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Blender agent skills, page 3

Skills #97–124 of 124, ranked by score.

Blender skills, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Blender skills, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
97

将参考视频拆成镜头和动作,用 Blender 复刻三维灰白模、导出视频与提示词,并通过可用视频模型生成新视频。用于已有参考视频的运镜、构图和动作复刻。

pandazki/pneuma-skills162—~265Automated safety check: PassMIT10 days ago
98

Create original Blender assets with editable sources, GLB exports and inspection through a Three.js loader.

DanMcInerney/orchflows117—~520Automated safety check: PassMIT3 days ago
99

Game-ready animation in Blender including walk/run/idle cycles, combat, mechanical animation, camera animation, constraints, Graph Editor, and NLA workflows via MCP.

arjun988/blender-skills271—~875Automated safety check: PassMIT2 mo ago
100

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance.

arjun988/blender-skills271—~934Automated safety check: PassMIT2 mo ago
101

Cinematic camera work in Blender including framing, lenses, composition, camera animation, and shot language beyond basic rendering setup via MCP.

arjun988/blender-skills271—~663Automated safety check: PassMIT2 mo ago
102

Garment blockout, cloth simulation, pin groups, and bake to shape keys or caches for characters and props in Blender via MCP.

arjun988/blender-skills271—~617Automated safety check: PassMIT2 mo ago
103

Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.

arjun988/blender-skills271—~574Automated safety check: PassMIT2 mo ago
104

Blender compositor workflows for beauty stacks, render passes, color grade, glare, and delivery outputs via MCP.

arjun988/blender-skills271—~571Automated safety check: PassMIT2 mo ago
105

Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.

arjun988/blender-skills271—~1kAutomated safety check: PassMIT2 mo ago
106

Dedicated LOD generation, naming, screen-size targets, and validation for game meshes in Blender via MCP.

arjun988/blender-skills271—~582Automated safety check: PassMIT2 mo ago
107

Low-poly art direction for Blender inspired by PS1/PS2, Lethal Company, Mouthwashing, and Fear to Fathom.

arjun988/blender-skills271—~952Automated safety check: PassMIT2 mo ago
108

Rigid body, soft body, and destruction setups in Blender including constraints, cell fracture debris, and baked caches via MCP.

arjun988/blender-skills271—~621Automated safety check: PassMIT2 mo ago
109

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

arjun988/blender-skills271—~581Automated safety check: PassMIT2 mo ago
110

Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow.

arjun988/blender-skills271—~967Automated safety check: PassMIT2 mo ago
111

Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers.

arjun988/blender-skills271—~932Automated safety check: PassMIT2 mo ago
112

Large scene layout in Blender with collections, linking, overrides, streaming-friendly organization, and set assembly via MCP.

arjun988/blender-skills271—~569Automated safety check: PassMIT2 mo ago
113

Unity-specific Blender export for scale, axis, materials, humanoid/generic rigs, LODs, and collision import via MCP.

arjun988/blender-skills271—~602Automated safety check: PassMIT2 mo ago
114

Unreal Engine-specific Blender export for FBX scale, LODs, UCX collision, sockets, materials, and skeletal mesh workflows via MCP.

arjun988/blender-skills271—~612Automated safety check: PassMIT2 mo ago
115

Dedicated vehicle modeling for cars, trucks, aircraft, ships, boats, mechs, and transit assets with proportion, panel flow, and game LOD awareness in Blender via MCP.

arjun988/blender-skills271—~741Automated safety check: PassMIT2 mo ago
116
116.Vfx Fx

Cinematic and game VFX in Blender including smoke, fire, particles, trails, and Geometry Nodes FX setups via MCP.

arjun988/blender-skills271—~616Automated safety check: PassMIT2 mo ago
117

Voxel and Minecraft-adjacent art direction for Blender with block grid modeling, limited palettes, and chunk-friendly assets.

arjun988/blender-skills271—~489Automated safety check: PassMIT2 mo ago
118

Produce 3D assets with Tripo (tripo3d.ai / Tripo AI by VAST) through its OpenAPI and Studio platform — text-to-3D, image-to-3D, and multiview-to-3D generation; PBR texturing; auto-rigging and preset…

calesthio/generative-media-skills191—~5.1kAutomated safety check: PassMIT2 mo ago
119

Blender 3D建模:建模、材质、渲染、动画。Use when creating 3D content. An agent skill from theneoai/awesome-skills.

theneoai/awesome-skills183—~3kAutomated safety check: PassMIT4 mo ago
120

Orchestrate an architectural concept workflow across Rhino, Blender, and ComfyUI connectors.

CoWork-OS/CoWork-OS473—~849Automated safety check: PassMITyesterday
121

Create 3D network topology visualizations in Blender from CDP/LLDP neighbor data

automateyournetwork/netclaw674—~1.1kAutomated safety check: PassApache-2.02 days ago
122

Comprehensive animation guidance covering the 12 principles of animation, 2D and 3D production pipelines, tools (Blender, After Effects, Procreate, Toon Boom), frame rates, rigging, motion graphics…

FerroxLabs/wayland608—~4.9kAutomated safety check: PassApache-2.0yesterday
123

Spice profiles by world cuisine, toasting and grinding techniques, custom blend recipes, storage best practices, and systematic flavor pairing for confident seasoning.

FerroxLabs/wayland608—~3.3kAutomated safety check: PassApache-2.0yesterday
124

Comprehensive 3D printing guide covering printer selection between FDM and resin technologies, 3D modeling in TinkerCAD, Fusion 360, and Blender, slicing with Cura and PrusaSlicer, material…

FerroxLabs/wayland608—~4.7kAutomated safety check: PassApache-2.0yesterday