GitHub Project Management Swarm
ruvnet/agentic-flow
Manages GitHub issues and project boards with swarm coordination: issue creation and triage, issue-to-task conversion, progress tracking and stale issue cleanup.
Gives a fast, read-only sprint snapshot with burndown and emerging risks in under 30 lines, plus at most one concrete recommendation.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-status --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/sprint-status .claude/skills/sprint-status && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .claude/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-statusType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-status --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/sprint-status .agents/skills/sprint-status && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .agents/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-status --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/sprint-status .cursor/skills/sprint-status && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .cursor/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Donchitos/Claude-Code-Game-Studios.git --path .claude/skills/sprint-status--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-status --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/sprint-status .gemini/skills/sprint-status && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .gemini/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-statusInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/sprint-status .github/skills/sprint-status && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .github/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios sprint-status --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/sprint-status .opencode/skills/sprint-status && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "sprint-status" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/sprint-status into .opencode/skills/sprint-status/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-status", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
sprint-statusGives a fast, read-only sprint snapshot with burndown and emerging risks in under 30 lines, plus at most one concrete recommendation.
This is a situational-awareness check, not a sprint review. It finds the sprint file in `production/sprints/`, by number if you pass one (for example `/sprint-status 3`) or else the most recently modified file, then scans the story files for status markers and prints a concise snapshot with burndown and emerging risks. The `story_granularity` setting changes how fine the burndown read is, from feature-sized chunks to task-sized and down to AC-sized pieces.
The skill never proposes changes or writes files. At the minimal workflow tier there are no sprints by design, so it reads a story-status script's list instead and prints how many stories in the build order are complete, plus the next story, recommending `/story-done` for a story in review and `/dev-story` for one in progress or to do. Blocked stories are named with their blocker and are never next.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit be8993b. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepBash(bash "*/.claude/skills/sprint-status/../../hooks/yaml-helper.sh" resolve_config *)Bash(bash "*/.claude/skills/sprint-status/../../scripts/story-status.sh")Bash(bash .claude/scripts/story-status.sh*)From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
bashFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sprint Status Snapshot loads about 3k tokens when it runs. Until then it costs about 32 tokens; SKILL.md has 1,399 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Donchitos/Claude-Code-Game-Studios at commit be8993b, republished under its MIT licence (© Donchitos). 1,399 words, ~3,014 tokens.
.claude/skills/sprint-status/SKILL.md (or your agent's skills folder).!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys story_granularity,workflow
This is a fast situational awareness check, not a sprint review. It reads the
current sprint plan and story files, scans for status markers, and produces a
concise snapshot in under 30 lines. For detailed sprint management, use
/sprint-plan update or /milestone-review.
This skill is read-only. It never proposes changes, never asks to write files, and makes at most one concrete recommendation.
story_granularity — it sets the
grain of the burn-down read: feature-sized chunks at coarse (the default, via rigor: minimal), task-sized
at balanced (rigor: standard), AC-sized at fine.
Argument: $ARGUMENTS (blank = use current sprint)
/sprint-status 3), search
production/sprints/ for a file matching sprint-003.md, sprint-03.md, sprint-3.md,
or similar (/sprint-plan writes three digits). Report which file was found.production/sprints/ and treat it as the current sprint.production/sprints/ does not exist or is empty:workflow: minimal there are no sprints by design — the brief's
build order is the plan and the story files carry it. Report progress
through it instead, then stop:.claude/scripts/story-status.sh
before you read this skill: one line per unfinished story, already in
the route's order (IN_REVIEW, IN_PROGRESS, then TODO — a Ready
or Not Started story — in build order), then BLOCKED, OTHER,
NO_STATUS and the COMPLETE count:!bash "${CLAUDE_SKILL_DIR}/../../scripts/story-status.sh"
2. Print, in under 15 lines: `Build order: [N] of [M] stories complete`
from the `COMPLETE` line (count only `Complete` and `Done` stories —
`In Review` is not complete), then **Next**: the story on the first
`IN_REVIEW`, `IN_PROGRESS` or `TODO` line. The list is already
current; do not run the script again, and do not re-rank the story files — an `In Review` story is closed before an
`In Progress` one continues: its work is written. Recommend
`/story-done [path]` for `IN_REVIEW`, `/dev-story [path]` for
`IN_PROGRESS` or `TODO`. Name any `BLOCKED` story with its blocker; it is
never Next.
3. Every story `Complete` (or `Done`) → "Build order done: [M] of [M]
stories complete." Offer three ways on: play the build; add the next
stories from the brief with `/create-stories`; or `/settings` to raise
`modes.rigor` if the game has outgrown a one-page brief.
4. `STORIES none` — no story files at all → "No stories yet. Run
`/create-stories` to turn the brief's build order into stories."
