Agent skill

QA Review

by arjun988 in arjun988/blender-skills

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

MITAuto-check passedGame Development

Install QA Review

skills CLI
$ npx skills add arjun988/blender-skills --skill qa-review -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install arjun988/blender-skills qa-review --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/arjun988/blender-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/qa-review .claude/skills/qa-review && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
qa-review
GitHub stars
278
Token cost
~581 tokens
SKILL.md length
152 words
Files
3 (incl. references)
Skills in repo
38
Repo updated
First seen
Licence
MIT

At a glance

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

  • Works in 5 steps: 3/4 hero angle → Ortho or profile if proportion-critical → Wireframe or poly overview (optional but… → …
  • Game Development work in your project
  • SKILL.md covers When to Use, Workflow, Required Screenshots and Checklists (load as needed), plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

QA Review is an agent skill from arjun988/blender-skills. Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

Its SKILL.md is about 580 tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/qa-verdict-template.md` and `references/screenshot-angles.md`).

It sits in Game Development. It works with Model Context Protocol and Blender. The repository describes itself as: 94 specialist Blender skills for Cursor, Claude Code, Kiro & Codex - MCP-powered production pipeline from blockout to engine export. The licence is MIT.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/qa-review”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. 3/4 hero angle
  2. Ortho or profile if proportion-critical
  3. Wireframe or poly overview (optional but useful)
  4. Material/light beauty
  5. Vs reference (if reference task)

What it can do on your machine

Read from SKILL.md and the folder at commit 8f778d2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

QA Review loads about 581 tokens when it runs, and up to ~676 if it reads all its reference files. Until then it costs about 37 tokens; SKILL.md has 152 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~37
When it runs · the whole SKILL.md, loaded when a task matches
~581
With references · SKILL.md plus every file in references/, read only if the agent opens them
~676

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from arjun988/blender-skills at commit 8f778d2, republished under its MIT licence (© arjun988). 152 words, ~581 tokens.

Download SKILL.mdSave it as .claude/skills/qa-review/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
qa-review
description
Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.
license
MIT
metadata.author
https://github.com/arjun988
metadata.version
1.0.0
metadata.domain
blender
metadata.role
specialist
metadata.triggers
QA, quality assurance, review, validation, checklist, screenshot review, ship check, art review
metadata.related-skills
asset-optimization, export-pipeline, blender-director, lookdev

QA Review

Screenshot-backed review. Checklist gate. Explicit ship / no-ship.

When to Use

  • Before export or handoff
  • After major modeling/lookdev milestones
  • Reference-match final compare
  • Periodic scene health checks

Workflow

Gather brief budgets → Screenshot key angles → Run checklists
  → List defects (severity) → Fix or reject → Re-verify → Verdict

Required Screenshots

  1. 3/4 hero angle
  2. Ortho or profile if proportion-critical
  3. Wireframe or poly overview (optional but useful)
  4. Material/light beauty
  5. Vs reference (if reference task)

Use get_viewport_screenshot via MCP when connected.

Checklists (load as needed)

  • ../references/validation-checklist.md
  • ../references/visual-match-checklist.md (reference tasks)
  • ../references/naming-conventions.md
  • ../references/polycount-budgets.md

Defect Severity

LevelMeaning
BlockerWrong scale, broken normals, fails budget badly
MajorSilhouette/readability issues, bad pivots
MinorNaming, minor shading, small gaps
NoteOptional polish

Verdict Template

markdown
## QA Verdict: [Asset]

**Result:** SHIP / SHIP WITH NOTES / NO-SHIP
**Budgets:** [tris/textures] vs target
**Screenshots:** [listed]
**Blockers:** ...
**Majors:** ...
**Minors:** ...
**Next actions:** ...

Constraints

MUST DO
  • Give explicit verdict
  • Attach or capture screenshots for visual claims
  • Re-check after fixes before flipping to SHIP
MUST NOT DO
  • Rubber-stamp without screenshots on visual tasks
  • Ignore budget overruns without approval

Reference Guide

TopicReferenceLoad When
Qa Verdict Templatereferences/qa-verdict-template.mdWhen needed
Screenshot Anglesreferences/screenshot-angles.mdWhen needed

© arjun988, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in .claude/skills/qa-review of arjun988/blender-skills.

  • SKILL.md
  • references/qa-verdict-template.md
  • references/screenshot-angles.md

Open the folder on GitHubat commit 8f778d2

Compare with similar skills

QA Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

QA Review compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
QA Review this skillarjun988/blender-skills278—~581Automated safety check: PassMIT
Scenario Patina Retexturescenario-labs/skills931—~3.5kAutomated safety check: PassMIT
Scenario Blender Expertscenario-labs/skills931—~3.2kAutomated safety check: PassMIT
Scenario 3Dscenario-labs/skills931—~3.8kAutomated safety check: PassMIT
Game Art PipelinePersonalJarvis/PersonalJarvis155—~566Automated safety check: PassApache-2.0
Scenario Orbit Viewsscenario-labs/skills931—~2.3kAutomated safety check: PassMIT

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Questions about QA Review

What does QA Review do?

Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP. QA Review is an agent skill from arjun988/blender-skills. Production QA gate for Blender assets using viewport screenshots, validation checklists, naming audits, and ship/no-ship verdicts via MCP.

When should I use QA Review?

QA Review fits situations like: game Development work in your project.

How do I install QA Review in Claude Code?

Run `npx skills add arjun988/blender-skills --skill qa-review -a claude-code`. Or copy the skill folder (.claude/skills/qa-review in arjun988/blender-skills) into .claude/skills/qa-review in your project. Claude Code loads it when a task matches its description.

How do I install QA Review in Codex?

Run `npx skills add arjun988/blender-skills --skill qa-review -a codex`. Or copy the skill folder (.claude/skills/qa-review in arjun988/blender-skills) into .agents/skills/qa-review in your project. Codex loads it when a task matches its description.

Can I use QA Review in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add arjun988/blender-skills --skill qa-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/qa-review, .gemini/skills/qa-review, .github/skills/qa-review and .opencode/skills/qa-review in your project.

What does QA Review need to run?

SKILL.md names no scripts, command-line tools or credentials: QA Review is instructions for the agent only.

Does QA Review access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is QA Review safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does QA Review use?

QA Review is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does QA Review use?

About 581 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 95 tokens, read only when the agent opens those files.

What are the alternatives to QA Review?

Skills that share tags, products or a category with QA Review: Scenario Patina Retexture (scenario-labs/skills, 931 stars), Scenario Blender Expert (scenario-labs/skills, 931 stars), Scenario 3D (scenario-labs/skills, 931 stars) and Game Art Pipeline (PersonalJarvis/PersonalJarvis, 155 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains QA Review?

arjun988 (a GitHub user) maintains it in arjun988/blender-skills, which has 278 GitHub stars. The repository holds 38 skills in this directory. The repository was last updated on July 10, 2026.

Source: arjun988/blender-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.