Agent skill

Uloop Record Input

by kurotu in kurotu/VRCQuestTools

Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools.

MITAuto-check passedTesting & QA

Install Uloop Record Input

skills CLI
$ npx skills add kurotu/VRCQuestTools --skill uloop-record-input -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install kurotu/VRCQuestTools uloop-record-input --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/uloop-record-input .claude/skills/uloop-record-input && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
uloop-record-input
GitHub stars
373
Used in
1 other repo
Token cost
~605 tokens
SKILL.md length
224 words
Files
2 (incl. references)
Skills in repo
25
Repo updated
First seen
Licence
MIT

At a glance

Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools.

  • Capture gameplay
  • SKILL.md covers Usage, Parameters, Deterministic Replay and Prerequisites, plus 1 more section
  • Calls npx
  • E2E input sequences for replay

What it does

Uloop Record Input is an agent skill from kurotu/VRCQuestTools. Record PlayMode keyboard and mouse input to JSON. Use to capture gameplay, bug repro, or E2E input sequences for replay.

Its SKILL.md is about 610 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/deterministic-replay.md`).

It sits in Testing & QA, covering End-to-end testing. The repository describes itself as: Unity editor extension to support uploading VRChat avatars for Oculus Quest. The licence is MIT.

When your agent uses it

  • Capture gameplay
  • E2E input sequences for replay

Example prompts

  • “/uloop-record-input”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit c68d147. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Uloop Record Input loads about 605 tokens when it runs, and up to ~953 if it reads all its reference files. Until then it costs about 35 tokens; SKILL.md has 224 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~35
When it runs · the whole SKILL.md, loaded when a task matches
~605
With references · SKILL.md plus every file in references/, read only if the agent opens them
~953

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from kurotu/VRCQuestTools at commit c68d147, republished under its MIT licence (© kurotu). 224 words, ~605 tokens.

Download SKILL.mdSave it as .claude/skills/uloop-record-input/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
uloop-record-input
description
Record PlayMode keyboard and mouse input to JSON. Use to capture gameplay, bug repro, or E2E input sequences for replay.

npx --yes uloop-cli@2.2.0 record-input

Record keyboard and mouse input during PlayMode frame-by-frame into a JSON file. Captures key presses, mouse movement, clicks, and scroll events via Input System device state diffing.

Usage

bash
# Start recording
npx --yes uloop-cli@2.2.0 record-input --action Start

# Start recording with key filter
npx --yes uloop-cli@2.2.0 record-input --action Start --keys "W,A,S,D,Space"

# Stop recording and save
npx --yes uloop-cli@2.2.0 record-input --action Stop

# Stop and save to specific path
npx --yes uloop-cli@2.2.0 record-input --action Stop --output-path scripts/my-play.json

Parameters

ParameterTypeDefaultDescription
--actionenumStartStart - begin recording, Stop - stop and save
--output-pathstringautoSave path. Auto-generates under .uloop/outputs/InputRecordings/
--keysstring""Comma-separated key filter. Empty = all common game keys

Deterministic Replay

Replay injects input frame-by-frame, so the game must also be deterministic to produce identical results. If the recording will be used for E2E tests, bug reproduction, or replay verification, read references/deterministic-replay.md before designing assertions or game logic.

Prerequisites

  • Unity must be in PlayMode
  • Input System package must be installed (com.unity.inputsystem)
  • Use this only when the project already uses the New Input System.

Output

The CLI prints JSON with:

  • Success: Whether the operation succeeded
  • Message: Status message
  • Action: Echoes which action was executed (Start or Stop)
  • OutputPath: Path to saved recording (nullable; populated on Stop only)
  • TotalFrames: Number of frames recorded (nullable int; populated on Stop only)
  • DurationSeconds: Recording duration in seconds (nullable float; populated on Stop only)

The CLI output contains only these six payload fields. Internal metadata such as Ver is removed before printing. There is no RecordingId, StartTimestamp, KeysCaptured, or per-frame data in the response — frame data lives only in the JSON file at OutputPath.

© kurotu, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in .claude/skills/uloop-record-input of kurotu/VRCQuestTools.

