GitHub user
Agent skills by Donchitos
- skills
- 73
- repository
- 1
Repositories by Donchitos
Skills by Donchitos, ranked
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references. | Donchitos/ | 26k | — | ~2k | Automated safety check: Pass | MIT | 8 days ago |
| 2 | Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory. | Donchitos/ | 26k | — | ~5k | Automated safety check: Pass | MIT | 8 days ago |
| 3 | Checks game data and formulas for balance outliers, broken progression, degenerate strategies and economy problems, and answers 'could not run' when the data is missing. | Donchitos/ | 26k | — | ~2.2k | Automated safety check: Pass | MIT | 8 days ago |
| 4 | Turns a description into a structured bug report, or scans code for likely bugs, then verifies and closes reports through four modes. | Donchitos/ | 26k | — | ~2.5k | Automated safety check: Notes | MIT | 8 days ago |
| 5 | Reviews the open bug backlog, separates severity from priority, assigns fixes to sprints and reports systemic trends, writing a dated triage file. | Donchitos/ | 26k | — | ~2.3k | Automated safety check: Pass | MIT | 8 days ago |
| 6 | Generates an internal or player-facing changelog from git commits and sprint data, filtering out framework maintenance commits so that only work on the game itself reaches release copy. | Donchitos/ | 26k | — | ~2.5k | Automated safety check: Notes | MIT | 8 days ago |
| 7 | Performs an architectural review of code against coding standards, SOLID, testability and performance, and reports no verdict when the inputs are missing. | Donchitos/ | 26k | — | ~3.5k | Automated safety check: Pass | MIT | 8 days ago |
| 8 | Compares every game design document against the entity registry to find cross-document conflicts such as differing stats, using a grep-first scan that avoids full reads. | Donchitos/ | 26k | — | ~3.5k | Automated safety check: Notes | MIT | 8 days ago |
| 9 | Compares the content counts planned in game design documents with what is actually implemented, for one system or the whole project, and reports the gaps. | Donchitos/ | 26k | — | ~3.6k | Automated safety check: Pass | MIT | 8 days ago |
| 10 | Builds a flat must-do and never-do rules sheet per layer from Accepted architecture decision records and writes it to docs/architecture/control-manifest.md. | Donchitos/ | 26k | — | ~3.9k | Automated safety check: Pass | MIT | 8 days ago |
| 11 | Turns game design documents and architecture into epics, one per architectural module, ready for story creation in a Claude Code game-studio workflow. | Donchitos/ | 26k | — | ~4.3k | Automated safety check: Pass | MIT | 8 days ago |
| 12 | Scopes and gates a game's day-one patch after the gold master: fix-only changes, a lightweight QA pass and a rollback plan written before anything ships. | Donchitos/ | 26k | — | ~2.8k | Automated safety check: Notes | MIT | 8 days ago |
| 13 | Estimates the effort for a game development task from code complexity, scope, risk and past sprint data, returning a range with a confidence level. | Donchitos/ | 26k | — | ~1.2k | Automated safety check: Pass | MIT | 8 days ago |
| 14 | Checks whether a game project is ready to move to its next production stage and returns a PASS, CONCERNS, NOT ASSESSED or FAIL verdict with blockers. | Donchitos/ | 26k | — | ~13k | Automated safety check: Notes | MIT | 8 days ago |
| 15 | Reads a game project's current stage and workflow catalog, then tells you which step comes next and which installed skills sit outside the workflow. | Donchitos/ | 26k | — | ~4k | Automated safety check: Pass | MIT | 8 days ago |
| 16 | Runs an emergency fix process for severe bugs: a severity check, a written hotfix record, and a branch cut from the shipped release rather than main. | Donchitos/ | 26k | — | ~2.9k | Automated safety check: Notes | MIT | 8 days ago |
