Agent skill

Hz Unity Platform SDK

by meta-quest in meta-quest/agentic-tools

Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements…

Apache-2.0Auto-check passedGame Development

Install Hz Unity Platform SDK

skills CLI
$ npx skills add meta-quest/agentic-tools --skill hz-unity-platform-sdk -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install meta-quest/agentic-tools hz-unity-platform-sdk --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/meta-quest/agentic-tools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/hz-unity-platform-sdk .claude/skills/hz-unity-platform-sdk && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
hz-unity-platform-sdk
GitHub stars
213
Token cost
~1k tokens
SKILL.md length
401 words
Files
20 (incl. references)
Skills in repo
34
Repo updated
First seen
Licence
Apache-2.0

At a glance

Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements…

  • Works in 3 steps: First, read references/common-setup.md… → Then, read the specific reference file… → For exact signatures, query the API…
  • Game Development work in your project
  • SKILL.md covers When to Use, Quick Start, Available APIs and How to Use
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Hz Unity Platform SDK is an agent skill from meta-quest/agentic-tools. Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and rate and review. Covers setup, initialization, API usage, data types, error handling, and best practices for all 18 public platform SDK packages.

Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 20 other files, including reference files (for example `references/abuse-report.md`, `references/achievements.md` and `references/application-lifecycle.md`).

It sits in Game Development. It works with C#. The repository describes itself as: Agent Skills for Meta Quest/Horizon OS VR Development. The licence is Apache-2.0.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “Use the hz-unity-platform-sdk skill to guide integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP…”
  • “/hz-unity-platform-sdk”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. First, read references/common-setup.md for shared setup instructions, initialization code, Editor testing, and common patterns that apply…
  2. Then, read the specific reference file for the API you need (e.g., references/iap.md for in-app purchases).
  3. For exact signatures, query the API index instead of guessing: metavr docs api-search " ", then metavr docs api-details for the full entry.

What it can do on your machine

Read from SKILL.md and the folder at commit 3a8553d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • developers.meta.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Hz Unity Platform SDK loads about 1k tokens when it runs, and up to ~51k if it reads all its reference files. Until then it costs about 117 tokens; SKILL.md has 401 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~117
When it runs · the whole SKILL.md, loaded when a task matches
~1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~51k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from meta-quest/agentic-tools at commit 3a8553d, republished under its Apache-2.0 licence (© meta-quest). 401 words, ~1,008 tokens.

Download SKILL.mdSave it as .claude/skills/hz-unity-platform-sdk/SKILL.md (or your agent's skills folder). This skill also uses 19 other files; get the full folder from GitHub.
name
hz-unity-platform-sdk
description
Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C# apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and rate and review. Covers setup, initialization, API usage, data types, error handling, and best practices for all 18 public platform SDK packages.
license
Apache-2.0

Horizon Platform SDK - Unity/C# Integration Guide

When to Use

Use this skill when a developer:

  • Wants to integrate any Horizon Platform SDK feature in a Unity Meta VR application
  • Asks about setup, initialization, or dependencies for the Unity SDK package (com.meta.xr.sdk.platform)
  • Needs help with a specific public platform API (achievements, IAP, users, etc.) in C#
  • Is troubleshooting errors or status codes from any SDK package in Unity
  • Asks about Core.AsyncInitialize, Oculus.Platform, or platform message handling

For Android/Kotlin apps, use the hz-platform-sdk skill instead.

Quick Start

Available APIs

FeatureReferenceDescription
Abuse Reportabuse-reportListen for system Report button events, respond with in-app flow
AchievementsachievementsUnlock, track progress, and query simple/count/bitfield achievements
ApplicationapplicationGet app version, launch other apps, manage self-update downloads
Application Lifecycleapplication-lifecycleDetect launch type, handle deeplinks and invites, log results
Asset Fileasset-fileList, download, cancel, and delete downloadable asset files (DLC)
ChallengeschallengesTime-bound score competitions on top of leaderboards
ConsentconsentCheck and launch user consent flows with version bumps
Device Application Integritydevice-application-integrityVerify device and app integrity via JWT attestation
EntitlementsentitlementsMandatory anti-piracy check required for all Store apps
Group Presencegroup-presenceSet/clear presence, manage sessions, send invites, handle join intents
In-App Purchases (IAP)iapRetrieve products, purchase history, checkout flow, consume purchases
Language Packlanguage-packGet/set language packs with auto-download
LeaderboardsleaderboardsRetrieve leaderboard info, fetch/write entries with filtering
NotificationsnotificationsSend device notifications with toast, feed persistence, and action buttons
Rate and Reviewrate-and-reviewCheck eligibility and launch the system rating/review UI
Rich Presencerich-presenceSet/clear rich presence (deprecated; prefer group-presence)
User Age Categoryuser-age-categoryQuery user age group and report age categories for compliance
UsersusersRetrieve user profiles, friends, access tokens, identity verification
Show full SKILL.md (96 more words)Show less

How to Use

  1. First, read references/common-setup.md for shared setup instructions, initialization code, Editor testing, and common patterns that apply to all APIs.
  2. Then, read the specific reference file for the API you need (e.g., references/iap.md for in-app purchases).
  3. For exact signatures, query the API index instead of guessing: metavr docs api-search "<feature> <operation>", then metavr docs api-details <entry> for the full entry.

