Adaptation
danjdewhurst/story-skills
This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay"…
Muxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …).
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install godot-fun/gai storyboard-av-mix --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .claude/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .claude/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mixType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install godot-fun/gai storyboard-av-mix --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .agents/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .agents/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install godot-fun/gai storyboard-av-mix --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .cursor/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .cursor/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/godot-fun/gai.git --path .agents/skills/storyboard-av-mix--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install godot-fun/gai storyboard-av-mix --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .gemini/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .gemini/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install godot-fun/gai storyboard-av-mixInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .github/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .github/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add godot-fun/gai --skill storyboard-av-mix -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install godot-fun/gai storyboard-av-mix --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/storyboard-av-mix .opencode/skills/storyboard-av-mix && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "storyboard-av-mix" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/storyboard-av-mix into .opencode/skills/storyboard-av-mix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "storyboard-av-mix", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
storyboard-av-mixMuxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …).
Storyboard Av Mix is an agent skill from godot-fun/gai. Muxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …). Use when the user wants storyboard A/V mix, storyboard A/V mix, VO dubbing mix, video retime to audio, Video-Chinese, Video-English, bilingual VO on cut video, or batch mux Video/ + Chinese/ + English/.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Comics and storyboards, Text to speech and voice and Translation. The repository describes itself as: A lightweight AI agent and skill workflow framework built with Godot. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6394686. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Storyboard Av Mix loads about 1.1k tokens when it runs. Until then it costs about 103 tokens; SKILL.md has 415 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from godot-fun/gai at commit 6394686, republished under its MIT licence (© godot-fun). 415 words, ~1,089 tokens.
.claude/skills/storyboard-av-mix/SKILL.md (or your agent's skills folder).Take a work directory with per-shot video and bilingual VO. For each shot, retime the video to the full VO duration (audio master), drop original video audio, mux, and write language-specific folders.
| Input | Path |
|---|---|
| Shot video | <root>/Video/<shot-id>.* |
| Chinese VO | <root>/Chinese/<shot-id>.* |
| English VO | <root>/English/<shot-id>.* |
| Output | Path |
|---|---|
| Chinese mux | <root>/Video-Chinese/<shot-id>.<video-ext> |
| English mux | <root>/Video-English/<shot-id>.<video-ext> |
When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.
atempo the voice-over. Duration of the VO file is the master clock.setpts) so it equals that shot’s VO length, then mux.-c:a copy; if the container cannot hold the VO codec (e.g. WAV→MP4), encode AAC without changing length.setpts requires a re-encode, but match the source: codec family (H.265 Main10 when source is 10-bit HEVC), pix_fmt, bitrate, color tags, and HDR side data (mastering display / MaxCLL). Copy container + video-stream metadata from the source clip.01.mp4 ↔ 01.wav)..ai/storyboard-av-mix/mix.py — do not hand-write FFmpeg mux/retime commands.Video/, Chinese/, or English/.From project root:
.dependency/python/python .ai/storyboard-av-mix/mix.py path/to/<root>Single language:
.dependency/python/python .ai/storyboard-av-mix/mix.py path/to/<root> --lang chinesePer shot / language the script:
setpts=PTS*(vo_dur/video_dur) — stretch or compress video only (plus short freeze-tail so video ≥ VO)-shortest so container duration == VO duration<root>/Video-Chinese| or Video-English/ / <shot-id>.<same-ext><root>/
Video/
01.mp4
02.mp4
Chinese/
01.wav
02.wav
English/
01.wav
02.wav
Video-Chinese/ # written by this skill
01.mp4
02.mp4
Video-English/
01.mp4
02.mp4Typical <root> is a storyboard-tts audio dir that also has a sibling or nested Video/ of cut clips — confirm the folder that contains Video/, Chinese/, and English/.
| Flag | Notes |
|---|---|
root | Work dir with Video/, Chinese/, English/ |
--lang | both (default), chinese, english |
Existing outputs are overwritten. Missing VO for a language → skip that job with a warning. Missing video → skip shot.
mix.py run for the whole board.<root>, jobs done / skipped, paths to Video-Chinese/ and Video-English/..dependency/ per skill-dependency-manager, retry same command.From repo root:
.dependency/python/python .ai/storyboard-av-mix/test_mix.pyChinese/ / English/Manual CLI examples: cli/storyboard-av-mix.md
© godot-fun, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/storyboard-av-mix of godot-fun/gai.
