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Game Development · Three.js

202 skills found, page 2.
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49

Builds 3D web scenes with Three.js and React Three Fiber, with attention to art direction, a performance budget, mobile behavior and fallbacks.

madebyaris/advance-minimax-m3-cursor-rules126—~3kAutomated safety check: PassMIT3 mo ago
50

Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a…

TheOrcDev/skills106—~2.3kAutomated safety check: PassNo licence13 days ago
51
51.Tsl

Implement, migrate, review, debug, or verify Three.js Shading Language (TSL) materials, node graphs, WebGPU compute work, and post-processing.

pmndrs/glyph395—~1.5kAutomated safety check: PassMITtoday
52

Design and implement playable Three.js game loops, architecture, controls, cameras, physics, levels, encounters, audio hooks, feedback, and game feel.

mintdotgg/mint-threejs-skills114—~677Automated safety check: PassMIT2 mo ago
53

Build, modify, debug, or publish VIVERSE-ready web games and 3D apps with Three.js, React Three Fiber, @pmndrs/viverse, @react-three/viverse, VIVERSE SDK integrations, character controllers…

pmndrs/viverse132—~1.7kAutomated safety check: PassUnknown9 days ago
54

Architecture and gotchas for packages/stage — the Threlte/Three.js map renderer (layers, two-pass rendering, shaders, coordinate flips, performance tiers, disposal).

Siege-Perilous/tableslayer123—~4.1kAutomated safety check: PassUnknown4 days ago
55

Stand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, and OrbitControls.

corosolto/client2571 repo~1.7kAutomated safety check: PassApache-2.0today
56

Set up React Three Fiber scenes, Canvas, typed JSX, hooks, and resource ownership.

EnzeD/r3f-skills128—~1.4kAutomated safety check: PassNo licence1 mo ago
57

Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.

freshtechbro/claudedesignskills1k—~4.2kAutomated safety check: PassMIT10 mo ago
58

Configures third-person camera systems with collision avoidance.

hexianWeb/Third-Person-MC195—~1.9kAutomated safety check: PassMIT2 mo ago
59

Run the egocentric reconstruction pipeline on an input video.

nvidia-isaac/video_to_data861—~1.2kAutomated safety check: PassUnknown2 days ago
60

Three.js lighting - light types, shadows, environment lighting.

OWWZO/ai-agent1895 repos~3kAutomated safety check: PassNo licenceyesterday
61

Clone or update https://github.com/vibe-motion/threejs-earth and render the Three.js Earth route animation with Puppeteer frame capture.

vibe-motion/skills1.3k—~705Automated safety check: PassNo licence5 days ago
62

Jalankan "Kantor Agent" — kantor 3D (three.js) tanpa konfigurasi di http://127.0.0.1:8788/kerja yang menampilkan apa yang sedang dikerjakan Claude di project ini.

humaedihume/kantor-agent101—~1kAutomated safety check: PassMIT12 days ago
63

Write a CAD file out of an object a PartCAD package declares - STEP, BREP, STL, 3MF, OBJ, IGES, glTF, three.js, URDF for 3D, SVG or DXF for a sketch, or a file type the package implements itself -…

partcad/partcad503—~1.7kAutomated safety check: PassApache-2.0yesterday
64

Upgrade Three.js games from prototype visuals to premium browser graphics: art-direction critique, procedural model building, material and texture libraries, world prop kits, shaders, VFX, lighting…

valkor-ai/loom1.2k1 repo~1.2kAutomated safety check: PassApache-2.04 days ago
65

Build React Three Fiber geometry, custom buffers, instanced meshes, points, and lines.

EnzeD/r3f-skills128—~1.2kAutomated safety check: PassNo licence1 mo ago
66

Verify and release Three.js apps and games through primary-journey QA, desktop/mobile visual checks, canvas metrics, visual regression, optional game bot playtests, production previews, and…

mintdotgg/mint-threejs-skills114—~856Automated safety check: PassMIT2 mo ago
67

Make a short, frame-exact product film for X or a portfolio from the real thing (a web app, a site, a Three.js scene, project photos), authored as a plan and rendered on a canvas engine rather than…

SkylarKitchen/skills117—~1.9kAutomated safety check: PassMIT13 days ago
68

Builds WebXR experiences for Meta VR and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI.

meta-quest/agentic-tools215—~3kAutomated safety check: PassApache-2.016 days ago
69

Creates 3D components using the Experience singleton pattern.

hexianWeb/Third-Person-MC195—~1.5kAutomated safety check: PassMIT2 mo ago
70

Make a page in this starter actually smooth — build it, scroll it in real Chrome on PC and on an emulated phone, fix what the measurement blames, re-measure to prove it.

textura-agency/next16-claude-starter135—~3.7kAutomated safety check: NotesUnlicenseyesterday
71

Three.js asset loading - GLTF, textures, images, models, async patterns.

