Agent skill

Uloop Run Tests

by kurotu in kurotu/VRCQuestTools

Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools.

MITAuto-check passedGame Development

Install Uloop Run Tests

skills CLI
$ npx skills add kurotu/VRCQuestTools --skill uloop-run-tests -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install kurotu/VRCQuestTools uloop-run-tests --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/uloop-run-tests .claude/skills/uloop-run-tests && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
uloop-run-tests
GitHub stars
373
Used in
3 other repos
Token cost
~796 tokens
SKILL.md length
307 words
Files
1
Skills in repo
25
Repo updated
First seen
Licence
MIT

At a glance

Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools.

  • EditMode/PlayMode tests
  • SKILL.md covers Usage, Parameters, Global Options and Examples, plus 1 more section
  • Calls npx
  • Change verification

What it does

Uloop Run Tests is an agent skill from kurotu/VRCQuestTools. Run Unity Test Runner and report detailed results. Use for EditMode/PlayMode tests, change verification, or failure diagnosis.

Its SKILL.md is about 800 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: Unity editor extension to support uploading VRChat avatars for Oculus Quest. The licence is MIT.

When your agent uses it

  • EditMode/PlayMode tests
  • Change verification
  • Failure diagnosis

Example prompts

  • “/uloop-run-tests”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit c68d147. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Uloop Run Tests loads about 796 tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 307 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~36
When it runs · the whole SKILL.md, loaded when a task matches
~796

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from kurotu/VRCQuestTools at commit c68d147, republished under its MIT licence (© kurotu). 307 words, ~796 tokens.

Download SKILL.mdSave it as .claude/skills/uloop-run-tests/SKILL.md (or your agent's skills folder).
name
uloop-run-tests
description
Run Unity Test Runner and report detailed results. Use for EditMode/PlayMode tests, change verification, or failure diagnosis.

npx --yes uloop-cli@2.2.0 run-tests

Execute Unity Test Runner. This command requires the Unity Test Framework package (com.unity.test-framework). If that package is not installed, the command returns Success: false with an unsupported message and does not affect the other Unity CLI Loop tools.

When tests fail, NUnit XML results with error messages and stack traces are automatically saved. Read the XML file at XmlPath for detailed failure diagnosis.

Before executing tests, npx --yes uloop-cli@2.2.0 run-tests checks for unsaved loaded Scene changes and unsaved current Prefab Stage changes. If any are found, it returns Success: false, keeps TestCount at 0, lists the unsaved items in Message, and does not start the Unity Test Runner. Save or discard those editor changes, then rerun the command. Use --save-before-run true only when the user explicitly asks to save editor changes before continuing.

Usage

bash
npx --yes uloop-cli@2.2.0 run-tests [options]

Parameters

ParameterTypeDefaultDescription
--test-modestringEditModeTest mode: EditMode, PlayMode
--filter-typestringallFilter type: all, exact, regex, assembly
--filter-valuestring-Filter value (test name, pattern, or assembly)
--save-before-runbooleanfalseSave unsaved loaded Scene changes and current Prefab Stage changes before running tests

Global Options

OptionDescription
--project-path <path>Optional. Use only when the target Unity project is not the current directory.

Examples

bash
# Run all EditMode tests
npx --yes uloop-cli@2.2.0 run-tests

# Run PlayMode tests
npx --yes uloop-cli@2.2.0 run-tests --test-mode PlayMode

# Save explicitly approved editor changes before running tests
npx --yes uloop-cli@2.2.0 run-tests --save-before-run true

# Run specific test
npx --yes uloop-cli@2.2.0 run-tests --filter-type exact --filter-value "MyTest.TestMethod"

# Run tests matching pattern
npx --yes uloop-cli@2.2.0 run-tests --filter-type regex --filter-value ".*Integration.*"

Output

Returns JSON with:

  • Success (boolean): Whether all tests passed
  • Message (string): Summary message
  • CompletedAt (string): ISO timestamp when the run finished
  • TestCount (number): Total tests executed
  • PassedCount (number): Passed tests
  • FailedCount (number): Failed tests
  • SkippedCount (number): Skipped tests
  • XmlPath (string | null): Path to NUnit XML result file. null when no XML was saved; populated only when tests failed and the XML file exists on disk.
XML Result File

When tests fail, NUnit XML results are automatically saved to {project_root}/.uloop/outputs/TestResults/<timestamp>.xml. The XML contains per-test-case results including:

  • Test name and full name
  • Pass/fail/skip status and duration
  • For failed tests: <message> (assertion error) and <stack-trace>

© kurotu, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/uloop-run-tests of kurotu/VRCQuestTools.

Open the folder on GitHubat commit c68d147

Used in 3 other repositories

We found 6 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 3 other GitHub owners. This page covers the copy in kurotu/VRCQuestTools, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Uloop Run Tests next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Uloop Run Tests compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
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Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Uloop Run Tests

What does Uloop Run Tests do?

Run Unity Test Runner and report detailed results. An agent skill from kurotu/VRCQuestTools. Uloop Run Tests is an agent skill from kurotu/VRCQuestTools. Run Unity Test Runner and report detailed results.

When should I use Uloop Run Tests?

Uloop Run Tests fits situations like: editMode/PlayMode tests; change verification; failure diagnosis.

How do I install Uloop Run Tests in Claude Code?

Run `npx skills add kurotu/VRCQuestTools --skill uloop-run-tests -a claude-code`. Or copy the skill folder (.claude/skills/uloop-run-tests in kurotu/VRCQuestTools) into .claude/skills/uloop-run-tests in your project. Claude Code loads it when a task matches its description.

How do I install Uloop Run Tests in Codex?

Run `npx skills add kurotu/VRCQuestTools --skill uloop-run-tests -a codex`. Or copy the skill folder (.claude/skills/uloop-run-tests in kurotu/VRCQuestTools) into .agents/skills/uloop-run-tests in your project. Codex loads it when a task matches its description.

Can I use Uloop Run Tests in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kurotu/VRCQuestTools --skill uloop-run-tests -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/uloop-run-tests, .gemini/skills/uloop-run-tests, .github/skills/uloop-run-tests and .opencode/skills/uloop-run-tests in your project.

What does Uloop Run Tests need to run?

Going by SKILL.md and its folder, Uloop Run Tests needs the command-line tools its instructions call (npx). Our summary lists: Node.js.

Does Uloop Run Tests access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Uloop Run Tests safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Uloop Run Tests use?

Uloop Run Tests is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Uloop Run Tests use?

About 796 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Uloop Run Tests?

Skills that share tags, products or a category with Uloop Run Tests: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Uloop Run Tests?

kurotu (a GitHub user) maintains it in kurotu/VRCQuestTools, which has 373 GitHub stars. The repository holds 25 skills in this directory. The repository was last updated on September 30, 2026.

Source: kurotu/VRCQuestTools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.