Search

Game assets and audio

98 skills found.
Search results
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.

htdt/godogen7.1k—~2.8kAutomated safety check: PassMIT9 days ago
2

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games via the Tripo API.

valkor-ai/loom1.2k1 repo~2.6kAutomated safety check: PassApache-2.04 days ago
3

Turn generated or hand-made art into exactly what a game engine loads.

rehan-remade/universal-modder6.5k—~2kAutomated safety check: PassMITtoday
4

Produces game-ready 2D characters, creatures, props, icons and effects as master stills, sheets or clips, and exports frames for common game engines.

0x0funky/agent-sprite-forge4.4k—~3.6kAutomated safety check: PassMIT5 days ago
5

Implement game audio practice — bus/mixer architecture and gain in decibels, ducking (sidechain), adaptive/dynamic music via layering and re-sequencing, SFX variation, and beat synchronization.

ukanwat/overtime3871 repo~1.8kAutomated safety check: PassApache-2.0today
6

Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.

Donchitos/Claude-Code-Game-Studios26k—~2kAutomated safety check: PassMIT3 days ago
7

Build a game-ready 3D asset in Blender from reference images (concept art, photos, turnarounds, sketches, screenshots) for any category, including characters, creatures, architecture, vehicles…

majidmanzarpour/blender-game-skills135—~5.7kAutomated safety check: PassMIT17 days ago
8

Walks an Unreal Engine MCP agent through building materials, Niagara particle systems, Chaos destruction, and curve assets with inspect-then-edit steps.

flopperam/unreal-engine-mcp1.1k—~927Automated safety check: PassNo licence3 mo ago
9

Generate a game-ready 3D asset by running the local AI pipeline sequentially: Fooocus (SDXL text-to-image) - Hunyuan3D-2 (image-to-textured-GLB) - optional Blender FBX convert + Unreal import.

LaurentiuGabriel/unreal-game-assets-creation-skill148—~2.1kAutomated safety check: PassNo licence2 mo ago
10

Find and download free 3D models, PBR textures/materials, HDRIs and game asset packs (glTF, FBX, Blend, EXR) from 22 sites like Poly Haven, ambientCG, Kenney and BlenderKit via https://3d.shep.bot…

arielshad/3d-asset-server281—~476Automated safety check: PassApache-2.0yesterday
11

Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory.

Donchitos/Claude-Code-Game-Studios26k—~5kAutomated safety check: PassMIT3 days ago
12

Generate and edit images, create video, audio, 3D assets or material maps through fal.ai MCP or the Python queue client.

witnesstodark/mr-mak-workspace347—~1kAutomated safety check: NotesMIT2 days ago
13

Deterministic palette/matrix pixel art (not AI). An agent skill from notque/vexjoy-agent.

notque/vexjoy-agent441—~2.3kAutomated safety check: NotesMITtoday
14

Refine an existing Kiln asset through bounded source reads, exact revision edits, and targeted image feedback.

instruktlabs/kiln255—~3.6kAutomated safety check: PassMITyesterday
15

This skill documents how to use the fmodel-mcp toolkit (a CUE4Parse-based .NET CLI plus a thin Python MCP server) to inspect and export Unreal Engine game assets — pak files, textures, meshes…

pa001024/dna-builder137—~2.6kAutomated safety check: PassMITyesterday
16

Teaches flutter_soloud mixing buses for routing groups of sounds through shared sub-mixes with collective volume and filters, such as separate music, SFX and UI sliders.

alnitak/flutter_soloud425—~1.7kAutomated safety check: PassMITyesterday
17

Generate, texture, rig, animate, stylize, convert, and download 3D assets for Three.js games using the Tripo API.

corosolto/client257—~3.4kAutomated safety check: PassAGPL-3.0today
18

Plan, generate, source, normalize, and validate cohesive visual game assets.

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2kAutomated safety check: PassApache-2.02 days ago
19

Generate sprite sheet images for the isometric city game using the GenerateImage tool.

blendi-remade/isometric-city-fal112—~1.2kAutomated safety check: PassMIT8 mo ago
20

Configures Active Storage for file uploads with variants and direct uploads.

ThibautBaissac/rails_ai_agents665—~1.2kAutomated safety check: PassMIT4 mo ago
21

A skill your agent uses whenever an LLM agent needs to search, browse, or download 3D models from Poly Pizza (poly.pizza) using their REST API.

jasonkneen/tiny-world-builder1.6k—~1.9kAutomated safety check: PassAGPL-3.0today
22

Turn one still image into a living web backdrop - depth parallax that follows the pointer, a subject that breathes, and ambient wind, cloud drift, light and dust, in a single WebGL shader with a…

TheOrcDev/skills106—~2.3kAutomated safety check: PassNo licence13 days ago
23

Create a procedural 3D asset with Kiln JavaScript, review useful camera views, refine saved source, and export a GLB.

instruktlabs/kiln255—~4kAutomated safety check: PassMITyesterday
24

Imports files into Unreal Engine, exports textures, reads the Content Browser selection and checks open assets via VibeUE, plus mesh reimport material fixes.

kevinpbuckley/VibeUE730—~6.5kAutomated safety check: PassMIT4 days ago
25

Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.

freshtechbro/claudedesignskills1k—~4.2kAutomated safety check: PassMIT10 mo ago
26

Turns a game design document into an art direction document covering visual identity, HUD and feedback, sound direction and the key in-game moments.

zenstory-ai/novel-to-game841—~384Automated safety check: PassMIT8 days ago
27

Mod a PC game the user owns, taking an idea to working in the real game and recorded.

rehan-remade/universal-modder6.5k—~2.9kAutomated safety check: PassMITtoday
28

Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation.

