Category
Best game development skills, page 22
Game Development skills, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1009 | 1009.Godot Platform Web Expert blueprint for HTML5/web export on Compatibility (WebGL 2.0): JavaScriptBridge, localStorage wrapper, custom loading shells, COOP/COEP hosts, relative paths, beforeunload, visibility pause… | thedivergentai/ | 821 | — | ~2.9k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1010 | Expert blueprint for Godot 4 project organization (feature-based folders, naming conventions, version control). | thedivergentai/ | 821 | — | ~3.1k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1011 | Navigation skill for genre project scaffolds: pick platformer/RPG/FPS (or other genre) then load matching template scripts and route gameplay fill to godot-genre- skills. | thedivergentai/ | 821 | — | ~3.3k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1012 | Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). | thedivergentai/ | 821 | — | ~2.5k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1013 | Expert blueprint for save/load systems using JSON/binary serialization, PERSIST group pattern, versioning, and migration. | thedivergentai/ | 821 | — | ~3.2k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1014 | Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. | thedivergentai/ | 821 | — | ~3.1k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1015 | 1015.Godot Shaders Basics Expert Godot shader patterns for batch-safe hitflash, alpha-scissor foliage/dissolve, screenspace postFX, depth reconstruction, triplanar, and instance uniforms — not first-shader tutorials. | thedivergentai/ | 821 | — | ~3.3k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1016 | Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. | thedivergentai/ | 821 | — | ~2.9k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1017 | 1017.Godot UI Theming Expert blueprint for UI themes using Theme resources, StyleBoxes, custom fonts, and theme overrides for consistent visual styling. | thedivergentai/ | 821 | — | ~3.7k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1018 | Full-history Godot version migration hub. An agent skill from thedivergentai/GD-Agentic-Skills. | thedivergentai/ | 821 | — | ~1.6k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 1019 | 1019.Pixel Art Generate pixel art SVG illustrations for READMEs, docs, or slides. | AI4Scientist/ | 128 | 4 repos | ~1.3k | Automated safety check: Pass | No licence | 4 mo ago |
| 1020 | Build an ultra-realistic open ocean in Three.js with a deep-water Gerstner spectrum shaded per pixel from analytic derivatives, each wave faded at its own pixel footprint, plus Fresnel sky-cube and… | MengTo/ | 6.7k | — | ~2.7k | Automated safety check: Pass | MIT | 4 days ago |
| 1021 | 1021.Dating Web A consumer-feeling dating / matchmaking dashboard — left rail navigation, ticker bar of community signals, headline KPIs, a 30-day mutual-matches bar chart, and a match-rate trend block. | sanqiufong/ | 132 | 1 repo | ~965 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 1022 | 1022.R3f Postprocessing Configure React Three Fiber postprocessing, bloom, selection effects, ambient occlusion, and depth of field. | EnzeD/ | 128 | — | ~1.5k | Automated safety check: Pass | No licence | 1 mo ago |
| 1023 | Capture or repair reliable full-page screenshots for lazy-loaded, scroll-animated, Framer, WebGL/canvas, or reveal-heavy web pages. | nirholas/ | 229 | 1 repo | ~944 | Automated safety check: Pass | Apache-2.0 | yesterday |
| 1024 | Godot 4背包系统完整实现,包括数据层、逻辑层和UI层设计。支持物品管理、拖放交互、格子满了处理等常见功能. An agent skill from 925236118/AlphaAgent. | 925236118/ | 103 | — | ~3.1k | Automated safety check: Pass | MIT | 3 days ago |
| 1025 | 1025.Horror Style Psychological horror art direction for Blender assets inspired by Silent Hill, Resident Evil, Chilla's Art, Fear to Fathom, and Iron Lung. | arjun988/ | 283 | — | ~1.3k | Automated safety check: Pass | MIT | 3 mo ago |
