Animations
kingstinct/react-native-healthkit
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install selimanac/defold-astar defold-proto-file-editing --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .claude/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .claude/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install selimanac/defold-astar defold-proto-file-editing --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .agents/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .agents/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install selimanac/defold-astar defold-proto-file-editing --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .cursor/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .cursor/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/selimanac/defold-astar.git --path .agents/skills/defold-proto-file-editing--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install selimanac/defold-astar defold-proto-file-editing --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .gemini/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .gemini/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install selimanac/defold-astar defold-proto-file-editingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .github/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .github/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install selimanac/defold-astar defold-proto-file-editing --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/defold-proto-file-editing .opencode/skills/defold-proto-file-editing && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "defold-proto-file-editing" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-proto-file-editing into .opencode/skills/defold-proto-file-editing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-proto-file-editing", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
defold-proto-file-editingCreates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…
Defold Proto File Editing is an agent skill from selimanac/defold-astar. Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh, .particlefx, .sound, .camera, .factory, .collectionfactory, .collectionproxy, .tilemap, .tilesource, .objectinterpolation). Use when asked to create, modify, or configure any Defold proto text format file.
Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 28 other files, including scripts and reference files (for example `references/atlas.md`, `references/camera.md` and `references/collection.md`).
It sits in Game Development, covering Sprites and pixel art, gRPC and Protobuf and Shaders. It works with gRPC. The repository describes itself as: Pathfinder and A solver (astar or a-star) native extension for Defold Engine build on MicroPather.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1471c54. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/, which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Defold Proto File Editing loads about 2.7k tokens when it runs, and up to ~58k if it reads all its reference files. Until then it costs about 108 tokens; SKILL.md has 1,206 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 1,206 words (~2,721 tokens).
“Creates and edits Defold resource and component files that use Protobuf Text Format.”
SKILL.md and 27 other files (scripts, references) in .agents/skills/defold-proto-file-editing of selimanac/defold-astar.
Open the folder on GitHubat commit 1471c54
Defold Proto File Editing next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Defold Proto File Editing this skillselimanac/defold-astar | 111 | — | ~2.7k | Automated safety check: Pass | None | |
| Animationskingstinct/react-native-healthkit | 716 | — | ~937 | Automated safety check: Pass | MIT | |
| Animationssoftware-mansion-labs/skills | 291 | — | ~1.1k | Automated safety check: Pass | None | |
| Phaser4 Gamedevchongdashu/vibejam-starter-pack | 149 | — | ~2.8k | Automated safety check: Pass | None | |
| Phaser4 Gamedevchongdashu/vibejam-starter-pack | 149 | — | ~2.4k | Automated safety check: Pass | None | |
| Use Yaakmountain-loop/yaak | 19k | — | ~1.9k | Automated safety check: Pass | MIT |
kingstinct/react-native-healthkit
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
software-mansion-labs/skills
Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.
chongdashu/vibejam-starter-pack
Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4…
chongdashu/vibejam-starter-pack
Build 2D browser games with Phaser 4: WebGL-first rendering, scenes, filters, lighting, shaders, DynamicTexture and RenderTexture, tilemaps, SpriteGPULayer, TilemapGPULayer, and Phaser 3 to 4…
mountain-loop/yaak
A skill your agent uses when the user mentions Yaak, a Yaak workspace, or the yaak command, or asks to call, hit, or smoke test HTTP/REST endpoints, save or organize API requests for reuse or manual…
antoniopaya22/go-rest-template
Implements concurrent Go patterns using goroutines and channels, designs and builds microservices with gRPC or REST, optimizes Go application performance with pprof, and enforces idiomatic Go with…
selimanac/defold-astar
Downloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Maintains Defold agent skills. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).
selimanac/defold-astar
Searches the Defold Asset Store for community libraries and extensions.
selimanac/defold-astar
Fetches Defold code examples by topic. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Defold native extension development. An agent skill from selimanac/defold-astar.
Works with
Categories
Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…. Defold Proto File Editing is an agent skill from selimanac/defold-astar.objectinterpolation).
Defold Proto File Editing fits situations like: asked to create; configure any Defold proto text format file.
Run `npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a claude-code`. Or copy the skill folder (.agents/skills/defold-proto-file-editing in selimanac/defold-astar) into .claude/skills/defold-proto-file-editing in your project. Claude Code loads it when a task matches its description.
Run `npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a codex`. Or copy the skill folder (.agents/skills/defold-proto-file-editing in selimanac/defold-astar) into .agents/skills/defold-proto-file-editing in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add selimanac/defold-astar --skill defold-proto-file-editing -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/defold-proto-file-editing, .gemini/skills/defold-proto-file-editing, .github/skills/defold-proto-file-editing and .opencode/skills/defold-proto-file-editing in your project.
SKILL.md names no scripts, command-line tools or credentials: Defold Proto File Editing is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
No licence was found for Defold Proto File Editing or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 56k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Defold Proto File Editing: Animations (kingstinct/react-native-healthkit, 716 stars), Animations (software-mansion-labs/skills, 291 stars), Phaser4 Gamedev (chongdashu/vibejam-starter-pack, 149 stars) and Phaser4 Gamedev (chongdashu/vibejam-starter-pack, 149 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
selimanac (a GitHub user) maintains it in selimanac/defold-astar, which has 111 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on April 18, 2026.
Source: selimanac/defold-astar on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.