Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .claude/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Type this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill package-remove -a codex
Project install goes to .agents/skills/; add -g for ~/.codex/skills/.
Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .agents/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill package-remove -a cursor
Project install goes to .agents/skills/; add -g for ~/.cursor/skills/.
Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .cursor/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill package-remove -a gemini-cli
Project install goes to .agents/skills/; add -g for ~/.gemini/skills/.
Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .gemini/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Installs for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill package-remove -a github-copilot
Project install goes to .agents/skills/; add -g for ~/.copilot/skills/.
Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .github/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add IvanMurzak/Unity-MCP --skill package-remove -a opencode
OpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
Install the "package-remove" agent skill from https://github.com/IvanMurzak/Unity-MCP/tree/main/Unity-MCP-Plugin/.claude/skills/package-remove into .opencode/skills/package-remove/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "package-remove", then confirm the skill loads.
OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Facts
Skill name
package-remove
GitHub stars
4.4k
Used in
1 other repo
Token cost
~602 tokens
SKILL.md length
224 words
Files
1
Skills in repo
80
Repo updated
First seen
Licence
Apache-2.0
At a glance
Uninstall a UPM package from the Unity project. An agent skill from IvanMurzak/Unity-MCP.
A domain reload — the final result is delivered after the reload via the requests requestId
SKILL.md covers Inputs, Behavior, How to Call and Input, plus 1 more section
Calls npm and npx
Tasks that involve Game development
What it does
Package Remove is an agent skill from IvanMurzak/Unity-MCP. Uninstall a UPM package from the Unity project. Modifies manifest.json and may trigger a domain reload — the final result is delivered after the reload via the request's requestId. Built-in packages and packages that are dependencies of others cannot be removed. Use 'package-list' to list installed packages first.
Its SKILL.md is about 600 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Game Development, covering Game development. It works with Model Context Protocol. The repository describes itself as: AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C method may be turned into a… The licence is Apache-2.0.
When your agent uses it
A domain reload — the final result is delivered after the reload via the requests requestId
Tasks that involve Game development
Example prompts
“package-list”
“/package-remove”
Requirements
Node.js
What it can do on your machine
Read from SKILL.md and the folder at commit 4c8056f. It shows what the files ask for, not the result of running them.
Tool permissions
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Runs code
Shell commands in SKILL.md call:
npm
npx
From the folder's file list and the shell code blocks in SKILL.md.
Network
No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Credentials
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Context cost
Package Remove loads about 602 tokens when it runs. Until then it costs about 84 tokens; SKILL.md has 224 words of instructions outside code blocks.
Always· name and description, kept in context so the agent knows when to use it
~84
When it runs· the whole SKILL.md, loaded when a task matches
~602
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
Safety
Auto-check passed
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Download SKILL.mdSave it as .claude/skills/package-remove/SKILL.md (or your agent's skills folder).
name
package-remove
description
Uninstall a UPM package from the Unity project. Modifies `manifest.json` and may trigger a domain reload — the final result is delivered after the reload via the request's `requestId`. Built-in packages and packages that are dependencies of others cannot be removed. Use 'package-list' to list installed packages first.
Package Manager / Remove
Remove (uninstall) a package from the Unity project. This removes the package from the project's manifest.json and triggers package resolution. Note: Built-in packages and packages that are dependencies of other installed packages cannot be removed. Note: Package removal may trigger a domain reload. The result will be sent after the reload completes. Use 'package-list' tool to list installed packages first.
Inputs
packageId — package name (e.g. com.unity.textmeshpro). A trailing @<version> is stripped automatically before being passed to Client.Remove, so accidental versioned IDs still work.
Behavior
First verifies the package is installed via an offline Client.List — returns a clear PackageNotFound error if not. On removal failure, surfaces Unity's error message. On success, schedules a post-domain-reload notification so the response is delivered after Unity finishes the resolution.
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead.
Read the /unity-initial-setup skill for detailed installation instructions.
Input
Name
Type
Required
Description
packageId
string
Yes
The ID of the package to remove. Example: 'com.unity.textmeshpro'. Do not include version number.
We found 10 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in IvanMurzak/Unity-MCP, which our catalogue first saw on October 7, 2026.
Package Remove next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
Creates, edits and compiles Unreal Engine 5.8 material assets as one HLSL Custom node through the UMG MCP bridge, instead of editing .uasset files directly.
Uninstall a UPM package from the Unity project. An agent skill from IvanMurzak/Unity-MCP. Package Remove is an agent skill from IvanMurzak/Unity-MCP. Uninstall a UPM package from the Unity project.
When should I use Package Remove?
Package Remove fits situations like: A domain reload — the final result is delivered after the reload via the requests requestId; tasks that involve Game development.
How do I install Package Remove in Claude Code?
Run `npx skills add IvanMurzak/Unity-MCP --skill package-remove -a claude-code`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/package-remove in IvanMurzak/Unity-MCP) into .claude/skills/package-remove in your project. Claude Code loads it when a task matches its description.
How do I install Package Remove in Codex?
Run `npx skills add IvanMurzak/Unity-MCP --skill package-remove -a codex`. Or copy the skill folder (Unity-MCP-Plugin/.claude/skills/package-remove in IvanMurzak/Unity-MCP) into .agents/skills/package-remove in your project. Codex loads it when a task matches its description.
Can I use Package Remove in Cursor, Gemini CLI or GitHub Copilot?
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add IvanMurzak/Unity-MCP --skill package-remove -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/package-remove, .gemini/skills/package-remove, .github/skills/package-remove and .opencode/skills/package-remove in your project.
What does Package Remove need to run?
Going by SKILL.md and its folder, Package Remove needs the command-line tools its instructions call (npm and npx). Our summary lists: Node.js.
Does Package Remove access the network?
SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Is Package Remove safe to install?
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
What licence does Package Remove use?
Package Remove is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
How many tokens does Package Remove use?
About 602 tokens (SKILL.md is roughly 2.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
What are the alternatives to Package Remove?
Skills that share tags, products or a category with Package Remove: Sprite Gen (aldegad/sprite-gen, 2.6k stars), Unreal Blueprint Authoring (flopperam/unreal-engine-mcp, 1.1k stars), MCP Driver (RandallLiuXin/GodotMaker, 549 stars) and UMG Material MCP (winyunq/UnrealMotionGraphicsMCP, 208 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Who maintains Package Remove?
IvanMurzak (a GitHub user) maintains it in IvanMurzak/Unity-MCP, which has 4,398 GitHub stars. The repository holds 80 skills in this directory. The repository was last updated on October 4, 2026.
Source: IvanMurzak/Unity-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.