Vox Director
Alisa0808/vox-director
Turn ONE topic into a finished Vox-style paper-collage explainer / ad video, end to end on the Atlas Cloud API + local ffmpeg — script, collage keyframes, motion, voice-over, music, captions, all…
Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources.
$ npx skills add godot-fun/gai --skill video-merge-gpu -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install godot-fun/gai video-merge-gpu --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/video-merge-gpu .claude/skills/video-merge-gpu && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .claude/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpuType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add godot-fun/gai --skill video-merge-gpu -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install godot-fun/gai video-merge-gpu --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/video-merge-gpu .agents/skills/video-merge-gpu && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .agents/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add godot-fun/gai --skill video-merge-gpu -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install godot-fun/gai video-merge-gpu --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/video-merge-gpu .cursor/skills/video-merge-gpu && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .cursor/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/godot-fun/gai.git --path .agents/skills/video-merge-gpu--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add godot-fun/gai --skill video-merge-gpu -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install godot-fun/gai video-merge-gpu --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/video-merge-gpu .gemini/skills/video-merge-gpu && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .gemini/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install godot-fun/gai video-merge-gpuInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add godot-fun/gai --skill video-merge-gpu -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/video-merge-gpu .github/skills/video-merge-gpu && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .github/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add godot-fun/gai --skill video-merge-gpu -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install godot-fun/gai video-merge-gpu --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/godot-fun/gai.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/video-merge-gpu .opencode/skills/video-merge-gpu && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "video-merge-gpu" agent skill from https://github.com/godot-fun/gai/tree/main/.agents/skills/video-merge-gpu into .opencode/skills/video-merge-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "video-merge-gpu", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
video-merge-gpuMerges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources.
Video Merge GPU is an agent skill from godot-fun/gai. Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources. Encodes with GPU HEVC only (NVENC / AMF / QSV — no CPU libx265 fallback). Exports 3840×2160 60fps H.265 Main10 40Mbps + AAC 320kbps. Use when the user wants video-merge-gpu, GPU video merge, NVENC merge, hevcnvenc concat, GPU concat, GPU video merge, or batch stitch clips with xfade on GPU.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `reference.md`).
It sits in Media & Creative. It works with FFmpeg and Python. The repository describes itself as: A lightweight AI agent and skill workflow framework built with Godot. The licence is MIT.
8 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6394686. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Video Merge GPU loads about 1k tokens when it runs. Until then it costs about 124 tokens; SKILL.md has 375 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from godot-fun/gai at commit 6394686, republished under its MIT licence (© godot-fun). 375 words, ~1,006 tokens.
.claude/skills/video-merge-gpu/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Same merge as video-merge: concatenate every video in a folder (filename sort) into one high-quality MP4, random FFmpeg xfade (0.5s) + matching acrossfade, freeze-pad so output length equals the sum of source durations.
GPU encode only. Probe hevc_nvenc → hevc_amf → hevc_qsv (HEVC Main10). If none work, fail — do not fall back to libx265. Use video-merge when CPU encode is wanted.
xfade / scale / pad still run on CPU; only the H.265 encode is hardware.
When this skill applies, read and follow skill-dependency-manager — run scripts as documented, install missing tools into .dependency/.
merge.py through .dependency/python/python.exe. Never use host python / ffmpeg.video-merge-gpu/.--folder with a directory of clips (top-level files; no recurse)..dependency/python/python .ai/video-merge-gpu/merge.py --folder path/to/clipsExample:
assets/shots/
01.mp4
02.mp4
03.mp4
→ assets/shots/video-merge-gpu/shots.mp4| Setting | Value |
|---|---|
| Resolution | 3840×2160 (scale + letterbox pad) |
| Frame rate | 60 fps |
| Video | H.265 Main10 (GPU: hevc_nvenc / hevc_amf / hevc_qsv, p010le) @ 40 Mbps |
| Audio | AAC 320 kbps, 48 kHz stereo |
| Transition | 0.5 s, random from the pool below (freeze-pad; duration preserved) |
| Container | .mp4 (hvc1 tag) |
fade · dissolve · wipeleft · wiperight · wipeup · wipedown · slideleft · slideright · circlecrop · pixelize · distance · radial · smoothleft · smoothright · circleopen · circleclose · diagtl · diagtr · hblur · zoomin
Each cut independently samples one transition. Printed in the run log.
--folder · -o / --output
.dependency/python/python .ai/video-merge-gpu/merge.py --folder clips
.dependency/python/python .ai/video-merge-gpu/merge.py --folder clips -o out/final.mp4Never overwrite source files. Input must be a folder (--folder), not a single video file. Only top-level videos in the folder (no recurse). Supported: .mp4, .mkv, .mov, .avi, .webm, .wmv, .flv, .m4v, .mpeg, .mpg, .ts, .mts, .m2ts, .3gp, .ogv.
ffmpeg xfade chains.xfade).video-merge only if the user accepts CPU..dependency/ per skill-dependency-manager, retry.From repo root:
.dependency/python/python .ai/video-merge-gpu/test_merge.pyManual CLI examples: cli/video-merge-gpu.md
© godot-fun, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/video-merge-gpu of godot-fun/gai.
