Agent skill

Test Harnesses

by vchelaru in vchelaru/FlatRedBall

Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested.

MITAuto-check passedTesting & QA

Install Test Harnesses

skills CLI
$ npx skills add vchelaru/FlatRedBall --skill test-harnesses -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install vchelaru/FlatRedBall test-harnesses --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/vchelaru/FlatRedBall.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/test-harnesses .claude/skills/test-harnesses && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
test-harnesses
GitHub stars
578
Token cost
~442 tokens
SKILL.md length
165 words
Files
1
Skills in repo
32
Repo updated
First seen
Licence
MIT

At a glance

Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested.

  • Tasks that involve Test-driven development
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Test Harnesses is an agent skill from vchelaru/FlatRedBall. Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested. Triggers: TDD, "how would we test", end-to-end, LiveGameProcess, GoldProject, FakeGameSide, BuildSmoke, LiveGame.

Its SKILL.md is about 440 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Testing & QA, covering Test-driven development. The repository describes itself as: Cross-platform 2D game engine focused on ultimate productivity built in .NET. The licence is MIT.

When your agent uses it

  • Tasks that involve Test-driven development

Example prompts

  • “t be tested. Triggers: TDD,”
  • “/test-harnesses”

What it can do on your machine

Read from SKILL.md and the folder at commit fa654ab. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Test Harnesses loads about 442 tokens when it runs. Until then it costs about 77 tokens; SKILL.md has 165 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~77
When it runs · the whole SKILL.md, loaded when a task matches
~442

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from vchelaru/FlatRedBall at commit fa654ab, republished under its MIT licence (© vchelaru). 165 words, ~442 tokens.

Download SKILL.mdSave it as .claude/skills/test-harnesses/SKILL.md (or your agent's skills folder).
name
test-harnesses
description
Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested. Triggers: TDD, "how would we test", end-to-end, LiveGameProcess, GoldProject, FakeGameSide, BuildSmoke, LiveGame.

Test Harnesses

Before calling a scenario untestable, or proposing a new harness, check this table and ls the TestSupport folders. Details live in [[glue-live-game-testing]] (real game process) and [[glue-unit-test-bootstrap]] (headless Glue, gold projects).

NeedHarnessCategory
Glue-side socket behavior with no gameFRBDK\Glue\Tests\GlueUnitTests\GameCommunicationPlugin\FakeGameSide.csdefault
Real project loaded headlessly in Glue, codegen run, built, live-edit code embeddedTestSupport\GoldProject.csBuildSmoke
Built game launched and driven over the real live-edit socketTestSupport\LiveGameProcess.csLiveGame
Embedded (game-side) logic compiled and run in a scratch game projectpattern explained in GlueControl\VariableAssignmentLogicEnumConversionTests.csBuildSmoke
#if version gates in embedded code, no buildGlueControl\EmbeddedVersionGateTests.cs (Roslyn)default
Embedded files that compile without a game, run in-processTests\EngineUnitTests links them in with <Compile Include ... Link>engine tests

Gotchas

  • A race doesn't need to happen for real to be tested. Put the files and timestamps into the state the race leaves behind, then launch.
  • Extending a harness beats working around it. If LiveGameProcess.StartAsync or GoldProject lacks a hook for the step you need, add the hook there.

© vchelaru, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/test-harnesses of vchelaru/FlatRedBall.

Open the folder on GitHubat commit fa654ab

Compare with similar skills

Test Harnesses next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Test Harnesses compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Test Harnesses this skillvchelaru/FlatRedBall578—~442Automated safety check: PassMIT
TDDpietheinstrengholt/rssmonster56430 repos~906Automated safety check: PassMIT
TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph11211 repos~2.4kAutomated safety check: PassNone
TDDsanity-io/sanity6.4k20 repos~1kAutomated safety check: PassMIT
Test Driven Developmentfarm-fe/farm5.6k51 repos~2.5kAutomated safety check: PassMIT
Tapd Story PipelineTencentBlueKing/bk-bcs841—~2.6kAutomated safety check: PassCustom licence

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Categories

Questions about Test Harnesses

What does Test Harnesses do?

Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested. Test Harnesses is an agent skill from vchelaru/FlatRedBall. Index of FRB1's existing test harnesses (fake game socket, gold project load+build, real game launch, embedded-code tests) — check here before saying a scenario can't be tested.

When should I use Test Harnesses?

Test Harnesses fits situations like: tasks that involve Test-driven development.

How do I install Test Harnesses in Claude Code?

Run `npx skills add vchelaru/FlatRedBall --skill test-harnesses -a claude-code`. Or copy the skill folder (.claude/skills/test-harnesses in vchelaru/FlatRedBall) into .claude/skills/test-harnesses in your project. Claude Code loads it when a task matches its description.

How do I install Test Harnesses in Codex?

Run `npx skills add vchelaru/FlatRedBall --skill test-harnesses -a codex`. Or copy the skill folder (.claude/skills/test-harnesses in vchelaru/FlatRedBall) into .agents/skills/test-harnesses in your project. Codex loads it when a task matches its description.

Can I use Test Harnesses in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add vchelaru/FlatRedBall --skill test-harnesses -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/test-harnesses, .gemini/skills/test-harnesses, .github/skills/test-harnesses and .opencode/skills/test-harnesses in your project.

What does Test Harnesses need to run?

SKILL.md names no scripts, command-line tools or credentials: Test Harnesses is instructions for the agent only.

Does Test Harnesses access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Test Harnesses safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Test Harnesses use?

Test Harnesses is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Test Harnesses use?

About 442 tokens (SKILL.md is roughly 1.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Test Harnesses?

Skills that share tags, products or a category with Test Harnesses: TDD (pietheinstrengholt/rssmonster, 564 stars), TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars), TDD (sanity-io/sanity, 6.4k stars) and Test Driven Development (farm-fe/farm, 5.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Test Harnesses?

vchelaru (a GitHub user) maintains it in vchelaru/FlatRedBall, which has 578 GitHub stars. The repository holds 32 skills in this directory. The repository was last updated on October 8, 2026.

Source: vchelaru/FlatRedBall on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.