet or Codex pet with Scenario: hatching an animated companion from a text idea, a character, mascot or brand cue, or reference photos and art; making…

scenario-labs/skills946—~3.6kAutomated safety check: PassMITyesterday