Open the folder on GitHubat commit 6394686
Video Merge GPU next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Video Merge GPU this skillgodot-fun/gai | 183 | — | ~1k | Automated safety check: Pass | MIT | |
| Vox DirectorAlisa0808/vox-director | 2.2k | — | ~5.6k | Automated safety check: Pass | MIT | |
| Youtube Clipperop7418/Youtube-clipper-skill | 2.2k | — | ~1.6k | Automated safety check: Notes | MIT | |
| Gbro Collage Brollpyang5166/gbro-collage-broll | 1.3k | — | ~2.6k | Automated safety check: Notes | MIT | |
| Ffmpeg Skillkajisho5/ffmpeg-skill | 1.9k | — | ~7.4k | Automated safety check: Pass | MIT | |
| Claude Real VideoHUANGCHIHHUNGLeo/claude-real-video | 2.2k | — | ~639 | Automated safety check: Pass | MIT |
Alisa0808/vox-director
Turn ONE topic into a finished Vox-style paper-collage explainer / ad video, end to end on the Atlas Cloud API + local ffmpeg — script, collage keyframes, motion, voice-over, music, captions, all…
op7418/Youtube-clipper-skill
YouTube 视频智能剪辑工具。下载视频和字幕,AI 分析生成精细章节(几分钟级别), 用户选择片段后自动剪辑、翻译字幕为中英双语、烧录字幕到视频,并生成总结文案。
pyang5166/gbro-collage-broll
将约 5 秒口播文稿、观点句或抽象概念做成高级 editorial halftone paper-collage / 半调纸拼贴 B-roll。用户说“collage b-roll”“纸拼贴 b-roll”“半调拼贴”“拼贴风格配画面”“用这段文稿做拼贴动画”“gbro-collage-broll”,或希望把一句文稿转成拼贴视觉隐喻时,必须使用此…
kajisho5/ffmpeg-skill
Edit video and audio with local FFmpeg from natural-language requests: cut, trim, join, resize/reframe (9:16, 1:1), speed change, captions and subtitles (SRT/ASS, animated, karaoke), logos and text…
HUANGCHIHHUNGLeo/claude-real-video
Watch a video for the user. An agent skill from HUANGCHIHHUNGLeo/claude-real-video.
FireRedTeam/FireRed-OpenStoryline
Installs, repairs and starts a local source checkout of FireRed-OpenStoryline, from prerequisites and a venv to resources, config and the MCP and web servers.
godot-fun/gai
Zero-shot text-to-speech with voice cloning via IndexTTS2 (index-tts).
godot-fun/gai
Reduces background noise in a single audio file using FFmpeg afftdn.
godot-fun/gai
Applies fade-in and fade-out at the start and end of a single audio file using FFmpeg.
godot-fun/gai
Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.
godot-fun/gai
Standardizes a single audio file to 44100 or 48000 Hz and exports 16-bit PCM WAV using FFmpeg.
godot-fun/gai
Splits a single audio file into two segments (part 1 before the split point, part 2 after) using FFmpeg.
Categories
Merges multiple videos from a folder (sorted by filename) into one clip with a random xfade transition (0.5s) between each pair; freeze-pads so total duration equals the sum of sources. Video Merge GPU is an agent skill from godot-fun/gai.5s) between each pair; freeze-pads so total duration equals the sum of sources.
Video Merge GPU fits situations like: the user wants video-merge-gpu; GPU video merge; hevcnvenc concat; batch stitch clips with xfade on GPU.
Run `npx skills add godot-fun/gai --skill video-merge-gpu -a claude-code`. Or copy the skill folder (.agents/skills/video-merge-gpu in godot-fun/gai) into .claude/skills/video-merge-gpu in your project. Claude Code loads it when a task matches its description.
Run `npx skills add godot-fun/gai --skill video-merge-gpu -a codex`. Or copy the skill folder (.agents/skills/video-merge-gpu in godot-fun/gai) into .agents/skills/video-merge-gpu in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add godot-fun/gai --skill video-merge-gpu -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/video-merge-gpu, .gemini/skills/video-merge-gpu, .github/skills/video-merge-gpu and .opencode/skills/video-merge-gpu in your project.
Going by SKILL.md and its folder, Video Merge GPU needs the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Video Merge GPU is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Video Merge GPU: Vox Director (Alisa0808/vox-director, 2.2k stars), Youtube Clipper (op7418/Youtube-clipper-skill, 2.2k stars), Gbro Collage Broll (pyang5166/gbro-collage-broll, 1.3k stars) and Ffmpeg Skill (kajisho5/ffmpeg-skill, 1.9k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
godot-fun (a GitHub organization) maintains it in godot-fun/gai, which has 183 GitHub stars. The repository holds 36 skills in this directory. The repository was last updated on October 10, 2026.
Source: godot-fun/gai on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.