Agent skill

Hz Metavrx UI Set

by meta-quest in meta-quest/agentic-tools

Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system.

Apache-2.0Auto-check passedFrontend & Design

Install Hz Metavrx UI Set

skills CLI
$ npx skills add meta-quest/agentic-tools --skill hz-metavrx-ui-set -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install meta-quest/agentic-tools hz-metavrx-ui-set --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/meta-quest/agentic-tools.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/hz-metavrx-ui-set .claude/skills/hz-metavrx-ui-set && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
hz-metavrx-ui-set
GitHub stars
215
Token cost
~1.4k tokens
SKILL.md length
491 words
Files
6 (incl. references)
Skills in repo
34
Repo updated
First seen
Licence
Apache-2.0

At a glance

Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system.

  • Tasks that involve Design systems
  • SKILL.md covers Mental model, Rules that bite and Read what you need
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Tasks that involve Android development

What it does

Hz Metavrx UI Set is an agent skill from meta-quest/agentic-tools. Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system. Covers UiSetTheme, buttons, cards, controls, dialogs, dropdowns, inputs, side navigation, sliders, tooltips, the Icons.Regular library, Gradle setup, and migration from the Spatial SDK UI Set. Build path: Standard Android; use hz-quest-verify-first if the path is unclear.

Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `references/components.md`, `references/icons.md` and `references/integration.md`).

It sits in Frontend & Design, covering Design systems and Android development. It works with Jetpack Compose, Gradle and Android. The repository describes itself as: Agent Skills for Meta Quest/Horizon OS VR Development. The licence is Apache-2.0.

When your agent uses it

  • Tasks that involve Design systems
  • Tasks that involve Android development

Example prompts

  • “Use the hz-metavrx-ui-set skill to build app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design…”
  • “/hz-metavrx-ui-set”

What it can do on your machine

Read from SKILL.md and the folder at commit 3a8553d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are kotlin).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Hz Metavrx UI Set loads about 1.4k tokens when it runs, and up to ~9.4k if it reads all its reference files. Until then it costs about 103 tokens; SKILL.md has 491 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~103
When it runs · the whole SKILL.md, loaded when a task matches
~1.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~9.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from meta-quest/agentic-tools at commit 3a8553d, republished under its Apache-2.0 licence (© meta-quest). 491 words, ~1,355 tokens.

Download SKILL.mdSave it as .claude/skills/hz-metavrx-ui-set/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.
name
hz-metavrx-ui-set
description
Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system. Covers UiSetTheme, buttons, cards, controls, dialogs, dropdowns, inputs, side navigation, sliders, tooltips, the Icons.Regular library, Gradle setup, and migration from the Spatial SDK UI Set. Build path: Standard Android; use hz-quest-verify-first if the path is unclear.
license
Apache-2.0

Using the Meta VR UI Set

UISet is a Jetpack Compose component library and design system for Android apps on Meta Horizon OS. Its dark and light themes ship Meta VR typography, shapes, density, interaction states, and semantic colors complete and usable with no configuration. Everything public lives under metavrx.uiset.compose and its subpackages.

It ships as the Maven artifact com.meta.metavrx.uiset:uiset-compose-compat.

This skill uses progressive disclosure: this page is the map — load the one reference file that matches your task.

Mental model

kotlin
@Composable
fun AppContent(onContinue: () -> Unit) {
  UiSetTheme {                       // dark scheme, VR typography, Standard density
    Surface {
      Column {
        Text("Guardian", style = UiSetTheme.typography.headline)
        LabelButton(label = "Continue", onClick = onContinue)
      }
    }
  }
}

Below the theme it is ordinary Compose — Row/Column/Box from foundation, your own state, normal recomposition. The deltas from a Material 3 app are small but they are replacements, not additions:

Material 3UISet
androidx.compose.material3.MaterialThememetavrx.uiset.compose.theme.UiSetTheme
androidx.compose.material3.Text / .Iconmetavrx.uiset.compose.Text / .Icon
Button(onClick) { Text(…) }LabelButton(label, onClick)
androidx.compose.material.icons.Icons.Filled.Addmetavrx.uiset.compose.theme.icons.Icons.Regular.Add
MaterialTheme.colorScheme.primaryUiSetTheme.colorScheme.accent
androidx.compose.material3.LocalContentColormetavrx.uiset.compose.LocalContentColor

UISet does not extend Material. The names collide, the types do not — import from metavrx.uiset.compose.* and do not mix the two in one screen.

Rules that bite

  • Import from UISet, not Material. Text, Icon, Surface, Checkbox, RadioButton, Switch, Slider, Icons, LocalContentColor all exist in both. Mixed imports compile and then render unthemed.
  • Icons are @Composable properties. Icons.Regular.Add resolves a vector resource, so reading it is a composable call — it cannot be evaluated in a val, an enum argument, or a remember { } block. Component icon / leadingIcon parameters take @Composable () -> Unit for exactly that reason.
  • Item lists must be PersistentList. Dropdown, IconDropdown, and ChoiceListDialog take PersistentList<…> from kotlinx-collections-immutable; build with persistentListOf(…) inside remember.
  • Dialogs are modal and caller-controlled. Emit them under if (showDialog) { … } and always pass onDismissRequest.
  • Every interactive target is at least 48dp in both dimensions, whatever the density preset or a custom Dimensions.minimumInteractiveSize says. Visible artwork can be smaller than its target; lay out with the target in mind.
  • Icon-only controls require a contentDescription — it is a required parameter on IconButton, not an optional one.
  • Components read the theme through composition locals. Anything outside a UiSetTheme gets the built-in defaults and your customization never reaches it.
Show full SKILL.md (165 more words)Show less