Each reference file contains only the package-specific content: API operations, data types, examples, and package-specific notes. The common setup, initialization patterns, and coding conventions are centralized in common-setup.md to avoid duplication.

© meta-quest, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 19 other files (references) in skills/hz-unity-platform-sdk of meta-quest/agentic-tools.

  • SKILL.md
  • references/abuse-report.md
  • references/achievements.md
  • references/application-lifecycle.md
  • references/application.md
  • references/asset-file.md
  • references/challenges.md
  • references/common-setup.md
  • references/consent.md
  • references/device-application-integrity.md
  • references/entitlements.md
  • references/group-presence.md
  • references/iap.md
  • references/language-pack.md
  • references/leaderboards.md
  • references/notifications.md
  • references/rate-and-review.md
  • references/rich-presence.md
  • references/user-age-category.md
  • references/users.md

Open the folder on GitHubat commit 3a8553d

Compare with similar skills

Hz Unity Platform SDK next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Hz Unity Platform SDK compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Hz Unity Platform SDK this skillmeta-quest/agentic-tools213—~1kAutomated safety check: PassApache-2.0
Uloop Execute Dynamic CodeCyberAgentGameEntertainment/NovaShader1.6k1 repos~1.9kAutomated safety check: PassMIT
Locus Unity BridgeMisaka-Mikoto-Tech/agent-skills275—~4kAutomated safety check: PassMIT
Validate GsdkPlayFab/gsdk170—~645Automated safety check: PassApache-2.0
Aibridge Development WorkflowFlameskyDexive/Legends-Of-Heroes929—~790Automated safety check: PassMIT
Unity PluginTomLeeLive/openclaw-unity-plugin107—~5.1kAutomated safety check: PassApache-2.0

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Works with

Questions about Hz Unity Platform SDK

What does Hz Unity Platform SDK do?

Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements…. Hz Unity Platform SDK is an agent skill from meta-quest/agentic-tools. Guides integration of the Horizon Platform SDK for Meta VR and Horizon OS Unity/C apps — achievements, IAP, users, leaderboards, challenges, presence, notifications, abuse reporting, entitlements, asset files, application lifecycle, consent, device integrity, language packs, user age categories, and rate and review.

When should I use Hz Unity Platform SDK?

Hz Unity Platform SDK fits situations like: game Development work in your project.

How do I install Hz Unity Platform SDK in Claude Code?

Run `npx skills add meta-quest/agentic-tools --skill hz-unity-platform-sdk -a claude-code`. Or copy the skill folder (skills/hz-unity-platform-sdk in meta-quest/agentic-tools) into .claude/skills/hz-unity-platform-sdk in your project. Claude Code loads it when a task matches its description.

How do I install Hz Unity Platform SDK in Codex?

Run `npx skills add meta-quest/agentic-tools --skill hz-unity-platform-sdk -a codex`. Or copy the skill folder (skills/hz-unity-platform-sdk in meta-quest/agentic-tools) into .agents/skills/hz-unity-platform-sdk in your project. Codex loads it when a task matches its description.

Can I use Hz Unity Platform SDK in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add meta-quest/agentic-tools --skill hz-unity-platform-sdk -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hz-unity-platform-sdk, .gemini/skills/hz-unity-platform-sdk, .github/skills/hz-unity-platform-sdk and .opencode/skills/hz-unity-platform-sdk in your project.

What does Hz Unity Platform SDK need to run?

SKILL.md names no scripts, command-line tools or credentials: Hz Unity Platform SDK is instructions for the agent only.

Does Hz Unity Platform SDK access the network?

SKILL.md names 1 domain. As links in the text: developers.meta.com. This is read from the text; nothing was executed.

Is Hz Unity Platform SDK safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Hz Unity Platform SDK use?

Hz Unity Platform SDK is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Hz Unity Platform SDK use?

About 1k tokens (SKILL.md is roughly 4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 50k tokens, read only when the agent opens those files.

What are the alternatives to Hz Unity Platform SDK?

Skills that share tags, products or a category with Hz Unity Platform SDK: Uloop Execute Dynamic Code (CyberAgentGameEntertainment/NovaShader, 1.6k stars), Locus Unity Bridge (Misaka-Mikoto-Tech/agent-skills, 275 stars), Validate Gsdk (PlayFab/gsdk, 170 stars) and Aibridge Development Workflow (FlameskyDexive/Legends-Of-Heroes, 929 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Hz Unity Platform SDK?

meta-quest (a GitHub organization) maintains it in meta-quest/agentic-tools, which has 213 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on September 24, 2026.

Source: meta-quest/agentic-tools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.