| 17 | Generates a launch-readiness checklist across code, content, store, marketing, community, infrastructure and legal, scoped to the project and ending in go/no-go sign-offs. | Donchitos/ | 26k | — | ~4.3k | Automated safety check: Pass | MIT | 8 days ago |
| 18 | Reviews a milestone's completeness, quality metrics and risks and ends with a go or no-go recommendation, stopping when the needed data is missing. | Donchitos/ | 26k | — | ~2.8k | Automated safety check: Pass | MIT | 8 days ago |
| 19 | Writes an onboarding document for a new contributor or agent, covering project state, conventions and priorities relevant to a chosen role. | Donchitos/ | 26k | — | ~1.4k | Automated safety check: Pass | MIT | 8 days ago |
| 20 | Writes player-facing patch notes from git history and changelogs, filtering out framework and maintenance commits and rewriting developer wording for players. | Donchitos/ | 26k | — | ~2.5k | Automated safety check: Notes | MIT | 8 days ago |
| 21 | Finds performance bottlenecks, measures them against frame, draw-call and memory budgets, and ranks the optimization recommendations. | Donchitos/ | 26k | — | ~2.5k | Automated safety check: Notes | MIT | 8 days ago |
| 22 | Creates a blank playtest report template or converts raw playtest notes into structured findings sorted into design, balance, bug and polish items. | Donchitos/ | 26k | — | ~1.7k | Automated safety check: Pass | MIT | 8 days ago |
| 23 | Scans a game project to detect its development stage, check artifacts for gaps and recommend next steps, with gap rules that depend on the workflow tier. | Donchitos/ | 26k | — | ~3.2k | Automated safety check: Pass | MIT | 8 days ago |
| 24 | Finds architecture decision records made stale by a changed game design document, then reports the impact and guides you through resolving each one. | Donchitos/ | 26k | — | ~3.6k | Automated safety check: Notes | MIT | 8 days ago |
| 25 | Produces a sprint QA plan that classifies stories as logic, integration, visual or UI and sets automated tests, manual checks and smoke scope for each. | Donchitos/ | 26k | — | ~4.4k | Automated safety check: Pass | MIT | 8 days ago |
| 26 | Writes a short design spec for small gameplay adjustments such as tuning, tweaks and minor additions, and redirects anything larger to a full design document. | Donchitos/ | 26k | — | ~2.9k | Automated safety check: Pass | MIT | 8 days ago |
| 27 | Maps existing tests to a game's critical paths, finds fixed bugs that lack regression tests and flags coverage drift as new features arrive. | Donchitos/ | 26k | — | ~3.5k | Automated safety check: Pass | MIT | 8 days ago |
| 28 | Builds a pre-release checklist covering build verification, platform certification, store metadata and launch readiness, trimmed to the project's stage and target. | Donchitos/ | 26k | — | ~3.8k | Automated safety check: Pass | MIT | 8 days ago |
| 29 | Builds a sprint or milestone retrospective from completed work, velocity and blockers, checking first for an existing retrospective file. | Donchitos/ | 26k | — | ~3k | Automated safety check: Notes | MIT | 8 days ago |
| 30 | Writes the missing GDD section, architecture decision record or concept document by reading existing code and prototypes. | Donchitos/ | 26k | — | ~4k | Automated safety check: Pass | MIT | 8 days ago |
| 31 | Compares the current state of a feature, sprint or milestone with its original plan, flags added scope, quantifies the growth and recommends cuts. | Donchitos/ | 26k | — | ~1.6k | Automated safety check: Pass | MIT | 8 days ago |
| 32 | Shows or changes a game project's configuration, including merged effective values and per-developer overrides, without hand-editing YAML. | Donchitos/ | 26k | — | ~4.9k | Automated safety check: Notes | MIT | 8 days ago |
| 33 | Configures a game project's engine and version, pins them in CLAUDE.md and uses web search to build reference docs when the version is newer than the model knows. | Donchitos/ | 26k | — | ~18k | Automated safety check: Notes | MIT | 8 days ago |