KumarSashank/motiscope122—~736Automated safety check: NotesMIT2 mo ago
29

Check a Kiln asset's geometry, views, export fidelity, and behavior in its destination project.

instruktlabs/kiln255—~2.7kAutomated safety check: PassMITyesterday
30

Pneuma Lucid Mode workspace guidelines. An agent skill from pandazki/pneuma-skills.

pandazki/pneuma-skills161—~4.6kAutomated safety check: WarnMIT2 days ago
31

Configure and verify Kiln in an existing project or a new asset workspace for the selected coding agent.

instruktlabs/kiln255—~3.5kAutomated safety check: PassMITyesterday
32

Build and review game sound banks, map chosen takes to real events, and prepare or verify runtime playback with timing, repetition and mix limits.

witnesstodark/mr-mak-workspace347—~811Automated safety check: PassMIT2 days ago
33

Plans and coordinates Blender asset work by analyzing the request, setting budgets and export format, and routing to specialist skills, including reference-image matching.

arjun988/blender-skills283—~4.8kAutomated safety check: PassMIT3 mo ago
34

Make new still images from a brief with Glif and save them to a folder: concept art, a series of variations, mockups, posters, illustrations, wallpapers, reference boards or any picture that isn't…

glifxyz/glif-mcp-server213—~931Automated safety check: PassMIT2 days ago
35

Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api.

rehan-remade/universal-modder6.5k—~2kAutomated safety check: NotesMITtoday
36

Check and configure motiscope — verify ffmpeg/ffprobe are installed and scaffold the API-key config used for optional (stubbed) asset generation.

KumarSashank/motiscope122—~936Automated safety check: NotesMIT2 mo ago
37

A skill your agent uses when completing a track that changes pricing, AI models, product features, or asset pipelines — syncs business context documents across all tiers.

Ibrahim-3d/orchestrator-supaconductor381—~2.1kAutomated safety check: PassAGPL-3.013 days ago
38

A skill your agent uses to turn generated, captured, scanned, or modeled 3D output into production-ready standalone assets for DCC, real-time engine, web, or interchange delivery.

calesthio/generative-media-skills197—~9.7kAutomated safety check: PassMIT2 mo ago
39

Make images, textures, illustrations and background video for a website or app you are building, with Glif, and wire them into the code.

glifxyz/glif-mcp-server213—~1.5kAutomated safety check: PassMIT2 days ago
40

Normalizes a single audio file to consistent LUFS loudness with true-peak limiting using FFmpeg.

godot-fun/gai184—~684Automated safety check: PassMITtoday
41

Explains how Godot 4.3 and later imports assets: image compression modes, 3D scenes, audio and resource formats, and import settings, with GDScript and C# examples.

jame581/GodotPrompter805—~3.6kAutomated safety check: PassMIT2 days ago
42

Run requested Kiln asset batches or compare coding-agent harnesses and models in isolated workspaces.

instruktlabs/kiln255—~585Automated safety check: PassMITyesterday
43

Integrate a new blockchain as a second-class citizen in ShapeShift Web.

shapeshift/web206—~20kAutomated safety check: NotesMITyesterday
44

Rebuild a whole landing page / multi-section website from a screen recording that scrolls or walks through it.

KumarSashank/motiscope122—~2.1kAutomated safety check: PassMIT2 mo ago
45

Guides production character modeling in Blender through MCP: proportions, edge loops for faces and joints, clothing as separate meshes, hair, and animation-ready topology.

arjun988/blender-skills283—~1kAutomated safety check: PassMIT3 mo ago
46

Explains the mental model for the flutter_soloud audio plugin: the SoLoud.instance singleton, AudioSource versus SoundHandle, synchronous play and platform limits.

alnitak/flutter_soloud425—~2.3kAutomated safety check: PassMITyesterday
47

Godot 4.3+ audio guide: player nodes, audio buses, looping, decibel volume control, bus effects, music management and sound-effect pooling in GDScript and C#.

jame581/GodotPrompter805—~3.7kAutomated safety check: PassMIT2 days ago
48

Create, inspect, revise and deliver editable 3D assets through Kiln's connected hosted service, or reopen assets saved in that account.

instruktlabs/kiln255—~1.2kAutomated safety check: PassMITyesterday