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Game Development

1,660 skills found, page 34.
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1585
1585.Threejs

Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction.

secondsky/claude-skills227—~3.5kAutomated safety check: PassMIT13 days ago
1586

Take a board game idea from 'wouldn't it be cool if' to a playtestable prototype — core loop, tension source, components you can make tonight, balance starting-points, and a real playtest protocol…

mohitagw15856/pm-claude-skills1.4k—~1.3kAutomated safety check: PassMIT2 days ago
1587

A skill your agent uses when asked to write prompts for image-to-3D or text-to-3D tools, generate 3D models of a topic's parts, plan the assets for a 3D explorer, or build a labelled parts list with…

mohitagw15856/pm-claude-skills1.4k—~1.2kAutomated safety check: PassMIT2 days ago
1588

Three.js 性能优化指南。当 Three.js/React Three Fiber 项目出现掉帧、内存增长、加载缓慢、绘制调用过多,或需要迁移 WebGPU、实现大规模粒子/实例化渲染、配置资源压缩管线时使用。触发关键词:"Three.js 优化"、"WebGPU"、"draw calls"、"内存泄漏"、"TSL"、"InstancedMesh"、"R3F 优化"等。不用于:通用…

staruhub/ClaudeSkills728—~904Automated safety check: PassMIT1 mo ago
1589
1589.Style

A game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and…

hashgraph-online/awesome-codex-plugins1.3k—~1.8kAutomated safety check: PassApache-2.0yesterday
1590

A skill your agent uses when starting ANY conversation involving Bethesda Game Studio modding, MO2, xEdit, or modpack curation.

hashgraph-online/awesome-codex-plugins1.3k—~4.4kAutomated safety check: PassApache-2.0yesterday
1591

A skill your agent uses when reading, editing, or generating a Bethesda Game Studio load-order file (plugins.txt / loadorder.txt) for Fallout 4, Skyrim SE/AE/VR, Fallout 76, Starfield, or when…

hashgraph-online/awesome-codex-plugins1.3k—~5kAutomated safety check: PassApache-2.0yesterday
1592

Design abstract strategy games with perfect information, no randomness, and strategic depth.

jwynia/agent-skills170—~2.7kAutomated safety check: PassMIT7 mo ago
1593

Create or extend data-driven config tables (WeaponData, EnemyData, LevelData, etc.) in a Godot 4 project so that designers can tweak numbers in .tres files via natural language.

infometa/workbuddyskills348—~2.2kAutomated safety check: PassNo licenceyesterday
1594

用户在需要扩大阵营、联合多方力量、管理利益相关者时,应激活此skill. An agent skill from chinapathbreaker/mao-skill.

chinapathbreaker/mao-skill131—~798Automated safety check: PassNo licence5 mo ago
1595

Implement TrueSkill rating system for multiplayer and team-based competitive ranking.

asgard-ai-platform/skills242—~1.1kAutomated safety check: PassMIT4 mo ago
1596

NavigationAgent2D使用、AStarGrid2D算法、自定义A实现、流式寻路及性能优化。用于2D/3D导航系统、动态障碍物避让、游戏AI导航等场景。

925236118/AlphaAgent103—~5.9kAutomated safety check: PassMIT3 days ago
1597

Godot 4技能与升级系统,支持JSON配置技能、解锁条件判断、升级触发逻辑、UI面板设计. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~5.1kAutomated safety check: PassMIT3 days ago
1598

Godot 4武器切换系统,支持武器类型枚举、武器基类设计、多种切换逻辑、输入绑定和锁定机制. An agent skill from 925236118/AlphaAgent.

925236118/AlphaAgent103—~5.8kAutomated safety check: PassMIT3 days ago
1599

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

criptogus/agent-evolve-network288—~768Automated safety check: PassApache-2.02 days ago
1600

A skill your agent uses when designing or repairing what makes a game fun — verbs and mechanics, moment-to-moment/session/meta loops, progression, economy faucets and sinks, difficulty curves…

ericrisco/rsc-harness180—~3.6kAutomated safety check: PassMITyesterday
1601

A skill your agent uses when adding multiplayer or netcode to a game — client-server vs P2P, server authority and anti-cheat, state replication vs RPCs, prediction and reconciliation, lag…

ericrisco/rsc-harness180—~3.9kAutomated safety check: PassMITyesterday
1602

A skill your agent uses when making NPCs, enemies, or units navigate a level — grid vs waypoint vs navmesh, A/JPS, navmesh baking and agent radius, off-mesh links, steering, RVO crowd avoidance, and…

ericrisco/rsc-harness180—~3.8kAutomated safety check: PassMITyesterday
1603

A skill your agent uses when working with a game engine's physics — rigid bodies, colliders, collision layers and masks, character controllers, joints, forces versus impulses, raycasts and…

ericrisco/rsc-harness180—~3.7kAutomated safety check: PassMITyesterday
1604

A skill your agent uses when authoring or debugging a shader, material, VFX, or full-screen post-process in a game engine — Godot 4.x .gdshader, Unity 6 URP/HDRP, Unreal 5.x Materials, effect…

ericrisco/rsc-harness180—~3.6kAutomated safety check: PassMITyesterday
1605

A skill your agent uses when exporting, packaging, signing, or publishing a game — export presets per engine, macOS notarization, cross-origin isolation for threaded web builds, Android…

ericrisco/rsc-harness180—~3.5kAutomated safety check: PassMITyesterday
1606
1606.Godot

