Web Application Testing
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools.
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-replay-input --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/uloop-replay-input .claude/skills/uloop-replay-input && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .claude/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-inputType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-replay-input --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/uloop-replay-input .agents/skills/uloop-replay-input && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .agents/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-replay-input --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/uloop-replay-input .cursor/skills/uloop-replay-input && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .cursor/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/kurotu/VRCQuestTools.git --path .claude/skills/uloop-replay-input--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-replay-input --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/uloop-replay-input .gemini/skills/uloop-replay-input && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .gemini/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install kurotu/VRCQuestTools uloop-replay-inputInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/uloop-replay-input .github/skills/uloop-replay-input && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .github/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-replay-input --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/uloop-replay-input .opencode/skills/uloop-replay-input && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "uloop-replay-input" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-replay-input into .opencode/skills/uloop-replay-input/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-replay-input", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
uloop-replay-inputReplay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools.
Uloop Replay Input is an agent skill from kurotu/VRCQuestTools. Replay recorded PlayMode keyboard and mouse input. Use for exact gameplay reproduction, E2E runs, or consistent demos from JSON recordings.
Its SKILL.md is about 620 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/deterministic-replay.md`).
It sits in Testing & QA, covering End-to-end testing. The repository describes itself as: Unity editor extension to support uploading VRChat avatars for Oculus Quest. The licence is MIT.
Read from SKILL.md and the folder at commit c68d147. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Uloop Replay Input loads about 615 tokens when it runs, and up to ~963 if it reads all its reference files. Until then it costs about 40 tokens; SKILL.md has 206 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from kurotu/VRCQuestTools at commit c68d147, republished under its MIT licence (© kurotu). 206 words, ~615 tokens.
.claude/skills/uloop-replay-input/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Replay recorded keyboard and mouse input during PlayMode. Loads a JSON recording and injects input frame-by-frame via Input System with zero CLI overhead. Supports looping and progress monitoring.
# Start replay (auto-detect latest recording)
npx --yes uloop-cli@2.2.0 replay-input --action Start
# Start replay with specific file
npx --yes uloop-cli@2.2.0 replay-input --action Start --input-path scripts/my-play.json
# Start replay with looping
npx --yes uloop-cli@2.2.0 replay-input --action Start --loop true
# Check replay progress
npx --yes uloop-cli@2.2.0 replay-input --action Status
# Stop replay
npx --yes uloop-cli@2.2.0 replay-input --action Stop| Parameter | Type | Default | Description |
|---|---|---|---|
--action | enum | Start | Start, Stop, Status |
--input-path | string | auto | JSON path. Auto-detects latest in .uloop/outputs/InputRecordings/ |
--show-overlay | boolean | true | Show replay progress overlay |
--loop | boolean | false | Loop continuously |
Replay injects the exact same input frame-by-frame, but the game must also be deterministic to produce identical results. If replay output must be compared across runs, read references/deterministic-replay.md before interpreting failures.
com.unity.inputsystem)Returns JSON with:
Success: Whether the operation succeededMessage: Status messageAction: Echoes which action was executed (Start, Stop, or Status)InputPath: Path to recording file (nullable string; populated on Start only)CurrentFrame: Current replay frame index (nullable int)TotalFrames: Total frames in the recording (nullable int)Progress: Replay progress (nullable float in 0.0 – 1.0)IsReplaying: Whether replay is currently active (nullable bool)These are the only eight fields. There is no LoopCount, ElapsedSeconds, OverlayVisible, or per-frame inspection data in the response.
© kurotu, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in .claude/skills/uloop-replay-input of kurotu/VRCQuestTools.
Open the folder on GitHubat commit c68d147
We found 6 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 3 other GitHub owners. This page covers the copy in kurotu/VRCQuestTools, which our catalogue first saw on October 7, 2026.
Uloop Replay Input next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Uloop Replay Input this skillkurotu/VRCQuestTools | 373 | 3 repos | ~615 | Automated safety check: Pass | MIT | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph | 112 | 11 repos | ~2.4k | Automated safety check: Pass | None | |
| Ui4 Convert Testspayloadcms/payload | 45k | — | ~3.5k | Automated safety check: Pass | MIT | |
| E2Estackia/rtp2httpd | 2.2k | — | ~517 | Automated safety check: Pass | GPL-2.0 | |
| Moav E2EMotherofallVPNs/MoaV | 448 | — | ~1.9k | Automated safety check: Notes | MIT |
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
hellangleZ/burn-in-cceverywhere-ralph
A skill your agent uses when writing new features, fixing bugs, or refactoring code.
payloadcms/payload
A skill your agent uses when UI changes are complete and e2e tests need updating.
stackia/rtp2httpd
Write, run, review, or debug rtp2httpd E2E tests and their harness in e2e/ and scripts/run-e2e.sh.
MotherofallVPNs/MoaV
Run and debug MoaV's end-to-end tests — real protocol connectivity (client-test.sh) and the moav CLI smoke test — against a LIVE server, via the self-hosted e2e workflow or a local test VPS.
iHildy/opencode-synced
Sandbox-first workflow for implementing and end to end validating opencode-synced changes.
kurotu/VRCQuestTools
Capture Unity Editor windows or Game View rendering as PNG. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
kurotu/VRCQuestTools
Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy.
kurotu/VRCQuestTools
Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Get the Unity scene hierarchy as a structured tree. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools.
Categories
Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools. Uloop Replay Input is an agent skill from kurotu/VRCQuestTools. Replay recorded PlayMode keyboard and mouse input.
Uloop Replay Input fits situations like: exact gameplay reproduction; consistent demos from JSON recordings.
Run `npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a claude-code`. Or copy the skill folder (.claude/skills/uloop-replay-input in kurotu/VRCQuestTools) into .claude/skills/uloop-replay-input in your project. Claude Code loads it when a task matches its description.
Run `npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a codex`. Or copy the skill folder (.claude/skills/uloop-replay-input in kurotu/VRCQuestTools) into .agents/skills/uloop-replay-input in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kurotu/VRCQuestTools --skill uloop-replay-input -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/uloop-replay-input, .gemini/skills/uloop-replay-input, .github/skills/uloop-replay-input and .opencode/skills/uloop-replay-input in your project.
Going by SKILL.md and its folder, Uloop Replay Input needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Uloop Replay Input is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 615 tokens (SKILL.md is roughly 2.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 348 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Uloop Replay Input: Web Application Testing (anthropics/skills, 180k stars), TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars), Ui4 Convert Tests (payloadcms/payload, 45k stars) and E2E (stackia/rtp2httpd, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
kurotu (a GitHub user) maintains it in kurotu/VRCQuestTools, which has 373 GitHub stars. The repository holds 25 skills in this directory. The repository was last updated on September 30, 2026.
Source: kurotu/VRCQuestTools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.