Sokol Net
elix22/Sokol.NET
Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++…
Read current Unity Console entries from a running Editor. An agent skill from kurotu/VRCQuestTools.
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-get-logs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/uloop-get-logs .claude/skills/uloop-get-logs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .claude/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-get-logs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/uloop-get-logs .agents/skills/uloop-get-logs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .agents/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-get-logs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/uloop-get-logs .cursor/skills/uloop-get-logs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .cursor/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/kurotu/VRCQuestTools.git --path .claude/skills/uloop-get-logs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-get-logs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/uloop-get-logs .gemini/skills/uloop-get-logs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .gemini/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install kurotu/VRCQuestTools uloop-get-logsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/uloop-get-logs .github/skills/uloop-get-logs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .github/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install kurotu/VRCQuestTools uloop-get-logs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kurotu/VRCQuestTools.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/uloop-get-logs .opencode/skills/uloop-get-logs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "uloop-get-logs" agent skill from https://github.com/kurotu/VRCQuestTools/tree/master/.claude/skills/uloop-get-logs into .opencode/skills/uloop-get-logs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "uloop-get-logs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
uloop-get-logsRead current Unity Console entries from a running Editor. An agent skill from kurotu/VRCQuestTools.
Uloop Get Logs is an agent skill from kurotu/VRCQuestTools. Read current Unity Console entries from a running Editor. Use during bug investigation after compile, tests, PlayMode, or dynamic code to inspect logs, warnings, errors, and stack traces.
Its SKILL.md is about 530 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Debugging. The repository describes itself as: Unity editor extension to support uploading VRChat avatars for Oculus Quest. The licence is MIT.
Read from SKILL.md and the folder at commit c68d147. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Uloop Get Logs loads about 534 tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 165 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from kurotu/VRCQuestTools at commit c68d147, republished under its MIT licence (© kurotu). 165 words, ~534 tokens.
.claude/skills/uloop-get-logs/SKILL.md (or your agent's skills folder).Retrieve logs from Unity Console.
npx --yes uloop-cli@2.2.0 get-logs [options]| Parameter | Type | Default | Description |
|---|---|---|---|
--log-type | string | All | Log type filter: Error, Warning, Log, All |
--max-count | integer | 100 | Maximum number of logs to retrieve |
--search-text | string | - | Text to search within logs |
--include-stack-trace | boolean | false | Include stack trace in output |
--use-regex | boolean | false | Use regex for search |
--search-in-stack-trace | boolean | false | Search within stack trace |
| Option | Description |
|---|---|
--project-path <path> | Optional. Use only when the target Unity project is not the current directory. |
# Get all logs
npx --yes uloop-cli@2.2.0 get-logs
# Get only errors
npx --yes uloop-cli@2.2.0 get-logs --log-type Error
# Search for specific text
npx --yes uloop-cli@2.2.0 get-logs --search-text "NullReference"
# Regex search
npx --yes uloop-cli@2.2.0 get-logs --search-text "Missing.*Component" --use-regexReturns JSON with:
TotalCount (number): Total logs available before max-count clippingDisplayedCount (number): Logs returned in this response (≤ --max-count)LogType (string): The --log-type filter that was appliedMaxCount (number): The --max-count cap that was appliedSearchText (string): The --search-text filter that was applied (empty when omitted)IncludeStackTrace (boolean): Whether stack traces are included in Logs[]Logs (array): Each entry has:Type (string): "Error", "Warning", or "Log"Message (string): Log message bodyStackTrace (string): Stack trace text. Empty when --include-stack-trace is false.© kurotu, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/uloop-get-logs of kurotu/VRCQuestTools.
Open the folder on GitHubat commit c68d147
We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in kurotu/VRCQuestTools, which our catalogue first saw on October 7, 2026.
Uloop Get Logs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Uloop Get Logs this skillkurotu/VRCQuestTools | 373 | 1 repos | ~534 | Automated safety check: Pass | MIT | |
| Sokol Netelix22/Sokol.NET | 154 | — | ~2.8k | Automated safety check: Pass | MIT | |
| Godot Debuggingjame581/GodotPrompter | 799 | — | ~3k | Automated safety check: Pass | MIT | |
| Ue Testing Debuggingquodsoler/unreal-engine-skills | 360 | — | ~8.1k | Automated safety check: Pass | MIT | |
| Debugging CodeJetBrains/skills | 366 | 1 repos | ~3.8k | Automated safety check: Pass | None | |
| Game Art PipelinePersonalJarvis/PersonalJarvis | 155 | — | ~566 | Automated safety check: Pass | Apache-2.0 |
elix22/Sokol.NET
Sokol.NET framework development — use for ANY work in this repo: creating or debugging examples, building/running for desktop/Android/iOS/Web, writing or compiling shaders, adding a new C/C++…
jame581/GodotPrompter
A skill your agent uses when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes
quodsoler/unreal-engine-skills
A skill your agent uses when writing or running Unreal Engine tests, adding logging, or profiling a build.
JetBrains/skills
A skill your agent uses for debugger-driven runtime root-cause analysis in Rider-supported solutions and projects, including .NET/C, F, VB, C++, Unity, Unreal Engine, and other GameDev or…
PersonalJarvis/PersonalJarvis
Develop or redesign Personal Jarvis world art, buildings, characters and 3D assets through an authored Blender reference scene, runtime review and controlled asset rollout.
rudybear/renderdoc-skill
GPU frame debugging with RenderDoc via rdc-cli. An agent skill from rudybear/renderdoc-skill.
kurotu/VRCQuestTools
Replay recorded PlayMode keyboard and mouse input. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Capture Unity Editor windows or Game View rendering as PNG. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
kurotu/VRCQuestTools
Find or inspect Unity GameObjects, especially objects the user currently selected in the Hierarchy.
kurotu/VRCQuestTools
Record PlayMode keyboard and mouse input to JSON. An agent skill from kurotu/VRCQuestTools.
kurotu/VRCQuestTools
Get the Unity scene hierarchy as a structured tree. An agent skill from kurotu/VRCQuestTools.
Categories
Read current Unity Console entries from a running Editor. An agent skill from kurotu/VRCQuestTools. Uloop Get Logs is an agent skill from kurotu/VRCQuestTools. Read current Unity Console entries from a running Editor.
Uloop Get Logs fits situations like: tasks that involve Debugging.
Run `npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a claude-code`. Or copy the skill folder (.claude/skills/uloop-get-logs in kurotu/VRCQuestTools) into .claude/skills/uloop-get-logs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a codex`. Or copy the skill folder (.claude/skills/uloop-get-logs in kurotu/VRCQuestTools) into .agents/skills/uloop-get-logs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kurotu/VRCQuestTools --skill uloop-get-logs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/uloop-get-logs, .gemini/skills/uloop-get-logs, .github/skills/uloop-get-logs and .opencode/skills/uloop-get-logs in your project.
Going by SKILL.md and its folder, Uloop Get Logs needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Uloop Get Logs is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 534 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Uloop Get Logs: Sokol Net (elix22/Sokol.NET, 154 stars), Godot Debugging (jame581/GodotPrompter, 799 stars), Ue Testing Debugging (quodsoler/unreal-engine-skills, 360 stars) and Debugging Code (JetBrains/skills, 366 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
kurotu (a GitHub user) maintains it in kurotu/VRCQuestTools, which has 373 GitHub stars. The repository holds 25 skills in this directory. The repository was last updated on September 30, 2026.
Source: kurotu/VRCQuestTools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.