  • SKILL.md
  • references/deterministic-replay.md

Open the folder on GitHubat commit c68d147

Used in 1 other repository

We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in kurotu/VRCQuestTools, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Uloop Record Input next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Uloop Record Input compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Uloop Record Input this skillkurotu/VRCQuestTools3731 repos~605Automated safety check: PassMIT
Web Application Testinganthropics/skills180k51 repos~966Automated safety check: PassApache-2.0
TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph11211 repos~2.4kAutomated safety check: PassNone
Ui4 Convert Testspayloadcms/payload45k—~3.5kAutomated safety check: PassMIT
E2Estackia/rtp2httpd2.2k—~517Automated safety check: PassGPL-2.0
Moav E2EMotherofallVPNs/MoaV448—~1.9kAutomated safety check: NotesMIT

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More from kurotu/VRCQuestTools

All 25 skills in this repo
  • Uloop Replay Input

    kurotu/VRCQuestTools

    Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools.

    373 GitHub starsUsed in 3 repos~615 tokens
    Auto-check passed
  • Uloop Screenshot

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    Capture Unity Editor windows or Game View rendering as PNG. An agent skill from kurotu/VRCQuestTools.

    373 GitHub starsUsed in 3 repos~1.2k tokens
    Auto-check passed
  • Uloop Execute Dynamic Code

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    Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.

    373 GitHub starsUsed in 1 repo~1.6k tokens
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  • Uloop Find Game Objects

    kurotu/VRCQuestTools

    Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy.

    373 GitHub starsUsed in 3 repos~982 tokens
    Auto-check passed
  • Uloop Get Hierarchy

    kurotu/VRCQuestTools

    Get the Unity scene hierarchy as a structured tree. An agent skill from kurotu/VRCQuestTools.

    373 GitHub starsUsed in 3 repos~587 tokens
    Auto-check passed
  • Uloop Run Tests

    kurotu/VRCQuestTools

    Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools.

    373 GitHub starsUsed in 3 repos~796 tokens
    Auto-check passed

Categories

Questions about Uloop Record Input

What does Uloop Record Input do?

Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools. Uloop Record Input is an agent skill from kurotu/VRCQuestTools. Record PlayMode keyboard and mouse input to JSON.

When should I use Uloop Record Input?

Uloop Record Input fits situations like: capture gameplay; E2E input sequences for replay.

How do I install Uloop Record Input in Claude Code?

Run `npx skills add kurotu/VRCQuestTools --skill uloop-record-input -a claude-code`. Or copy the skill folder (.claude/skills/uloop-record-input in kurotu/VRCQuestTools) into .claude/skills/uloop-record-input in your project. Claude Code loads it when a task matches its description.

How do I install Uloop Record Input in Codex?

Run `npx skills add kurotu/VRCQuestTools --skill uloop-record-input -a codex`. Or copy the skill folder (.claude/skills/uloop-record-input in kurotu/VRCQuestTools) into .agents/skills/uloop-record-input in your project. Codex loads it when a task matches its description.

Can I use Uloop Record Input in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kurotu/VRCQuestTools --skill uloop-record-input -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/uloop-record-input, .gemini/skills/uloop-record-input, .github/skills/uloop-record-input and .opencode/skills/uloop-record-input in your project.

What does Uloop Record Input need to run?

Going by SKILL.md and its folder, Uloop Record Input needs the command-line tools its instructions call (npx). Our summary lists: Node.js.

Does Uloop Record Input access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Uloop Record Input safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Uloop Record Input use?

Uloop Record Input is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Uloop Record Input use?

About 605 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 348 tokens, read only when the agent opens those files.

What are the alternatives to Uloop Record Input?

Skills that share tags, products or a category with Uloop Record Input: Web Application Testing (anthropics/skills, 180k stars), TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars), Ui4 Convert Tests (payloadcms/payload, 45k stars) and E2E (stackia/rtp2httpd, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Uloop Record Input?

kurotu (a GitHub user) maintains it in kurotu/VRCQuestTools, which has 373 GitHub stars. The repository holds 25 skills in this directory. The repository was last updated on September 30, 2026.

Source: kurotu/VRCQuestTools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.