Agent skill

Audio Split

by godot-fun in godot-fun/gai

Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.

MITAuto-check passedMedia & Creative

Install Audio Split

skills CLI
$ npx skills add godot-fun/gai --skill audio-split -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install godot-fun/gai audio-split --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/audio-split .claude/skills/audio-split && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
audio-split
GitHub stars
181
Token cost
~554 tokens
SKILL.md length
181 words
Files
2
Skills in repo
36
Repo updated
First seen
Licence
MIT

At a glance

Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.

  • Works in 5 steps: Use the bundled script, not hand-written… → Looping BGM — splitting breaks the loop;… → Split point at 0 or at/after duration →… → …
  • The user wants to split audio
  • SKILL.md covers Rules, Quick Start, Split Point and Common Flags, plus 2 more sections
  • Calls python

What it does

Audio Split is an agent skill from godot-fun/gai. Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the user wants to split audio, divide a clip into two parts, cut at a timestamp, or separate intro from body.

Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `reference.md`).

It sits in Media & Creative, covering Video production. It works with FFmpeg. The repository describes itself as: A lightweight AI agent and skill workflow framework built with Godot. The licence is MIT.

When your agent uses it

  • The user wants to split audio
  • Divide a clip into two parts
  • Cut at a timestamp
  • Separate intro from body

Example prompts

  • “Use the audio-split skill to split a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg”
  • “/audio-split”

Requirements

  • Python 3

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Use the bundled script, not hand-written -ss/-to commands.
  2. Looping BGM — splitting breaks the loop; prefer two source assets or manual crossfade planning.
  3. Split point at 0 or at/after duration → script errors with a clear message.
  4. Missing Python/FFmpeg → populate .dependency/ per skill-dependency-manager, retry same command.
  5. FFmpeg details and manual fallback: reference.md

What it can do on your machine

Read from SKILL.md and the folder at commit 6df8cc5. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • python

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Audio Split loads about 554 tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 181 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~59
When it runs · the whole SKILL.md, loaded when a task matches
~554

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from godot-fun/gai at commit 6df8cc5, republished under its MIT licence (© godot-fun). 181 words, ~554 tokens.

Download SKILL.mdSave it as .claude/skills/audio-split/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
audio-split
description
Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Use when the user wants to split audio, divide a clip into two parts, cut at a timestamp, or separate intro from body.

Audio Split

Split one audio file into part 1 (start → split point) and part 2 (split point → end).

Rules

When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.

Quick Start

Default: split at 50% of duration, output to <audio-dir>/audio-split/:

bash
.dependency/python/python .ai/audio-split/split.py --audio path/to/audio.wav

Split at a specific time (seconds):

bash
.dependency/python/python .ai/audio-split/split.py --audio path/to/audio.wav -s 1.25

Outputs: basename_part1.ext and basename_part2.ext.

Split Point

Provide one of:

FlagMeaning
-s / --split-atTime in seconds (e.g. 1.25, 90)
-p / --percentPosition as percent of duration (e.g. 50 = midpoint)
(none)Defaults to 50%

If both -s and -p are given, -s wins.

Common Flags

--audio · -s / --split-at · -p / --percent · -o / --output

bash
.dependency/python/python .ai/audio-split/split.py --audio audio/sfx.wav -s 0.4
.dependency/python/python .ai/audio-split/split.py --audio audio/sfx.wav --output path/to/out/

Originals are never modified. Supported: .wav, .mp3, .ogg, .flac, .aac, .m4a, .wma.

Agent Notes

  1. Use the bundled script, not hand-written -ss/-to commands.
  2. Looping BGM — splitting breaks the loop; prefer two source assets or manual crossfade planning.
  3. Split point at 0 or at/after duration → script errors with a clear message.
  4. Missing Python/FFmpeg → populate .dependency/ per skill-dependency-manager, retry same command.
  5. FFmpeg details and manual fallback: reference.md

Tests

From repo root:

bash
.dependency/python/python .ai/audio-split/test_split.py

Manual CLI examples: cli/audio-split.md

© godot-fun, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in .agents/skills/audio-split of godot-fun/gai.

  • SKILL.md
  • reference.md

Open the folder on GitHubat commit 6df8cc5

Compare with similar skills

Audio Split next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Audio Split compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Audio Split this skillgodot-fun/gai181—~554Automated safety check: PassMIT
Video Understandcalesthio/OpenMontage65k—~841Automated safety check: PassAGPL-3.0
HyperFrames Video Entry Pointheygen-com/hyperframes58k3 repos~5.2kAutomated safety check: PassApache-2.0
Video Shotseternityspring/reelbench-skills8671 repos~1.8kAutomated safety check: NotesApache-2.0
Mobile Demo Film Editorsuperset-sh/superset15k—~1.8kAutomated safety check: PassCustom licence
Video Editcalesthio/OpenMontage65k—~855Automated safety check: NotesAGPL-3.0

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Works with

Questions about Audio Split

What does Audio Split do?

Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg. Audio Split is an agent skill from godot-fun/gai. Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.

When should I use Audio Split?

Audio Split fits situations like: the user wants to split audio; divide a clip into two parts; cut at a timestamp; separate intro from body.

How do I install Audio Split in Claude Code?

Run `npx skills add godot-fun/gai --skill audio-split -a claude-code`. Or copy the skill folder (.agents/skills/audio-split in godot-fun/gai) into .claude/skills/audio-split in your project. Claude Code loads it when a task matches its description.

How do I install Audio Split in Codex?

Run `npx skills add godot-fun/gai --skill audio-split -a codex`. Or copy the skill folder (.agents/skills/audio-split in godot-fun/gai) into .agents/skills/audio-split in your project. Codex loads it when a task matches its description.

Can I use Audio Split in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add godot-fun/gai --skill audio-split -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/audio-split, .gemini/skills/audio-split, .github/skills/audio-split and .opencode/skills/audio-split in your project.

What does Audio Split need to run?

Going by SKILL.md and its folder, Audio Split needs the command-line tools its instructions call (python). Our summary lists: Python 3.

Does Audio Split access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Audio Split safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Audio Split use?

Audio Split is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Audio Split use?

About 554 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Audio Split?

Skills that share tags, products or a category with Audio Split: Video Understand (calesthio/OpenMontage, 65k stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 58k stars), Video Shots (eternityspring/reelbench-skills, 867 stars) and Mobile Demo Film Editor (superset-sh/superset, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Audio Split?

godot-fun (a GitHub organization) maintains it in godot-fun/gai, which has 181 GitHub stars. The repository holds 36 skills in this directory. The repository was last updated on October 7, 2026.

Source: godot-fun/gai on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.