Scrum Master
alirezarezvani/claude-skills
Advanced Scrum Master skill for data-driven agile team analysis and coaching.
Builds a sprint or milestone retrospective from completed work, velocity and blockers, checking first for an existing retrospective file.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospective --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/retrospective .claude/skills/retrospective && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .claude/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospectiveType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospective --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/retrospective .agents/skills/retrospective && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .agents/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospective --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/retrospective .cursor/skills/retrospective && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .cursor/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Donchitos/Claude-Code-Game-Studios.git --path .claude/skills/retrospective--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospective --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/retrospective .gemini/skills/retrospective && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .gemini/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospectiveInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/retrospective .github/skills/retrospective && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .github/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Donchitos/Claude-Code-Game-Studios retrospective --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Donchitos/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/retrospective .opencode/skills/retrospective && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "retrospective" agent skill from https://github.com/Donchitos/Claude-Code-Game-Studios/tree/main/.claude/skills/retrospective into .opencode/skills/retrospective/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "retrospective", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
retrospectiveBuilds a sprint or milestone retrospective from completed work, velocity and blockers, checking first for an existing retrospective file.
You name a sprint (as `sprint-N`) or a milestone, and the skill produces a retrospective from the work that was completed, the velocity and the blockers, ending in actionable points for the next iteration. Before loading any data it looks for an existing retrospective under `production/retrospectives/`, or in the sprint folder for sprints, and asks what to do if it finds one.
Like other report skills in this framework, it first records which required inputs are found or absent. Sections without data are marked NOT ASSESSED instead of being estimated, and a run with no data at all stops with that verdict and names the missing inputs. A config helper supplies the automation mode, which governs how often it asks before writing.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit be8993b. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepWriteBashAskUserQuestionBash(bash "*/.claude/skills/retrospective/../../hooks/yaml-helper.sh" resolve_config *)From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitbashFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sprint Retrospective loads about 3.1k tokens when it runs. Until then it costs about 33 tokens; SKILL.md has 1,261 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Read, Glob, Grep, Write, Bash, AskUserQuestion, Bash(bash "*/.claude/skills/retrospective/../../hookAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Donchitos/Claude-Code-Game-Studios at commit be8993b, republished under its MIT licence (© Donchitos). 1,261 words, ~3,086 tokens.
.claude/skills/retrospective/SKILL.md (or your agent's skills folder).!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation,workflow,qa.level
Every AskUserQuestion call follows .claude/docs/automation-modes.md
(collaborative asks always · guided major-only · autonomous logs and proceeds;
automation_always_ask categories always prompt).
If the inputs this skill needs do not exist, the answer is "could not run" — not a filled-in report. Check first, and stop if the check fails.
FOUND or ABSENT — not "assumed present".NOT ASSESSED — NO DATA. Do not estimate it, do not infer it from an
adjacent artifact, and do not leave a mandated cell to be filled by whoever
reads the template next.NOT ASSESSED — NO DATA as the whole verdict, naming what was missing and
which skill produces it.A verdict of NOT ASSESSED is a success. It is the correct, useful answer to
"what does the data say?" when there is no data. The failure mode this prevents is
specific: a report whose verdict enum has no "could not run" state produces
false clean passes — an asset audit returning COMPLIANT on a project with no
assets and no standards, or a performance profile reporting ">99% headroom against
a 16.67ms budget" with zero profiler data and no budget ever set.
Absence of evidence is never evidence of absence. A scan that finds no matches because there are no files to scan has not verified anything. Say which of the two happened — a reader cannot tell from a green result.
Determine whether this is a sprint retrospective (sprint-N) or a milestone retrospective (milestone-name).
Before loading any data, glob for an existing retrospective file:
production/retrospectives/retro-[sprint-slug]-*.md
(also check production/sprints/sprint-[N]-retrospective.md as an alternate location)production/retrospectives/retro-[milestone-name]-*.mdIf a matching file is found, use AskUserQuestion:
[A] Update existing — load it and add/revise sections with new data[B] Start fresh — generate a new retrospective (archive the old one)If [A]: read the existing file and carry its content forward, revising sections with new data.