OWWZO/ai-agent1895 repos~3.5kAutomated safety check: PassNo licenceyesterday
72

Pneuma Lucid Mode workspace guidelines. An agent skill from pandazki/pneuma-skills.

pandazki/pneuma-skills161—~4.6kAutomated safety check: WarnMIT2 days ago
73

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus…

chmonitor/chmonitor3012 repos~1.8kAutomated safety check: PassGPL-3.0today
74

How we answer a client email

ajsahni/agents-office557—~255Automated safety check: PassUnknown3 days ago
75

Handles mouse, keyboard, and touch input via the IMouse and InputManager systems.

hexianWeb/Third-Person-MC195—~1.8kAutomated safety check: PassMIT2 mo ago
76

Build a fully self-contained 360° equirectangular panorama viewer as a single HTML file.

happycapy-ai/Happycapy-skills137—~2.1kAutomated safety check: PassMIT1 mo ago
77

Three.js materials - PBR, basic, phong, shader materials, material properties.

OWWZO/ai-agent1895 repos~3.4kAutomated safety check: PassNo licenceyesterday
78

Design and implement lightweight Three.js (r150+) ES-module scenes—hero sections, interactive product viewers, particle backdrops, GLTF showcases, or quick prototypes—whenever prompts mention…

chongdashu/vibejam-starter-pack149—~3.3kAutomated safety check: PassNo licence5 mo ago
79

Build or upgrade complete Three.js browser games by coordinating gameplay, Mint MCP assets, graphics, UI, debugging, performance, QA, and release.

mintdotgg/mint-threejs-skills114—~1.4kAutomated safety check: PassMIT2 mo ago
80

Builds a 3D model of a real room from a few phone photos, with movable furniture layouts, as one Three.js HTML page you can open in a browser.

SkylarKitchen/skills117—~6kAutomated safety check: PassMIT13 days ago
81

How we write a client proposal

ajsahni/agents-office557—~283Automated safety check: PassUnknown3 days ago
82

Optimizes Three.js rendering performance. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~802Automated safety check: PassMIT2 mo ago
83

Three.js post-processing - EffectComposer, bloom, DOF, screen effects.

OWWZO/ai-agent1895 repos~3.6kAutomated safety check: PassNo licenceyesterday
84

Primary entrypoint for complete Three.js browser game creation and premium iteration.

corosolto/client257—~2.8kAutomated safety check: PassAGPL-3.0today
85

Implements ray picking and collision detection. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~2kAutomated safety check: PassMIT2 mo ago
86

Build, revise, debug, and verify browser-based Three.js apps, games, asset viewers, model and asset-pack deliveries, material and material-pack deliveries, animated-model viewers, and explicitly…

mintdotgg/mint-threejs-skills114—~1.2kAutomated safety check: PassMIT2 mo ago
87

Three.js shaders - GLSL, ShaderMaterial, uniforms, custom effects.

OWWZO/ai-agent1895 repos~3.5kAutomated safety check: PassNo licenceyesterday
88

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

davila7/claude-code-templates33k5 repos~1.3kAutomated safety check: PassMITtoday
89

A skill your agent uses when editing the Tiny World Builder repo, especially tiny-world-builder.html, to preserve the static classic-script Three.js r185 app structure and local edit/reload workflow.

jasonkneen/tiny-world-builder1.6k—~1kAutomated safety check: PassAGPL-3.0today
90

Build a complete Three.js game or bounded production phase through mechanics experiments, Blender assets, QA and independent playtests.

DanMcInerney/orchflows117—~1.5kAutomated safety check: PassMIT6 days ago
91

Loads and manages 3D assets via the Resources system. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~1.6kAutomated safety check: PassMIT2 mo ago
92

将教材范围内的化学反应生成 Three.js 微观分子交互网页,展示配平后的方程、断键成键、 原子守恒、电子转移或基础有机机理。适用于燃烧、电解水、氧化还原、酯化等化学反应的 可视化讲解;用户要求化学反应、分子动画、微观演示、原子守恒、化学方程式配平、 断键成键、电子转移或反应机理网页时优先使用。不要用于通用反应预测、未验证的复杂机理 或无法由内置分子库和 schema 支持的物种。

mingchen666/Reviva244—~1.3kAutomated safety check: PassNo licenceyesterday
93

Three.js textures - texture types, UV mapping, environment maps, texture settings.

OWWZO/ai-agent1895 repos~3.4kAutomated safety check: PassNo licenceyesterday
94

Roda o Gauntlet Loop do CS BRASIL / CORO SOLTO — o ciclo crítico-adversarial → builders em paralelo → captura medida → verificação A/B → caçador de regressões que melhora gráficos, mapas, armas, UI…

corosolto/client257—~2.6kAutomated safety check: PassAGPL-3.0today
95

How everything we write reads

ajsahni/agents-office557—~134Automated safety check: PassUnknown3 days ago
96

Build and upgrade Three.js visual systems for apps and games using Mint MCP assets, authored geometry, materials, lighting, shaders, VFX, technical art, and measured performance.

mintdotgg/mint-threejs-skills114—~816Automated safety check: PassMIT2 mo ago