Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .claude/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Type this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a codex
Project install goes to .agents/skills/; add -g for ~/.codex/skills/.
Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .agents/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a cursor
Project install goes to .agents/skills/; add -g for ~/.cursor/skills/.
Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .cursor/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a gemini-cli
Project install goes to .agents/skills/; add -g for ~/.gemini/skills/.
Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .gemini/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Installs for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a github-copilot
Project install goes to .agents/skills/; add -g for ~/.copilot/skills/.
Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .github/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a opencode
OpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
Install the "tool-set-enabled-state" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state into .opencode/skills/tool-set-enabled-state/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tool-set-enabled-state", then confirm the skill loads.
OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Facts
Skill name
tool-set-enabled-state
GitHub stars
4.4k
Token cost
~1.1k tokens
SKILL.md length
177 words
Files
1
Skills in repo
80
Repo updated
First seen
Licence
Apache-2.0
At a glance
Enable or disable MCP tools by name in batch. An agent skill from IvanMurzak/Unity-MCP.
Tasks that involve MCP servers
SKILL.md covers Inputs, Behavior, How to Call and Input, plus 1 more section
Calls npm and npx
What it does
Tool Set Enabled State is an agent skill from IvanMurzak/Unity-MCP. Enable or disable MCP tools by name in batch. Persists the change via UnityMcpPluginEditor.Instance.Save() only when at least one tool actually flipped. Returns per-input success flags plus optional operation logs.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering MCP servers. It works with Model Context Protocol. The repository describes itself as: AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C method may be turned into a… The licence is Apache-2.0.
When your agent uses it
Tasks that involve MCP servers
Example prompts
“/tool-set-enabled-state”
Requirements
Node.js
What it can do on your machine
Read from SKILL.md and the folder at commit 4c8056f. It shows what the files ask for, not the result of running them.
Tool permissions
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Runs code
Shell commands in SKILL.md call:
npm
npx
From the folder's file list and the shell code blocks in SKILL.md.
Network
No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Credentials
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Context cost
Tool Set Enabled State loads about 1.1k tokens when it runs. Until then it costs about 60 tokens; SKILL.md has 177 words of instructions outside code blocks.
Always· name and description, kept in context so the agent knows when to use it
~60
When it runs· the whole SKILL.md, loaded when a task matches
~1.1k
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
Safety
Auto-check passed
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Download SKILL.mdSave it as .claude/skills/tool-set-enabled-state/SKILL.md (or your agent's skills folder).
name
tool-set-enabled-state
description
Enable or disable MCP tools by name in batch. Persists the change via `UnityMcpPluginEditor.Instance.Save()` only when at least one tool actually flipped. Returns per-input success flags plus optional operation logs.
Tool / Set Enabled State
Enable or disable MCP tools by name. Allows controlling which tools are available for the AI agent.
Inputs
tools — array of ToolToggleInput { Name, Enabled }. Non-empty.
includeLogs (default false) — when true, returns per-step operation logs alongside the success map.
Behavior
Each entry is resolved against the tool manager's exact-name and case-insensitive lookups. Already-correct state short-circuits as success without writing. The plugin's config is saved once at the end iff at least one tool actually changed state.
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
Name
Type
Required
Description
tools
any
Yes
Array of tools with their desired enabled state.
includeLogs
any
No
Include operation logs in the result. Default: false
Tool Set Enabled State next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
Tool Set Enabled State compared with similar skills
Skill
Stars
Used in
Tokens
Auto-check
Licence
Repo updated
Tool Set Enabled State this skillIvanMurzak/Unity-MCP
This skill documents how to use the fmodel-mcp toolkit (a CUE4Parse-based .NET CLI plus a thin Python MCP server) to inspect and export Unreal Engine game assets — pak files, textures, meshes…
Launch and operate the engine's MCP server (Sedulous.Tools.Mcp) from the engine checkout - the build and wiring recipe here, then the operating manual served by the host itself.
A skill your agent uses when working with the DecompilerServer MCP server to inspect, search, decompile, analyze, or compare .NET assemblies, especially foreign code such as Unity/RimWorld…
Enable or disable MCP tools by name in batch. An agent skill from IvanMurzak/Unity-MCP. Tool Set Enabled State is an agent skill from IvanMurzak/Unity-MCP. Enable or disable MCP tools by name in batch.
When should I use Tool Set Enabled State?
Tool Set Enabled State fits situations like: tasks that involve MCP servers.
How do I install Tool Set Enabled State in Claude Code?
Run `npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a claude-code`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state in IvanMurzak/Unity-MCP) into .claude/skills/tool-set-enabled-state in your project. Claude Code loads it when a task matches its description.
How do I install Tool Set Enabled State in Codex?
Run `npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a codex`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/tool-set-enabled-state in IvanMurzak/Unity-MCP) into .agents/skills/tool-set-enabled-state in your project. Codex loads it when a task matches its description.
Can I use Tool Set Enabled State in Cursor, Gemini CLI or GitHub Copilot?
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add IvanMurzak/Unity-MCP --skill tool-set-enabled-state -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tool-set-enabled-state, .gemini/skills/tool-set-enabled-state, .github/skills/tool-set-enabled-state and .opencode/skills/tool-set-enabled-state in your project.
What does Tool Set Enabled State need to run?
Going by SKILL.md and its folder, Tool Set Enabled State needs the command-line tools its instructions call (npm and npx). Our summary lists: Node.js.
Does Tool Set Enabled State access the network?
SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Is Tool Set Enabled State safe to install?
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
What licence does Tool Set Enabled State use?
Tool Set Enabled State is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
How many tokens does Tool Set Enabled State use?
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
What are the alternatives to Tool Set Enabled State?
Skills that share tags, products or a category with Tool Set Enabled State: Fmodel Unpack (pa001024/dna-builder, 136 stars), Engine MCP (SedulousWorks/SedulousEngine, 148 stars), Decompiler MCP (pardeike/DecompilerServer, 106 stars) and Geometry Nodes (arjun988/blender-skills, 275 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Who maintains Tool Set Enabled State?
IvanMurzak (a GitHub user) maintains it in IvanMurzak/Unity-MCP, which has 4,398 GitHub stars. The repository holds 80 skills in this directory. The repository was last updated on October 4, 2026.
Source: IvanMurzak/Unity-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.