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Game Development

1,660 skills found, page 29.
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1345

Interactive Gradio UI to paint a region and remove solid key-color background (white / green / magenta) only inside that selection.

godot-fun/gai183—~1.4kAutomated safety check: PassMITyesterday
1346

Removes solid-color backgrounds (white, green 00FF00, magenta FF00FF) from a single AI-generated image using color key and border flood fill — not AI matting.

godot-fun/gai183—~2kAutomated safety check: PassMITyesterday
1347

Resizes a single image to explicit width and height using ImageMagick.

godot-fun/gai183—~1.3kAutomated safety check: PassMITyesterday
1348

Splits uniform sprite sheet grids into individual frame PNGs using FFmpeg crop.

godot-fun/gai183—~1.4kAutomated safety check: PassMITyesterday
1349

Trims invalid border regions (transparent or solid-color padding) from images using Pillow.

godot-fun/gai183—~1.9kAutomated safety check: PassMITyesterday
1350

Converts a single video file to OGV (Theora + Vorbis in Ogg container) using FFmpeg for Godot-ready playback assets.

godot-fun/gai183—~924Automated safety check: PassMITyesterday
1351
1351.Rig

Split a character onto named layers — head, torso, arms, legs — so it can be animated by moving cels instead of redrawing pixels.

with-pebbly/aseprite-ai-artist230—~655Automated safety check: PassMIT3 days ago
1352
1352.Studio

The front door for any Aseprite or pixel-art request. An agent skill from with-pebbly/aseprite-ai-artist.

with-pebbly/aseprite-ai-artist230—~4kAutomated safety check: PassMIT3 days ago
1353

Automate Unreal Engine editor scenes, actors, and renders. An agent skill from Luciole-Studio/Misaka-Agent.

Luciole-Studio/Misaka-Agent1711 repo~3.5kAutomated safety check: PassMIT3 days ago
1354

Build rich, scroll-controlled real-time Three.js experiences as one persistent 3D world whose camera, lighting, atmosphere, materials, objects, DOM story, and interactions evolve across authored…

nirholas/three.ws2291 repo~4.7kAutomated safety check: PassApache-2.0yesterday
1355

Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models.

nirholas/three.ws2291 repo~870Automated safety check: PassApache-2.0yesterday
1356

Turn a reference video into a super detailed recreation or inspiration prompt.

nirholas/three.ws2291 repo~1.4kAutomated safety check: PassApache-2.0yesterday
1357

Build a fully-interactive 3D character-selector experience powered entirely by fal.ai.

fal-ai-community/skills251—~1.6kAutomated safety check: PassNo licence12 days ago
1358
1358.Studio

Build and verify a Babylon.js game progressively in OpenHarness's live Game Viewer.

autonomous-ai/openharness1.2k—~1.1kAutomated safety check: PassMITyesterday
1359

Modern Zig project architecture guide. An agent skill from majiayu000/spellbook.

majiayu000/spellbook287—~2.6kAutomated safety check: PassMIT3 days ago
1360

WebGL-style fluid displacement background with a quote overlay, suited to video intros, landing heroes, or posters.

nexu-io/open-design100k—~791Automated safety check: PassApache-2.0yesterday
1361

Meta Quest Passthrough Camera Access (PCA) for Unity — access the forward-facing RGB cameras on Quest 3 / Quest 3S to feed Computer Vision and Machine Learning pipelines.

meta-quest/agentic-tools215—~1.6kAutomated safety check: PassApache-2.017 days ago
1362

Guides shipping a web app to the Meta VR and Horizon OS Store as a PWA/TWA — both 2D windowed panels and immersive WebXR/VR.

meta-quest/agentic-tools215—~3.6kAutomated safety check: PassApache-2.017 days ago
1363

Reviews Unity code targeting Meta VR and Horizon OS for performance issues, rendering best practices, and common VR pitfalls.

meta-quest/agentic-tools215—~2kAutomated safety check: PassApache-2.017 days ago
1364

Audits a Unity project for Meta VR Glasses readiness across input and field of view — finds controller-dependent interactions such as OVRInput usage, recommends hand-tracking and ISDK…

meta-quest/agentic-tools215—~2.4kAutomated safety check: PassApache-2.017 days ago
1365

Configures Unity UI for Meta VR and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.

meta-quest/agentic-tools215—~4.4kAutomated safety check: PassApache-2.017 days ago
1366

Installs and configures the Meta XR Simulator for testing Meta VR and Horizon OS apps without a physical device.

meta-quest/agentic-tools215—~2.1kAutomated safety check: PassApache-2.017 days ago
1367
1367.Threejs

Three.js scene-graph parsing and export workflows: mesh baking, InstancedMesh expansion, part partitioning, per-link OBJ export, and URDF articulation.

benchflow-ai/skillsbench1.8k—~807Automated safety check: PassApache-2.02 mo ago
1368

Rodada de crítica visual do viewmodel do arsenal — gera as figuras no jogo real, chama o crítico cego e devolve o veredito por arma.