If [B]: continue to Phase 2 with a blank slate. Before writing the new file, rename the existing one with a -archived-[date] suffix. That rename is a write too: it happens in Phase 5, only once the ask there — which names it — is approved.
Read the sprint or milestone plan from the appropriate location:
production/sprints/production/milestones/Also check for production/sprint-status.yaml: if it exists, read it alongside the sprint plan. It is the authoritative source for actual story completion status (status: done, completed dates, blockers). Use it as the primary source for completion metrics in Phase 3. Fall back to markdown scanning only if the yaml does not exist. Note discrepancies between the yaml and the sprint plan (e.g., stories in yaml not in plan, or vice versa).
If the file does not exist or is empty, output:
"No sprint data found for [sprint/milestone]. Run
/sprint-plan newto create a sprint (/sprint-statusonly reads one), or provide the sprint details manually."
At workflow: minimal (resolved above) there are no sprints: offer to look back over the stories
closed so far instead (production/epics/*/story-*.md with Status: Complete).
At qa.level: minimal (resolved above) tests are waived, so a story closed
without one is not a finding; a Visual/Feel or UI story closed without its
retained screenshot still is.
Then use AskUserQuestion to present these options ([C] only at workflow: minimal):
Status: Complete as the record of what was done.If the user chooses [A], collect the data and continue to Phase 3 using what they provide.
If the user chooses [B], stop here.
If the user chooses [C], read those stories and continue to Phase 3. Sections that
need sprint data (planned vs actual, velocity, carryover, estimation accuracy)
are NOT ASSESSED — NO DATA.
Extract: planned tasks, estimated effort, owners, and goals.
Run git log for the sprint period to understand what was actually committed and when. Use the Bash tool (which uses Git Bash on Windows — the 2>/dev/null is bash syntax, not PowerShell):
Bash: git log --oneline --since="4 weeks ago" 2>/dev/null || git log --oneline -20Adjust the --since date to match the sprint duration if known from the sprint plan.
Scan for completed and incomplete tasks by comparing the plan against actual deliverables. Check for:
Every story with status: blocked in production/sprint-status.yaml goes under
Blockers Encountered, with its blocker field as the Blocker, and gets an action
item in Action Items for Next Iteration.
Scan the codebase for TODO/FIXME trends:
Read previous retrospectives (if any) from production/retrospectives/ to check:
With no earlier sprint or retrospective, Velocity Trend keeps only the current
sprint's row and reads NOT ASSESSED — NO DATA, and Previous Action Items
Follow-Up is that one line — no invented earlier rows, no empty table.
## Retrospective: [Sprint N / Milestone Name]
Period: [Start Date] -- [End Date]
Generated: [Date]
### Metrics
| Metric | Planned | Actual | Delta |
|--------|---------|--------|-------|
| Tasks | [X] | [Y] | [+/- Z] |
| Completion Rate | -- | [Z%] | -- |
| Story Points / Effort Days | [X] | [Y] | [+/- Z] |
| Bugs Found | -- | [N] | -- |
| Bugs Fixed | -- | [N] | -- |
| Unplanned Tasks Added | -- | [N] | -- |
| Commits | -- | [N] | -- |
### Velocity Trend
| Sprint | Planned | Completed | Rate |
|--------|---------|-----------|------|
| [N-2] | [X] | [Y] | [Z%] |
| [N-1] | [X] | [Y] | [Z%] |
| [N] (current) | [X] | [Y] | [Z%] |
**Trend**: [Increasing / Stable / Decreasing — or `NOT ASSESSED — NO DATA` with no earlier sprint to compare]
[One sentence explaining the trend]
### What Went Well
- [Observation backed by specific data or examples]
- [Another positive observation]
- [Recognize specific contributions or decisions that paid off]
### What Went Poorly
- [Specific issue with measurable impact -- e.g., "Feature X took 5 days
instead of estimated 2, blocking tasks Y and Z"]
- [Another issue with impact]
- [Do not assign blame -- focus on systemic causes]
### Blockers Encountered
| Blocker | Duration | Resolution | Prevention |
|---------|----------|------------|------------|
| [What blocked progress] | [How long] | [How it was resolved] | [How to prevent recurrence] |
### Estimation Accuracy
| Task | Estimated | Actual | Variance | Likely Cause |
|------|-----------|--------|----------|--------------|
| [Most overestimated task] | [X] | [Y] | [+Z] | [Why] |
| [Most underestimated task] | [X] | [Y] | [-Z] | [Why] |
**Overall estimation accuracy**: [X%] of tasks within +/- 20% of estimate
[Analysis: Are we consistently over- or under-estimating? For which types of
tasks? What adjustment should we apply?]
