GitHub user
Agent skills by kurotu
- skills
- 25
- repository
- 1
Repositories by kurotu
Skills by kurotu, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~615 | Automated safety check: Pass | MIT | 7 days ago |
| 2 | Capture Unity Editor windows or Game View rendering as PNG. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~1.2k | Automated safety check: Pass | MIT | 7 days ago |
| 3 | Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough. | kurotu/ | 373 | 1 repo | ~1.6k | Automated safety check: Pass | MIT | 7 days ago |
| 4 | Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy. | kurotu/ | 373 | 3 repos | ~982 | Automated safety check: Pass | MIT | 7 days ago |
| 5 | Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~605 | Automated safety check: Pass | MIT | 7 days ago |
| 6 | Get the Unity scene hierarchy as a structured tree. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~587 | Automated safety check: Pass | MIT | 7 days ago |
| 7 | Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~796 | Automated safety check: Pass | MIT | 7 days ago |
| 8 | Simulate PlayMode EventSystem UI mouse actions using screen coordinates. | kurotu/ | 373 | 2 repos | ~2k | Automated safety check: Pass | MIT | 7 days ago |
| 9 | Simulate keyboard input in PlayMode through Unity Input System. | kurotu/ | 373 | 1 repo | ~912 | Automated safety check: Pass | MIT | 7 days ago |
| 10 | Simulate Mouse.current input in PlayMode through Unity Input System. | kurotu/ | 373 | 1 repo | ~1.4k | Automated safety check: Pass | MIT | 7 days ago |
| 11 | Bring the Unity Editor window to front. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~336 | Automated safety check: Pass | MIT | 7 days ago |
| 12 | Clear Unity Console entries. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 3 repos | ~369 | Automated safety check: Pass | MIT | 7 days ago |
| 13 | 13.Changelog A skill your agent uses whenever you add, rewrite, translate, or review entries in CHANGELOG.md or CHANGELOGJP.md — including "update the changelog", "変更履歴に追記", "changelog に書いて", finalizing the… | kurotu/ | 373 | — | ~1.8k | Automated safety check: Pass | MIT | 7 days ago |
| 14 | Control Unity Editor Play Mode. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~400 | Automated safety check: Pass | MIT | 7 days ago |
| 15 | Compile the Unity project and report errors/warnings. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~535 | Automated safety check: Pass | MIT | 7 days ago |
| 16 | Read current Unity Console entries from a running Editor. An agent skill from kurotu/VRCQuestTools. | kurotu/ | 373 | 1 repo | ~534 | Automated safety check: Pass | MIT | 7 days ago |
| 17 | 17.Uloop Launch A skill your agent uses when Unity Editor is not running or needs a clean restart. | kurotu/ | 373 | 1 repo | ~431 | Automated safety check: Pass | MIT | 7 days ago |
| 18 | Re-capture or resize VRCQuestTools documentation screenshots (Website/static/img/.png), produced by the Tools/VRCQuestTools/Debug/Screenshots menu, after a Unity Inspector/EditorWindow field… | kurotu/ | 373 | — | ~2.9k | Automated safety check: Pass | MIT | 7 days ago |
| 19 | Implement E2E tests for Unity Editor extensions (EditorWindow and custom Inspector) using the unity-editor-driver framework in this repository. | kurotu/ | 373 | — | ~3.1k | Automated safety check: Pass | MIT | 7 days ago |
| 20 | 20.Vrc Get Install, remove, and manage VRChat VPM packages using the vrc-get CLI. | kurotu/ | 373 | — | ~1.2k | Automated safety check: Pass | MIT | 7 days ago |
| 21 | Build, port, or debug NDMF (Non-Destructive Modular Framework, nadena.dev.ndmf) plugins and passes -- Unity Editor code that transforms a VRChat avatar at build time (duplicating materials… | kurotu/ | 373 | — | ~2.4k | Automated safety check: Pass | MIT | 7 days ago |
| 22 | 22.Docs Website Use this skill FIRST for any task whose output lives in the Website/ directory — the VRCQuestTools user manual / docs site (Docusaurus, bilingual en/ja). | kurotu/ | 373 | — | ~1.3k | Automated safety check: Pass | MIT | 7 days ago |
| 23 | Use this skill FIRST, before anything else, whenever work is about to happen in a brand-new VRCQuestTools checkout — right after git clone or git worktree add, or when the user mentions a fresh/new… | kurotu/ | 373 | — | ~606 | Automated safety check: Pass | MIT | 7 days ago |
| 24 | 説明的な文章に緩急を設計するための規範。緩急を装飾ではなく認知モードの切替(観察→逡巡→断定→再観察)と未回収の緊張の管理として扱い、文の拍、段落の密度波形、節の入り方、緩みと駄文の判別、執筆後の機械的な点検手順を定める。読み物として読ませたい章・記事・解説文を生成するとき、または「密度はあるが平坦でおもしろくない」文章を診断・修正するときに使用する。 | kurotu/ | 373 | — | ~1.5k | Automated safety check: Pass | MIT | 7 days ago |
| 25 | 日本語の技術文書・書籍原稿の文章規範。整形(一文一行、引用ブロック、脚注、コラム記法)、段落と論証の構成(パラグラフライティング)、論証の厳密さ(ツッコミどころの除去)、読み手の負荷の管理、視点と語り、演出の抑制、LLM っぽい空句の禁止、冗長の排除を定める。日本語で技術書の章、草稿、記事、解説文を書くとき、または推敲・リライトするときに使用する。 | kurotu/ | 373 | — | ~1.7k | Automated safety check: Pass | MIT | 7 days ago |
Questions, answered from the data.
What is the best skill by kurotu?
Uloop Replay Input from kurotu/VRCQuestTools ranks first of the 25 skills by kurotu listed here, with the highest score: its repository has 373 GitHub stars, 3 other GitHub owners carry a copy, its SKILL.md loads about 615 tokens and it passes the automated safety check with no findings. Next come Uloop Screenshot and Uloop Execute Dynamic Code.
Are kurotu's skills official?
None yet. All 25 skills by kurotu listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.
How are these skills ranked?
By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.