5. No `IN_REVIEW`, `IN_PROGRESS` or `TODO` line, yet the `COMPLETE` line
is short of the total — every unfinished story is `BLOCKED`, `OTHER`
(such as `Draft`) or `NO_STATUS`. There is **no Next**, and the build
order is **not** done: never say it is. Print the `Build order` line,
then name each `BLOCKED` story with its blocker — read from its story
file, usually a `BLOCKED:` note — and each other story with its status
as written. Recommend one step: what the first blocker needs, or else
finishing the first `Draft` or unstatused story and setting its Status
to `Ready`.
standard or full, report: "No sprint files found. Start a sprint
with /sprint-plan new." Then stop.Read the sprint file in full. Extract:
Using today's date and the sprint end date from the sprint file, calculate:
If the sprint file does not include explicit dates, note "Sprint dates not found — burndown assessment skipped."
First: check for production/sprint-status.yaml.
If it exists, read it directly — it is the authoritative source of truth.
Extract each story's status, and its priority, owner and blocker when set — they fill the status table's columns. No markdown scanning needed.
Use its sprint, goal, start, end fields instead of re-parsing the sprint plan.
If sprint-status.yaml does not exist (legacy sprint or first-time setup),
fall back to markdown scanning:
When using the fallback, add a note at the bottom of the output:
"⚠ No sprint-status.yaml found — status inferred from markdown. Run /sprint-plan update to generate one."
Optionally (fast check only — do not do a deep scan): grep the code root for a directory or file name that matches the story's system slug to check for implementation evidence. This is a hint only, not a definitive status.
After collecting status for all stories, check each IN PROGRESS story for staleness:
Grep pattern="\*{0,2}(Last Updated|Updated|last-updated|updated_at)\*{0,2}[[:space:]]*:" glob="production/epics/**/story-*.md" output_mode="content"The
\*{0,2}wrappers are why this works at all./create-storiesemits> **Last Updated**: …, so a pattern requiring:immediately after the word matched no story ever written. Combined with the "no match = never stamped" rule directly above — which is correct in itself — the failure was completely silent: every in-progress story reported as never stamped, and stale-story detection never once fired. A bareUpdated:anchor will regress it.
STALE stories are included in the output table and collected into an "Attention Needed" section (see Phase 5 output format).
Stale story escalation: If any IN PROGRESS story is flagged STALE (no progress in 4+ days), the burndown verdict is upgraded to at least At Risk — even if the completion percentage is within the normal On Track window. Record this escalation reason: "At Risk — [S] stale story(ies): [title] ([D] days)[, …]" — [S] is how many stories are STALE, and each is named with its own [D], the days since its own Last Updated date (not the oldest age, not an average).
Calculate:
Assess burndown by comparing completion percentage to time consumed percentage:
If dates are unavailable, skip the burndown assessment and report "On Track / At Risk / Behind: unknown — sprint dates not found."
Keep the output concise. The story status table is mandatory — do not truncate it. Aim for under 50 lines total; omit the Emerging Risks section if nothing notable was found. Use this format:
## Sprint [N] Status — [Today's Date]
**Sprint Goal**: [from sprint plan]
**Days Remaining**: [N] of [total] ([% time consumed])
### Progress: [complete/total] tasks ([%])
| Story / Task | Priority | Status | Owner | Blocker |
|----------------------|------------|-------------|---------|----------------|
| [title] | Must Have | DONE | [owner] | |
| [title] | Must Have | IN PROGRESS | [owner] | |
| [title] | Must Have | BLOCKED | [owner] | [brief reason] |
| [title] | Should Have| NOT STARTED | [owner] | |
### Attention Needed
| Story / Task | Status | Last Updated | Days Stale | Note |
|----------------------|-------------|----------------|------------|----------------|
| [title] | IN PROGRESS | [date or N/A] | [N days] | [STALE / no timestamp — cannot check staleness / inline task — cannot check staleness] |
*(Omit this section entirely if no IN PROGRESS stories are stale or have timestamp concerns.)*
### Burndown: [On Track / At Risk / Behind]
[1-2 sentences. If behind: which Must Haves are at risk. If on track: confirm
and note any Should Haves the team could pull.]
### Must-Haves at Risk
[List any Must Have stories that are BLOCKED or NOT STARTED with less than
40% of sprint time remaining. If none, write "None."]
### Emerging Risks
[Any risks visible from the story scan: missing files, cascading blockers,
stories with no owner. If none, write "None identified."]
### Recommendation
[One concrete action, or "Sprint is on track — no action needed."]Apply these rules before outputting, and place the flag at the TOP of the output if triggered (above the status table):
Critical flag — if Must Have stories are BLOCKED or NOT STARTED and less than 40% of the sprint time remains:
SPRINT AT RISK: [N] Must Have stories are not complete with [X]% of sprint
time remaining. Recommend replanning with `/sprint-plan update`.Completion flag — if all Must Have stories are DONE:
All Must Haves complete. Team can pull from Should Have backlog.Missing stories flag — if any referenced story files do not exist:
NOTE: [N] story files referenced in the sprint plan are missing.
Run `/story-readiness sprint` to validate story file coverage.This skill is read-only. It reports observed facts from files on disk.
/sprint-plan update)For more detail on a specific story, the user can read the story file directly
or run /story-readiness [path].
For sprint replanning, use /sprint-plan update.