### Carryover Analysis
| Task | Original Sprint | Times Carried | Reason | Action |
|------|----------------|---------------|--------|--------|
| [Task that was not completed] | [Sprint N-X] | [N] | [Why] | [Complete / Descope / Redesign] |
### Technical Debt Status
- Current TODO count: [N] (previous: [N])
- Current FIXME count: [N] (previous: [N])
- Current HACK count: [N] (previous: [N])
- Trend: [Growing / Stable / Shrinking]
- [Note any areas of concern]
### Previous Action Items Follow-Up
| Action Item (from Sprint N-1) | Status | Notes |
|-------------------------------|--------|-------|
| [Previous action] | [Done / In Progress / Not Started] | [Context] |
### Action Items for Next Iteration
| # | Action | Owner | Priority | Deadline |
|---|--------|-------|----------|----------|
| 1 | [Specific, measurable action] | [Who] | [High/Med/Low] | [When] |
| 2 | [Another action] | [Who] | [Priority] | [When] |
### Process Improvements
- [Specific change to how we work, with expected benefit]
- [Another improvement -- keep it to 2-3 actionable items, not a wish list]
### Summary
[2-3 sentence overall assessment: Was this a good sprint/milestone? What is
the single most important thing to change going forward?]Present the retrospective and top findings to the user (completion rate, velocity trend, top blocker, most important action item).
Ask: "May I write this to production/retrospectives/retro-sprint-[N]-[date].md?" (or production/retrospectives/retro-[milestone-name]-[date].md for milestone retrospectives)
After Start fresh in Phase 1b, the same ask also names the rename: "…and rename
[old file] to [old file name]-archived-[date].md?" On yes, rename first, then
write; on no, neither happens.
If yes, write the file, creating the production/retrospectives/ directory if needed. Verdict: COMPLETE — retrospective saved.
If no, stop here. Verdict: BLOCKED — user declined write.
At workflow: minimal (resolved above), which has no sprints, skip this question:
point to the retrospective file and say its action items go into the brief's build
order.
Otherwise, use AskUserQuestion:
[A] Yes — open sprint planning with retro action items and velocity delta pre-populated[B] No — I'll reference the retrospective file manually when I'm readyIf the user selects [A]: Proceed to invoke /sprint-plan new, passing the retrospective file path and a summary of the action items and velocity change so the sprint planner can reference them.
/gate-check to formally assess readiness for the next phase.© Donchitos, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/retrospective of Donchitos/Claude-Code-Game-Studios.
Open the folder on GitHubat commit be8993b
Sprint Retrospective next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sprint Retrospective this skillDonchitos/Claude-Code-Game-Studios | 26k | — | ~3.1k | Automated safety check: Notes | MIT | |
| Scrum Masteralirezarezvani/claude-skills | 28k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Scrum Master Agentalirezarezvani/claude-code-skill-factory | 880 | — | ~3.3k | Automated safety check: Pass | MIT | |
| Omh Operating Rhythmrlaope/oh-my-hermes | 3.2k | — | ~1.5k | Automated safety check: Pass | MIT | |
| Scrum Masterborghei/Claude-Skills | 886 | — | ~2.5k | Automated safety check: Pass | MIT | |
| Agile Coachborghei/Claude-Skills | 886 | — | ~1.2k | Automated safety check: Pass | MIT |
alirezarezvani/claude-skills
Advanced Scrum Master skill for data-driven agile team analysis and coaching.
