GitHub user

Agent skills by vchelaru

Every agent skill vchelaru publishes on GitHub, ranked by score, with the repositories they come from.
skills
32
repository
1

Repositories by vchelaru

Skills by vchelaru, ranked

Ranked by score. Sort bymost stars,trending,newest,recently updated

Skills by vchelaru, ranked
#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
1

Testing GlueControl's embedded runtime (CommandReceiver, GlueControlManager) against a real running game process.

vchelaru/FlatRedBall578—~1.5kAutomated safety check: PassMIT5 days ago
2

Bootstrapping GlueUnitTests that touch GlueState.Self/GlueCommands.Self/ProjectManager.

vchelaru/FlatRedBall578—~4.3kAutomated safety check: PassMIT5 days ago
3

A skill your agent uses when adding, modifying, or reasoning about Gluj/Glux file format versions, the GluxVersions enum, FileVersion checks, or anything that gates behavior on the version of a…

vchelaru/FlatRedBall578—~1.4kAutomated safety check: PassMIT5 days ago
4

A skill your agent uses when working on Glue's Gum code generation — adding/removing/version-gating generated properties on Gum standard runtime types (NineSlice, Text, Container, Sprite, etc.), or…

vchelaru/FlatRedBall578—~3.3kAutomated safety check: PassMIT5 days ago
5

FRB1 (engine + Glue) release runbook — gh CLI sequence for Engine.yml/glue.yml, version scheme, release notes.

vchelaru/FlatRedBall578—~3.5kAutomated safety check: PassMIT5 days ago
6

Drafts FRB1 release notes from commits/PRs since the last release.

vchelaru/FlatRedBall578—~1.9kAutomated safety check: PassMIT5 days ago
7

Creates and updates skill files (.claude/skills//SKILL.md). An agent skill from vchelaru/FlatRedBall.

vchelaru/FlatRedBall578—~2.7kAutomated safety check: PassMIT5 days ago
8

The .achx animation file format and its save/runtime split. An agent skill from vchelaru/FlatRedBall.

vchelaru/FlatRedBall578—~975Automated safety check: PassMIT5 days ago
9

What "Link Game to FRB Source" actually swaps in a game project's references, vs.

vchelaru/FlatRedBall578—~692Automated safety check: PassMIT5 days ago
10

Answering Discord/GitHub user questions about FlatRedBall — search skills→docs→code, cite the docs URL, propose a doc/API fix with confidence, gate edits on approval.

vchelaru/FlatRedBall578—~1.7kAutomated safety check: PassMIT5 days ago
11

Glue's "New Object" add pipeline and the tree's inline-rename mechanism.

vchelaru/FlatRedBall578—~1.2kAutomated safety check: PassMIT5 days ago
12

Moving Glue.csproj logic into GlueCommon (net8.0) through the XxxCore.Self seams.

vchelaru/FlatRedBall578—~609Automated safety check: PassMIT5 days ago
13

How the Game tab's live preview embeds and resizes the real running game window, and its zoom/resolution status bar.

vchelaru/FlatRedBall578—~2.2kAutomated safety check: PassMIT5 days ago
14

Glue's editor-side file watcher — detects external edits to project/content files and reacts (reload glux, regen code, notify plugins).

vchelaru/FlatRedBall578—~1.4kAutomated safety check: PassMIT5 days ago
15

Glue's .gluj/.glsj/.glej project JSON format and how it drives Screen/Entity .Generated.cs code generation.

vchelaru/FlatRedBall578—~2.4kAutomated safety check: PassMIT5 days ago
16

How Glue decides what kind of project it opened, and the seams that stop it writing code/csproj for FRB2 projects.

vchelaru/FlatRedBall578—~1.7kAutomated safety check: PassMIT5 days ago
17

ReferencedFileSave properties whose meaning depends on container type (Screen/Entity/Global), and the two independent property grids that must each hide the ones that don't apply.

vchelaru/FlatRedBall578—~962Automated safety check: PassMIT5 days ago
18

TaskManager's task-scheduling model — priority tiers, not FIFO, and why AddOrMoveToEnd coalescing can silently miss.

vchelaru/FlatRedBall578—~1.2kAutomated safety check: PassMIT5 days ago
19

What actually proves a Gum-codegen fix works, vs. An agent skill from vchelaru/FlatRedBall.

vchelaru/FlatRedBall578—~952Automated safety check: PassMIT5 days ago
20

How FlatRedBall integrates the Gum UI layout/rendering library — plugin structure, .gumx projects, runtime wrapper.

vchelaru/FlatRedBall578—~2.5kAutomated safety check: PassMIT5 days ago
21

How FRB's platformer entity movement/physics works — MovementType state machine, ground/air value sets, collision-driven terrain switching.

vchelaru/FlatRedBall578—~721Automated safety check: PassMIT5 days ago
22

FlatRedBall ColorOperation enum (Add, Modulate, Color, etc.) shared across visual object types.

vchelaru/FlatRedBall578—~798Automated safety check: PassMIT5 days ago
23

Glue↔running-game live edit (drag/resize/tweak a live game, changes flow back to Glue).

vchelaru/FlatRedBall578—~5.3kAutomated safety check: PassMIT5 days ago
24

Manually launching a built GlueFormsCore.exe to repro/verify an editor UI bug (layout, startup state, first-launch behavior).

vchelaru/FlatRedBall578—~697Automated safety check: PassMIT5 days ago
25

FRB Gum Forms codegen and how Forms controls take cursor input.

vchelaru/FlatRedBall578—~367Automated safety check: PassMIT5 days ago
26

FRB vs MonoGameGum source-sharing model — same .cs files, separate .csproj, and where the two diverge.

vchelaru/FlatRedBall578—~449Automated safety check: PassMIT5 days ago
27

Gate checklist before fixing any FlatRedBall1 (engine + Glue) issue.

vchelaru/FlatRedBall578—~1.4kAutomated safety check: PassMIT5 days ago
28

This skill should be used when the user asks to refactor code, do a refactor pass, clean up code, extract a class or service, inject a dependency, or make incremental improvements to existing code…

vchelaru/FlatRedBall578—~280Automated safety check: PassMIT5 days ago
29

Remove a subagent's .claude/worktrees/agent-<id dir after its PR merges.

vchelaru/FlatRedBall578—~810Automated safety check: PassMIT5 days ago
30

Glue daily-build self-update and its Windows replacement helper.

vchelaru/FlatRedBall578—~420Automated safety check: PassMIT5 days ago
31

How FlatRedBall shapes attach to entities vs. An agent skill from vchelaru/FlatRedBall.

vchelaru/FlatRedBall578—~444Automated safety check: PassMIT5 days ago
32

Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested.

vchelaru/FlatRedBall578—~442Automated safety check: PassMIT5 days ago

Questions, answered from the data.

What is the best skill by vchelaru?

Glue Live Game Testing from vchelaru/FlatRedBall ranks first of the 32 skills by vchelaru listed here, with the highest score: its repository has 578 GitHub stars, its SKILL.md loads about 1.5k tokens and it passes the automated safety check with no findings. Next come Glue Unit Test Bootstrap and Gluj Versions.

Are vchelaru's skills official?

None yet. All 32 skills by vchelaru listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.

How are these skills ranked?

By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.