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Three.js · For developers

194 skills found, page 3.
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97

将教材范围内的化学反应生成 Three.js 微观分子交互网页,展示配平后的方程、断键成键、 原子守恒、电子转移或基础有机机理。适用于燃烧、电解水、氧化还原、酯化等化学反应的 可视化讲解;用户要求化学反应、分子动画、微观演示、原子守恒、化学方程式配平、 断键成键、电子转移或反应机理网页时优先使用。不要用于通用反应预测、未验证的复杂机理 或无法由内置分子库和 schema 支持的物种。

mingchen666/Reviva244—~1.3kAutomated safety check: PassNo licenceyesterday
98

Three.js textures - texture types, UV mapping, environment maps, texture settings.

OWWZO/ai-agent1895 repos~3.4kAutomated safety check: PassNo licence2 days ago
99

Roda o Gauntlet Loop do CS BRASIL / CORO SOLTO — o ciclo crítico-adversarial → builders em paralelo → captura medida → verificação A/B → caçador de regressões que melhora gráficos, mapas, armas, UI…

corosolto/client257—~2.6kAutomated safety check: PassAGPL-3.0today
100

How everything we write reads

ajsahni/agents-office557—~134Automated safety check: PassUnknown3 days ago
101

Build and upgrade Three.js visual systems for apps and games using Mint MCP assets, authored geometry, materials, lighting, shaders, VFX, technical art, and measured performance.

mintdotgg/mint-threejs-skills114—~816Automated safety check: PassMIT2 mo ago
102

Production animation patterns for React Native using Reanimated 4, Skia, WebGPU, and TypeGPU.

kingstinct/react-native-healthkit716—~937Automated safety check: PassMIT2 days ago
103

Orchestrates World lifecycle and component initialization. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~659Automated safety check: PassMIT2 mo ago
104

MCP protocol integration with 3DGS rendering pipeline: Agent-controlled Three.js/WebGPU rendering, voice-driven scene reconstruction, real-time parameter manipulation, light tracing backend.

jaccen/Awesome-Gaussian-Skills161—~6.9kAutomated safety check: PassApache-2.0today
105

Light React Three Fiber scenes with direct lights, environment maps, and shadows.

EnzeD/r3f-skills128—~1.2kAutomated safety check: PassNo licence1 mo ago
106

3D asset engineer that finds, downloads, and integrates GLB/GLTF models into Three.js browser games.

corosolto/client257—~5.4kAutomated safety check: NotesMITtoday
107

Optimise a three.js or raw WebGL scene for phones, 120 Hz panels and low-end devices — device tiering, prewarm-everything-under-the-loader so nothing compiles mid-scroll, in-view-only render loops…

textura-agency/next16-claude-starter135—~9.5kAutomated safety check: PassUnlicenseyesterday
108

Make art and media for a game you are building with Glif: character reference sheets, consistent characters, pixel-art sprite sheets with animation cycles, seamless and PBR textures, 3D models, item…

glifxyz/glif-mcp-server213—~831Automated safety check: PassMIT2 days ago
109

Creates custom GLSL shaders with vite-plugin-glsl. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~2kAutomated safety check: PassMIT2 mo ago
110

Three.js performance optimization and best practices guidelines.

zebbern/claude-code-guide4.7k—~3.3kAutomated safety check: PassMITyesterday
111
111.Three

Three.js and WebGL adapter patterns for HyperFrames. An agent skill from boraoztunc/skills.

boraoztunc/skills3982 repos~885Automated safety check: PassApache-2.01 mo ago
112

Diagnose Three.js rendering, loading, animation, resize, audio, physics, input, mobile, and performance problems using reproduction and measured evidence.

mintdotgg/mint-threejs-skills114—~435Automated safety check: PassMIT2 mo ago
113

Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles…

valkor-ai/loom1.2k1 repo~602Automated safety check: PassApache-2.04 days ago
114

Load and reuse 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading.

EnzeD/r3f-skills128—~1.2kAutomated safety check: PassNo licence1 mo ago
115

Comprehensive skill for Adobe Substance 3D Painter texturing and material creation workflow.

freshtechbro/claudedesignskills1k—~4kAutomated safety check: PassMIT10 mo ago
116

Manages state between Vue and Three.js via Pinia and mitt. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~2.2kAutomated safety check: PassMIT2 mo ago
117

Selects game engines and frameworks by platform, genre, and architecture (full canvas shell vs hybrid DOM shell + guest viewport).

sickn33/agentic-awesome-skills47k1 repo~1.2kAutomated safety check: PassMIT2 days ago
118

Game development orchestrator. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.3kAutomated safety check: PassMIT2 days ago
119

Web browser game development. An agent skill from sickn33/agentic-awesome-skills.

sickn33/agentic-awesome-skills47k1 repo~1.1kAutomated safety check: PassMIT2 days ago
120

Build, debug, and verify Three.js browser games through Loom.