Open the folder on GitHubat commit 6394686
Storyboard Av Mix next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Storyboard Av Mix this skillgodot-fun/gai | 183 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Adaptationdanjdewhurst/story-skills | 286 | 1 repos | ~3.5k | Automated safety check: Notes | MIT | |
| Hbg Life SimulationMr-funny/hbg-life-simulation | 141 | — | ~5.8k | Automated safety check: Pass | MIT | |
| Paper Collage Explainer Generatortl2012tl/comfyUI-llama-TE | 241 | 4 repos | ~5.2k | Automated safety check: Pass | None | |
| Carocut Media Audiobilibili/carocut | 130 | — | ~2.5k | Automated safety check: Pass | Custom licence | |
| Vibe Scenevericontext/vibeframe | 175 | — | ~1.8k | Automated safety check: Pass | MIT |
danjdewhurst/story-skills
This skill should be used when the user asks to "make an audiobook", "narration script", "narrator", "ACX", "Findaway", "pronunciation guide", "how long is the audiobook", "adapt to a screenplay"…
Mr-funny/hbg-life-simulation
Create Chinese HBG “模拟人生 / 人生副本” narrative videos with a consistent comic IP, a rapid multi-life opening, continuous natural-speed narration, synchronized short captions, dense static manga…
tl2012tl/comfyUI-llama-TE
For creators, educators, and social-video editors who need a tactile paper-collage language for narration, knowledge points, opinions, or abstract topics.
bilibili/carocut
音频素材生成与获取。批量 Edge TTS 旁白生成(支持 storyboard pacing 字段驱动语速)、BGM/SFX 检索(BGM 节奏匹配 BPM 规则)、音频时长提取。包含 Edge voice 配置、速度调整规则、durations.json 格式规范(含 audiovisualrelation 说明)和关键的音频时序规则。
vericontext/vibeframe
Author, repair, render, and inspect VibeFrame scene projects built from STORYBOARD.md and DESIGN.md.
unknowlei/minimax-h3-opencode-skills
Downstream MiniMax H3 specialist for professional text-to-video (T2VA) prompts using the official three-field format.
godot-fun/gai
Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts).
godot-fun/gai
Reduces background noise in a single audio file using FFmpeg afftdn.
godot-fun/gai
Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg.
godot-fun/gai
Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.
godot-fun/gai
Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg.
godot-fun/gai
Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.
Categories
Muxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …). Storyboard Av Mix is an agent skill from godot-fun/gai. Muxes per-shot storyboard video with Chinese and English voice-over by retiming video to match VO duration (setpts), writing Video-Chinese/ and Video-English/ (matched by shot id 01, 02, …).
Storyboard Av Mix fits situations like: the user wants storyboard A/V mix; storyboard A/V mix; video retime to audio; bilingual VO on cut video.
Run `npx skills add godot-fun/gai --skill storyboard-av-mix -a claude-code`. Or copy the skill folder (.agents/skills/storyboard-av-mix in godot-fun/gai) into .claude/skills/storyboard-av-mix in your project. Claude Code loads it when a task matches its description.
Run `npx skills add godot-fun/gai --skill storyboard-av-mix -a codex`. Or copy the skill folder (.agents/skills/storyboard-av-mix in godot-fun/gai) into .agents/skills/storyboard-av-mix in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add godot-fun/gai --skill storyboard-av-mix -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/storyboard-av-mix, .gemini/skills/storyboard-av-mix, .github/skills/storyboard-av-mix and .opencode/skills/storyboard-av-mix in your project.
Going by SKILL.md and its folder, Storyboard Av Mix needs the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Storyboard Av Mix is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Storyboard Av Mix: Adaptation (danjdewhurst/story-skills, 286 stars), Hbg Life Simulation (Mr-funny/hbg-life-simulation, 141 stars), Paper Collage Explainer Generator (tl2012tl/comfyUI-llama-TE, 241 stars) and Carocut Media Audio (bilibili/carocut, 130 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
godot-fun (a GitHub organization) maintains it in godot-fun/gai, which has 183 GitHub stars. The repository holds 36 skills in this directory. The repository was last updated on October 10, 2026.
Source: godot-fun/gai on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.