For end-of-sprint retrospective, use /retrospective.
© Donchitos, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/sprint-status of Donchitos/Claude-Code-Game-Studios.
Open the folder on GitHubat commit be8993b
Sprint Status Snapshot next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sprint Status Snapshot this skillDonchitos/Claude-Code-Game-Studios | 26k | — | ~3k | Automated safety check: Pass | MIT | |
| GitHub Project Management Swarmruvnet/agentic-flow | 819 | 6 repos | ~7.1k | Automated safety check: Pass | None | |
| Bmad Sprint Planningdelorenj/mcp-server-trello | 445 | 5 repos | ~3k | Automated safety check: Pass | MIT | |
| Scrum Masterborghei/Claude-Skills | 886 | — | ~2.5k | Automated safety check: Pass | MIT | |
| Agile Coachborghei/Claude-Skills | 886 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Pp Linearmvanhorn/printing-press-library | 2.1k | — | ~8.8k | Automated safety check: Notes | Apache-2.0 |
ruvnet/agentic-flow
Manages GitHub issues and project boards with swarm coordination: issue creation and triage, issue-to-task conversion, progress tracking and stale issue cleanup.
delorenj/mcp-server-trello
Generate sprint status tracking from epics. An agent skill from delorenj/mcp-server-trello.
borghei/Claude-Skills
Data-driven Scrum Master for sprint health scoring, Monte Carlo velocity forecasting, retrospective analysis, capacity planning, and Tuckman team coaching.
borghei/Claude-Skills
Expert agile coaching: framework selection, maturity assessment, retrospective facilitation, transformation roadmaps.
mvanhorn/printing-press-library
Offline-capable, agent-native Linear CLI with SQLite-backed sync, FTS5 search, cross-cycle comparison, project...
chendongqi/OPB-Skills
敏捷教练助手 - 专业的敏捷开发实践与团队效能提升专家。适用场景:(1) Sprint规划与目标设定,(2) 每日站会引导与问题跟进,(3) Sprint回顾会议总结与改进,(4) Scrum/Kanban敏捷实践指导,(5) 团队效能分析与瓶颈诊断,(6) 用户故事编写与拆分,(7) 敏捷转型咨询与落地,(8) 敏捷度量指标设计(速度/燃尽图)
Donchitos/Claude-Code-Game-Studios
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
Donchitos/Claude-Code-Game-Studios
Implement a story: ADR guidelines, right programmer agent, code plus test.
Donchitos/Claude-Code-Game-Studios
Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.
Donchitos/Claude-Code-Game-Studios
Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory.
Donchitos/Claude-Code-Game-Studios
Checks game data and formulas for balance outliers, broken progression, degenerate strategies and economy problems, and answers 'could not run' when the data is missing.
Donchitos/Claude-Code-Game-Studios
Turns a description into a structured bug report, or scans code for likely bugs, then verifies and closes reports through four modes.
Gives a fast, read-only sprint snapshot with burndown and emerging risks in under 30 lines, plus at most one concrete recommendation. This is a situational-awareness check, not a sprint review. It finds the sprint file in `production/sprints/`, by number if you pass one (for example `/sprint-status 3`) or else the most recently modified file, then scans the story files for status markers and prints a concise snapshot with burndown and emerging risks.
Sprint Status Snapshot fits situations like: getting a quick read on how the current sprint is going; spotting emerging risks mid-sprint without a full review; finding the next story to pick up in a sprintless minimal-tier project.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a claude-code`. Or copy the skill folder (.claude/skills/sprint-status in Donchitos/Claude-Code-Game-Studios) into .claude/skills/sprint-status in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a codex`. Or copy the skill folder (.claude/skills/sprint-status in Donchitos/Claude-Code-Game-Studios) into .agents/skills/sprint-status in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Donchitos/Claude-Code-Game-Studios --skill sprint-status -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/sprint-status, .gemini/skills/sprint-status, .github/skills/sprint-status and .opencode/skills/sprint-status in your project.
Going by SKILL.md and its folder, Sprint Status Snapshot needs the command-line tools its instructions call (bash). Our summary lists: Sprint files in `production/sprints/` or the story-status script. Its frontmatter pre-approves these tools: Read, Glob, Grep, Bash(bash "*/.claude/skills/sprint-status/../../hooks/yaml-helper.sh" resolve_config *), Bash(bash "*/.claude/skills/sprint-status/../../scripts/story-status.sh"), Bash(bash .claude/scripts/story-status.sh*).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Sprint Status Snapshot is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sprint Status Snapshot: GitHub Project Management Swarm (ruvnet/agentic-flow, 819 stars), Bmad Sprint Planning (delorenj/mcp-server-trello, 445 stars), Scrum Master (borghei/Claude-Skills, 886 stars) and Agile Coach (borghei/Claude-Skills, 886 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Donchitos (a GitHub user) maintains it in Donchitos/Claude-Code-Game-Studios, which has 25,951 GitHub stars. The repository holds 73 skills in this directory. The repository was last updated on October 8, 2026.
Source: Donchitos/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.