valkor-ai/loom1.2k—~513Automated safety check: PassApache-2.04 days ago
121

Integrates Vue UI with Three.js while maintaining strict separation.

hexianWeb/Third-Person-MC195—~2.2kAutomated safety check: PassMIT2 mo ago
122

A skill your agent uses when adding, importing, designing, reviewing, or animating low-poly / stylized 3D assets in Tiny World Builder, including Three.js procedural meshes, GLB/GLTF assets, Poly…

jasonkneen/tiny-world-builder1.6k—~4kAutomated safety check: PassAGPL-3.0yesterday
123

Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and…

MengTo/Skills6.7k—~2.7kAutomated safety check: PassMIT5 days ago
124

Build Three.js app interaction systems including cameras, controls, picking, selection, manipulation, annotations, configuration UI, loading states, responsive input, and accessibility.

mintdotgg/mint-threejs-skills114—~403Automated safety check: PassMIT2 mo ago
125

Senior graphics programmer specializing in Three.js, WebGL, shaders, and performance optimizationUse when "three.js, threejs, webgl, 3d web, 3d graphics, shaders, glsl, 3d scene, 3d animation…

corosolto/client2571 repo~733Automated safety check: PassAGPL-3.0yesterday
126

Create 3D scenes, interactive experiences, and visual effects using Three.js.

aiskillstore/marketplace4334 repos~4.2kAutomated safety check: PassNo licenceyesterday
127

Add volumetric underwater god rays to a Three.js scene, marching one drifting swell field along every view ray at half resolution so the light shafts converge on the sun, parallax with the camera…

MengTo/Skills6.7k—~2.5kAutomated safety check: PassMIT5 days ago
128

Three.js and React Three Fiber sub-skill - 3D scenes, shaders, postprocessing.

AThevon/genjutsu440—~2kAutomated safety check: PassUnknown5 days ago
129
129.Webgpu Threejs TslOfficial

Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language).

JetBrains/skills3662 repos~833Automated safety check: PassNo licence3 mo ago
130

Run this repository’s egocentric reconstruction pipeline on a video.

nvidia-isaac/video_to_data861—~293Automated safety check: PassUnknown2 days ago
131

Declarative web framework for building browser-based 3D, VR, and AR experiences using HTML and entity-component architecture.

freshtechbro/claudedesignskills1k—~6.8kAutomated safety check: PassMIT10 mo ago
132

Comprehensive skill for Babylon.js 3D web rendering engine. An agent skill from freshtechbro/claudedesignskills.

freshtechbro/claudedesignskills1k—~7.8kAutomated safety check: PassMIT10 mo ago
133

Lightweight WebGL/WebGPU game engine with entity-component architecture and visual editor integration.

freshtechbro/claudedesignskills1k—~5.7kAutomated safety check: PassMIT10 mo ago
134

Build declarative 3D scenes with React Three Fiber (R3F) - a React renderer for Three.js.

freshtechbro/claudedesignskills1k—~5.7kAutomated safety check: PassMIT10 mo ago
135

Build recognizable falling leaves in world space using instanced geometry, independent tumble, coupled sideways drift, shared wind, scene occlusion, and camera-aware recycling.

MengTo/Skills6.7k—~1.3kAutomated safety check: PassMIT5 days ago
136

Add sun shafts and crepuscular rays to a Three.js or equivalent 3D scene, using scene occlusion, a projected sun position, controlled foreground spill, and scalable post-processing.

MengTo/Skills6.7k—~1.2kAutomated safety check: PassMIT5 days ago
137

Three.js skills for creating 3D elements and interactive experiences in the browser — scenes, materials, controls, and post-processing.

nexu-io/open-design100k—~292Automated safety check: PassApache-2.0yesterday
138

Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assetsindex animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.

chongdashu/vibejam-starter-pack149—~1.6kAutomated safety check: PassNo licence5 mo ago
139

Three.js 3D reference hub. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~374Automated safety check: PassMITyesterday
140

Prevents common mistakes and prohibited practices in vite-threejs projects.

hexianWeb/Third-Person-MC195—~1.5kAutomated safety check: PassMIT2 mo ago
141

Upgrade Three.js games from basic/prototype visuals to premium AAA-inspired browser graphics.

corosolto/client257—~1.6kAutomated safety check: PassAGPL-3.0yesterday
142

Declarative Three.js using Vue components. An agent skill from skilld-dev/vue-ecosystem-skills.

skilld-dev/vue-ecosystem-skills181—~2.2kAutomated safety check: PassMIT19 days ago
143

Light carved wood in a dark room in three.js, with procedural grain and pores, one warm key through a window, soft shadows that touch, light shafts, background rays and dust, then score the render…

MengTo/Skills6.7k—~2.8kAutomated safety check: PassMIT5 days ago
144

Standalone WebGL fragment shaders for card visual effects: holographic foil, shimmer, rarity glow.

notque/vexjoy-agent441—~2.9kAutomated safety check: NotesMIT2 days ago