alirezarezvani/claude-code-skill-factory
Comprehensive Scrum Master assistant for sprint planning, backlog grooming, retrospectives, capacity planning, and daily standups with intelligent context-aware reporting
rlaope/oh-my-hermes
[omh] Team minutes, retros, and decision history to keep: meeting minutes, scrum/sprint records, retros, decisions, and follow-up history.
borghei/Claude-Skills
Data-driven Scrum Master for sprint health scoring, Monte Carlo velocity forecasting, retrospective analysis, capacity planning, and Tuckman team coaching.
borghei/Claude-Skills
Expert agile coaching: framework selection, maturity assessment, retrospective facilitation, transformation roadmaps.
aAAaqwq/AGI-Super-Team
Advanced Scrum Master with data-driven team health analysis, velocity forecasting, retrospective insights, and team development expertise.
Donchitos/Claude-Code-Game-Studios
Create an ADR documenting a technical decision: context, alternatives considered, consequences.
Donchitos/Claude-Code-Game-Studios
Implement a story: ADR guidelines, right programmer agent, code plus test.
Donchitos/Claude-Code-Game-Studios
Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.
Donchitos/Claude-Code-Game-Studios
Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory.
Donchitos/Claude-Code-Game-Studios
Checks game data and formulas for balance outliers, broken progression, degenerate strategies and economy problems, and answers 'could not run' when the data is missing.
Donchitos/Claude-Code-Game-Studios
Turns a description into a structured bug report, or scans code for likely bugs, then verifies and closes reports through four modes.
Categories
Builds a sprint or milestone retrospective from completed work, velocity and blockers, checking first for an existing retrospective file. You name a sprint (as `sprint-N`) or a milestone, and the skill produces a retrospective from the work that was completed, the velocity and the blockers, ending in actionable points for the next iteration. Before loading any data it looks for an existing retrospective under `production/retrospectives/`, or in the sprint folder for sprints, and asks what to do if it finds one.
Sprint Retrospective fits situations like: closing a sprint with a written look at what went well and what blocked the team; reviewing a whole milestone for lessons to carry into the next one; avoiding a duplicate retrospective when one already exists for the sprint.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a claude-code`. Or copy the skill folder (.claude/skills/retrospective in Donchitos/Claude-Code-Game-Studios) into .claude/skills/retrospective in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a codex`. Or copy the skill folder (.claude/skills/retrospective in Donchitos/Claude-Code-Game-Studios) into .agents/skills/retrospective in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Donchitos/Claude-Code-Game-Studios --skill retrospective -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/retrospective, .gemini/skills/retrospective, .github/skills/retrospective and .opencode/skills/retrospective in your project.
Going by SKILL.md and its folder, Sprint Retrospective needs the command-line tools its instructions call (git and bash). Our summary lists: Sprint and story records under `production/`. Its frontmatter pre-approves these tools: Read, Glob, Grep, Write, Bash, AskUserQuestion, Bash(bash "*/.claude/skills/retrospective/../../hooks/yaml-helper.sh" resolve_config *).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Sprint Retrospective is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.1k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sprint Retrospective: Scrum Master (alirezarezvani/claude-skills, 28k stars), Scrum Master Agent (alirezarezvani/claude-code-skill-factory, 880 stars), Omh Operating Rhythm (rlaope/oh-my-hermes, 3.2k stars) and Scrum Master (borghei/Claude-Skills, 886 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Donchitos (a GitHub user) maintains it in Donchitos/Claude-Code-Game-Studios, which has 25,951 GitHub stars. The repository holds 73 skills in this directory. The repository was last updated on October 8, 2026.
Source: Donchitos/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.