Read what you need

  • references/components.md — which component to reach for, what the ButtonStyle emphasis levels mean, and the behaviour that is not visible in a signature. Start here for "which component, and what will it do that I don't expect".
  • references/theming.md — UiSetTheme, the semantic ColorScheme roles, typography, shapes, density, and interaction indications, plus the customization ladder from a one-value copy to a full replacement. Read when colors or metrics need to change.
  • references/icons.md — Icons.Regular, the composable-getter constraint, the icon-slot pattern, and how to find an icon.
  • references/integration.md — adding UISet to an Android app with Gradle and the Horizon OS manifest shape. Read when wiring the dependency, not the API.
  • references/migration.md — moving off the Spatial SDK UI Set (com.meta.spatial:meta-spatial-sdk-uiset): the coordinate and package changes, the Spatial* rename table, and the behavioral differences. Read when the existing code says SpatialTheme.

For exact signatures and KDoc, hover the symbol in your IDE — every public type is documented. Outside the IDE, metavr docs api-search "<Component>" reaches the same reference.

© meta-quest, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 5 other files (references) in skills/hz-metavrx-ui-set of meta-quest/agentic-tools.

  • SKILL.md
  • references/components.md
  • references/icons.md
  • references/integration.md
  • references/migration.md
  • references/theming.md

Open the folder on GitHubat commit 3a8553d

Compare with similar skills

Hz Metavrx UI Set next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Hz Metavrx UI Set compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Hz Metavrx UI Set this skillmeta-quest/agentic-tools215—~1.4kAutomated safety check: PassApache-2.0
Compose UIMeet-Miyani/compose-skill302—~3.7kAutomated safety check: PassMIT
Jetpack Compose Expertaldefy/compose-skill596—~4.8kAutomated safety check: PassCustom licence
Stylessreichholf/dreamDroid1165 repos~2.3kAutomated safety check: PassGPL-3.0
Configuring Test Dependenciesskydoves/android-testing-skills334—~4.1kAutomated safety check: PassApache-2.0
Material 3hamen/material-3-skill1.5k2 repos~7.8kAutomated safety check: PassMIT

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More from meta-quest/agentic-tools

All 34 skills in this repo
  • Hz Android 2D Porting

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  • Hz Metavrx Layout SDK

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  • Hz New Project Creation

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    Scaffolds new Meta VR and Horizon OS projects after the build path is selected — Standard Android, Meta Spatial SDK, Unity, Unreal, or WebXR.

    215 GitHub stars~2.3k tokensUpdated 16 days ago
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  • Hz Perfetto Debug

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Questions about Hz Metavrx UI Set

What does Hz Metavrx UI Set do?

Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system. Hz Metavrx UI Set is an agent skill from meta-quest/agentic-tools. Builds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system.

When should I use Hz Metavrx UI Set?

Hz Metavrx UI Set fits situations like: tasks that involve Design systems; tasks that involve Android development.

How do I install Hz Metavrx UI Set in Claude Code?

Run `npx skills add meta-quest/agentic-tools --skill hz-metavrx-ui-set -a claude-code`. Or copy the skill folder (skills/hz-metavrx-ui-set in meta-quest/agentic-tools) into .claude/skills/hz-metavrx-ui-set in your project. Claude Code loads it when a task matches its description.

How do I install Hz Metavrx UI Set in Codex?

Run `npx skills add meta-quest/agentic-tools --skill hz-metavrx-ui-set -a codex`. Or copy the skill folder (skills/hz-metavrx-ui-set in meta-quest/agentic-tools) into .agents/skills/hz-metavrx-ui-set in your project. Codex loads it when a task matches its description.

Can I use Hz Metavrx UI Set in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add meta-quest/agentic-tools --skill hz-metavrx-ui-set -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hz-metavrx-ui-set, .gemini/skills/hz-metavrx-ui-set, .github/skills/hz-metavrx-ui-set and .opencode/skills/hz-metavrx-ui-set in your project.

What does Hz Metavrx UI Set need to run?

SKILL.md names no scripts, command-line tools or credentials: Hz Metavrx UI Set is instructions for the agent only.

Does Hz Metavrx UI Set access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Hz Metavrx UI Set safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Hz Metavrx UI Set use?

Hz Metavrx UI Set is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Hz Metavrx UI Set use?

About 1.4k tokens (SKILL.md is roughly 5.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 8k tokens, read only when the agent opens those files.

What are the alternatives to Hz Metavrx UI Set?

Skills that share tags, products or a category with Hz Metavrx UI Set: Compose UI (Meet-Miyani/compose-skill, 302 stars), Jetpack Compose Expert (aldefy/compose-skill, 596 stars), Styles (sreichholf/dreamDroid, 116 stars) and Configuring Test Dependencies (skydoves/android-testing-skills, 334 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Hz Metavrx UI Set?

meta-quest (a GitHub organization) maintains it in meta-quest/agentic-tools, which has 215 GitHub stars. The repository holds 34 skills in this directory. The repository was last updated on September 24, 2026.

Source: meta-quest/agentic-tools on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.