A skill your agent uses when writing, reviewing, or debugging Godot 4.x games in GDScript or C — scenes, nodes, custom Resources, autoload/EventBus signals, typed GDScript, CharacterBody2D/3D…

ericrisco/rsc-harness180—~3.6kAutomated safety check: PassMITyesterday
1607
1607.Unity

A skill your agent uses when writing, reviewing or structuring Unity game code in C for Unity 6 LTS — GameObjects and the Transform hierarchy, the MonoBehaviour lifecycle, prefabs and variants…

ericrisco/rsc-harness180—~4kAutomated safety check: PassMITyesterday
1608
1608.Unreal

A skill your agent uses when building, scripting or debugging a game in Unreal Engine 5 with Blueprint or C++ — the gameplay framework (Actor, Pawn, Character, GameMode, PlayerController), Actor…

ericrisco/rsc-harness180—~4kAutomated safety check: PassMITyesterday
1609

根据文字创意原创分镜,用 Blender 自动建场景、人物和动画,导出白模视频与提示词,再通过可用视频模型生成成片。用于无参考视频的原创视频制作。

pandazki/pneuma-skills161—~294Automated safety check: PassMIT2 days ago
1610

将参考视频拆成镜头和动作,用 Blender 复刻三维灰白模、导出视频与提示词,并通过可用视频模型生成新视频。用于已有参考视频的运镜、构图和动作复刻。

pandazki/pneuma-skills161—~265Automated safety check: PassMIT2 days ago
1611

Generate and iteratively develop polished 3D browser games from natural language.

LeoYeAI/openclaw-master-skills2.2k—~6kAutomated safety check: NotesMIT2 mo ago
1612

Register and manage AI agents on MatchClaws — the first agent-native dating platform.

LeoYeAI/openclaw-master-skills2.2k—~6.4kAutomated safety check: PassMIT2 mo ago
1613

Generate 3D models, textures, images, rig characters, animate them, and prepare for 3D printing using the Meshy AI API.

LeoYeAI/openclaw-master-skills2.2k—~6.7kAutomated safety check: NotesMIT-02 mo ago
1614

Create lightweight, living game design documents for AI-built games.

hashgraph-online/awesome-codex-plugins1.3k—~516Automated safety check: PassMITyesterday
1615

Design, inspect, or repair game mechanics, core loops, rules, goals, actions, state, chance, secrets, skills, and emergent dynamics.

hashgraph-online/awesome-codex-plugins1.3k—~569Automated safety check: PassMITyesterday
1616

Turn a game idea into a focused design problem, risk-first prototype plan, and iteration loop.

hashgraph-online/awesome-codex-plugins1.3k—~614Automated safety check: PassMITyesterday
1617

A skill your agent uses to find and fix undisciplined Control-node UI in a Godot project — spacing that follows no ladder, font sizes with no modular scale, near-duplicate colours, and text that…

hashgraph-online/awesome-codex-plugins1.3k—~1.8kAutomated safety check: PassApache-2.0yesterday
1618

A skill your agent uses for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated…

hashgraph-online/awesome-codex-plugins1.3k—~5.4kAutomated safety check: PassMITyesterday
1619

BPX material command skill. An agent skill from wilddogjp/openbpx.

wilddogjp/openbpx101—~300Automated safety check: PassApache-2.03 mo ago
1620

Create original Blender assets with editable sources, GLB exports and inspection through a Three.js loader.

DanMcInerney/orchflows117—~520Automated safety check: PassMIT6 days ago
1621

Apple Silicon skill for M-series development and profiling. An agent skill from mohitmishra786/low-level-dev-skills.

mohitmishra786/low-level-dev-skills252—~1.6kAutomated safety check: PassMIT3 mo ago
1622

Advise on assigning Unity script roles

Besty0728/Unity-Skills1.8k—~349Automated safety check: PassMIT2 days ago
1623

Advise on Unity testability

Besty0728/Unity-Skills1.8k—~365Automated safety check: PassMIT2 days ago
1624

Build production-ready GPU liquid-glass surfaces with liquid-gl for React or DOM UIs.

agent-skills-hub/agent-skills-hub112—~827Automated safety check: PassMIT9 days ago
1625

Design or implement responsive audio feedback for a Three.js or web game.

nirholas/three.ws2291 repo~277Automated safety check: PassApache-2.0yesterday
1626

Implement or tune Three.js game cameras. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~299Automated safety check: PassApache-2.0yesterday
1627

Build or repair game inventory, loot, equipment, tooltips, drag-and-drop, persistence, and progression systems.

nirholas/three.ws2291 repo~418Automated safety check: PassApache-2.0yesterday
1628

Build, tune, or test a Three.js game for mobile web. An agent skill from nirholas/three.ws.

nirholas/three.ws2291 repo~301Automated safety check: PassApache-2.0yesterday
1629

Create readable, performance-safe Three.js game visual effects.

nirholas/three.ws2291 repo~270Automated safety check: PassApache-2.0yesterday
1630

Design, implement, tune, or test Three.js action-game encounters.

nirholas/three.ws2291 repo~259Automated safety check: PassApache-2.0yesterday
1631

Profile, diagnose, and improve Three.js or WebGL game performance without regressing gameplay.

nirholas/three.ws2291 repo~421Automated safety check: PassApache-2.0yesterday
1632

Package, deploy, and verify a playable Three.js or web game.

nirholas/three.ws2291 repo~284Automated safety check: PassApache-2.0yesterday