| 1026 | 1026.Animations A skill your agent uses when creating or controlling sprite animations in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.5k | Automated safety check: Pass | MIT | yesterday |
| 1027 | 1027.Bench Plan real experiments and analyze supplied continuous measurements in Lab Bench. | autonomous-ai/ | 1.2k | — | ~900 | Automated safety check: Pass | MIT | yesterday |
| 1028 | 1028.Blender Model objects and scenes with Blender's Python (bpy) headless — primitives, modifiers, materials, collections, cameras, lights, animation — export glTF the 3D pane shows live, render stills and… | autonomous-ai/ | 1.2k | — | ~2.1k | Automated safety check: Pass | MIT | yesterday |
| 1029 | 1029.Cad Create, modify, inspect, and validate parametric CAD parts and assemblies authored as cadgen model scripts. | autonomous-ai/ | 1.2k | — | ~7k | Automated safety check: Pass | MIT | yesterday |
| 1030 | 1030.Filters And Postfx A skill your agent uses when applying visual filters or post-processing effects in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5k | Automated safety check: Pass | MIT | yesterday |
| 1031 | 1031.Game Create and revise original board or card games from a person's idea, with editable mechanics and components, real human playtests, reproducible simulations and a complete playable and printable kit. | autonomous-ai/ | 1.2k | — | ~676 | Automated safety check: Pass | MIT | yesterday |
| 1032 | A skill your agent uses when working with Phaser 4 game object components and the mixin system. | autonomous-ai/ | 1.2k | — | ~5.8k | Automated safety check: Pass | MIT | yesterday |
| 1033 | A skill your agent uses when creating a new Phaser 4 game instance or configuring GameConfig options. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 1034 | 1034.Graphics And Shapes A skill your agent uses when drawing shapes and graphics in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 1035 | 1035.Particles A skill your agent uses when creating particle effects in Phaser 4. | autonomous-ai/ | 1.2k | — | ~5.2k | Automated safety check: Pass | MIT | yesterday |
| 1036 | 1036.Render Textures A skill your agent uses when using RenderTexture or DynamicTexture in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.3k | Automated safety check: Pass | MIT | yesterday |
| 1037 | 1037.Scale And Responsive A skill your agent uses when making a Phaser 4 game responsive or handling display scaling. | autonomous-ai/ | 1.2k | — | ~4.6k | Automated safety check: Pass | MIT | yesterday |
| 1038 | 1038.Text And Bitmaptext A skill your agent uses when displaying text in Phaser 4. An agent skill from autonomous-ai/openharness. | autonomous-ai/ | 1.2k | — | ~5k | Automated safety check: Pass | MIT | yesterday |
| 1039 | 1039.Tilemaps A skill your agent uses when working with tilemaps in Phaser 4. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 1040 | 1040.V3 To V4 Migration A skill your agent uses when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. | autonomous-ai/ | 1.2k | — | ~4.9k | Automated safety check: Pass | MIT | yesterday |
| 1041 | 1041.Behavior Trees Create, inspect, and edit Behavior Tree and Blackboard assets — composites, tasks, decorators, services, node properties, blackboard key bindings, key CRUD and metadata, tree round-trips and… | kevinpbuckley/ | 730 | — | ~1.9k | Automated safety check: Pass | MIT | 3 days ago |
| 1042 | 1042.Customizable Object Read, build, wire, parameterize and compile Mutable Customizable Object graphs (UCustomizableObject) — skeletal mesh chains, mesh sections and materials, components, enum/float/color/texture… | kevinpbuckley/ | 730 | — | ~2.4k | Automated safety check: Pass | MIT | 3 days ago |
| 1043 | 1043.Gas Author and PIE-verify Gameplay Ability System content — abilities, attribute sets, gameplay effects, gameplay events, costs/cooldowns, cues — by composing Epic's GASToolsets/GameplayTagsToolset with… | kevinpbuckley/ | 730 | — | ~1.8k | Automated safety check: Pass | MIT | 3 days ago |
