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Sprites and pixel art

119 skills found.
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1

Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.

htdt/godogen7.1k—~2.8kAutomated safety check: PassMIT9 days ago
2

Draws 2D game art from code with no image model: pixel sprites, SVG props and icons, rigged characters, FX, autotiles and layouts, only when explicitly asked for.

0x0funky/agent-sprite-forge4.4k—~2.5kAutomated safety check: PassMIT4 days ago
3

Generates images and game sprites through GPT or Grok with guided provider choices, separate saved defaults, automatic cleanup and optional curation.

aldegad/sprite-gen2.7k—~4.9kAutomated safety check: PassApache-2.0yesterday
4

Pixel art w/ era palettes (NES, Game Boy, PICO-8). An agent skill from mateaix/mateclaw.

mateaix/mateclaw1.2k5 repos~1.8kAutomated safety check: PassApache-2.0yesterday
5

Browse, install, submit, and edit pixel-art pets with the Petdex CLI.

crafter-station/petdex4.2k—~614Automated safety check: PassMITtoday
6

Turn generated or hand-made art into exactly what a game engine loads.

rehan-remade/universal-modder6.1k—~2kAutomated safety check: PassMITtoday
7

Create, repair, validate, visually QA, and package MyAgents/Codex-compatible animated pets and pet spritesheets from character art, generated images, company or prospect brand cues, or visual…

hAcKlyc/MyAgents9191 repo~9.5kAutomated safety check: PassApache-2.03 days ago
8

Create game-ready fixed-cell pixel-art character spritesheets from text concepts, reference images, or existing character art.

tachikomared/character-animation-creator-skill345—~5.7kAutomated safety check: PassNo licence5 mo ago
9

Create Spine 2D skeletal animations from pre-existing character assets (separated body-part PNGs, atlas spritesheet, or a full character image).

GenielabsOpenSource/spine-animation-ai521—~17kAutomated safety check: PassCC-BY-NC-4.01 mo ago
10

A skill your agent uses when loading and managing resources in PixiJS v8.

netaart/cohub5721 repo~5kAutomated safety check: PassMITtoday
11

Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines.

0x0funky/agent-sprite-forge4.4k—~3.6kAutomated safety check: PassMIT4 days ago
12

Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references…

ybuild-ai/ai-game-art-pipeline-skill297—~1.1kAutomated safety check: PassMIT3 mo ago
13

Creates, repairs and packages animated Codex pets as 8x11 spritesheets from character art, brand cues or text, with deterministic assembly and visual QA.

Xiazhixuan119748/codex-pet-and-imagegen216—~22kAutomated safety check: PassApache-2.02 mo ago
14

Procedural film — turn a subject into a short animated film drawn and scored entirely in JavaScript, in one of three modes: drawn (every pixel computed, zero assets), photo-doodle (real photographs…

kuhnhomeuk-cell/procedural-film499—~7.4kAutomated safety check: PassMIT15 days ago
15

Turns one approved master still into a full set of animated action clips for a character, one image-to-video take per action, then packages them for a game engine.

0x0funky/agent-sprite-forge4.4k—~3.8kAutomated safety check: PassMIT4 days ago
16

Build 2D game sprite sheets by generating motion with MiniMax H3 (Hailuo) video, then cutting the footage into validated chroma-keyed sprite frames - the Mortal Kombat method with a video model…

gary149/h3-game-sprites138—~2.4kAutomated safety check: PassMIT1 mo ago
17

A skill your agent uses when a user provides one baseline image and requests game animation frames, sprite sequences, attack/walk/idle/hit/death/casting motion, transparent PNG frames, a…

WU-HAOTIAN34/2dimg2motion208—~9kAutomated safety check: PassMIT3 mo ago
18

Iterate on the visual identity of a top-down pixel-art decoration (sprite + layout integration) in pixtuoid.

IvanWng97/pixtuoid491—~2.5kAutomated safety check: PassMITtoday
19

Deterministic palette/matrix pixel art (not AI). An agent skill from notque/vexjoy-agent.

notque/vexjoy-agent441—~2.3kAutomated safety check: NotesMITyesterday
20

Covers Godot 4.3+ 2D systems with GDScript and C# examples: canvas layers, draw order, TileMaps, parallax, lights and shadows, particles and custom drawing.

jame581/GodotPrompter805—~2.3kAutomated safety check: PassMITyesterday
21

Make a short procedural animation in any style — an explainer, a history, a little story — as a single-file canvas video with a synthesized score, rendered to MP4.

cth9191/animate319—~4.5kAutomated safety check: PassMIT4 days ago
22

Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders.

thedivergentai/GD-Agentic-Skills821—~3.3kAutomated safety check: PassLGPL-3.01 mo ago
23

Guide an AI assistant through this repo's 2D animation sprite-sheet workflow.

