GitHub organization
Agent skills by meta-quest
- skills
- 34
- repository
- 1
Repositories by meta-quest
Skills by meta-quest, ranked
Ranked by score. Sort bymost stars,trending,newest,recently updated
| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Ensures complete FBX URLs or absolute paths are used when importing external 3D models into Unity projects targeting Meta VR and Horizon OS. | meta-quest/ | 213 | 1 repo | ~2.7k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 2 | Meta XR Core SDK (com.meta.xr.sdk.core) for Unity XR development. | meta-quest/ | 213 | 1 repo | ~3.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 3 | Imports and configures TextMesh Pro Essential Resources for Unity projects targeting Meta VR and Horizon OS. | meta-quest/ | 213 | 1 repo | ~1.3k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 4 | Guides porting existing Android 2D apps to Meta VR and Horizon OS — input adaptation, panel layout, and design requirements. | meta-quest/ | 213 | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 5 | Upgrades Meta VR apps to newer Horizon OS SDK versions — migration guides, deprecated API replacements, changelog. | meta-quest/ | 213 | — | ~1.8k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 6 | Builds WebXR experiences for Meta VR and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI. | meta-quest/ | 213 | — | ~3k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 7 | Build multi-window Meta Horizon OS experiences with the MetaVrx Layout SDK in Jetpack Compose or React Native. | meta-quest/ | 213 | — | ~855 | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 8 | Scaffolds new Meta VR and Horizon OS projects after the build path is selected — Standard Android, Meta Spatial SDK, Unity, Unreal, or WebXR. | meta-quest/ | 213 | — | ~2.3k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 9 | Analyzes Meta VR and Horizon OS VR performance using Perfetto traces — frame timing, CPU/GPU bottlenecks, render pass analysis. | meta-quest/ | 213 | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 10 | Build and iterate on React Native apps for Meta VR / Horizon OS with Expo. | meta-quest/ | 213 | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 11 | Profiles Meta VR and Horizon OS application CPU performance using simpleperf — workload classification, CPU hotspot recording, kernel overhead measurement. | meta-quest/ | 213 | — | ~2k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 12 | Set up and tweak Meta Movement SDK (MSDK) retargeting for a character model. | meta-quest/ | 213 | 1 repo | ~5.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 13 | Meta Quest Passthrough Camera Access (PCA) for Unity — access the forward-facing RGB cameras on Quest 3 / Quest 3S to feed Computer Vision and Machine Learning pipelines. | meta-quest/ | 213 | 1 repo | ~1.6k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 14 | Builds spatial Android apps for Meta VR and Horizon OS with Meta Spatial SDK — ECS architecture, 2D panels, 3D objects, hybrid experiences. | meta-quest/ | 213 | — | ~3.2k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 15 | Guides end-to-end Meta VR and Horizon OS app submission to the Meta Horizon Store — build validation, store-readiness checks, asset preparation, upload, and submission tracking. | meta-quest/ | 213 | — | ~3k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 16 | Drive ARKit-blendshape-rigged head/face models in Unity with the wearer's facial expressions on Meta VR via Meta Movement SDK (face tracking + A2E). | meta-quest/ | 213 | — | ~3.7k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 17 | Meta XR Interaction SDK (com.meta.xr.sdk.interaction.ovr) in Unity. | meta-quest/ | 213 | — | ~3.5k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 18 | Upgrades Unity projects between Meta XR SDK versions for Meta VR and Horizon OS. | meta-quest/ | 213 | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 19 | 19.Hz Vr Debug Debugs Meta VR and Horizon OS VR, MR, and Android applications using the metavr CLI — view logs, capture screenshots, and diagnose common issues. | meta-quest/ | 213 | — | ~4.6k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 20 | Routes Meta VR and Horizon OS simulator work to the right metavr command group, and drives a running Meta XR Simulator via metavr xrsim — runtime, device, input, compositor layers and MP4 recording. | meta-quest/ | 213 | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 21 | Guides interactive Horizon Platform SDK (PSDK) integration for Meta VR and Horizon OS Android/Kotlin apps — analyzes the codebase, recommends public platform features, plans the integration, and… | meta-quest/ | 213 | — | ~6k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 22 | MANDATORY pre-flight check before answering any question or writing any code related to Meta Quest VR headsets (Quest 2, Quest 3, Quest 3S, Quest Pro) or apps that target them. | meta-quest/ | 213 | — | ~4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 23 | Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. | meta-quest/ | 213 | — | ~5.3k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 24 | Analyzes, documents, and maintains a living .agent-docs/ knowledge base for Unity projects targeting Meta VR and Horizon OS. | meta-quest/ | 213 | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 25 | Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system. | meta-quest/ | 213 | — | ~1.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 26 | 26.Hz Store Pwa Guides shipping a web app to the Meta VR and Horizon OS Store as a PWA/TWA — both 2D windowed panels and immersive WebXR/VR. | meta-quest/ | 213 | — | ~3.6k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 27 | Reviews Unity code targeting Meta VR and Horizon OS for performance issues, rendering best practices, and common VR pitfalls. | meta-quest/ | 213 | — | ~2k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 28 | Audits a Unity project for Meta VR Glasses readiness across input and field of view — finds controller-dependent interactions such as OVRInput usage, recommends hand-tracking and ISDK… | meta-quest/ | 213 | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 29 | Configures Unity UI for Meta VR and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness. | meta-quest/ | 213 | — | ~4.4k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 30 | Installs and configures the Meta XR Simulator for testing Meta VR and Horizon OS apps without a physical device. | meta-quest/ | 213 | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 31 | Ensures accurate object placement in Unity projects targeting Meta VR and Horizon OS by using Renderer and Collider bounds when objects are added, moved, or positioned relative to other objects. | meta-quest/ | 213 | — | ~4.6k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 32 | Guides design of comfortable, intuitive VR/MR experiences for Meta VR and Horizon OS — comfort guidelines, interaction patterns, spatial layout, accessibility. | meta-quest/ | 213 | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 33 | Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Android/Kotlin apps — achievements, IAP, users, leaderboards, presence, notifications, abuse reporting, entitlements, asset… | meta-quest/ | 213 | — | ~1k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
| 34 | Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements… | meta-quest/ | 213 | — | ~1k | Automated safety check: Pass | Apache-2.0 | 13 days ago |
Questions, answered from the data.
What is the best skill by meta-quest?
Hz Unity Fbx Import from meta-quest/agentic-tools ranks first of the 34 skills by meta-quest listed here, with the highest score: its repository has 213 GitHub stars, 1 other GitHub owner carry a copy, its SKILL.md loads about 2.7k tokens and it passes the automated safety check with no findings. Next come Hz Unity Meta Core SDK and Hz Unity Tmp Resources.
Are meta-quest's skills official?
None yet. All 34 skills by meta-quest listed here come from community repositories; a skill counts as official when the product's own GitHub organization publishes it.
How are these skills ranked?
By Skill Navigator score, which combines the GitHub stars of the skill's repository (shared across that repo's skills and discounted for large collections), how many other GitHub owners carry a copy of the skill, and automated SKILL.md quality checks, minus penalties for safety-check warnings and for each further skill from the same repository. Skills that fail the safety check are not listed.