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By godot-fun

36 skills found.
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1

Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts).

godot-fun/gai183—~2kAutomated safety check: PassMITtoday
2

Reduces background noise in a single audio file using FFmpeg afftdn.

godot-fun/gai183—~465Automated safety check: PassMITtoday
3

Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg.

godot-fun/gai183—~652Automated safety check: PassMITtoday
4

Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.

godot-fun/gai183—~684Automated safety check: PassMITtoday
5

Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg.

godot-fun/gai183—~638Automated safety check: PassMITtoday
6

Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.

godot-fun/gai183—~554Automated safety check: PassMITtoday
7

Converts a single audio file to OGG Vorbis using FFmpeg for Godot-ready compressed assets.

godot-fun/gai183—~766Automated safety check: PassMITtoday
8

Transcribes a single PCM16 WAV file to plain UTF-8 text locally through a standard-library Python wrapper around native SenseVoice Small F16 GGUF FunASR llama.cpp runtimes, preferring cross-vendor…

godot-fun/gai183—~707Automated safety check: PassMITtoday
9

Converts a single audio file to WAV (PCM) using FFmpeg while preserving source quality.

godot-fun/gai183—~682Automated safety check: PassMITtoday
10

Adjusts audio file volume up or down using FFmpeg. An agent skill from godot-fun/gai.

godot-fun/gai183—~609Automated safety check: PassMITtoday
11

Normalizes asset filenames by splitting on common separators, stripping asset IDs and optional user strings from each segment, then joining with underscores (snakecase).

godot-fun/gai183—~1.1kAutomated safety check: PassMITtoday
12

Generate single-line Conventional Commits messages by analyzing git diffs and repository history.

godot-fun/gai183—~830Automated safety check: NotesMITtoday
13

Local circular region inpainting with LaMa (IOPaint). An agent skill from godot-fun/gai.

godot-fun/gai183—~1.6kAutomated safety check: PassMITtoday
14

Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside that selection.

godot-fun/gai183—~1.4kAutomated safety check: PassMITtoday
15

Removes image backgrounds and exports transparent PNGs using rembg (U2Net / BiRefNet).

godot-fun/gai183—~1.5kAutomated safety check: PassMITtoday
16

Removes solid-color backgrounds (white, green 00FF00, magenta FF00FF) from a single AI-generated image using color key and border flood fill — not AI matting.

godot-fun/gai183—~2kAutomated safety check: PassMITtoday
17

Resizes a single image to explicit width and height using ImageMagick.

godot-fun/gai183—~1.3kAutomated safety check: PassMITtoday
18

Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop.

godot-fun/gai183—~1.4kAutomated safety check: PassMITtoday
19

Converts image files to PNG using FFmpeg while preserving dimensions and alpha.

godot-fun/gai183—~1.1kAutomated safety check: PassMITtoday
20

Converts one or more images into faithful text descriptions or OCR with the local 1.3B MiniCPM-V 4.6 GGUF model through llama.cpp, automatically preferring an available Vulkan GPU and falling back…

godot-fun/gai183—~813Automated safety check: PassMITtoday
21

Trims invalid border regions (transparent or solid-color padding) from images using Pillow.

godot-fun/gai183—~1.9kAutomated safety check: PassMITtoday
22

Turns user materials into a shot-by-shot storyboard with bilingual narration (Chinese + English VO, both required) and AI video prompts per shot.

godot-fun/gai183—~1.7kAutomated safety check: PassMITtoday
23

Muxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …).

godot-fun/gai183—~1.1kAutomated safety check: PassMITtoday
24

Turns a storyboard shot (video prompt + narration) into a self-contained fullscreen HTML CSS animation for the browser.

godot-fun/gai183—~4.3kAutomated safety check: PassMITtoday
25

Converts storyboard markdown (bilingual Chinese + English narration per shot) into speech audio via IndexTTS2 (same stack as ai-text-to-speech).

godot-fun/gai183—~2.2kAutomated safety check: PassMITtoday
26

Normalizes a single video clip to unified 3840×2160 60FPS H.265 Main10 40Mbps + AAC 320kbps BT.709 SDR MP4 4K master (FFmpeg re-encode, HDR tone-mapped).

godot-fun/gai183—~940Automated safety check: PassMITtoday
27

Compresses a single video file to stay under a user-specified max file size using FFmpeg.

godot-fun/gai183—~973Automated safety check: PassMITtoday
28

Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources.

godot-fun/gai183—~904Automated safety check: PassMITtoday
29

Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources.

godot-fun/gai183—~1kAutomated safety check: PassMITtoday
30

From user materials, generates multi-platform video publish pack: Zhihu Chinese article, Reddit English post, 3 landscape + 3 portrait Google image-gen cover prompts, and title/description/tags for…

godot-fun/gai183—~2.6kAutomated safety check: PassMITtoday
31

Removes all audio and music tracks from a single video file using FFmpeg, keeping the video stream (stream copy by default).

godot-fun/gai183—~740Automated safety check: PassMITtoday
32

Upscales a single low-resolution video to 4K with Video2X (Real-ESRGAN), then encodes to unified 3840×2160 H.265 Main10 40Mbps + AAC 320kbps MP4.

godot-fun/gai183—~1.2kAutomated safety check: PassMITtoday
33

Interpolates a single video to 60fps with Video2X RIFE at source resolution.

godot-fun/gai183—~1kAutomated safety check: PassMITtoday
34

Converts a single video file to OGV (Theora + Vorbis in Ogg container) using FFmpeg for Godot-ready playback assets.

godot-fun/gai183—~924Automated safety check: PassMITtoday
35

Extracts audio tracks from a single video file to PCM WAV using FFmpeg while preserving source quality.

godot-fun/gai183—~759Automated safety check: PassMITtoday
36

Trims leading and trailing silence from audio files using FFmpeg.

godot-fun/gai183—~422Automated safety check: PassMITtoday