LayrKits/Sprite-Pipeline595—~1.5kAutomated safety check: PassNo licence5 mo ago
24

A skill your agent uses when drawing images in PixiJS v8. An agent skill from netaart/cohub.

netaart/cohub5721 repo~1.6kAutomated safety check: PassMITtoday
25

A skill your agent uses when working on tools/imggen avatar image generation, OpenAI-compatible image API config, human or yaoguai portrait prompts, qi-refining base generation, image-to-image realm…

4thfever/cultivation-world-simulator2.1k—~641Automated safety check: PassUnknown1 mo ago
26

Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…

selimanac/defold-astar111—~2.7kAutomated safety check: PassNo licence5 mo ago
27

Generate Pixel Style Poster prompts and matching raster images.

v92388375-gif/pixel-style-poster-skill152—~8kAutomated safety check: PassMIT2 mo ago
28

Plan, generate, source, normalize, and validate cohesive visual game assets.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2kAutomated safety check: PassApache-2.0yesterday
29

Generate sprite sheet images for the isometric city game using the GenerateImage tool.

blendi-remade/isometric-city-fal112—~1.2kAutomated safety check: PassMIT8 mo ago
30

Create or improve a 32×32 pixel-art persona face for the Frontier Faces demo (examples/04-frontier-faces/personas.mjs) — the animated agent avatars rendered by face-term.mjs / the browser…

Cotal-AI/Cotal315—~1.5kAutomated safety check: PassApache-2.0today
31

Learn reusable 2D motion-generation knowledge from user-specified action resources with /img2mo-learn <resource.

WU-HAOTIAN34/2dimg2motion208—~1.7kAutomated safety check: PassMIT3 mo ago
32

Build an idle, walk, run or attack cycle from key poses, set timing that reads as motion rather than a metronome, tag it, and review it as a filmstrip.

with-pebbly/aseprite-ai-artist230—~1.4kAutomated safety check: PassMIT2 days ago
33

Expert patterns for simplifying 3D games to 2D including dimension reduction strategies, 2.5D fake-depth, isometric ports, camera flattening, physics conversion, 3D-to-sprite art pipeline, and…

thedivergentai/GD-Agentic-Skills821—~4.5kAutomated safety check: PassLGPL-3.01 mo ago
34

Generates OpenChart (https://github.com/tryopendata/openchart) chart, table, graph, sankey, tilemap, and geo map specs from data, and guides editorial design decisions.

tryopendata/skills142—~11kAutomated safety check: PassMIT2 mo ago
35
35.Gecs

gecs ECS framework API reference — the Entity-Component-System addon for Godot 4.x used by this project.

RandallLiuXin/GodotMaker550—~2.7kAutomated safety check: PassUnknown23 days ago
36

Makes animated pixel-art videos in an indie-game style: a 480×270 canvas upscaled four times, limited palettes with dithering, procedural characters and dialogue captions, encoded as MP4.

edenfunf/reelmimic1.9k—~1.4kAutomated safety check: PassMITyesterday
37

Standardize a 2D animation baseline image with /img2mo-std xxx.png/pos.

WU-HAOTIAN34/2dimg2motion208—~844Automated safety check: PassMIT3 mo ago
38
38.Draw

Draw a sprite from silhouette to finished pixels, in the order that catches mistakes while they are still cheap — block in, check the silhouette, shade, outline, verify.

with-pebbly/aseprite-ai-artist230—~1.5kAutomated safety check: PassMIT2 days ago
39
39.Icon

A skill your agent uses when creating a pixel-art icon in pxlkit's PxlKitData format (16x16 grid plus palette), static or animated.

Joangeldelarosa/pxlkit117—~1.5kAutomated safety check: NotesUnknown3 days ago
40

Build 2D games with Phaser 3 framework. An agent skill from chongdashu/vibejam-starter-pack.

chongdashu/vibejam-starter-pack149—~1.2kAutomated safety check: PassNo licence5 mo ago
41

Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references.

nexu-io/open-design100k—~6kAutomated safety check: PassApache-2.0today
42

Produce the files an engine actually consumes — spritesheets with atlases, GIFs, scaled PNGs — with the tags and layout the target needs.

with-pebbly/aseprite-ai-artist230—~628Automated safety check: PassMIT2 days ago
43

A skill your agent uses when building a new pixel-art or retro frontend with pxlkit (@pxlkit/ui-kit) — landing, dashboard, portfolio, game UI.

Joangeldelarosa/pxlkit117—~1.6kAutomated safety check: NotesUnknown3 days ago
44

Transforma imagens (fotos, logos, diagramas) em animações D3.js interativas e self-contained.

sandeco/mira-animator218—~1.7kAutomated safety check: PassUnknown25 days ago
45

Launches "Model Office" — a live browser dashboard that visualizes multi-model job routing as a blocky Lego/Minecraft-style pixel office.

SylphAI-Inc/skills112—~1.5kAutomated safety check: PassNo licence17 days ago
46

Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4…

chongdashu/vibejam-starter-pack149—~2.8kAutomated safety check: PassNo licence5 mo ago
47

Wire a new agent-CLI Source adapter into pixtuoid (a new coding CLI whose sessions become office sprites).

IvanWng97/pixtuoid491—~443Automated safety check: PassMITtoday
48

Make new still images from a brief with Glif and save them to a folder: concept art, a series of variations, mockups, posters, illustrations, wallpapers, reference boards or any picture that isn't…

glifxyz/glif-mcp-server213—~931Automated safety check: PassMITyesterday