| 34 | Improves a single skill through a test, fix and retest loop, keeping or reverting each change based on how the static and category scores move. | Donchitos/ | 26k | — | ~1.6k | Automated safety check: Notes | MIT | 8 days ago |
| 35 | Generates the observation protocol and analysis harness for an extended play session that hunts slow memory leaks, performance drift and late-appearing bugs. | Donchitos/ | 26k | — | ~3.3k | Automated safety check: Pass | MIT | 8 days ago |
| 36 | Creates or updates a sprint plan from the current milestone, completed work and available capacity, sizing the story count to the project's granularity setting. | Donchitos/ | 26k | — | ~4.1k | Automated safety check: Pass | MIT | 8 days ago |
| 37 | Gives a fast, read-only sprint snapshot with burndown and emerging risks in under 30 lines, plus at most one concrete recommendation. | Donchitos/ | 26k | — | ~3k | Automated safety check: Pass | MIT | 8 days ago |
| 38 | Scans a codebase for debt indicators, sorts findings into six debt categories and maintains a prioritized register you can add to, re-rank and report on. | Donchitos/ | 26k | — | ~2.4k | Automated safety check: Pass | MIT | 8 days ago |
| 39 | Reviews the quality of test files and evidence documents per story, grading each ADEQUATE, INCOMPLETE, MISSING or NOT ASSESSED rather than only checking they exist. | Donchitos/ | 26k | — | ~4.1k | Automated safety check: Pass | MIT | 8 days ago |
| 40 | Finds flaky tests in CI logs by aggregating pass rates, explains likely causes and recommends whether to quarantine or fix each one. | Donchitos/ | 26k | — | ~2.6k | Automated safety check: Notes | MIT | 8 days ago |
| 41 | Generates engine-specific test helper libraries with assertion utilities, factory functions and mocks, placed where the engine's test runner compiles them. | Donchitos/ | 26k | — | ~4.4k | Automated safety check: Pass | MIT | 8 days ago |
| 42 | Validates a UX spec, HUD design or interaction pattern library for accessibility, design-doc alignment and implementation readiness, ending in one of four verdicts. | Donchitos/ | 26k | — | ~3.7k | Automated safety check: Pass | MIT | 8 days ago |
| 43 | 43.Adopt Brownfield audit — do existing artifacts actually work?. An agent skill from Donchitos/Claude-Code-Game-Studios. | Donchitos/ | 26k | — | ~6.4k | Automated safety check: Notes | MIT | 8 days ago |
| 44 | Create an ADR documenting a technical decision: context, alternatives considered, consequences. | Donchitos/ | 26k | — | ~8k | Automated safety check: Pass | MIT | 8 days ago |
| 45 | Traceability matrix mapping GDD requirements to ADRs. An agent skill from Donchitos/Claude-Code-Game-Studios. | Donchitos/ | 26k | — | ~9.8k | Automated safety check: Notes | MIT | 8 days ago |
| 46 | 46.Art Bible Author the Art Bible — visual identity gating asset production. | Donchitos/ | 26k | — | ~6k | Automated safety check: Pass | MIT | 8 days ago |
| 47 | 47.Brainstorm Guided concept ideation using professional studio techniques, player psychology, creative exploration. | Donchitos/ | 26k | — | ~6.9k | Automated safety check: Pass | MIT | 8 days ago |
| 48 | Break one epic into implementable stories embedding TR-ID, ADR guidance, acceptance criteria. | Donchitos/ | 26k | — | ~7.2k | Automated safety check: Pass | MIT | 8 days ago |
Questions, answered from the data.
What is the best skill by Donchitos?
Game Asset Audit from Donchitos/Claude-Code-Game-Studios ranks first of the 73 skills by Donchitos listed here, with the highest score: its repository has 26k GitHub stars, its SKILL.md loads about 2k tokens and it passes the automated safety check with no findings. Next come Game Asset Spec Writer and Game Balance Check.
Are Donchitos's skills official?
None yet. All 73 skills by Donchitos listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.
How are these skills ranked?
By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.