| 1044 | Create production-quality landscape materials with the master-material + material-function + material-instance paradigm, RVT, and auto-layering. | kevinpbuckley/ | 730 | — | ~2.4k | Automated safety check: Pass | MIT | 3 days ago |
| 1045 | 1045.Map Blockout Procedurally design an AAA-style open-world FPS map blockout (roads, POIs, fields, forests/treelines, railway/bridges) from a landscape, validate it through gated checks, and materialize it into… | kevinpbuckley/ | 730 | — | ~1.9k | Automated safety check: Pass | MIT | 3 days ago |
| 1046 | 1046.Profiling Diagnose frame-rate bottlenecks (CPU vs GPU bound FIRST), control Unreal Insights traces, sample live frame times, and annotate performance captures. | kevinpbuckley/ | 730 | — | ~4.5k | Automated safety check: Pass | MIT | 3 days ago |
| 1047 | 1047.Terrain Data Generate heightmaps, map reference images, and water feature splines (rivers, lakes, oceans) from real-world geographic data (terraindata tool). | kevinpbuckley/ | 730 | — | ~3.8k | Automated safety check: Pass | MIT | 3 days ago |
| 1048 | 1048.Douyin Hot Trend 获取抖音热榜/热搜榜数据,包含热门视频、挑战赛、音乐等多领域热门内容,并输出标题、热度值、跳转链接及封面图(如有). An agent skill from OWWZO/ai-agent. | OWWZO/ | 189 | 1 repo | ~331 | Automated safety check: Pass | No licence | yesterday |
| 1049 | A skill your agent uses when implementing or debugging the Gameplay Ability System in C++ — abilities, effects, attributes, cues and the AbilitySystemComponent. | quodsoler/ | 362 | — | ~6.6k | Automated safety check: Pass | MIT | 12 days ago |
| 1050 | 1050.Godot Csharp Use C/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (Ready/Process/PhysicsProcess), [Export] fields, [Signal] delegates as C events, type-safe node lookup, and calling… | gamedev-skills/ | 1.4k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 1051 | CustomShader authoring — vertexShaderText and fragmentShaderText against VertexInput, FragmentInput, FeatureIds, Metadata, czmmodelMaterial. | CesiumGS/ | 189 | — | ~5.1k | Automated safety check: Pass | Apache-2.0 | 26 days ago |
| 1052 | 1052.Unity Developer Build Unity games with optimized C scripts, efficient rendering, and proper asset management. | aiskillstore/ | 433 | 7 repos | ~2.7k | Automated safety check: Pass | No licence | yesterday |
| 1053 | 1053.Animation Review Reviews Godot Animation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker. | RandallLiuXin/ | 550 | 1 repo | ~395 | Automated safety check: Pass | Unknown | 23 days ago |
| 1054 | 1054.Audio Review Reviews Godot Audio implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker. | RandallLiuXin/ | 550 | 1 repo | ~327 | Automated safety check: Pass | Unknown | 23 days ago |
| 1055 | 1055.Navigation Review Reviews Godot navigation implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker. | RandallLiuXin/ | 550 | 1 repo | ~364 | Automated safety check: Pass | Unknown | 23 days ago |
| 1056 | 1056.Particles Review Reviews Godot Particles implementation for known pitfalls. An agent skill from RandallLiuXin/GodotMaker. | RandallLiuXin/ | 550 | 1 repo | ~355 | Automated safety check: Pass | Unknown | 23 days ago |
Explore related skills
Topics in Game Development
Products these skills work with
Roles that use these skills
Other categories
- Development15,214
- Frontend & Design5,827
- Backend & APIs7,095
- Testing & QA5,045
- DevOps & Cloud5,975
- Databases2,347
- Data & Analytics3,623
- AI & LLM Engineering5,042
- Agent Workflows8,310
- Documents & Office4,299
- Writing & Content3,744
- Marketing & SEO3,900
- Sales & Support1,809
- Research & Science6,061
- Security3,085
- Productivity & Automation4,039
- Business, Finance & HR3,855
- Legal & Compliance1,617
- Education1,078
- Media & Creative4,318
- Mobile2,746
- Product & Project Management2,329
- Knowledge Management1,439