corosolto/client257—~929Automated safety check: PassAGPL-3.0yesterday
1369

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes.

aiskillstore/marketplace4333 repos~2.1kAutomated safety check: PassNo licenceyesterday
1370

Specialized guide for migrating Godot 3.x projects to Godot 4 (GDScript 2.0), covering syntax changes, Tweens, and exports.

aiskillstore/marketplace4333 repos~836Automated safety check: PassNo licenceyesterday
1371

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

aiskillstore/marketplace4333 repos~962Automated safety check: PassNo licenceyesterday
1372

three.js model, downloadable as OBJ or GLB. An agent skill from asgeirtj/system_prompts_leaks.

asgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0yesterday
1373

Fetches Defold manuals and documentation. An agent skill from selimanac/defold-astar.

selimanac/defold-astar111—~3kAutomated safety check: PassNo licence5 mo ago
1374

Author a PostHog canvas with semantic HTML, CSS, and direct browser APIs — documents, articles, generative graphics, 2D canvas and WebGL experiences, and focused experiments where React components…

PostHog/posthog40k—~1.3kAutomated safety check: PassUnknownyesterday
1375

Provides instructions for integrating the Google Mobile Ads (GMA) SDK.

google/skills21k—~266Automated safety check: PassApache-2.02 days ago
1376

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK interstitial ads in Android, iOS, or Unity mobile applications.

google/skills21k—~280Automated safety check: PassApache-2.02 days ago
1377

Provides instructions for implementing, integrating, or configuring Google Mobile Ads (GMA) SDK rewarded ads in Android, iOS, or Unity mobile applications.

google/skills21k—~284Automated safety check: PassApache-2.02 days ago
1378

A skill your agent uses when turning a dense sculpt, scan or AI-generated mesh into clean topology in Blender, for animation, subdivision or a game low poly with a triangle budget.

scenario-labs/skills946—~5.5kAutomated safety check: PassMITyesterday
1379

A skill your agent uses when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile terrain transitions, seamless tiles, isometric buildings…

scenario-labs/skills946—~4.5kAutomated safety check: PassMITyesterday
1380

A skill your agent uses when an agent drives Godot 4.7 on a Mac for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, windowed screenshots, the headless…

scenario-labs/skills946—~5.9kAutomated safety check: PassMITyesterday
1381

A skill your agent uses when turning a song into a kinetic-typography or motion-design music video, lyric video, visualizer or K-pop style MV with Scenario, landscape or vertical 9:16 for TikTok…

scenario-labs/skills946—~4kAutomated safety check: PassMITyesterday
1382

A skill your agent uses when a single image of a character, creature, prop, vehicle, or building must be seen from new camera angles through the Scenario MCP server: turnarounds, a 360 orbit, views…

scenario-labs/skills946—~2.3kAutomated safety check: PassMITyesterday
1383

Edit UMG Widget Blueprint UI layouts via text (ReadGraph/WriteGraph).

Italink/UnrealClientProtocol127—~1.7kAutomated safety check: PassMIT1 mo ago
1384
1384.Sound

Make a game's sound effects and synthesized music on the creator's own computer, free, with no provider or account — a set of effects (jump, coin, hit, explosion, win, lose, UI) rendered from…

hashgraph-online/awesome-codex-plugins1.3k—~2.4kAutomated safety check: PassApache-2.0yesterday
1385

Delegate a requested result to a fresh native child agent with relevant guidance.

DanMcInerney/orchflows117—~236Automated safety check: PassMIT7 days ago
1386

Apply the seven principles of ethical persuasion (reciprocity, commitment, social proof, authority, liking, scarcity, unity) to product design, copy, and sales.

wondelai/skills2.4k—~4.3kAutomated safety check: PassMIT1 mo ago
1387

Connect MATLAB to Databricks via Spark (Databricks Connect) or JDBC (Database Toolbox).

matlab/matlab-agentic-toolkit1.1k—~3.5kAutomated safety check: PassUnknown3 days ago
1388

Import recorded driving sensor data (GPS, camera, lidar, actor tracks, lanes) into scenariobuilder.

matlab/matlab-agentic-toolkit1.1k—~4.6kAutomated safety check: PassUnknown3 days ago
1389

Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new…

kurotu/VRCQuestTools373—~606Automated safety check: PassMITyesterday
1390

How Field source becomes running code: lexer/AST/typed IR (type + domain), domain inference, the three backends (VM, GLSL, sample register machine), error keep-last-working.

n1m21n/Infinite271—~6kAutomated safety check: PassUnknownyesterday
1391

用 Bash/OpenCLI 对“无需登录”网站适配器做逐功能只读验证,区分成功、空结果、登录/配置要求、导航/API/适配器错误和未执行的副作用操作。

OWWZO/ai-agent189—~596Automated safety check: PassNo licence2 days ago
1392

Plan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~1.6kAutomated safety check: PassApache-2.02 days ago